Commit Graph

85 Commits

Author SHA1 Message Date
a8d398e097 Added Puzzle Steps and organized the Puzzle Item Data
Created folders for the puzzle and item data files and added Puzzle steps.
2025-09-08 16:22:32 +02:00
Michal Pikulski
a1b1d7475f Preliminary screen rotation work 2025-09-08 14:25:50 +02:00
Michal Pikulski
32888a6843 [Interactions] Switch interactables to trace on layer configured in game settings 2025-09-08 12:51:33 +02:00
Michal Pikulski
749d72904e Add main menu scene, setup framework for orientation switching 2025-09-08 12:44:35 +02:00
81cd20ceef Created Prefab of BurgerBuns
Pushing to test collisions in quarry level.
2025-09-08 12:31:34 +02:00
Michal Pikulski
f161d0069b [Bootstrap] Redo scenes with bootstrapper 2025-09-07 14:18:17 +02:00
045bd7966e PLaceholder Items and organization
Items Placeholder Art Upload
2025-09-05 17:37:21 +02:00
9da2989b23 Sorting Layers and pivot modifications
Added sorting layers to sprites and changed the pivots of most sprites
2025-09-05 14:20:36 +02:00
32f09f4755 Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-09-05 11:42:00 +02:00
15326d4658 Created Placeholder Prefabs + Player Prefab
Changed Trafalgar Prefab
2025-09-05 11:40:26 +02:00
Michal Pikulski
d3870ec342 Fixup level path weirdness 2025-09-05 09:13:37 +02:00
Michal Pikulski
4a098365d0 Setup Universal Render Pipeline 2025-09-05 09:10:19 +02:00
Michal Pikulski
d34eb77e20 [Diving][FX] Add some simple bubble fun 2025-09-04 22:26:45 +02:00
6a3135d7ec Forgot to add all changes
I forgot to select all the changes in my previous commit
2025-09-04 16:13:58 +02:00
Michal Pikulski
496ef10b8b [Player][Interactions] Items can be switched when picked up now 2025-09-04 13:08:42 +02:00
Michal Pikulski
5d395ba4f4 [Player][Interactions] Refactor common settings to be in the Game Settings SO. Update follow paramters and pathfinding for Pulver 2025-09-04 11:12:19 +02:00
Michal Pikulski
65d8be6cf2 Pulver correctly goes and retrieves the item. Items still need to be enabled again after a failed couroutine 2025-09-04 00:14:31 +02:00
Michal Pikulski
0c930d09a4 [Player][Interactions] Pulver moves to item and goes back. Item disappears, but in wrong order 2025-09-04 00:00:46 +02:00
5a996046cb Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-09-03 17:02:07 +02:00
76f0e5ae22 Level Enviro Work
Creation of some environment prefabs and playing around with the pathfinding.
2025-09-03 17:01:55 +02:00
Michal Pikulski
93242b2702 [Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving. 2025-09-03 15:43:47 +02:00
9f05200d5f Size Test + Added Toilets for reference
Checking the Size of the Map plus added some placeholder toilets to check the size of the map.
2025-09-02 16:47:20 +02:00
Michal Pikulski
bd3140b10f [Player] Re-setup Pulver prefabs and configure the scale and follow component 2025-09-02 14:08:36 +02:00
Michal Pikulski
39eeb044fd Setup correct sizes and Quarry level switch 2025-09-02 13:59:31 +02:00
7be3af146d Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-09-02 13:49:21 +02:00
ef4458eb07 Added pulver anims 2025-09-02 13:46:27 +02:00
Michal Pikulski
48c4992517 [Player] Add simple Pulver point-based following behind Trafalgar. Leave option for manually-directed movement. 2025-09-02 13:20:25 +02:00
Michal Pikulski
d0dd3cdd17 [Player] Setup pulver player prefab 2025-09-02 12:33:36 +02:00
Michal Pikulski
e53b5a0034 [Player] Add AI Pathfinding on a 2D grid to the player character 2025-09-02 11:42:25 +02:00
Michal Pikulski
3d3b72f04d [Player] Stack the player prefab with Trafalgar art 2025-09-02 10:42:11 +02:00
Michal Pikulski
a03b70a1ca Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching 2025-09-01 22:51:52 +02:00
Michal Pikulski
a2b62fc4b1 GO back to a simple ignore file and commit all meta assets 2025-09-01 16:19:19 +02:00
Michal Pikulski
8e1174d4bf [Input][Interaction] Add interactable items 2025-09-01 16:14:21 +02:00
Michal Pikulski
90782f0fb0 [Player][MainLevel] Add Player prefab. Configure touch input. Configure RigidBody physics and colliders. Add placeholder main map with placeholder tiles and sprites 2025-09-01 13:14:21 +02:00
Michal Pikulski
f8d80aac62 Push out Folder Structure and touch control player controller 2025-09-01 11:51:01 +02:00