Files
AppleHillsProduction/Assets/Scripts/StateMachines/CementFactory/PartfeedbackChecker.cs
2025-12-18 19:53:22 +01:00

35 lines
880 B
C#

using Interactions;
using System;
using UnityEngine;
public class PartfeedbackChecker : MonoBehaviour
{
public MrCementBehavior mrCement;
public ItemSlot itemSlot;
public void Start()
{
itemSlot.OnItemSlotted += ItemSlot_OnItemSlotted;
}
private void ItemSlot_OnItemSlotted(PickupItemData arg1, PickupItemData arg2)
{
switch (arg2.name)
{
case "Pickup_CementWheel":
mrCement.PlayCementFeedback("wheel");
break;
case "Pickup_CookieGear":
mrCement.PlayCementFeedback("cog");
break;
case "Pickup_FlowerPropeller":
mrCement.PlayCementFeedback("propeller");
break;
case "Pickup_FancyBelt":
mrCement.PlayCementFeedback("belt");
break;
}
}
}