Clean up logging
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@@ -1,4 +1,5 @@
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using System.Collections;
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using Core;
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using Data.CardSystem;
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using UnityEngine;
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using UnityEngine.Events;
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@@ -58,7 +59,7 @@ namespace UI.CardSystem
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{
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if (Instance != null && Instance != this)
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{
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Debug.LogWarning("[BoosterPackGiver] Duplicate instance detected. Destroying this component.");
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Logging.Warning("[BoosterPackGiver] Duplicate instance detected. Destroying this component.");
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Destroy(this);
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yield break;
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}
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