Commit Graph

44 Commits

Author SHA1 Message Date
Michal Pikulski
6e52de3f42 Fix orientation forcing 2025-09-09 11:00:25 +02:00
Michal Pikulski
3f93ca3b66 Add level switch confirmation popup 2025-09-09 10:23:00 +02:00
Michal Pikulski
5804b170d0 Fix slot items to fully work with the stashing prefab flow 2025-09-09 10:10:21 +02:00
Michal Pikulski
6bbb40b1c0 [Interactions] Correctly display items now 2025-09-08 15:23:31 +02:00
Michal Pikulski
2e24b343c3 Cache full pickup object on Pulver 2025-09-08 15:09:45 +02:00
Michal Pikulski
f4a183d524 [Interactions] Make combinable object pickup-able and swappable 2025-09-08 14:56:59 +02:00
Michal Pikulski
a1b1d7475f Preliminary screen rotation work 2025-09-08 14:25:50 +02:00
Michal Pikulski
749d72904e Add main menu scene, setup framework for orientation switching 2025-09-08 12:44:35 +02:00
Michal Pikulski
604871a870 [Input] Fix issue where player would not move to items after using direct/drag movement mode 2025-09-08 08:56:11 +02:00
Michal Pikulski
3b0988243e [Misc] Singleton pattern improvements, get rid of warnings and errors 2025-09-08 08:45:13 +02:00
Michal Pikulski
f161d0069b [Bootstrap] Redo scenes with bootstrapper 2025-09-07 14:18:17 +02:00
Michal Pikulski
d20004238d [Bootstrap] First go at Addressables bootsrapped objects 2025-09-07 12:36:35 +02:00
Michal Pikulski
d3c6b838b4 Big script cleanup. Remove the examples from Ropes' external package 2025-09-06 22:29:55 +02:00
Michal Pikulski
1489dbda05 Big Input refactor 2025-09-05 15:04:02 +02:00
Michal Pikulski
5d3a587b5e Update touch input settings 2025-09-05 14:10:58 +02:00
Michal Pikulski
fbb658098b [Diving] Movement with a rock and 3 ropes is working 2025-09-04 23:13:19 +02:00
Michal Pikulski
d34eb77e20 [Diving][FX] Add some simple bubble fun 2025-09-04 22:26:45 +02:00
Michal Pikulski
74ca33208e [Diving][Input] First doodle on first minigame with basic controller 2025-09-04 21:58:05 +02:00
6a3135d7ec Forgot to add all changes
I forgot to select all the changes in my previous commit
2025-09-04 16:13:58 +02:00
Michal Pikulski
c36301888e [Tools] Add a simple quest preview window for Puzzle Step SO 2025-09-04 15:24:16 +02:00
Michal Pikulski
4215d4b437 [Interaction] Zip up edge cases, base for interactions is now done 2025-09-04 15:01:28 +02:00
Michal Pikulski
05a8a5445f [Interactions] Pulver now swaps, slots and combines items 2025-09-04 14:24:38 +02:00
Michal Pikulski
da5d2f2545 [Player][Interaction][Assets] Add placeholder assets for some more sprites. Move all to External/Placeholder. Add list of assets with attributions. Pulver combines items now 2025-09-04 13:08:42 +02:00
Michal Pikulski
496ef10b8b [Player][Interactions] Items can be switched when picked up now 2025-09-04 13:08:42 +02:00
Michal Pikulski
68592e8514 [Player] Add dispatcher for cancelled movement and reset pickup correctly when move cancelled during pickup 2025-09-04 11:19:05 +02:00
Michal Pikulski
5d395ba4f4 [Player][Interactions] Refactor common settings to be in the Game Settings SO. Update follow paramters and pathfinding for Pulver 2025-09-04 11:12:19 +02:00
Michal Pikulski
65d8be6cf2 Pulver correctly goes and retrieves the item. Items still need to be enabled again after a failed couroutine 2025-09-04 00:14:31 +02:00
Michal Pikulski
0c930d09a4 [Player][Interactions] Pulver moves to item and goes back. Item disappears, but in wrong order 2025-09-04 00:00:46 +02:00
Michal Pikulski
97c5edf619 [Bug] Fix issue with singleton providers when reloading levels 2025-09-03 19:07:27 +02:00
Michal Pikulski
1dfcee3d2c [Puzzles][Input] Update input handling to not mistakingly miss frames. Add debug frame input debugging. 2025-09-03 16:55:21 +02:00
Michal Pikulski
93242b2702 [Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving. 2025-09-03 15:43:47 +02:00
Michal Pikulski
fdf871aac0 [Player][Animation] Setup speed variables to play animations on Trafalgar and Pulver 2025-09-02 16:19:45 +02:00
Michal Pikulski
634fd8aaff [Player][Input] Refine hold and drag inputs 2025-09-02 15:12:36 +02:00
Michal Pikulski
39eeb044fd Setup correct sizes and Quarry level switch 2025-09-02 13:59:31 +02:00
Michal Pikulski
48c4992517 [Player] Add simple Pulver point-based following behind Trafalgar. Leave option for manually-directed movement. 2025-09-02 13:20:25 +02:00
Michal Pikulski
d0dd3cdd17 [Player] Setup pulver player prefab 2025-09-02 12:33:36 +02:00
Michal Pikulski
e53b5a0034 [Player] Add AI Pathfinding on a 2D grid to the player character 2025-09-02 11:42:25 +02:00
Michal Pikulski
a03b70a1ca Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching 2025-09-01 22:51:52 +02:00
Michal Pikulski
82595e8991 [Player] Add CineMachine tracking camera in the main level, set to follow player 2025-09-01 16:57:08 +02:00
Michal Pikulski
a2b62fc4b1 GO back to a simple ignore file and commit all meta assets 2025-09-01 16:19:19 +02:00
Michal Pikulski
8e1174d4bf [Input][Interaction] Add interactable items 2025-09-01 16:14:21 +02:00
Michal Pikulski
1a5126a259 [Player][Input] Switch to generic input consumption interface. Version package json file 2025-09-01 15:04:15 +02:00
Michal Pikulski
90782f0fb0 [Player][MainLevel] Add Player prefab. Configure touch input. Configure RigidBody physics and colliders. Add placeholder main map with placeholder tiles and sprites 2025-09-01 13:14:21 +02:00
Michal Pikulski
f8d80aac62 Push out Folder Structure and touch control player controller 2025-09-01 11:51:01 +02:00