Disabled Saves, moved Folders adn renamed Data files, and added a state machine to the cookie puzzle
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Assets/Scripts/DamianExperiments/CementFactory.meta
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Assets/Scripts/DamianExperiments/CementFactory.meta
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fileFormatVersion: 2
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guid: 4406ac0eabea9a24fb82b6d0ccc4688b
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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fileFormatVersion: 2
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guid: 11d71fcdfd210a548b1031698c34e6f2
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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using Core.SaveLoad;
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using Core;
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using UnityEngine;
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public class CabinetStateMachine : AppleMachine
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{
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public void stateSwitch(string StateName)
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{
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Logging.Debug("State Switch to: " + StateName);
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ChangeState(StateName);
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}
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}
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fileFormatVersion: 2
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guid: 83577240b1fb0574682b01ab09acb43e
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Assets/Scripts/DamianExperiments/Quarry.meta
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Assets/Scripts/DamianExperiments/Quarry.meta
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fileFormatVersion: 2
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guid: 3bc58a9fd9464854bbf95516d28ca304
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
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