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AppleHillsProduction/Assets/Scripts/Minigames/Airplane/Data/ParallaxLayer.cs

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C#
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namespace Minigames.Airplane.Data
{
/// <summary>
/// Defines parallax layer depth for background elements.
/// </summary>
public enum ParallaxLayer
{
/// <summary>
/// Furthest back layer, moves slowest (lowest parallax factor).
/// </summary>
Background,
/// <summary>
/// Middle layer, moves at medium speed.
/// </summary>
Middle,
/// <summary>
/// Closest layer, moves fastest (highest parallax factor).
/// </summary>
Foreground
}
}