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d110616907
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Add Monster Spawn points, monster head placeholders. Add utility for prefab variation by sprite selection.
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2025-09-19 12:51:25 +02:00 |
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31f2ce338d
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Component move/copy utility
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2025-09-19 10:08:58 +02:00 |
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24f5228003
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Started to deal with the Gardener
This is driving slightly insane plus I forgot ALL the programs Alex told me about, i'll adress this tomorrow.
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2025-09-17 15:30:59 +02:00 |
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8b3c9a09cb
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Anna Lise is working!
A lot of hardcoded stuff but Anna Lise is working
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2025-09-17 13:59:21 +02:00 |
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DamianCorazza
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6a24330ea0
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Trying to make Anna Lise face the Bird before taking the picture to no avail
Can't make her look at the bird, got pissed off, gonna try tomorrow.
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2025-09-16 23:52:28 +02:00 |
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81723a3cdb
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Anna Lise Moves To the Spot and takes a picture when the bird is there.
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2025-09-16 18:14:00 +02:00 |
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70a14e5a84
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AnneLise moved to the spot, still trying to make her interactable then
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2025-09-16 15:52:30 +02:00 |
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Michal Pikulski
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75be338065
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Working generic object pooling, pool monitor editor tool and batch component adder editor tool
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2025-09-16 15:02:57 +02:00 |
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Michal Pikulski
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bcc6f05058
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Working single-purpose object pooling solution
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2025-09-16 15:02:57 +02:00 |
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Michal Pikulski
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0057ae9fa3
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Fix issues with scene loading, introduce an intermediate bootstrap scene
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2025-09-12 15:37:26 +02:00 |
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DamianCorazza
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a580a5f35a
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Eyes are working now
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2025-09-12 13:57:26 +02:00 |
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DamianCorazza
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d62516f0cb
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Added Bird Spawning and Copied behaviour for the hammer bird
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2025-09-12 12:49:07 +02:00 |
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Michal Pikulski
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ef96d80d51
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Small touchups of input and A* graphing
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2025-09-12 10:36:23 +02:00 |
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9b590ca6ec
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Made Changes To slotted items (not fully functional but progressing)
Added Unity events to the Slotting Items, the eyes react fine but sometimes they fuck up. gonna check that out later.
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2025-09-11 17:03:56 +02:00 |
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Michal Pikulski
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6c76759057
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Touched up editor tool windows
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2025-09-11 14:07:58 +02:00 |
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Michal Pikulski
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e1ff13db30
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Rework interactables into a flatter hierarchy, reenable puzzles as well
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2025-09-11 14:07:57 +02:00 |
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Michal Pikulski
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0ef25f265c
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Semi-working Interactables rework
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2025-09-11 14:07:57 +02:00 |
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abffb5c558
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Michal saw we were programming with sticks
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2025-09-11 13:53:42 +02:00 |
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16c98ee8e3
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Prefabs Modified
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2025-09-11 13:03:43 +02:00 |
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1c987af2b8
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Added animations, two state machines
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2025-09-10 22:17:51 +02:00 |
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e431846cc1
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Modified the Prefabs for items
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2025-09-10 17:41:01 +02:00 |
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ce9f490ed5
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Changed All prefabs to variants of BasePrefab
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2025-09-10 16:13:43 +02:00 |
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e970aa7b66
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Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
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2025-09-10 13:38:48 +02:00 |
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36ab5864e5
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Placeholder for bike horn + Pulver grid change + changed gardener tag
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2025-09-10 13:38:40 +02:00 |
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Michal Pikulski
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e0af6b999d
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[DivingForPictures] Tile spawning prototype for descending minigame
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2025-09-10 12:35:29 +02:00 |
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Michal Pikulski
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2dfe6de144
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Updates and reworks, code rewrites
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2025-09-10 12:35:29 +02:00 |
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6f65297ba1
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Gardener and his animations implemented
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2025-09-09 17:45:51 +02:00 |
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91f1e3f114
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Update Quarry.unity
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2025-09-09 16:20:11 +02:00 |
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08dde63c5d
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Update Quarry.unity
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2025-09-09 15:26:49 +02:00 |
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253708a909
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Added Camera limits to town map and made some puzzle updates in quarry
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2025-09-09 14:30:37 +02:00 |
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5a07c4b135
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Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
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2025-09-09 14:23:57 +02:00 |
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2be6b5626e
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Reimplemented intro animation as regular ol' sprites
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2025-09-09 14:22:05 +02:00 |
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Michal Pikulski
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c15f207415
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Fake Physics on Player
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2025-09-09 14:18:19 +02:00 |
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ccdc80e89e
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Update AppleHillsOverworld.unity
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2025-09-09 13:53:40 +02:00 |
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d0adfd4933
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Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
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2025-09-09 13:46:49 +02:00 |
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1838b84a76
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Updates to the Quarry
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2025-09-09 13:46:45 +02:00 |
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Michal Pikulski
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07e88a88fe
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OneClickInteractable
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2025-09-09 13:38:46 +02:00 |
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aa127bf6d5
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Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
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2025-09-09 13:11:26 +02:00 |
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ed093c3ddd
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Intro cinematic implementation and Apple Hills map
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2025-09-09 13:11:18 +02:00 |
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8d94fad5d9
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Puzzle hiccup
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2025-09-09 13:04:19 +02:00 |
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Michal Pikulski
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4d0ba9fad8
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Add minigame switcher to Quarry
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2025-09-09 10:35:02 +02:00 |
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e2e5c9ae09
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Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
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2025-09-09 10:25:00 +02:00 |
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6080419105
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Changed the Quarry camera limits
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2025-09-09 10:24:48 +02:00 |
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Michal Pikulski
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3f93ca3b66
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Add level switch confirmation popup
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2025-09-09 10:23:00 +02:00 |
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a8d398e097
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Added Puzzle Steps and organized the Puzzle Item Data
Created folders for the puzzle and item data files and added Puzzle steps.
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2025-09-08 16:22:32 +02:00 |
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Michal Pikulski
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f4a183d524
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[Interactions] Make combinable object pickup-able and swappable
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2025-09-08 14:56:59 +02:00 |
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Michal Pikulski
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a1b1d7475f
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Preliminary screen rotation work
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2025-09-08 14:25:50 +02:00 |
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Michal Pikulski
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32888a6843
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[Interactions] Switch interactables to trace on layer configured in game settings
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2025-09-08 12:51:33 +02:00 |
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Michal Pikulski
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749d72904e
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Add main menu scene, setup framework for orientation switching
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2025-09-08 12:44:35 +02:00 |
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81cd20ceef
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Created Prefab of BurgerBuns
Pushing to test collisions in quarry level.
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2025-09-08 12:31:34 +02:00 |
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