Files
AppleHillsProduction/Assets/Scripts/Minigames/Airplane/Data/SpawnPositionMode.cs
2025-12-08 12:56:17 +01:00

25 lines
599 B
C#

namespace Minigames.Airplane.Data
{
/// <summary>
/// Defines how spawned objects are positioned vertically.
/// </summary>
public enum SpawnPositionMode
{
/// <summary>
/// Raycast down to find ground and snap object's bottom to ground surface.
/// </summary>
SnapToGround,
/// <summary>
/// Spawn at a specific Y coordinate.
/// </summary>
SpecifiedY,
/// <summary>
/// Spawn at a random Y coordinate within a specified range.
/// </summary>
RandomRange
}
}