23 lines
462 B
C#
23 lines
462 B
C#
using UnityEngine;
|
|
using DG.Tweening;
|
|
|
|
public class MissingPartVisualBehavior : MonoBehaviour
|
|
{
|
|
|
|
public float targetScale;
|
|
public float scaleDuration;
|
|
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
|
void Start()
|
|
{
|
|
|
|
transform.DOScale(targetScale, scaleDuration).SetLoops(-1, LoopType.Yoyo);
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
}
|