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AppleHillsProduction/Assets/Scripts/Interactions/GlowOutline.cs

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2025-12-11 13:23:46 +01:00
using System;
using System.Collections.Generic;
using UnityEngine;
public class GlowOutline : MonoBehaviour
{
private SpriteRenderer parentSprite;
private SpriteRenderer outlineSprite;
public float scaleFactor;
public GlowOutlineData[] outlineModes;
private void OnEnable()
{
SetupOutline();
}
private void SetupOutline()
{
parentSprite = GetComponentInParent<SpriteRenderer>();
outlineSprite = GetComponent<SpriteRenderer>();
outlineSprite.sprite = parentSprite.sprite;
gameObject.transform.localScale = gameObject.transform.localScale * scaleFactor;
//outlineSprite.color = outlineColour;
}
}