Target eliminated, good job 47
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m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
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m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.RawImage
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File diff suppressed because one or more lines are too long
@@ -11,9 +11,6 @@
|
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"OptimizedRope",
|
||||
"AudioSourceEvents",
|
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"NewAssembly",
|
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"SkiaSharp.Unity",
|
||||
"SkiaSharp.Editor",
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"SkiaSharp",
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"Unity.Cinemachine"
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],
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"includePlatforms": [],
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@@ -13,7 +13,6 @@ using UI.Core;
|
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using UnityEngine;
|
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using UnityEngine.Events;
|
||||
using UnityEngine.Playables;
|
||||
using Svg;
|
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|
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namespace Minigames.DivingForPictures
|
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{
|
||||
|
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@@ -1,7 +1,6 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using SkiaSharp.Unity;
|
||||
using Input;
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using AppleHills.Core;
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using UI.Core;
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@@ -11,8 +10,6 @@ using UI;
|
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|
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public class AppSwitcher : UIPage
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{
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public GameObject rainbowIn;
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public GameObject rainbowOut;
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public GameObject gameLayoutContainer;
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public GameObject exitButton;
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public RectMask2D rectMask;
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@@ -20,8 +17,6 @@ public class AppSwitcher : UIPage
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[Header("Slide Animation Settings")]
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public float slideDuration = 0.5f;
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|
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private SkottiePlayerV2 rainbowInPlayer;
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private SkottiePlayerV2 rainbowOutPlayer;
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private TweenBase slideInTween;
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private TweenBase slideOutTween;
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@@ -30,16 +25,13 @@ public class AppSwitcher : UIPage
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base.OnManagedAwake();
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PageName = "AppSwitcher";
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rainbowInPlayer = rainbowIn.GetComponent<SkottiePlayerV2>();
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rainbowOutPlayer = rainbowOut.GetComponent<SkottiePlayerV2>();
|
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|
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if (rectMask == null)
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{
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rectMask = GetComponent<RectMask2D>();
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}
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// Initially hide both
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rainbowIn.SetActive(true);
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// Initially hide
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exitButton.SetActive(false);
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}
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@@ -49,27 +41,19 @@ public class AppSwitcher : UIPage
|
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|
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gameLayoutContainer.SetActive(true);
|
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|
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// Hide rainbow out, show rainbow in
|
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rainbowOut.SetActive(false);
|
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|
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// Play animation on rainbow in without resetting state
|
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rainbowInPlayer.PlayAnimation(true);
|
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|
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// Slide in animation - tween padding.left from 1700 to 0
|
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slideInTween = TweenPaddingLeft(1700f, 0f, Tween.EaseOut, () =>
|
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{
|
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onComplete?.Invoke();
|
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rainbowOut.SetActive(true);
|
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exitButton.SetActive(true);
|
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});
|
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}
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|
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protected override void DoTransitionOut(Action onComplete)
|
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{
|
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rainbowIn.SetActive(false);
|
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|
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// Play animation on rainbow out with resetting state
|
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rainbowOutPlayer.PlayAnimation(true);
|
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|
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// Hide the exit button
|
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exitButton.SetActive(false);
|
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@@ -77,7 +61,6 @@ public class AppSwitcher : UIPage
|
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// Slide out animation - tween padding.left from 0 to 1700
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slideOutTween = TweenPaddingLeft(0f, 1700f, Tween.EaseIn, () => {
|
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gameLayoutContainer.SetActive(false);
|
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rainbowIn.SetActive(true);
|
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onComplete?.Invoke();
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InputManager.Instance.SetInputMode(InputMode.GameAndUI);
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});
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@@ -12,8 +12,8 @@ PlayerSettings:
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targetDevice: 2
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useOnDemandResources: 0
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accelerometerFrequency: 60
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companyName: DefaultCompany
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productName: AppleHills
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companyName: DR
|
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productName: "DR \xC6blerup"
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defaultCursor: {fileID: 0}
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cursorHotspot: {x: 0, y: 0}
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m_SplashScreenBackgroundColor: {r: 0.13725491, g: 0.12156863, b: 0.1254902, a: 1}
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@@ -142,7 +142,7 @@ PlayerSettings:
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loadStoreDebugModeEnabled: 0
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visionOSBundleVersion: 1.0
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tvOSBundleVersion: 1.0
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bundleVersion: 1.0.2
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bundleVersion: 1.1
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preloadedAssets: []
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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@@ -168,7 +168,7 @@ PlayerSettings:
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Android: com.DefaultCompany.com.unity.template.mobile2D
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Lumin: com.DefaultCompany.com.unity.template.mobile2D
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Standalone: com.DefaultCompany.com.unity.template.mobile2D
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iPhone: com.DefaultCompany.com.unity.template.mobile2D
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iPhone: dk.dr.ramasjang.aeblerup
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tvOS: com.DefaultCompany.com.unity.template.mobile2D
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buildNumber:
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Standalone: 0
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@@ -403,25 +403,31 @@ PlayerSettings:
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m_SubKind:
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- m_BuildTarget: iPhone
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m_Icons:
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- m_Textures:
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- {fileID: 2800000, guid: a8ae11f948f0cfa4791e954c315376ee, type: 3}
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m_Width: 1024
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m_Height: 1024
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m_Kind: 4
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m_SubKind: App Store
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- m_Textures: []
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m_Width: 120
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m_Height: 120
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m_Kind: 3
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m_Width: 60
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m_Height: 60
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m_Kind: 2
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 80
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m_Height: 80
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m_Kind: 3
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 80
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m_Height: 80
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m_Kind: 3
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 40
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m_Height: 40
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m_Kind: 3
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m_Kind: 2
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 40
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m_Height: 40
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m_Kind: 2
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 20
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m_Height: 20
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m_Kind: 2
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 87
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@@ -449,30 +455,25 @@ PlayerSettings:
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m_Kind: 1
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 60
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m_Height: 60
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m_Kind: 2
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m_Width: 120
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m_Height: 120
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m_Kind: 3
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 80
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m_Height: 80
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m_Kind: 3
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 80
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m_Height: 80
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m_Kind: 3
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 40
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m_Height: 40
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m_Kind: 2
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m_SubKind: iPhone
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- m_Textures: []
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m_Width: 40
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m_Height: 40
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m_Kind: 2
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m_Kind: 3
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 20
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m_Height: 20
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m_Kind: 2
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m_SubKind: iPad
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- m_Textures: []
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m_Width: 1024
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m_Height: 1024
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m_Kind: 4
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m_SubKind: App Store
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- m_Textures:
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- {fileID: 2800000, guid: a8ae11f948f0cfa4791e954c315376ee, type: 3}
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m_Width: 180
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@@ -507,6 +508,9 @@ PlayerSettings:
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- m_BuildTarget: Android
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m_StaticBatching: 1
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m_DynamicBatching: 0
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- m_BuildTarget: iPhone
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m_StaticBatching: 1
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m_DynamicBatching: 0
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m_BuildTargetShaderSettings: []
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m_BuildTargetGraphicsJobs:
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- m_BuildTarget: MacStandaloneSupport
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@@ -836,7 +840,7 @@ PlayerSettings:
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webEnableSubmoduleStrippingCompatibility: 0
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scriptingDefineSymbols:
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Android: ENABLE_LOG
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iPhone: __UNIFIED__;__IOS__
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iPhone:
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additionalCompilerArguments: {}
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platformArchitecture: {}
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scriptingBackend:
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Reference in New Issue
Block a user