Final addition of the cinematic managers

This commit is contained in:
2025-10-10 17:26:55 +02:00
parent 57652b87f6
commit 75826f2dc9
3 changed files with 7 additions and 2 deletions

View File

@@ -226,7 +226,7 @@ MonoBehaviour:
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Name:

View File

@@ -59,7 +59,6 @@ MonoBehaviour:
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gizmoRadius: 0.2

View File

@@ -79,6 +79,12 @@ namespace CinematicsM
private void Awake()
{
_instance = this;
if (!SceneManager.GetActiveScene().name.ToLower().Contains("mainmenu"))
{
return;
}
playableDirector = GetComponent<PlayableDirector>();
cinematicSprites = GetComponentInChildren<Image>(true);
LoadAndPlayCinematic("IntroSequence");