Files
AppleHillsProduction/Assets/Scripts/UI/ScrapbookController.cs

21 lines
383 B
C#
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using Input;
using UnityEngine;
public class ScrapbookController : MonoBehaviour
{
private void OnEnable()
{
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// InputManager.Instance.SetInputMode(InputMode.UI);
}
private void OnDisable()
{
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// InputManager.Instance.SetInputMode (InputMode.Game);
}
public void DebugClick()
{
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// Logging.Debug("Yey I was clicked!");
}
}