Create a simple dialogue authoring system, tied into our items (#10)
- Editor dialogue graph - Asset importer for processing the graph into runtime data - DialogueComponent that steers the dialogue interactions - DialogueCanbas with a scalable speech bubble to display everything - Brief README overview of the system Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com> Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com> Reviewed-on: #10
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@@ -12,6 +12,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 951b5c8af5114086a865d4bb7eae4548, type: 3}
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m_Name: Bunfflers
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m_EditorClassIdentifier:
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_itemId: bunfflers_07f2a135
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itemName: Bunfflers
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description: Ear Mufflers made to put on the soundbird so it doesn't fly away.
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mapSprite: {fileID: -8848419083337551572, guid: b285cfb6530624a44a95ec99a59d7215, type: 3}
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@@ -12,6 +12,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 951b5c8af5114086a865d4bb7eae4548, type: 3}
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m_Name: BurgerBuns
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m_EditorClassIdentifier:
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_itemId: burgerbuns_4ccd8772
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itemName: BurgerBuns
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description: A pack of Burguer Buns, they need to be combined with the headband
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to get "Bunfflers"
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@@ -12,6 +12,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 951b5c8af5114086a865d4bb7eae4548, type: 3}
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m_Name: Headband
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m_EditorClassIdentifier:
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_itemId: headband_9a56f411
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itemName: Headband
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description: Item dropped by Uncle Kunt!
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mapSprite: {fileID: 743298078511449570, guid: 6f463983177b1404ca39fa222f03a3b2, type: 3}
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@@ -12,6 +12,7 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 951b5c8af5114086a865d4bb7eae4548, type: 3}
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m_Name: SoundBird
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m_EditorClassIdentifier:
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_itemId: soundbird_16b17ba9
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itemName: SoundBird
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description: Objective Bird, escapes if player makes sound when close to it, stays
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quiet if earmufflers are applied.
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