Commit Graph

15 Commits

Author SHA1 Message Date
Michal Pikulski
1fffb9af8e Cleanedup prefabs and scenes 2025-11-01 20:52:32 +01:00
512e8cade5 IntroNarration 2025-10-17 14:38:42 +02:00
Michal Pikulski
65e14c07d2 Fix bug where input was blocked from levels other than main menu 2025-10-13 12:41:04 +02:00
47d942d176 Switched Unity version to 6.2, updated some packages + installed GraphToolkit 2025-09-26 08:48:33 +02:00
31f2ce338d Component move/copy utility 2025-09-19 10:08:58 +02:00
Michal Pikulski
15414f9414 [Test] Add unit tests for base code 2025-09-14 13:35:35 +02:00
abffb5c558 Michal saw we were programming with sticks 2025-09-11 13:53:42 +02:00
2be6b5626e Reimplemented intro animation as regular ol' sprites 2025-09-09 14:22:05 +02:00
ed093c3ddd Intro cinematic implementation and Apple Hills map 2025-09-09 13:11:18 +02:00
Michal Pikulski
749d72904e Add main menu scene, setup framework for orientation switching 2025-09-08 12:44:35 +02:00
Michal Pikulski
d20004238d [Bootstrap] First go at Addressables bootsrapped objects 2025-09-07 12:36:35 +02:00
Michal Pikulski
4a098365d0 Setup Universal Render Pipeline 2025-09-05 09:10:19 +02:00
Michal Pikulski
82595e8991 [Player] Add CineMachine tracking camera in the main level, set to follow player 2025-09-01 16:57:08 +02:00
8b0f6b9376 Added tilemap plugin and tilemap 2025-09-01 15:07:27 +02:00
Michal Pikulski
1a5126a259 [Player][Input] Switch to generic input consumption interface. Version package json file 2025-09-01 15:04:15 +02:00