Michal Pikulski
447d33fe55
Add a loading screen between scenes
2025-10-13 10:41:58 +02:00
Michal Pikulski
ab84c97675
Add skip functionality to Cinematics Manager
2025-10-13 09:22:18 +02:00
Michal Pikulski
f150ad0ce4
Fix bug with Pulver not returning to his usual movement after item pickup
2025-10-12 01:17:21 +02:00
Michal Pikulski
d5b30bdd99
Bandaid fix for input manager issues. Remove ass from applehills overworld.
2025-10-12 00:51:56 +02:00
75826f2dc9
Final addition of the cinematic managers
2025-10-10 17:26:55 +02:00
57652b87f6
Merge branch 'main' into DamianBranch
2025-10-10 16:49:25 +02:00
9359c47499
Added Decorations
2025-10-10 16:25:03 +02:00
Michal Pikulski
64bafa9ff8
Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
2025-10-10 16:19:10 +02:00
Michal Pikulski
5b3f77c67b
Simple QuickAccess setting to more easily retrieve common data
2025-10-10 16:19:05 +02:00
9475a70d09
Re-added maps
2025-10-10 16:03:48 +02:00
7288228b99
Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
2025-10-10 15:56:07 +02:00
9f630e832d
Intro cinematic plays when playing from mainmenu
2025-10-10 15:51:49 +02:00
Michal Pikulski
81a6becd44
Implement Debug settings and provide an overview of the settings madness
2025-10-10 15:47:38 +02:00
Michal Pikulski
5058e96b48
Integrate the changes into Minigame Level
2025-10-10 14:53:49 +02:00
Michal Pikulski
0c5546efd2
Add backbone for card creation and implement Camera minigame mechanics
2025-10-10 14:49:42 +02:00
d9039ce655
Merge pull request 'Commit tile prefabs' ( #22 ) from commit_tiles_only into main
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Reviewed-on: #22
2025-10-10 12:49:32 +00:00
1fe48c995b
Commmit minigame and tile logic
2025-10-10 14:45:23 +02:00
6b1eb45490
Commit tile prefabs
2025-10-10 14:45:07 +02:00
9d8dd28efd
Added sound and cinematics managers to boot settings
2025-10-10 10:07:08 +02:00
journaliciouz
b777450bd1
Anne Lise bush behavior update
2025-10-09 16:38:27 +02:00
4ea8e7d16b
Merge pull request 'DamianBranch' ( #21 ) from DamianBranch into main
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Reviewed-on: #21
2025-10-09 11:50:47 +00:00
9781653430
Modified The Tiles
2025-10-09 13:49:25 +02:00
3bd43a4d6d
Added New Diving Tiles to the Minigame
2025-10-08 17:15:20 +02:00
92f935f272
Refactored Anne Lise bush into state machine
2025-10-08 15:47:36 +02:00
a5fab5ba86
Tweaked some Pulver transitions so he is not sliding in idle
2025-10-08 13:03:56 +02:00
Michal Pikulski
0e17516df7
Add a pausable interface and make minigameobjecs pausable
2025-10-08 12:36:08 +02:00
3807ac652c
Add support for images in dialogue windows ( #19 )
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- Extend editor nodes with custom DialogueContent data type that holds either image or text
- Extend the dialogue importer to correctly process the new content into updated RuntimeDialogue content
- Update SpeechBubble to be able to display either text or image
- Add a custom property drawer for the DialogueContent to allow easy switching in graph authoring
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com >
Reviewed-on: #19
2025-10-08 09:34:58 +00:00
DamianCorazza
005cf510d5
Changes to some Lurespots
2025-10-07 23:15:19 +02:00
a91b776c20
WIP Ended the BallTree
2025-10-07 16:56:52 +02:00
Michal Pikulski
d6ed35969d
Fix quarry level
2025-10-07 14:26:33 +02:00
0a553162a6
Pull from Michal Stuff
2025-10-07 13:14:45 +02:00
dea470f93f
Replaced almost all placeholders with final art
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Some animations still need to be added and replaced, but most of the sprites are final now.
2025-10-07 13:04:14 +02:00
Michal Pikulski
d0d785d605
te-he, compile error
2025-10-07 13:00:58 +02:00
Michal Pikulski
eb938f9adb
Merge branch 'main' of https://homelab.tailf7f81b.ts.net/tschesky/AppleHillsProduction
2025-10-07 12:57:23 +02:00
10992b43cc
Unity Timeline Interaction System Integration ( #17 )
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- Added InteractionTimelineAction component for timeline-driven interactions
- Implemented custom editor for timeline event mapping
- Updated interaction event flow to support timeline actions
- Enhanced character move target configuration
- Improved inspector UI for interactable components
- Added technical documentation for interaction system
- Refactored interaction action base classes for extensibility
- Fixed issues with character binding in timelines
Co-authored-by: Michal Pikulski <michal@foolhardyhorizons.com >
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #17
2025-10-07 10:57:11 +00:00
Michal Pikulski
f845673eca
Remove dependencies on legacy variables in GameManager.Instance
2025-10-07 10:44:26 +02:00
Michal Pikulski
c46036dce6
Fix speed mismatch between direct and tap movement modes
2025-10-07 10:11:55 +02:00
ca27cf519b
Merge pull request 'DamianBranch' ( #16 ) from DamianBranch into main
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Reviewed-on: #16
2025-10-07 07:57:20 +00:00
Michal Pikulski
328e8dea0a
Finalize normalized movement settings
2025-10-07 09:42:59 +02:00
Michal Pikulski
348e982930
Use normalized movement settings
2025-10-07 09:28:41 +02:00
Michal Pikulski
413576701e
Fix input switching bug, where input would not be registered to GameMode, if game was booted in correct orientation
2025-10-07 08:32:32 +02:00
DamianCorazza
c9eae8d2c0
Added More final Sprites
2025-10-06 21:11:05 +02:00
7ed258f87a
Added Sprites and Changed Placeholders for final art
2025-10-06 17:41:12 +02:00
Michal Pikulski
f20eae0f6e
Randomize window for some property based fun
2025-10-06 16:57:47 +02:00
0627a2aeb7
Replacing with Final Art
2025-10-06 15:13:26 +02:00
c741651b6a
Added Ball Tree Animations
2025-10-06 14:42:20 +02:00
b6b2605efb
Merge pull request 'DamianBranch' ( #15 ) from DamianBranch into main
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Reviewed-on: #15
2025-10-06 10:45:26 +00:00
01189acef1
Added Anne-Lise Hiding Spot plus Kids Hidding spots
2025-10-06 12:38:16 +02:00
DamianCorazza
027ff5144e
Dialogue test
2025-10-03 08:30:50 +02:00
e713a580a9
puzzlestep_indicators ( #14 )
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Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com >
Reviewed-on: #14
2025-10-02 05:42:17 +00:00