Default tutorial to auto-progress
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@@ -19,7 +19,7 @@ namespace UI.Tutorial
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private StateMachine _stateMachine;
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public bool playTutorial;
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[SerializeField] private ProgressType progressType = ProgressType.Manual;
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[SerializeField] private ProgressType progressType = ProgressType.Auto;
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// gating for input until current state's animation finishes first loop
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[SerializeField] private GameObject tapPrompt;
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