Commit Graph

67 Commits

Author SHA1 Message Date
Michal Pikulski
445e36975d Interactable items - slotting working correctly and calling the dispatchers each time 2025-09-12 12:26:44 +02:00
DamianCorazza
afd3bc3863 Eyes Work nicely now, switching items is a bit iffy though 2025-09-12 10:30:49 +02:00
9b590ca6ec Made Changes To slotted items (not fully functional but progressing)
Added Unity events to the Slotting Items, the eyes react fine but sometimes they fuck up. gonna check that out later.
2025-09-11 17:03:56 +02:00
Michal Pikulski
15b8146815 Update Puzzle Manager's initialization sequence 2025-09-11 15:48:44 +02:00
Michal Pikulski
c5b8561b73 Quick scene browser tab 2025-09-11 15:29:28 +02:00
Michal Pikulski
e1ff13db30 Rework interactables into a flatter hierarchy, reenable puzzles as well 2025-09-11 14:07:57 +02:00
Michal Pikulski
3a40d1a151 Interactables fully working now 2025-09-11 14:07:57 +02:00
Michal Pikulski
0ef25f265c Semi-working Interactables rework 2025-09-11 14:07:57 +02:00
abffb5c558 Michal saw we were programming with sticks 2025-09-11 13:53:42 +02:00
16c98ee8e3 Prefabs Modified 2025-09-11 13:03:43 +02:00
1239052a5f Fiddling with state machines 2025-09-11 10:44:01 +02:00
1c987af2b8 Added animations, two state machines 2025-09-10 22:17:51 +02:00
Michal Pikulski
e0af6b999d [DivingForPictures] Tile spawning prototype for descending minigame 2025-09-10 12:35:29 +02:00
Michal Pikulski
2dfe6de144 Updates and reworks, code rewrites 2025-09-10 12:35:29 +02:00
Michal Pikulski
a3649c65b0 Touch-up some warnings in IntroCinematicsPlayer 2025-09-10 09:10:58 +02:00
5a07c4b135 Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-09-09 14:23:57 +02:00
2be6b5626e Reimplemented intro animation as regular ol' sprites 2025-09-09 14:22:05 +02:00
Michal Pikulski
c15f207415 Fake Physics on Player 2025-09-09 14:18:19 +02:00
Michal Pikulski
cfa3c32657 Sprite flips depending on movement direction 2025-09-09 14:01:24 +02:00
Michal Pikulski
07e88a88fe OneClickInteractable 2025-09-09 13:38:46 +02:00
aa127bf6d5 Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction 2025-09-09 13:11:26 +02:00
ed093c3ddd Intro cinematic implementation and Apple Hills map 2025-09-09 13:11:18 +02:00
Michal Pikulski
bf81da11cd [Bug] Fix the issue where player would move back if already close to an item 2025-09-09 11:38:51 +02:00
Michal Pikulski
6e52de3f42 Fix orientation forcing 2025-09-09 11:00:25 +02:00
Michal Pikulski
3f93ca3b66 Add level switch confirmation popup 2025-09-09 10:23:00 +02:00
Michal Pikulski
5804b170d0 Fix slot items to fully work with the stashing prefab flow 2025-09-09 10:10:21 +02:00
Michal Pikulski
6bbb40b1c0 [Interactions] Correctly display items now 2025-09-08 15:23:31 +02:00
Michal Pikulski
2e24b343c3 Cache full pickup object on Pulver 2025-09-08 15:09:45 +02:00
Michal Pikulski
f4a183d524 [Interactions] Make combinable object pickup-able and swappable 2025-09-08 14:56:59 +02:00
Michal Pikulski
a1b1d7475f Preliminary screen rotation work 2025-09-08 14:25:50 +02:00
Michal Pikulski
749d72904e Add main menu scene, setup framework for orientation switching 2025-09-08 12:44:35 +02:00
Michal Pikulski
604871a870 [Input] Fix issue where player would not move to items after using direct/drag movement mode 2025-09-08 08:56:11 +02:00
Michal Pikulski
3b0988243e [Misc] Singleton pattern improvements, get rid of warnings and errors 2025-09-08 08:45:13 +02:00
Michal Pikulski
f161d0069b [Bootstrap] Redo scenes with bootstrapper 2025-09-07 14:18:17 +02:00
Michal Pikulski
d20004238d [Bootstrap] First go at Addressables bootsrapped objects 2025-09-07 12:36:35 +02:00
Michal Pikulski
d3c6b838b4 Big script cleanup. Remove the examples from Ropes' external package 2025-09-06 22:29:55 +02:00
Michal Pikulski
1489dbda05 Big Input refactor 2025-09-05 15:04:02 +02:00
Michal Pikulski
5d3a587b5e Update touch input settings 2025-09-05 14:10:58 +02:00
Michal Pikulski
fbb658098b [Diving] Movement with a rock and 3 ropes is working 2025-09-04 23:13:19 +02:00
Michal Pikulski
d34eb77e20 [Diving][FX] Add some simple bubble fun 2025-09-04 22:26:45 +02:00
Michal Pikulski
74ca33208e [Diving][Input] First doodle on first minigame with basic controller 2025-09-04 21:58:05 +02:00
6a3135d7ec Forgot to add all changes
I forgot to select all the changes in my previous commit
2025-09-04 16:13:58 +02:00
Michal Pikulski
c36301888e [Tools] Add a simple quest preview window for Puzzle Step SO 2025-09-04 15:24:16 +02:00
Michal Pikulski
4215d4b437 [Interaction] Zip up edge cases, base for interactions is now done 2025-09-04 15:01:28 +02:00
Michal Pikulski
05a8a5445f [Interactions] Pulver now swaps, slots and combines items 2025-09-04 14:24:38 +02:00
Michal Pikulski
da5d2f2545 [Player][Interaction][Assets] Add placeholder assets for some more sprites. Move all to External/Placeholder. Add list of assets with attributions. Pulver combines items now 2025-09-04 13:08:42 +02:00
Michal Pikulski
496ef10b8b [Player][Interactions] Items can be switched when picked up now 2025-09-04 13:08:42 +02:00
Michal Pikulski
68592e8514 [Player] Add dispatcher for cancelled movement and reset pickup correctly when move cancelled during pickup 2025-09-04 11:19:05 +02:00
Michal Pikulski
5d395ba4f4 [Player][Interactions] Refactor common settings to be in the Game Settings SO. Update follow paramters and pathfinding for Pulver 2025-09-04 11:12:19 +02:00
Michal Pikulski
65d8be6cf2 Pulver correctly goes and retrieves the item. Items still need to be enabled again after a failed couroutine 2025-09-04 00:14:31 +02:00