Michal Pikulski
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475464dccf
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Move and update outdated prefab structure
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2025-11-02 10:32:20 +01:00 |
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Michal Pikulski
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803d649119
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Sequence complete after cleanup
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2025-11-02 10:30:59 +01:00 |
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Michal Pikulski
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9826dd1aa2
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Cleanup level and prefabs
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2025-11-02 10:15:08 +01:00 |
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Michal Pikulski
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1fffb9af8e
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Cleanedup prefabs and scenes
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2025-11-01 20:52:32 +01:00 |
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Michal Pikulski
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bda645dcc3
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Updates to minigame switching
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2025-10-29 09:57:33 +01:00 |
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6c0e1acdd6
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Modified the Quarry Level Switcher in the Overworld and moved the area to move around.
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2025-10-17 15:14:41 +02:00 |
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Michal Pikulski
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32888a6843
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[Interactions] Switch interactables to trace on layer configured in game settings
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2025-09-08 12:51:33 +02:00 |
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Michal Pikulski
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0c930d09a4
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[Player][Interactions] Pulver moves to item and goes back. Item disappears, but in wrong order
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2025-09-04 00:00:46 +02:00 |
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Michal Pikulski
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39eeb044fd
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Setup correct sizes and Quarry level switch
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2025-09-02 13:59:31 +02:00 |
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Michal Pikulski
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e53b5a0034
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[Player] Add AI Pathfinding on a 2D grid to the player character
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2025-09-02 11:42:25 +02:00 |
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Michal Pikulski
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a03b70a1ca
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Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching
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2025-09-01 22:51:52 +02:00 |
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Michal Pikulski
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a2b62fc4b1
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GO back to a simple ignore file and commit all meta assets
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2025-09-01 16:19:19 +02:00 |
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Michal Pikulski
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f8d80aac62
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Push out Folder Structure and touch control player controller
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2025-09-01 11:51:01 +02:00 |
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