Michal Pikulski
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fdf871aac0
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[Player][Animation] Setup speed variables to play animations on Trafalgar and Pulver
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2025-09-02 16:19:45 +02:00 |
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Michal Pikulski
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634fd8aaff
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[Player][Input] Refine hold and drag inputs
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2025-09-02 15:12:36 +02:00 |
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Michal Pikulski
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39eeb044fd
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Setup correct sizes and Quarry level switch
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2025-09-02 13:59:31 +02:00 |
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Michal Pikulski
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48c4992517
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[Player] Add simple Pulver point-based following behind Trafalgar. Leave option for manually-directed movement.
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2025-09-02 13:20:25 +02:00 |
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Michal Pikulski
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d0dd3cdd17
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[Player] Setup pulver player prefab
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2025-09-02 12:33:36 +02:00 |
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Michal Pikulski
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e53b5a0034
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[Player] Add AI Pathfinding on a 2D grid to the player character
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2025-09-02 11:42:25 +02:00 |
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Michal Pikulski
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a03b70a1ca
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Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching
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2025-09-01 22:51:52 +02:00 |
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Michal Pikulski
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82595e8991
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[Player] Add CineMachine tracking camera in the main level, set to follow player
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2025-09-01 16:57:08 +02:00 |
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Michal Pikulski
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a2b62fc4b1
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GO back to a simple ignore file and commit all meta assets
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2025-09-01 16:19:19 +02:00 |
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Michal Pikulski
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8e1174d4bf
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[Input][Interaction] Add interactable items
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2025-09-01 16:14:21 +02:00 |
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Michal Pikulski
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1a5126a259
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[Player][Input] Switch to generic input consumption interface. Version package json file
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2025-09-01 15:04:15 +02:00 |
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Michal Pikulski
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90782f0fb0
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[Player][MainLevel] Add Player prefab. Configure touch input. Configure RigidBody physics and colliders. Add placeholder main map with placeholder tiles and sprites
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2025-09-01 13:14:21 +02:00 |
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Michal Pikulski
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f8d80aac62
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Push out Folder Structure and touch control player controller
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2025-09-01 11:51:01 +02:00 |
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