Files
AppleHillsProduction/Assets/Scripts/Dialogue/DialogueContent.cs
2025-10-17 15:20:51 +02:00

91 lines
2.7 KiB
C#

using System;
using UnityEngine;
namespace Dialogue
{
/// <summary>
/// Content type for dialogue entries
/// </summary>
public enum DialogueContentType
{
Text,
Image
}
/// <summary>
/// Wrapper class for dialogue content that can be either text or image
/// </summary>
[Serializable]
public class DialogueContent
{
[SerializeField] private DialogueContentType _contentType = DialogueContentType.Text;
[SerializeField] private string _text = string.Empty;
[SerializeField] private Sprite _image = null;
[SerializeField] private AudioClip _audio = null;
/// <summary>
/// The type of content this entry contains
/// </summary>
public DialogueContentType ContentType => _contentType;
/// <summary>
/// The text content (valid when ContentType is Text)
/// </summary>
public string Text => _text;
/// <summary>
/// The image content (valid when ContentType is Image)
/// </summary>
public Sprite Image => _image;
/// <summary>
/// The audio clip to play with this content
/// </summary>
public AudioClip Audio => _audio;
/// <summary>
/// Create text content
/// </summary>
/// <param name="text">The text to display</param>
/// <param name="audio">Optional audio clip to play</param>
public static DialogueContent CreateText(string text, AudioClip audio = null)
{
return new DialogueContent
{
_contentType = DialogueContentType.Text,
_text = text,
_audio = audio
};
}
/// <summary>
/// Create image content
/// </summary>
/// <param name="image">The image to display</param>
/// <param name="audio">Optional audio clip to play</param>
public static DialogueContent CreateImage(Sprite image, AudioClip audio = null)
{
return new DialogueContent
{
_contentType = DialogueContentType.Image,
_image = image,
_audio = audio
};
}
/// <summary>
/// Returns a string representation of this content
/// </summary>
public override string ToString()
{
string contentDesc = ContentType == DialogueContentType.Text
? $"Text: {_text}"
: $"Image: {_image?.name ?? "None"}";
return _audio != null
? $"{contentDesc} (with audio: {_audio.name})"
: contentDesc;
}
}
}