Working refactor of cleaned up card structure
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@@ -54,7 +54,8 @@ namespace UI.CardSystem.Testing
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// Subscribe to card events (new simplified event model)
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if (_cardContext != null)
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{
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_cardContext.OnRevealFlowComplete += OnCardRevealFlowComplete;
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// TODO: FIX
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// _cardContext.OnRevealFlowComplete += OnCardRevealFlowComplete;
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}
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// Subscribe to drag events to ensure card snaps back when released
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@@ -438,7 +439,8 @@ namespace UI.CardSystem.Testing
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// Unsubscribe from events
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if (_cardContext != null)
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{
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_cardContext.OnRevealFlowComplete -= OnCardRevealFlowComplete;
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// TODO: FIX
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// _cardContext.OnRevealFlowComplete -= OnCardRevealFlowComplete;
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}
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if (testCard != null)
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