Working refactor of cleaned up card structure
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@@ -603,6 +603,9 @@ namespace UI.CardSystem
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// IMPORTANT: Assign to slot FIRST (establishes correct transform)
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card.AssignToSlot(slot, false); // false = instant, no animation
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// Inject AlbumViewPage dependency
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card.Context.SetAlbumViewPage(this);
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// THEN setup card for pending state (transitions to PendingFaceDownState)
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// This ensures OriginalScale is captured AFTER slot assignment
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card.SetupForAlbumPending();
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