Added cementmachine with animated states

This commit is contained in:
2025-12-01 18:36:17 +01:00
parent 789ffcf929
commit e9ba3b7431
10 changed files with 146 additions and 846 deletions

View File

@@ -0,0 +1,14 @@
using Core.SaveLoad;
using UnityEngine;
public class MachineWorkingBehavior : MonoBehaviour
{
public AppleMachine stateMachine;
public void WorkingAnimationDone()
{
stateMachine.ChangeState("Exploding");
}
}