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AppleHillsProduction/Assets/Scripts/DamianExperiments/DistanceMeasurer.cs

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using UnityEngine;
public class Distancemeasurer : MonoBehaviour
{
public float playerDistanceToChange;
public BirdEyesBehavior birdEyes;
private Vector2 eyesPosition;
private Vector2 playerPosition;
private float distance;
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// Start is called once before the first execution of Update after the MonoBehaviour is created
void Start()
{
eyesPosition = transform.position;
playerPosition = transform.position;
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}
// Update is called once per frame
void Update()
{
}
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}