Merge a card refresh (#59)

- **Refactored Card Placement Flow**
  - Separated card presentation from orchestration logic
  - Extracted `CornerCardManager` for pending card lifecycle (spawn, shuffle, rebuild)
  - Extracted `AlbumNavigationService` for book page navigation and zone mapping
  - Extracted `CardEnlargeController` for backdrop management and card reparenting
  - Implemented controller pattern (non-MonoBehaviour) for complex logic
  - Cards now unparent from slots before rebuild to prevent premature destruction

- **Improved Corner Card Display**
  - Fixed cards spawning on top of each other during rebuild
  - Implemented shuffle-to-front logic (remaining cards occupy slots 0→1→2)
  - Added smart card selection (prioritizes cards matching current album page)
  - Pending cards now removed from queue immediately on drag start
  - Corner cards rebuild after each placement with proper slot reassignment

- **Enhanced Album Card Viewing**
  - Added dramatic scale increase when viewing cards from album slots
  - Implemented shrink animation when dismissing enlarged cards
  - Cards transition: `PlacedInSlotState` → `AlbumEnlargedState` → `PlacedInSlotState`
  - Backdrop shows/hides with card enlarge/shrink cycle
  - Cards reparent to enlarged container while viewing, return to slot after

- **State Machine Improvements**
  - Added `CardStateNames` constants for type-safe state transitions
  - Implemented `ICardClickHandler` and `ICardStateDragHandler` interfaces
  - State transitions now use cached property indices
  - `BoosterCardContext` separated from `CardContext` for single responsibility

- **Code Cleanup**
  - Identified unused `SlotContainerHelper.cs` (superseded by `CornerCardManager`)
  - Identified unused `BoosterPackDraggable.canOpenOnDrop` field
  - Identified unused `AlbumViewPage._previousInputMode` (hardcoded value)
  - Identified unused `Card.OnPlacedInAlbumSlot` event (no subscribers)

Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Reviewed-on: #59
This commit is contained in:
2025-11-18 08:40:59 +00:00
parent 06cc3bde3b
commit 235fa04eba
161 changed files with 18057 additions and 5743 deletions

View File

@@ -20,8 +20,10 @@ namespace AppleHills.Editor
// Cache for display
private Dictionary<CardRarity, List<CardData>> cardsByRarity = new Dictionary<CardRarity, List<CardData>>();
private List<CardData> pendingCards = new List<CardData>();
private int totalCards = 0;
private int totalUniqueCards = 0;
private int totalPendingCards = 0;
private int boosterCount = 0;
private string lastEventMessage = "";
@@ -72,6 +74,8 @@ namespace AppleHills.Editor
CardSystemManager.Instance.OnBoosterOpened += OnBoosterOpened;
CardSystemManager.Instance.OnCardCollected += OnCardCollected;
CardSystemManager.Instance.OnBoosterCountChanged += OnBoosterCountChanged;
CardSystemManager.Instance.OnPendingCardAdded += OnPendingCardAdded;
CardSystemManager.Instance.OnPendingCardRemoved += OnPendingCardRemoved;
isSubscribed = true;
Debug.Log("[CardSystemLivePreview] Subscribed to CardSystemManager events");
@@ -87,6 +91,8 @@ namespace AppleHills.Editor
CardSystemManager.Instance.OnBoosterOpened -= OnBoosterOpened;
CardSystemManager.Instance.OnCardCollected -= OnCardCollected;
CardSystemManager.Instance.OnBoosterCountChanged -= OnBoosterCountChanged;
CardSystemManager.Instance.OnPendingCardAdded -= OnPendingCardAdded;
CardSystemManager.Instance.OnPendingCardRemoved -= OnPendingCardRemoved;
}
isSubscribed = false;
@@ -114,21 +120,40 @@ namespace AppleHills.Editor
Repaint();
}
private void OnPendingCardAdded(CardData card)
{
lastEventMessage = $"Pending card added: {card.Name} ({card.Rarity})";
RefreshData();
Repaint();
}
private void OnPendingCardRemoved(CardData card)
{
lastEventMessage = $"Card removed from pending: {card.Name} ({card.Rarity}) - being placed";
RefreshData();
Repaint();
}
private void RefreshData()
{
if (!Application.isPlaying || CardSystemManager.Instance == null) return;
var allCards = CardSystemManager.Instance.GetAllCollectedCards();
// Get ONLY collected cards (not pending) to avoid duplicates
var collectedCards = CardSystemManager.Instance.GetCollectionOnly();
// Group by rarity
cardsByRarity.Clear();
cardsByRarity[CardRarity.Normal] = allCards.Where(c => c.Rarity == CardRarity.Normal).ToList();
cardsByRarity[CardRarity.Rare] = allCards.Where(c => c.Rarity == CardRarity.Rare).ToList();
cardsByRarity[CardRarity.Legendary] = allCards.Where(c => c.Rarity == CardRarity.Legendary).ToList();
cardsByRarity[CardRarity.Normal] = collectedCards.Where(c => c.Rarity == CardRarity.Normal).ToList();
cardsByRarity[CardRarity.Rare] = collectedCards.Where(c => c.Rarity == CardRarity.Rare).ToList();
cardsByRarity[CardRarity.Legendary] = collectedCards.Where(c => c.Rarity == CardRarity.Legendary).ToList();
totalCards = allCards.Sum(c => c.CopiesOwned);
totalUniqueCards = allCards.Count;
totalCards = collectedCards.Sum(c => c.CopiesOwned);
totalUniqueCards = collectedCards.Count;
boosterCount = CardSystemManager.Instance.GetBoosterPackCount();
// Get pending cards separately
pendingCards = CardSystemManager.Instance.GetPendingRevealCards();
totalPendingCards = pendingCards.Count;
}
private void Update()
@@ -173,6 +198,7 @@ namespace AppleHills.Editor
EditorGUILayout.LabelField("Total Unique Cards:", totalUniqueCards.ToString());
EditorGUILayout.LabelField("Total Cards Owned:", totalCards.ToString());
EditorGUILayout.LabelField("Booster Packs:", boosterCount.ToString());
EditorGUILayout.LabelField("Pending Reveal:", totalPendingCards.ToString(), EditorStyles.boldLabel);
if (!string.IsNullOrEmpty(lastEventMessage))
{
@@ -187,6 +213,13 @@ namespace AppleHills.Editor
// Collection by Rarity
scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition);
// Pending Cards Section
if (totalPendingCards > 0)
{
DrawPendingCardsSection();
EditorGUILayout.Space();
}
DrawRaritySection(CardRarity.Legendary, Color.yellow);
DrawRaritySection(CardRarity.Rare, new Color(0.5f, 0.5f, 1f)); // Light blue
DrawRaritySection(CardRarity.Normal, Color.white);
@@ -208,6 +241,52 @@ namespace AppleHills.Editor
EditorGUILayout.EndHorizontal();
}
private void DrawPendingCardsSection()
{
var oldColor = GUI.backgroundColor;
GUI.backgroundColor = new Color(1f, 0.8f, 0.4f); // Orange tint for pending
EditorGUILayout.BeginVertical(EditorStyles.helpBox);
GUI.backgroundColor = oldColor;
GUILayout.Label($"⏳ Pending Reveal ({pendingCards.Count} cards)", EditorStyles.boldLabel);
// Group pending by rarity for display
var pendingByRarity = pendingCards.GroupBy(c => c.Rarity).OrderByDescending(g => g.Key);
foreach (var rarityGroup in pendingByRarity)
{
EditorGUILayout.Space(5);
var rarityColor = GetRarityColor(rarityGroup.Key);
oldColor = GUI.color;
GUI.color = rarityColor;
GUILayout.Label($"{rarityGroup.Key} ({rarityGroup.Count()})", EditorStyles.miniBoldLabel);
GUI.color = oldColor;
foreach (var card in rarityGroup.OrderBy(c => c.Name))
{
EditorGUILayout.BeginHorizontal();
EditorGUILayout.LabelField(" • " + card.Name, GUILayout.Width(200));
EditorGUILayout.LabelField(card.Zone.ToString(), GUILayout.Width(100));
EditorGUILayout.LabelField($"Copies: {card.CopiesOwned}", GUILayout.Width(80));
EditorGUILayout.EndHorizontal();
}
}
EditorGUILayout.EndVertical();
}
private Color GetRarityColor(CardRarity rarity)
{
switch (rarity)
{
case CardRarity.Legendary: return Color.yellow;
case CardRarity.Rare: return new Color(0.5f, 0.5f, 1f);
case CardRarity.Normal: return Color.white;
default: return Color.gray;
}
}
private void DrawRaritySection(CardRarity rarity, Color color)
{
if (!cardsByRarity.ContainsKey(rarity) || cardsByRarity[rarity].Count == 0)