Commit Graph

278 Commits

Author SHA1 Message Date
34fcaa9c71 Combination animation implemented 2025-10-14 16:40:47 +02:00
67b8aea93a Pulver can carry shit 2025-10-14 16:20:57 +02:00
Michal Pikulski
e8180b21bf Strip debug logging from the game, fix screen weirdness 2025-10-14 15:54:11 +02:00
Michal Pikulski
18be597424 Add card inventory classes and helpers 2025-10-14 15:54:11 +02:00
DamianCorazza
e8bf6fbded Fixed tiles not spawning and reduced the speed of the descent. 2025-10-14 14:13:10 +02:00
d2d6228383 Merge pull request 'Added alerts and modified the rocks in the environment.' (#28) from DamianBranch into main
Reviewed-on: #28
2025-10-14 11:29:36 +00:00
2b58e9d670 Merge branch 'main' into DamianBranch 2025-10-14 11:29:29 +00:00
Michal Pikulski
9780991a76 Update the orientation enforcer to periodically check the orientation in diving minigamw 2025-10-14 12:49:22 +02:00
Michal Pikulski
21bec076a9 [Bug] Fix the issue with input being blocked after missed camera sequence 2025-10-14 11:48:19 +02:00
9c44a0c91f photo_input_switch (#27)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #27
2025-10-14 07:09:16 +00:00
2573e7f80e Add a system for setting up "real" camera framing to work between devices (#26)
- In-level authoring utility to designate level bounds
- Camera Adapter component to be placed on a level's camera to perform the adjustments
- EdgeAnchor tool, which allows anchoring of game objects to the screen bounds

Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Reviewed-on: #26
2025-10-14 04:56:00 +00:00
ddbeb0fca3 Added alerts and modified the rocks in the environment. 2025-10-13 17:10:25 +02:00
Michal Pikulski
aefff3d050 Semi-working intro cinematic with loading screen 2025-10-13 14:25:11 +02:00
Michal Pikulski
65e14c07d2 Fix bug where input was blocked from levels other than main menu 2025-10-13 12:41:04 +02:00
13ef0a60da Merge pull request 'DamianBranch' (#25) from DamianBranch into main
Reviewed-on: #25
2025-10-13 10:21:37 +00:00
af4bddf1e3 Merge branch 'main' into DamianBranch 2025-10-13 10:17:54 +00:00
Michal Pikulski
447d33fe55 Add a loading screen between scenes 2025-10-13 10:41:58 +02:00
Michal Pikulski
ab84c97675 Add skip functionality to Cinematics Manager 2025-10-13 09:22:18 +02:00
Michal Pikulski
f150ad0ce4 Fix bug with Pulver not returning to his usual movement after item pickup 2025-10-12 01:17:21 +02:00
Michal Pikulski
d5b30bdd99 Bandaid fix for input manager issues. Remove ass from applehills overworld. 2025-10-12 00:51:56 +02:00
75826f2dc9 Final addition of the cinematic managers 2025-10-10 17:26:55 +02:00
57652b87f6 Merge branch 'main' into DamianBranch 2025-10-10 16:49:25 +02:00
9359c47499 Added Decorations 2025-10-10 16:25:03 +02:00
Michal Pikulski
64bafa9ff8 Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-10-10 16:19:10 +02:00
Michal Pikulski
5b3f77c67b Simple QuickAccess setting to more easily retrieve common data 2025-10-10 16:19:05 +02:00
9475a70d09 Re-added maps 2025-10-10 16:03:48 +02:00
7288228b99 Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-10-10 15:56:07 +02:00
9f630e832d Intro cinematic plays when playing from mainmenu 2025-10-10 15:51:49 +02:00
353c8f2f36 Merge pull request 'Implement Debug settings and provide an overview of the settings madness' (#24) from add_debug_settings_and_readme into main
Reviewed-on: #24
2025-10-10 13:49:56 +00:00
Michal Pikulski
81a6becd44 Implement Debug settings and provide an overview of the settings madness 2025-10-10 15:47:38 +02:00
73b4ea919b Merge pull request 'Add backbone for card creation and implement Camera minigame mechanics' (#23) from card_album into main
Reviewed-on: #23
2025-10-10 12:56:09 +00:00
Michal Pikulski
5058e96b48 Integrate the changes into Minigame Level 2025-10-10 14:53:49 +02:00
Michal Pikulski
0c5546efd2 Add backbone for card creation and implement Camera minigame mechanics 2025-10-10 14:49:42 +02:00
d9039ce655 Merge pull request 'Commit tile prefabs' (#22) from commit_tiles_only into main
Reviewed-on: #22
2025-10-10 12:49:32 +00:00
1fe48c995b Commmit minigame and tile logic 2025-10-10 14:45:23 +02:00
6b1eb45490 Commit tile prefabs 2025-10-10 14:45:07 +02:00
9d8dd28efd Added sound and cinematics managers to boot settings 2025-10-10 10:07:08 +02:00
journaliciouz
b777450bd1 Anne Lise bush behavior update 2025-10-09 16:38:27 +02:00
4ea8e7d16b Merge pull request 'DamianBranch' (#21) from DamianBranch into main
Reviewed-on: #21
2025-10-09 11:50:47 +00:00
9781653430 Modified The Tiles 2025-10-09 13:49:25 +02:00
3bd43a4d6d Added New Diving Tiles to the Minigame 2025-10-08 17:15:20 +02:00
92f935f272 Refactored Anne Lise bush into state machine 2025-10-08 15:47:36 +02:00
a5fab5ba86 Tweaked some Pulver transitions so he is not sliding in idle 2025-10-08 13:03:56 +02:00
a8a6f7d33f Merge pull request 'Add a pausable interface and make minigameobjecs pausable' (#20) from pause_minigame into main
Reviewed-on: #20
2025-10-08 10:37:46 +00:00
Michal Pikulski
0e17516df7 Add a pausable interface and make minigameobjecs pausable 2025-10-08 12:36:08 +02:00
3807ac652c Add support for images in dialogue windows (#19)
- Extend editor nodes with custom DialogueContent data type that holds either image or text
- Extend the dialogue importer to correctly process the new content into updated RuntimeDialogue content
- Update SpeechBubble to be able to display either text or image
- Add a custom property drawer for the DialogueContent to allow easy switching in graph authoring

Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Reviewed-on: #19
2025-10-08 09:34:58 +00:00
7b949c5cb8 Merge pull request 'DamianBranch' (#18) from DamianBranch into main
Reviewed-on: #18
2025-10-08 08:14:27 +00:00
DamianCorazza
005cf510d5 Changes to some Lurespots 2025-10-07 23:15:19 +02:00
a91b776c20 WIP Ended the BallTree 2025-10-07 16:56:52 +02:00
Michal Pikulski
d6ed35969d Fix quarry level 2025-10-07 14:26:33 +02:00