journaliciouz
b777450bd1
Anne Lise bush behavior update
2025-10-09 16:38:27 +02:00
4ea8e7d16b
Merge pull request 'DamianBranch' ( #21 ) from DamianBranch into main
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Reviewed-on: #21
2025-10-09 11:50:47 +00:00
3bd43a4d6d
Added New Diving Tiles to the Minigame
2025-10-08 17:15:20 +02:00
92f935f272
Refactored Anne Lise bush into state machine
2025-10-08 15:47:36 +02:00
a5fab5ba86
Tweaked some Pulver transitions so he is not sliding in idle
2025-10-08 13:03:56 +02:00
DamianCorazza
005cf510d5
Changes to some Lurespots
2025-10-07 23:15:19 +02:00
a91b776c20
WIP Ended the BallTree
2025-10-07 16:56:52 +02:00
0a553162a6
Pull from Michal Stuff
2025-10-07 13:14:45 +02:00
dea470f93f
Replaced almost all placeholders with final art
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Some animations still need to be added and replaced, but most of the sprites are final now.
2025-10-07 13:04:14 +02:00
10992b43cc
Unity Timeline Interaction System Integration ( #17 )
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- Added InteractionTimelineAction component for timeline-driven interactions
- Implemented custom editor for timeline event mapping
- Updated interaction event flow to support timeline actions
- Enhanced character move target configuration
- Improved inspector UI for interactable components
- Added technical documentation for interaction system
- Refactored interaction action base classes for extensibility
- Fixed issues with character binding in timelines
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #17
2025-10-07 10:57:11 +00:00
DamianCorazza
c9eae8d2c0
Added More final Sprites
2025-10-06 21:11:05 +02:00
7ed258f87a
Added Sprites and Changed Placeholders for final art
2025-10-06 17:41:12 +02:00
0627a2aeb7
Replacing with Final Art
2025-10-06 15:13:26 +02:00
c741651b6a
Added Ball Tree Animations
2025-10-06 14:42:20 +02:00
01189acef1
Added Anne-Lise Hiding Spot plus Kids Hidding spots
2025-10-06 12:38:16 +02:00
DamianCorazza
b1f213c921
Added ToughtBubbles and some organization Folders
2025-10-01 14:21:42 +02:00
DamianCorazza
fb24537daf
Implemented Picnic Logic
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(It can use some improvement)
2025-09-30 15:52:37 +02:00
79fac9db10
Commit to have everything at home
2025-09-30 12:21:51 +02:00
0b0ffa48dd
Modified Pulver sprite's pivots
2025-09-30 10:39:14 +02:00
c98aa3e436
Changed trafalgar's pivot and fixed the couple's animation.
2025-09-29 16:10:25 +02:00
Michal Pikulski
5789dca302
Working directional movement animations
2025-09-29 15:55:25 +02:00
9b020f2c6f
Merge branch 'main' into DamianBranch
2025-09-29 12:10:55 +00:00
f78c031cd3
Animations for Wolter
2025-09-29 14:10:14 +02:00
b188f7adb3
Added more Anims to the birds
2025-09-29 11:38:57 +02:00
f686f28cb8
Create a simple dialogue authoring system, tied into our items ( #10 )
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- Editor dialogue graph
- Asset importer for processing the graph into runtime data
- DialogueComponent that steers the dialogue interactions
- DialogueCanbas with a scalable speech bubble to display everything
- Brief README overview of the system
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #10
2025-09-29 09:34:15 +00:00
b3bf4717d6
Added animations for Hammerbird and footballbird
2025-09-26 18:02:33 +02:00
5e5ce4a5d4
Changed The picnic SpriteSheets one more time
2025-09-26 16:15:45 +02:00
88e630cbe7
Added some Anims for the picnic PPL plus replacing placeholders.
2025-09-26 11:59:03 +02:00
3e6867ff51
Merge branch 'main' into DamianBranch
2025-09-26 10:30:12 +02:00
a10fb31ada
Making the Picnic Couple Work WIP
2025-09-26 10:29:39 +02:00
DamianCorazza
c05f54efa7
Added some of the picnic Sprites
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The picnic sprites might need rework on making respect the anim sequence
2025-09-26 02:02:55 +02:00
DamianCorazza
27b38ca9b1
Added new animas for Pulver
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Added new sprite sheets and anims for pulver front and back walk/idle.
2025-09-26 00:23:27 +02:00
e878a32263
Introduce input modes and Pause Menu ( #8 )
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- Add input mode switching to the Input Manager
- Automatically set input mode on scene load - UI for MainMenu and GameAndUI for other scenes
- Add PauseMenu prefab, auto-loaded via the boostrap system
- Automatically control PauseMenu visibility based on current scene
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #8
2025-09-25 10:06:51 +00:00
f5a6eff85a
Created art for the luring spot D
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added a spot for the soundbird with a little sign
2025-09-24 13:51:39 +02:00
7f862d4ead
Added Sprites and anims for trafalgar back and front walk cycle.
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Added the sprite sheets for the animations, and created the individual animation clips, but didn't hook them up to the input.
2025-09-24 12:31:18 +02:00
Michal Pikulski
4b206b9b2e
Little Trafalgar dust trail fun
2025-09-23 11:05:35 +02:00
322bd5377d
SoundGenerator Puzzle Section WIP
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Started on the sound generator section of the soundbird puzzle, plus organized folders.
2025-09-22 14:37:16 +02:00
2923ba0851
Lawnmowwer is working!
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Done with the lawnmower section of the puzzle.
2025-09-22 14:37:16 +02:00
6abf25b2ad
Working gardener chase without flipping
2025-09-22 14:37:15 +02:00
074b052abe
Populate minigame with obstacles and monster spawns ( #5 )
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- Simulated "fake" physics and collisions
- Object pooling for tiles, obstacles and monster spawns
- Base monster scoring with proximity triggers and depth multiplier
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #5
2025-09-22 14:37:15 +02:00
5305c20b00
Create a diving minigame MVP ( #6 )
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- Obstacles
- Tiles
- Object pooling
- Monster spawns
- Scoring
- Minigame End
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com >
Reviewed-on: #6
2025-09-22 12:16:32 +00:00
d110616907
Add Monster Spawn points, monster head placeholders. Add utility for prefab variation by sprite selection.
2025-09-19 12:51:25 +02:00
24f5228003
Started to deal with the Gardener
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This is driving slightly insane plus I forgot ALL the programs Alex told me about, i'll adress this tomorrow.
2025-09-17 15:30:59 +02:00
81723a3cdb
Anna Lise Moves To the Spot and takes a picture when the bird is there.
2025-09-16 18:14:00 +02:00
70a14e5a84
AnneLise moved to the spot, still trying to make her interactable then
2025-09-16 15:52:30 +02:00
DamianCorazza
a580a5f35a
Eyes are working now
2025-09-12 13:57:26 +02:00
9b590ca6ec
Made Changes To slotted items (not fully functional but progressing)
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Added Unity events to the Slotting Items, the eyes react fine but sometimes they fuck up. gonna check that out later.
2025-09-11 17:03:56 +02:00
abffb5c558
Michal saw we were programming with sticks
2025-09-11 13:53:42 +02:00
faa2bd73b5
Forgot the elusive soundbird
2025-09-10 22:29:19 +02:00
1c987af2b8
Added animations, two state machines
2025-09-10 22:17:51 +02:00