Merge branch 'main' into damianContentFreeze
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@@ -50,10 +50,5 @@ public class IntroCinematicsPlayer : MonoBehaviour
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// Disable the introsequence gameobject when intro is finished playing
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_introRenderer.enabled = false;
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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@@ -2,18 +2,6 @@ using UnityEngine;
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public class TestIndicator : MonoBehaviour, PuzzleS.IPuzzlePrompt
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{
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// Start is called once before the first execution of Update after the MonoBehaviour is created
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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public void OnShow()
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{
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gameObject.SetActive(true);
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