Commit Graph

62 Commits

Author SHA1 Message Date
Michal Pikulski
e338e28673 Update the statue game to include rotation etc. 2025-12-08 14:48:09 +01:00
Michal Pikulski
41d99a1390 Some more airplane game doodles 2025-12-08 12:56:17 +01:00
c27f22ef0a MVP of the plane throwing game (#77)
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #77
2025-12-07 19:36:57 +00:00
Michal Pikulski
edb83ef13d Simple Pigman AI 2025-12-04 11:34:05 +01:00
e60d516e7e Implement Fort Fight minigame (#75)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #75
2025-12-04 01:18:29 +00:00
83aa3d5e6d Implement MVP for the statue decoration minigame (#65)
MVP implemented with:
- placing, removing etc. decorations
- saving the state, displaying it on the map, restoring when game restarts
- saving screenshots to folder on device

Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #65
2025-11-27 13:21:22 +00:00
Michal Pikulski
a02b70e1f7 Fix method signatures for apple machines 2025-11-25 15:48:18 +01:00
86c1df55f2 First pass over MPV for the cement-statue-sticker minigame (#63)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Reviewed-on: #63
2025-11-24 14:55:45 +00:00
Michal Pikulski
e9320c6d03 Poop obstacle pipeline working 2025-11-21 11:33:49 +01:00
Michal Pikulski
b4b17c18ed Some b ase obstacle and poop spawning 2025-11-21 09:22:06 +01:00
058af331e0 pooper_minigame (#62)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #62
2025-11-20 15:16:57 +00:00
Michal Pikulski
6b8420c8c7 Update card sorting MVP 2025-11-19 23:48:41 +01:00
fee5515bbd First MVP of sorting minigame (#60)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Reviewed-on: #60
2025-11-19 13:56:10 +00:00
2c4e90b698 Finished changing score to amount of photos 2025-11-18 12:45:36 +01:00
219f2239a1 Added number of photos scoring 2025-11-18 11:33:16 +01:00
f44f8c5171 Made intro VO play in diving minigame 2025-11-10 13:13:32 +01:00
Michal Pikulski
2127bf37b2 Add boosters to minigame again 2025-11-07 17:26:29 +01:00
720df10178 Updated the minigame tutorials 2025-11-07 16:35:13 +01:00
Michal Pikulski
b56524f1f2 Updates to the level switcher UI menu, making it much larger 2025-10-28 16:04:44 +01:00
Michal Pikulski
43779c560e Cleanup compile warnings, cleanup logs, spruce up level selection menu 2025-10-28 14:31:17 +01:00
5a85a602bd Revamp game pausing and input handling. Fix minigame tutorial and end sequence. (#39)
- Revamp pausing and centralize management in GameManager
- Switch Pause implementation to be counter-based to solve corner case of multiple pause requests
- Remove duplicated Pause logic from other components
- Add pausing when browsing the card album
- Fully deliver the exclusive UI implementation
- Spruce up the MiniGame tutorial with correct pausing, hiding other UI
- Correctly unpause after showing tutorial
- Fix minigame ending sequence. The cinematic correctly plays only once now
- Replaying the minigame works

Co-authored-by: Michal Adam Pikulski <michal@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Reviewed-on: #39
2025-10-24 11:09:32 +00:00
Michal Adam Pikulski
8591490cb2 Make the score display a UIPage as well 2025-10-22 10:37:59 +02:00
Michal Adam Pikulski
00f6d2c6c6 Add a dirty booster pack opening sequence 2025-10-21 15:40:47 +02:00
journaliciouz
d1792014db Added feedback on photography in diving game 2025-10-20 23:18:31 +02:00
journaliciouz
84dd8004d5 Monster Approach and react audio 2025-10-20 22:33:39 +02:00
9df43b8f53 Implemented Flash Feedback to the Diving Minigame 2025-10-20 16:19:08 +02:00
6e5a6c049f Underwater rushed audio job 2025-10-17 16:31:23 +02:00
Michal Pikulski
5851b5a12f Remove main menu from build and game flow 2025-10-17 14:03:33 +02:00
Michal Pikulski
74339d7c47 Fix pausing etc. issues in the minigame 2025-10-17 13:18:49 +02:00
Michal Pikulski
3fc43fa92d Hook up the score display 2025-10-16 23:59:25 +02:00
Michal Pikulski
b2384269e5 Update the Pause menu flow to be slightly less scoffed 2025-10-16 23:19:33 +02:00
journaliciouz
09ae4b5ba7 WIP 2 2025-10-16 22:45:13 +02:00
journaliciouz
4fc005b082 WIP 2025-10-16 22:35:23 +02:00
eab8899720 WIP game over diving 2025-10-16 16:23:48 +02:00
b425d2b4f4 Stuck cinematics 2025-10-15 17:35:34 +02:00
5f46c963b5 Implemented Diving tutorial 2025-10-15 15:58:19 +02:00
DamianCorazza
dd85200e9c Fixed the puzzle step gating, and some changes in the minigame 2025-10-14 21:15:02 +02:00
DamianCorazza
e8bf6fbded Fixed tiles not spawning and reduced the speed of the descent. 2025-10-14 14:13:10 +02:00
2573e7f80e Add a system for setting up "real" camera framing to work between devices (#26)
- In-level authoring utility to designate level bounds
- Camera Adapter component to be placed on a level's camera to perform the adjustments
- EdgeAnchor tool, which allows anchoring of game objects to the screen bounds

Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com>
Reviewed-on: #26
2025-10-14 04:56:00 +00:00
Michal Pikulski
5058e96b48 Integrate the changes into Minigame Level 2025-10-10 14:53:49 +02:00
Michal Pikulski
0c5546efd2 Add backbone for card creation and implement Camera minigame mechanics 2025-10-10 14:49:42 +02:00
3bd43a4d6d Added New Diving Tiles to the Minigame 2025-10-08 17:15:20 +02:00
Michal Pikulski
328e8dea0a Finalize normalized movement settings 2025-10-07 09:42:59 +02:00
2ae2bc3ac5 Updates to make sure the build goes through 2025-09-22 15:40:41 +02:00
1a9c82f5d7 Touch up touch input 2025-09-22 15:01:53 +02:00
f589b53234 Changes to the Diving For Pictures Minigame 2025-09-22 14:49:17 +02:00
5305c20b00 Create a diving minigame MVP (#6)
- Obstacles
- Tiles
- Object pooling
- Monster spawns
- Scoring
- Minigame End

Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Reviewed-on: #6
2025-09-22 12:16:32 +00:00
46755fecb3 Populate minigame with obstacles and monster spawns (#5)
- Simulated "fake" physics and collisions
- Object pooling for tiles, obstacles and monster spawns
- Base monster scoring with proximity triggers and depth multiplier

Co-authored-by: AlexanderT <alexander@foolhardyhorizons.com>
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #5
2025-09-21 07:32:56 +00:00
2ec5c3d855 Working monster spawns 2025-09-19 13:46:24 +02:00
d110616907 Add Monster Spawn points, monster head placeholders. Add utility for prefab variation by sprite selection. 2025-09-19 12:51:25 +02:00