30 lines
709 B
C#
30 lines
709 B
C#
using System.Collections;
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using UnityEngine;
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public class PigManBehaviour : MonoBehaviour
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{
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private Animator _animator;
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public bool canEatCards;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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canEatCards = true;
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StartCoroutine(CheckIfShouldEatCard(2));
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_animator = GetComponent<Animator>();
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}
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private IEnumerator CheckIfShouldEatCard(float seconds)
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{
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while(canEatCards)
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{
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yield return new WaitForSeconds(seconds);
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if (Random.value < 0.62f)
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{
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_animator.SetTrigger("eatCards");
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}
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}
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}
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}
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