Update bird pooper speed discrepancy
This commit is contained in:
137
Assets/Scripts/Minigames/BirdPooper/BirdPooperDebugDisplay.cs
Normal file
137
Assets/Scripts/Minigames/BirdPooper/BirdPooperDebugDisplay.cs
Normal file
@@ -0,0 +1,137 @@
|
||||
using UnityEngine;
|
||||
using TMPro;
|
||||
|
||||
namespace Minigames.BirdPooper
|
||||
{
|
||||
/// <summary>
|
||||
/// On-screen debug display for Bird Pooper minigame diagnostics.
|
||||
/// Shows critical values that might differ between PC and mobile platforms.
|
||||
/// </summary>
|
||||
public class BirdPooperDebugDisplay : MonoBehaviour
|
||||
{
|
||||
[Header("References")]
|
||||
[SerializeField] private BirdPlayerController birdController;
|
||||
[SerializeField] private TextMeshProUGUI debugText;
|
||||
|
||||
[Header("Settings")]
|
||||
[SerializeField] private bool showDebugDisplay = true;
|
||||
[SerializeField] private float updateInterval = 0.1f; // Update display every 0.1 seconds
|
||||
|
||||
private float _nextUpdateTime;
|
||||
private int _frameCount;
|
||||
private float _minDeltaTime = float.MaxValue;
|
||||
private float _maxDeltaTime = 0f;
|
||||
private float _avgDeltaTime;
|
||||
private float _deltaTimeSum;
|
||||
|
||||
private void Start()
|
||||
{
|
||||
if (debugText == null)
|
||||
{
|
||||
Debug.LogError("[BirdPooperDebugDisplay] Debug text reference not assigned!");
|
||||
enabled = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (birdController == null)
|
||||
{
|
||||
birdController = FindFirstObjectByType<BirdPlayerController>();
|
||||
if (birdController == null)
|
||||
{
|
||||
Debug.LogError("[BirdPooperDebugDisplay] Could not find BirdPlayerController!");
|
||||
enabled = false;
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
debugText.gameObject.SetActive(showDebugDisplay);
|
||||
_nextUpdateTime = Time.time + updateInterval;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
{
|
||||
if (!showDebugDisplay || debugText == null)
|
||||
return;
|
||||
|
||||
// Track deltaTime statistics
|
||||
_frameCount++;
|
||||
_deltaTimeSum += Time.deltaTime;
|
||||
if (Time.deltaTime < _minDeltaTime) _minDeltaTime = Time.deltaTime;
|
||||
if (Time.deltaTime > _maxDeltaTime) _maxDeltaTime = Time.deltaTime;
|
||||
_avgDeltaTime = _deltaTimeSum / _frameCount;
|
||||
|
||||
// Update display at specified interval
|
||||
if (Time.time >= _nextUpdateTime)
|
||||
{
|
||||
UpdateDebugDisplay();
|
||||
_nextUpdateTime = Time.time + updateInterval;
|
||||
}
|
||||
}
|
||||
|
||||
private void UpdateDebugDisplay()
|
||||
{
|
||||
if (debugText == null) return;
|
||||
|
||||
// Get settings from the bird controller via reflection (hacky but works for debug)
|
||||
var settingsField = typeof(BirdPlayerController).GetField("_settings",
|
||||
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
|
||||
var settings = settingsField?.GetValue(birdController) as Core.Settings.IBirdPooperSettings;
|
||||
|
||||
var velocityField = typeof(BirdPlayerController).GetField("_verticalVelocity",
|
||||
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
|
||||
float velocity = velocityField != null ? (float)velocityField.GetValue(birdController) : 0f;
|
||||
|
||||
var rbField = typeof(BirdPlayerController).GetField("_rb",
|
||||
System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
|
||||
var rb = rbField?.GetValue(birdController) as Rigidbody2D;
|
||||
|
||||
// Calculate actual FPS
|
||||
float fps = _avgDeltaTime > 0 ? 1f / _avgDeltaTime : 0f;
|
||||
|
||||
// Build debug string
|
||||
string debugInfo = "<b>BIRD POOPER DEBUG</b>\n";
|
||||
debugInfo += "───────────\n";
|
||||
debugInfo += $"<b>PLATFORM:</b> {Application.platform}\n";
|
||||
debugInfo += $"<b>TIME SCALE:</b> {Time.timeScale:F2}\n";
|
||||
debugInfo += $"<b>TARGET FPS:</b> {Application.targetFrameRate}\n";
|
||||
debugInfo += $"<b>ACTUAL FPS:</b> {fps:F1}\n";
|
||||
debugInfo += "───────────\n";
|
||||
debugInfo += $"<b>ΔTime:</b> {Time.deltaTime:F4}s\n";
|
||||
debugInfo += $"<b>ΔTime Min:</b> {_minDeltaTime:F4}s\n";
|
||||
debugInfo += $"<b>ΔTime Max:</b> {_maxDeltaTime:F4}s\n";
|
||||
debugInfo += $"<b>ΔTime Avg:</b> {_avgDeltaTime:F4}s\n";
|
||||
debugInfo += $"<color=yellow><b>Fixed ΔT:</b> {Time.fixedDeltaTime:F4}s</color>\n";
|
||||
debugInfo += "───────────\n";
|
||||
|
||||
if (settings != null)
|
||||
{
|
||||
debugInfo += $"<b>Gravity:</b> {settings.Gravity}\n";
|
||||
debugInfo += $"<b>Flap Force:</b> {settings.FlapForce}\n";
|
||||
debugInfo += $"<b>Max Fall:</b> {settings.MaxFallSpeed}\n";
|
||||
debugInfo += "───────────\n";
|
||||
}
|
||||
|
||||
debugInfo += $"<b>Velocity:</b> {velocity:F2}\n";
|
||||
if (rb != null)
|
||||
{
|
||||
debugInfo += $"<b>Position Y:</b> {rb.position.y:F2}\n";
|
||||
}
|
||||
debugInfo += $"<b>Dead:</b> {birdController.IsDead}\n";
|
||||
|
||||
debugText.text = debugInfo;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Toggle debug display visibility - can be called from UI button
|
||||
/// </summary>
|
||||
public void ToggleDisplay()
|
||||
{
|
||||
showDebugDisplay = !showDebugDisplay;
|
||||
if (debugText != null)
|
||||
{
|
||||
debugText.gameObject.SetActive(showDebugDisplay);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user