Commit Graph

26 Commits

Author SHA1 Message Date
MacBuilder
8e90878a97 Updated diving controls and tutorial 2025-10-21 13:47:18 +02:00
Michal Pikulski
09af055d18 Strip UI debug stuff from the game 2025-10-17 14:44:10 +02:00
Michal Pikulski
74339d7c47 Fix pausing etc. issues in the minigame 2025-10-17 13:18:49 +02:00
Michal Pikulski
8274d70924 Remove superflous Update() methods and change the tile spawn buffer to 2 2025-10-17 11:55:30 +02:00
Michal Pikulski
3fc43fa92d Hook up the score display 2025-10-16 23:59:25 +02:00
Michal Pikulski
b2384269e5 Update the Pause menu flow to be slightly less scoffed 2025-10-16 23:19:33 +02:00
Michal Pikulski
cc6e89c003 Fix issue with event triggering multiple times at the end of the minigame 2025-10-15 23:20:38 +02:00
DamianCorazza
e8bf6fbded Fixed tiles not spawning and reduced the speed of the descent. 2025-10-14 14:13:10 +02:00
9c44a0c91f photo_input_switch (#27)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #27
2025-10-14 07:09:16 +00:00
57652b87f6 Merge branch 'main' into DamianBranch 2025-10-10 16:49:25 +02:00
Michal Pikulski
81a6becd44 Implement Debug settings and provide an overview of the settings madness 2025-10-10 15:47:38 +02:00
Michal Pikulski
0c5546efd2 Add backbone for card creation and implement Camera minigame mechanics 2025-10-10 14:49:42 +02:00
1fe48c995b Commmit minigame and tile logic 2025-10-10 14:45:23 +02:00
3bd43a4d6d Added New Diving Tiles to the Minigame 2025-10-08 17:15:20 +02:00
dea470f93f Replaced almost all placeholders with final art
Some animations still need to be added and replaced, but most of the sprites are final now.
2025-10-07 13:04:14 +02:00
Michal Pikulski
c46036dce6 Fix speed mismatch between direct and tap movement modes 2025-10-07 10:11:55 +02:00
Michal Pikulski
328e8dea0a Finalize normalized movement settings 2025-10-07 09:42:59 +02:00
Michal Pikulski
348e982930 Use normalized movement settings 2025-10-07 09:28:41 +02:00
b6b2605efb Merge pull request 'DamianBranch' (#15) from DamianBranch into main
Reviewed-on: #15
2025-10-06 10:45:26 +00:00
DamianCorazza
027ff5144e Dialogue test 2025-10-03 08:30:50 +02:00
e713a580a9 puzzlestep_indicators (#14)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #14
2025-10-02 05:42:17 +00:00
f686f28cb8 Create a simple dialogue authoring system, tied into our items (#10)
- Editor dialogue graph
- Asset importer for processing the graph into runtime data
- DialogueComponent that steers the dialogue interactions
- DialogueCanbas with a scalable speech bubble to display everything
- Brief README overview of the system

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #10
2025-09-29 09:34:15 +00:00
e878a32263 Introduce input modes and Pause Menu (#8)
- Add input mode switching to the Input Manager
- Automatically set input mode on scene load - UI for MainMenu and GameAndUI for other scenes
- Add PauseMenu prefab, auto-loaded via the boostrap system
- Automatically control PauseMenu visibility based on current scene

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #8
2025-09-25 10:06:51 +00:00
63cb3f1a8c Revamp the settings system (#7)
- A Settings Provider system to utilize addressables for loading settings at runtime
- An editor UI for easy modifications of the settings objects
- A split out developer settings functionality to keep gameplay and nitty-gritty details separately
- Most settings migrated out of game objects and into the new system
- An additional Editor utility for fetching the settings at editor runtime, for gizmos, visualization etc

Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Reviewed-on: #7
2025-09-24 13:33:43 +00:00
Michal Pikulski
a2b62fc4b1 GO back to a simple ignore file and commit all meta assets 2025-09-01 16:19:19 +02:00
Michal Pikulski
76e9b9d99a Initial Repo Commit 2025-08-06 17:00:32 +02:00