acf3ecec3f
Added Highlights to the quarry button and the Bunfflers.
2025-10-22 10:36:56 +02:00
82fce5c135
Added aglow to the Pickable Items
2025-10-17 12:36:09 +02:00
ddbeb0fca3
Added alerts and modified the rocks in the environment.
2025-10-13 17:10:25 +02:00
a91b776c20
WIP Ended the BallTree
2025-10-07 16:56:52 +02:00
dea470f93f
Replaced almost all placeholders with final art
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Some animations still need to be added and replaced, but most of the sprites are final now.
2025-10-07 13:04:14 +02:00
7ed258f87a
Added Sprites and Changed Placeholders for final art
2025-10-06 17:41:12 +02:00
0627a2aeb7
Replacing with Final Art
2025-10-06 15:13:26 +02:00
c741651b6a
Added Ball Tree Animations
2025-10-06 14:42:20 +02:00
b6b2605efb
Merge pull request 'DamianBranch' ( #15 ) from DamianBranch into main
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Reviewed-on: #15
2025-10-06 10:45:26 +00:00
01189acef1
Added Anne-Lise Hiding Spot plus Kids Hidding spots
2025-10-06 12:38:16 +02:00
e713a580a9
puzzlestep_indicators ( #14 )
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Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #14
2025-10-02 05:42:17 +00:00
f686f28cb8
Create a simple dialogue authoring system, tied into our items ( #10 )
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- Editor dialogue graph
- Asset importer for processing the graph into runtime data
- DialogueComponent that steers the dialogue interactions
- DialogueCanbas with a scalable speech bubble to display everything
- Brief README overview of the system
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #10
2025-09-29 09:34:15 +00:00
88e630cbe7
Added some Anims for the picnic PPL plus replacing placeholders.
2025-09-26 11:59:03 +02:00
81723a3cdb
Anna Lise Moves To the Spot and takes a picture when the bird is there.
2025-09-16 18:14:00 +02:00
DamianCorazza
d62516f0cb
Added Bird Spawning and Copied behaviour for the hammer bird
2025-09-12 12:49:07 +02:00
9b590ca6ec
Made Changes To slotted items (not fully functional but progressing)
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Added Unity events to the Slotting Items, the eyes react fine but sometimes they fuck up. gonna check that out later.
2025-09-11 17:03:56 +02:00
Michal Pikulski
e1ff13db30
Rework interactables into a flatter hierarchy, reenable puzzles as well
2025-09-11 14:07:57 +02:00
e431846cc1
Modified the Prefabs for items
2025-09-10 17:41:01 +02:00
ce9f490ed5
Changed All prefabs to variants of BasePrefab
2025-09-10 16:13:43 +02:00
8d94fad5d9
Puzzle hiccup
2025-09-09 13:04:19 +02:00
Michal Pikulski
5804b170d0
Fix slot items to fully work with the stashing prefab flow
2025-09-09 10:10:21 +02:00
a8d398e097
Added Puzzle Steps and organized the Puzzle Item Data
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Created folders for the puzzle and item data files and added Puzzle steps.
2025-09-08 16:22:32 +02:00
Michal Pikulski
32888a6843
[Interactions] Switch interactables to trace on layer configured in game settings
2025-09-08 12:51:33 +02:00
81cd20ceef
Created Prefab of BurgerBuns
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Pushing to test collisions in quarry level.
2025-09-08 12:31:34 +02:00
045bd7966e
PLaceholder Items and organization
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Items Placeholder Art Upload
2025-09-05 17:37:21 +02:00
Michal Pikulski
4a098365d0
Setup Universal Render Pipeline
2025-09-05 09:10:19 +02:00
Michal Pikulski
496ef10b8b
[Player][Interactions] Items can be switched when picked up now
2025-09-04 13:08:42 +02:00
Michal Pikulski
0c930d09a4
[Player][Interactions] Pulver moves to item and goes back. Item disappears, but in wrong order
2025-09-04 00:00:46 +02:00
Michal Pikulski
39eeb044fd
Setup correct sizes and Quarry level switch
2025-09-02 13:59:31 +02:00
Michal Pikulski
e53b5a0034
[Player] Add AI Pathfinding on a 2D grid to the player character
2025-09-02 11:42:25 +02:00
Michal Pikulski
a2b62fc4b1
GO back to a simple ignore file and commit all meta assets
2025-09-01 16:19:19 +02:00
Michal Pikulski
8e1174d4bf
[Input][Interaction] Add interactable items
2025-09-01 16:14:21 +02:00