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9da2989b23
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Sorting Layers and pivot modifications
Added sorting layers to sprites and changed the pivots of most sprites
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2025-09-05 14:20:36 +02:00 |
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32f09f4755
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Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
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2025-09-05 11:42:00 +02:00 |
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15326d4658
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Created Placeholder Prefabs + Player Prefab
Changed Trafalgar Prefab
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2025-09-05 11:40:26 +02:00 |
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Michal Pikulski
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d3870ec342
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Fixup level path weirdness
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2025-09-05 09:13:37 +02:00 |
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Michal Pikulski
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4a098365d0
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Setup Universal Render Pipeline
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2025-09-05 09:10:19 +02:00 |
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Michal Pikulski
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d34eb77e20
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[Diving][FX] Add some simple bubble fun
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2025-09-04 22:26:45 +02:00 |
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6a3135d7ec
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Forgot to add all changes
I forgot to select all the changes in my previous commit
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2025-09-04 16:13:58 +02:00 |
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Michal Pikulski
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496ef10b8b
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[Player][Interactions] Items can be switched when picked up now
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2025-09-04 13:08:42 +02:00 |
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Michal Pikulski
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5d395ba4f4
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[Player][Interactions] Refactor common settings to be in the Game Settings SO. Update follow paramters and pathfinding for Pulver
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2025-09-04 11:12:19 +02:00 |
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Michal Pikulski
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65d8be6cf2
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Pulver correctly goes and retrieves the item. Items still need to be enabled again after a failed couroutine
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2025-09-04 00:14:31 +02:00 |
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Michal Pikulski
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0c930d09a4
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[Player][Interactions] Pulver moves to item and goes back. Item disappears, but in wrong order
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2025-09-04 00:00:46 +02:00 |
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5a996046cb
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Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
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2025-09-03 17:02:07 +02:00 |
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76f0e5ae22
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Level Enviro Work
Creation of some environment prefabs and playing around with the pathfinding.
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2025-09-03 17:01:55 +02:00 |
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Michal Pikulski
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93242b2702
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[Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving.
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2025-09-03 15:43:47 +02:00 |
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9f05200d5f
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Size Test + Added Toilets for reference
Checking the Size of the Map plus added some placeholder toilets to check the size of the map.
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2025-09-02 16:47:20 +02:00 |
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Michal Pikulski
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bd3140b10f
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[Player] Re-setup Pulver prefabs and configure the scale and follow component
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2025-09-02 14:08:36 +02:00 |
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Michal Pikulski
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39eeb044fd
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Setup correct sizes and Quarry level switch
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2025-09-02 13:59:31 +02:00 |
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7be3af146d
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Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
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2025-09-02 13:49:21 +02:00 |
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ef4458eb07
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Added pulver anims
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2025-09-02 13:46:27 +02:00 |
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Michal Pikulski
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48c4992517
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[Player] Add simple Pulver point-based following behind Trafalgar. Leave option for manually-directed movement.
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2025-09-02 13:20:25 +02:00 |
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Michal Pikulski
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d0dd3cdd17
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[Player] Setup pulver player prefab
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2025-09-02 12:33:36 +02:00 |
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Michal Pikulski
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e53b5a0034
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[Player] Add AI Pathfinding on a 2D grid to the player character
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2025-09-02 11:42:25 +02:00 |
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Michal Pikulski
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3d3b72f04d
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[Player] Stack the player prefab with Trafalgar art
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2025-09-02 10:42:11 +02:00 |
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Michal Pikulski
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a03b70a1ca
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Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching
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2025-09-01 22:51:52 +02:00 |
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Michal Pikulski
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a2b62fc4b1
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GO back to a simple ignore file and commit all meta assets
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2025-09-01 16:19:19 +02:00 |
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Michal Pikulski
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8e1174d4bf
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[Input][Interaction] Add interactable items
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2025-09-01 16:14:21 +02:00 |
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Michal Pikulski
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90782f0fb0
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[Player][MainLevel] Add Player prefab. Configure touch input. Configure RigidBody physics and colliders. Add placeholder main map with placeholder tiles and sprites
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2025-09-01 13:14:21 +02:00 |
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Michal Pikulski
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f8d80aac62
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Push out Folder Structure and touch control player controller
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2025-09-01 11:51:01 +02:00 |
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