Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com> Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com> Reviewed-on: #77
18 lines
553 B
C#
18 lines
553 B
C#
namespace Minigames.Airplane.Data
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{
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/// <summary>
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/// Game states for the airplane minigame
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/// </summary>
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public enum AirplaneGameState
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{
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AirplaneSelection, // Player selecting airplane type
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Intro, // Intro sequence
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NextPerson, // Introducing the next person
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Aiming, // Player is aiming the airplane
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Flying, // Airplane is in flight
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Evaluating, // Evaluating the result of the flight
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GameOver // All people have had their turn
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}
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}
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