DamianCorazza
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d62516f0cb
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Added Bird Spawning and Copied behaviour for the hammer bird
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2025-09-12 12:49:07 +02:00 |
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57f5e7e631
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Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
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2025-09-10 16:13:49 +02:00 |
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ce9f490ed5
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Changed All prefabs to variants of BasePrefab
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2025-09-10 16:13:43 +02:00 |
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Michal Pikulski
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5d81a2acfc
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Move the prefab editor to a dedicated tool window
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2025-09-10 15:53:31 +02:00 |
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253708a909
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Added Camera limits to town map and made some puzzle updates in quarry
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2025-09-09 14:30:37 +02:00 |
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8d94fad5d9
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Puzzle hiccup
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2025-09-09 13:04:19 +02:00 |
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Michal Pikulski
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4d0ba9fad8
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Add minigame switcher to Quarry
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2025-09-09 10:35:02 +02:00 |
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Michal Pikulski
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3f93ca3b66
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Add level switch confirmation popup
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2025-09-09 10:23:00 +02:00 |
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Michal Pikulski
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5804b170d0
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Fix slot items to fully work with the stashing prefab flow
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2025-09-09 10:10:21 +02:00 |
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a8d398e097
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Added Puzzle Steps and organized the Puzzle Item Data
Created folders for the puzzle and item data files and added Puzzle steps.
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2025-09-08 16:22:32 +02:00 |
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Michal Pikulski
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a1b1d7475f
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Preliminary screen rotation work
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2025-09-08 14:25:50 +02:00 |
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Michal Pikulski
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32888a6843
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[Interactions] Switch interactables to trace on layer configured in game settings
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2025-09-08 12:51:33 +02:00 |
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Michal Pikulski
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749d72904e
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Add main menu scene, setup framework for orientation switching
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2025-09-08 12:44:35 +02:00 |
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81cd20ceef
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Created Prefab of BurgerBuns
Pushing to test collisions in quarry level.
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2025-09-08 12:31:34 +02:00 |
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Michal Pikulski
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f161d0069b
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[Bootstrap] Redo scenes with bootstrapper
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2025-09-07 14:18:17 +02:00 |
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Michal Pikulski
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d20004238d
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[Bootstrap] First go at Addressables bootsrapped objects
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2025-09-07 12:36:35 +02:00 |
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045bd7966e
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PLaceholder Items and organization
Items Placeholder Art Upload
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2025-09-05 17:37:21 +02:00 |
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Michal Pikulski
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5d3a587b5e
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Update touch input settings
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2025-09-05 14:10:58 +02:00 |
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Michal Pikulski
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74ca33208e
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[Diving][Input] First doodle on first minigame with basic controller
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2025-09-04 21:58:05 +02:00 |
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ca42de5481
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Added More Level Placeholders
Added more placeholders to get the shape and size of the map
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2025-09-04 16:13:29 +02:00 |
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Michal Pikulski
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c36301888e
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[Tools] Add a simple quest preview window for Puzzle Step SO
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2025-09-04 15:24:16 +02:00 |
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Michal Pikulski
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05a8a5445f
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[Interactions] Pulver now swaps, slots and combines items
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2025-09-04 14:24:38 +02:00 |
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Michal Pikulski
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da5d2f2545
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[Player][Interaction][Assets] Add placeholder assets for some more sprites. Move all to External/Placeholder. Add list of assets with attributions. Pulver combines items now
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2025-09-04 13:08:42 +02:00 |
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Michal Pikulski
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496ef10b8b
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[Player][Interactions] Items can be switched when picked up now
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2025-09-04 13:08:42 +02:00 |
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Michal Pikulski
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5d395ba4f4
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[Player][Interactions] Refactor common settings to be in the Game Settings SO. Update follow paramters and pathfinding for Pulver
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2025-09-04 11:12:19 +02:00 |
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Michal Pikulski
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0c930d09a4
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[Player][Interactions] Pulver moves to item and goes back. Item disappears, but in wrong order
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2025-09-04 00:00:46 +02:00 |
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Michal Pikulski
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93242b2702
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[Puzzles] Add basic framework for ScriptableObject puzzle steps and puzzle solving.
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2025-09-03 15:43:47 +02:00 |
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Michal Pikulski
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a03b70a1ca
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Implement SceneManager with asynchronous load/unload routines ready for bootstrapper scene. Implement simple level switching
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2025-09-01 22:51:52 +02:00 |
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Michal Pikulski
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a2b62fc4b1
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GO back to a simple ignore file and commit all meta assets
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2025-09-01 16:19:19 +02:00 |
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Michal Pikulski
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8e1174d4bf
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[Input][Interaction] Add interactable items
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2025-09-01 16:14:21 +02:00 |
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