Files
AppleHillsProduction/Assets/Scripts/Minigames/FortFight/Projectiles/ToasterProjectile.cs
Michal Pikulski f69db57bd7 Stash work
2025-12-02 23:56:13 +01:00

23 lines
590 B
C#

using Core;
using UnityEngine;
namespace Minigames.FortFight.Projectiles
{
/// <summary>
/// Standard projectile - no special ability.
/// Moderate damage, standard physics arc.
/// </summary>
public class ToasterProjectile : ProjectileBase
{
// Toaster is the basic projectile - uses base class behavior
// No special ability needed
public override void ActivateAbility()
{
// Toaster has no special ability
Logging.Debug("[ToasterProjectile] Toaster has no special ability");
}
}
}