Installed Surge, fixed compile errors, moved a bunch of external stuff into folder
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22
Assets/External/Pixelplacement/Surge/Events/Events.cs
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22
Assets/External/Pixelplacement/Surge/Events/Events.cs
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/// <summary>
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/// SURGE FRAMEWORK
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/// Author: Bob Berkebile
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/// Email: bobb@pixelplacement.com
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/// </summary>
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Events;
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namespace Pixelplacement
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{
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[System.Serializable]
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public class GameObjectEvent : UnityEvent<GameObject> { }
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[System.Serializable]
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public class ColliderButtonEvent : UnityEvent<ColliderButton> { }
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[System.Serializable]
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public class BoolEvent : UnityEvent<bool> { }
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}
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