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40c3867d29
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Add a sprite variant generator and create monster prefabs for heads
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2025-09-19 13:14:47 +02:00 |
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d110616907
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Add Monster Spawn points, monster head placeholders. Add utility for prefab variation by sprite selection.
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2025-09-19 12:51:25 +02:00 |
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31f2ce338d
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Component move/copy utility
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2025-09-19 10:08:58 +02:00 |
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Michal Pikulski
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a455e34ed0
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Add a sprite collider generator tool window
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2025-09-16 15:39:49 +02:00 |
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Michal Pikulski
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75be338065
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Working generic object pooling, pool monitor editor tool and batch component adder editor tool
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2025-09-16 15:02:57 +02:00 |
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Michal Pikulski
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bcc6f05058
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Working single-purpose object pooling solution
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2025-09-16 15:02:57 +02:00 |
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Michal Pikulski
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c5b8561b73
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Quick scene browser tab
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2025-09-11 15:29:28 +02:00 |
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Michal Pikulski
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6c76759057
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Touched up editor tool windows
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2025-09-11 14:07:58 +02:00 |
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Michal Pikulski
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e1ff13db30
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Rework interactables into a flatter hierarchy, reenable puzzles as well
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2025-09-11 14:07:57 +02:00 |
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Michal Pikulski
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5d81a2acfc
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Move the prefab editor to a dedicated tool window
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2025-09-10 15:53:31 +02:00 |
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Michal Pikulski
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9579a8ef57
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[Util] Add the possiblity to also edit items via the custom editor window
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2025-09-10 14:45:25 +02:00 |
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Michal Pikulski
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ba56f1ec9c
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Add a prefab creator window
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2025-09-10 13:49:27 +02:00 |
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Michal Pikulski
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d19077b907
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Add a simple utility to list objects in the current scene
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2025-09-10 13:18:44 +02:00 |
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Michal Pikulski
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ffd26a4e28
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Make the puzzle chain editor work again
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2025-09-10 13:08:08 +02:00 |
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Michal Pikulski
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d20004238d
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[Bootstrap] First go at Addressables bootsrapped objects
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2025-09-07 12:36:35 +02:00 |
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Michal Pikulski
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c36301888e
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[Tools] Add a simple quest preview window for Puzzle Step SO
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2025-09-04 15:24:16 +02:00 |
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Michal Pikulski
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a2b62fc4b1
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GO back to a simple ignore file and commit all meta assets
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2025-09-01 16:19:19 +02:00 |
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Michal Pikulski
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76e9b9d99a
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Initial Repo Commit
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2025-08-06 17:00:32 +02:00 |
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