Clean up logging
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@@ -1,4 +1,5 @@
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using System;
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using Core;
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using Core.Lifecycle;
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using UnityEngine;
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@@ -55,7 +56,7 @@ namespace PuzzleS
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}
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catch (Exception ex)
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{
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Debug.LogWarning($"[BirdGameStats] Failed to restore state: {ex.Message}");
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Logging.Warning($"[BirdGameStats] Failed to restore state: {ex.Message}");
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}
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}
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@@ -613,7 +613,7 @@ namespace PuzzleS
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protected override void OnSceneRestoreRequested(string data)
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{
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Debug.Log("[XAXA] PuzzleManager loading with data: " + data);
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Logging.Debug("[XAXA] PuzzleManager loading with data: " + data);
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if (string.IsNullOrEmpty(data) || data == "{}")
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{
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