Michal Pikulski
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5d3a587b5e
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Update touch input settings
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2025-09-05 14:10:58 +02:00 |
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Michal Pikulski
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74ca33208e
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[Diving][Input] First doodle on first minigame with basic controller
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2025-09-04 21:58:05 +02:00 |
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ca42de5481
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Added More Level Placeholders
Added more placeholders to get the shape and size of the map
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2025-09-04 16:13:29 +02:00 |
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Michal Pikulski
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c36301888e
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[Tools] Add a simple quest preview window for Puzzle Step SO
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2025-09-04 15:24:16 +02:00 |
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Michal Pikulski
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05a8a5445f
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[Interactions] Pulver now swaps, slots and combines items
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2025-09-04 14:24:38 +02:00 |
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Michal Pikulski
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da5d2f2545
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[Player][Interaction][Assets] Add placeholder assets for some more sprites. Move all to External/Placeholder. Add list of assets with attributions. Pulver combines items now
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2025-09-04 13:08:42 +02:00 |
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Michal Pikulski
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496ef10b8b
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[Player][Interactions] Items can be switched when picked up now
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2025-09-04 13:08:42 +02:00 |
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Michal Pikulski
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5d395ba4f4
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[Player][Interactions] Refactor common settings to be in the Game Settings SO. Update follow paramters and pathfinding for Pulver
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2025-09-04 11:12:19 +02:00 |
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Michal Pikulski
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0c930d09a4
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[Player][Interactions] Pulver moves to item and goes back. Item disappears, but in wrong order
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2025-09-04 00:00:46 +02:00 |
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Michal Pikulski
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93242b2702
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[Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving.
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2025-09-03 15:43:47 +02:00 |
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Michal Pikulski
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a03b70a1ca
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Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching
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2025-09-01 22:51:52 +02:00 |
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Michal Pikulski
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a2b62fc4b1
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GO back to a simple ignore file and commit all meta assets
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2025-09-01 16:19:19 +02:00 |
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Michal Pikulski
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8e1174d4bf
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[Input][Interaction] Add interactable items
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2025-09-01 16:14:21 +02:00 |
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