|
|
253708a909
|
Added Camera limits to town map and made some puzzle updates in quarry
|
2025-09-09 14:30:37 +02:00 |
|
|
|
5a07c4b135
|
Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
|
2025-09-09 14:23:57 +02:00 |
|
|
|
2be6b5626e
|
Reimplemented intro animation as regular ol' sprites
|
2025-09-09 14:22:05 +02:00 |
|
Michal Pikulski
|
c15f207415
|
Fake Physics on Player
|
2025-09-09 14:18:19 +02:00 |
|
Michal Pikulski
|
cfa3c32657
|
Sprite flips depending on movement direction
|
2025-09-09 14:01:24 +02:00 |
|
|
|
ccdc80e89e
|
Update AppleHillsOverworld.unity
|
2025-09-09 13:53:40 +02:00 |
|
|
|
d0adfd4933
|
Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
|
2025-09-09 13:46:49 +02:00 |
|
|
|
1838b84a76
|
Updates to the Quarry
|
2025-09-09 13:46:45 +02:00 |
|
Michal Pikulski
|
07e88a88fe
|
OneClickInteractable
|
2025-09-09 13:38:46 +02:00 |
|
|
|
aa127bf6d5
|
Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
|
2025-09-09 13:11:26 +02:00 |
|
|
|
ed093c3ddd
|
Intro cinematic implementation and Apple Hills map
|
2025-09-09 13:11:18 +02:00 |
|
|
|
8d94fad5d9
|
Puzzle hiccup
|
2025-09-09 13:04:19 +02:00 |
|
Michal Pikulski
|
bf81da11cd
|
[Bug] Fix the issue where player would move back if already close to an item
|
2025-09-09 11:38:51 +02:00 |
|
|
|
c83bd5633b
|
Updated Pivot on Trafalgar sprites
|
2025-09-09 11:07:37 +02:00 |
|
Michal Pikulski
|
6e52de3f42
|
Fix orientation forcing
|
2025-09-09 11:00:25 +02:00 |
|
Michal Pikulski
|
4d0ba9fad8
|
Add minigame switcher to Quarry
|
2025-09-09 10:35:02 +02:00 |
|
|
|
e2e5c9ae09
|
Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
|
2025-09-09 10:25:00 +02:00 |
|
|
|
6080419105
|
Changed the Quarry camera limits
|
2025-09-09 10:24:48 +02:00 |
|
Michal Pikulski
|
3f93ca3b66
|
Add level switch confirmation popup
|
2025-09-09 10:23:00 +02:00 |
|
|
|
4b0db92cea
|
Merge pull request 'Fix slot items to fully work with the stashing prefab flow' (#1) from rework_slots into main
Reviewed-on: #1
|
2025-09-09 08:11:22 +00:00 |
|
Michal Pikulski
|
5804b170d0
|
Fix slot items to fully work with the stashing prefab flow
|
2025-09-09 10:10:21 +02:00 |
|
|
|
a8d398e097
|
Added Puzzle Steps and organized the Puzzle Item Data
Created folders for the puzzle and item data files and added Puzzle steps.
|
2025-09-08 16:22:32 +02:00 |
|
Michal Pikulski
|
6bbb40b1c0
|
[Interactions] Correctly display items now
|
2025-09-08 15:23:31 +02:00 |
|
Michal Pikulski
|
2e24b343c3
|
Cache full pickup object on Pulver
|
2025-09-08 15:09:45 +02:00 |
|
Michal Pikulski
|
f4a183d524
|
[Interactions] Make combinable object pickup-able and swappable
|
2025-09-08 14:56:59 +02:00 |
|
Michal Pikulski
|
a1b1d7475f
|
Preliminary screen rotation work
|
2025-09-08 14:25:50 +02:00 |
|
Michal Pikulski
|
32888a6843
|
[Interactions] Switch interactables to trace on layer configured in game settings
|
2025-09-08 12:51:33 +02:00 |
|
Michal Pikulski
|
749d72904e
|
Add main menu scene, setup framework for orientation switching
|
2025-09-08 12:44:35 +02:00 |
|
|
|
dec34b0ef3
|
Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
|
2025-09-08 12:34:32 +02:00 |
|
|
|
3859b21bf3
|
Added some UI pics
|
2025-09-08 12:34:25 +02:00 |
|
|
|
81cd20ceef
|
Created Prefab of BurgerBuns
Pushing to test collisions in quarry level.
|
2025-09-08 12:31:34 +02:00 |
|
Michal Pikulski
|
604871a870
|
[Input] Fix issue where player would not move to items after using direct/drag movement mode
|
2025-09-08 08:56:11 +02:00 |
|
Michal Pikulski
|
3b0988243e
|
[Misc] Singleton pattern improvements, get rid of warnings and errors
|
2025-09-08 08:45:13 +02:00 |
|
Michal Pikulski
|
f161d0069b
|
[Bootstrap] Redo scenes with bootstrapper
|
2025-09-07 14:18:17 +02:00 |
|
Michal Pikulski
|
d20004238d
|
[Bootstrap] First go at Addressables bootsrapped objects
|
2025-09-07 12:36:35 +02:00 |
|
Michal Pikulski
|
d3c6b838b4
|
Big script cleanup. Remove the examples from Ropes' external package
|
2025-09-06 22:29:55 +02:00 |
|
|
|
045bd7966e
|
PLaceholder Items and organization
Items Placeholder Art Upload
|
2025-09-05 17:37:21 +02:00 |
|
Michal Pikulski
|
1489dbda05
|
Big Input refactor
|
2025-09-05 15:04:02 +02:00 |
|
|
|
c6a5d6329f
|
Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
|
2025-09-05 14:20:45 +02:00 |
|
|
|
9da2989b23
|
Sorting Layers and pivot modifications
Added sorting layers to sprites and changed the pivots of most sprites
|
2025-09-05 14:20:36 +02:00 |
|
Michal Pikulski
|
5d3a587b5e
|
Update touch input settings
|
2025-09-05 14:10:58 +02:00 |
|
|
|
32f09f4755
|
Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
|
2025-09-05 11:42:00 +02:00 |
|
|
|
15326d4658
|
Created Placeholder Prefabs + Player Prefab
Changed Trafalgar Prefab
|
2025-09-05 11:40:26 +02:00 |
|
Michal Pikulski
|
d3870ec342
|
Fixup level path weirdness
|
2025-09-05 09:13:37 +02:00 |
|
Michal Pikulski
|
4a098365d0
|
Setup Universal Render Pipeline
|
2025-09-05 09:10:19 +02:00 |
|
Michal Pikulski
|
32e1a54825
|
Placeholder tiles
|
2025-09-05 00:00:45 +02:00 |
|
Michal Pikulski
|
a3883d66b4
|
Better looking ropes now
|
2025-09-04 23:18:25 +02:00 |
|
Michal Pikulski
|
fbb658098b
|
[Diving] Movement with a rock and 3 ropes is working
|
2025-09-04 23:13:19 +02:00 |
|
Michal Pikulski
|
d34eb77e20
|
[Diving][FX] Add some simple bubble fun
|
2025-09-04 22:26:45 +02:00 |
|
Michal Pikulski
|
74ca33208e
|
[Diving][Input] First doodle on first minigame with basic controller
|
2025-09-04 21:58:05 +02:00 |
|