Final addition of the cinematic managers

This commit is contained in:
2025-10-10 17:26:55 +02:00
parent 57652b87f6
commit 75826f2dc9
3 changed files with 7 additions and 2 deletions

View File

@@ -79,6 +79,12 @@ namespace CinematicsM
private void Awake()
{
_instance = this;
if (!SceneManager.GetActiveScene().name.ToLower().Contains("mainmenu"))
{
return;
}
playableDirector = GetComponent<PlayableDirector>();
cinematicSprites = GetComponentInChildren<Image>(true);
LoadAndPlayCinematic("IntroSequence");