Commit Graph

87 Commits

Author SHA1 Message Date
dea470f93f Replaced almost all placeholders with final art
Some animations still need to be added and replaced, but most of the sprites are final now.
2025-10-07 13:04:14 +02:00
0627a2aeb7 Replacing with Final Art 2025-10-06 15:13:26 +02:00
e713a580a9 puzzlestep_indicators (#14)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #14
2025-10-02 05:42:17 +00:00
f686f28cb8 Create a simple dialogue authoring system, tied into our items (#10)
- Editor dialogue graph
- Asset importer for processing the graph into runtime data
- DialogueComponent that steers the dialogue interactions
- DialogueCanbas with a scalable speech bubble to display everything
- Brief README overview of the system

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #10
2025-09-29 09:34:15 +00:00
e878a32263 Introduce input modes and Pause Menu (#8)
- Add input mode switching to the Input Manager
- Automatically set input mode on scene load - UI for MainMenu and GameAndUI for other scenes
- Add PauseMenu prefab, auto-loaded via the boostrap system
- Automatically control PauseMenu visibility based on current scene

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #8
2025-09-25 10:06:51 +00:00
2923ba0851 Lawnmowwer is working!
Done with the lawnmower section of the puzzle.
2025-09-22 14:37:16 +02:00
Michal Pikulski
8cffe0b161 Fix build issues due to comparison operators 2025-09-12 16:47:45 +02:00
DamianCorazza
d62516f0cb Added Bird Spawning and Copied behaviour for the hammer bird 2025-09-12 12:49:07 +02:00
57f5e7e631 Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-09-10 16:13:49 +02:00
ce9f490ed5 Changed All prefabs to variants of BasePrefab 2025-09-10 16:13:43 +02:00
Michal Pikulski
5d81a2acfc Move the prefab editor to a dedicated tool window 2025-09-10 15:53:31 +02:00
253708a909 Added Camera limits to town map and made some puzzle updates in quarry 2025-09-09 14:30:37 +02:00
8d94fad5d9 Puzzle hiccup 2025-09-09 13:04:19 +02:00
Michal Pikulski
4d0ba9fad8 Add minigame switcher to Quarry 2025-09-09 10:35:02 +02:00
Michal Pikulski
3f93ca3b66 Add level switch confirmation popup 2025-09-09 10:23:00 +02:00
Michal Pikulski
5804b170d0 Fix slot items to fully work with the stashing prefab flow 2025-09-09 10:10:21 +02:00
a8d398e097 Added Puzzle Steps and organized the Puzzle Item Data
Created folders for the puzzle and item data files and added Puzzle steps.
2025-09-08 16:22:32 +02:00
Michal Pikulski
a1b1d7475f Preliminary screen rotation work 2025-09-08 14:25:50 +02:00
Michal Pikulski
32888a6843 [Interactions] Switch interactables to trace on layer configured in game settings 2025-09-08 12:51:33 +02:00
Michal Pikulski
749d72904e Add main menu scene, setup framework for orientation switching 2025-09-08 12:44:35 +02:00
81cd20ceef Created Prefab of BurgerBuns
Pushing to test collisions in quarry level.
2025-09-08 12:31:34 +02:00
Michal Pikulski
f161d0069b [Bootstrap] Redo scenes with bootstrapper 2025-09-07 14:18:17 +02:00
Michal Pikulski
d20004238d [Bootstrap] First go at Addressables bootsrapped objects 2025-09-07 12:36:35 +02:00
045bd7966e PLaceholder Items and organization
Items Placeholder Art Upload
2025-09-05 17:37:21 +02:00
Michal Pikulski
5d3a587b5e Update touch input settings 2025-09-05 14:10:58 +02:00
Michal Pikulski
74ca33208e [Diving][Input] First doodle on first minigame with basic controller 2025-09-04 21:58:05 +02:00
ca42de5481 Added More Level Placeholders
Added more placeholders to get the shape and size of the map
2025-09-04 16:13:29 +02:00
Michal Pikulski
c36301888e [Tools] Add a simple quest preview window for Puzzle Step SO 2025-09-04 15:24:16 +02:00
Michal Pikulski
05a8a5445f [Interactions] Pulver now swaps, slots and combines items 2025-09-04 14:24:38 +02:00
Michal Pikulski
da5d2f2545 [Player][Interaction][Assets] Add placeholder assets for some more sprites. Move all to External/Placeholder. Add list of assets with attributions. Pulver combines items now 2025-09-04 13:08:42 +02:00
Michal Pikulski
496ef10b8b [Player][Interactions] Items can be switched when picked up now 2025-09-04 13:08:42 +02:00
Michal Pikulski
5d395ba4f4 [Player][Interactions] Refactor common settings to be in the Game Settings SO. Update follow paramters and pathfinding for Pulver 2025-09-04 11:12:19 +02:00
Michal Pikulski
0c930d09a4 [Player][Interactions] Pulver moves to item and goes back. Item disappears, but in wrong order 2025-09-04 00:00:46 +02:00
Michal Pikulski
93242b2702 [Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving. 2025-09-03 15:43:47 +02:00
Michal Pikulski
a03b70a1ca Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching 2025-09-01 22:51:52 +02:00
Michal Pikulski
a2b62fc4b1 GO back to a simple ignore file and commit all meta assets 2025-09-01 16:19:19 +02:00
Michal Pikulski
8e1174d4bf [Input][Interaction] Add interactable items 2025-09-01 16:14:21 +02:00