Compare commits
8 Commits
9c1a0fdc4c
...
implementi
| Author | SHA1 | Date | |
|---|---|---|---|
| 7f3dccf1ea | |||
| c07f64ea4f | |||
| 51d886c757 | |||
| 9df43b8f53 | |||
| b49bb43f79 | |||
| 6e5a6c049f | |||
| f465e50197 | |||
| 99dc459aa0 |
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functionName: PhotoTaken
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data:
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@@ -399,6 +425,8 @@ MeshRenderer:
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@@ -751,6 +788,7 @@ MeshRenderer:
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@@ -866,6 +907,135 @@ MonoBehaviour:
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|
||||
public GardenerAudioController gardenerAudioController;
|
||||
|
||||
void Start()
|
||||
{
|
||||
@@ -28,6 +29,7 @@ public class LawnMowerChaseBehaviour : MonoBehaviour
|
||||
|
||||
float distanceToStart = Mathf.Abs(startPercentage - 0f);
|
||||
float distanceToEnd = Mathf.Abs(startPercentage - 1f);
|
||||
gardenerAudioController.StartMowerSound();
|
||||
|
||||
if (distanceToStart < distanceToEnd)
|
||||
{
|
||||
|
||||
69
Assets/Scripts/DamianExperiments/Minigame/FlashBehaviour.cs
Normal file
69
Assets/Scripts/DamianExperiments/Minigame/FlashBehaviour.cs
Normal file
@@ -0,0 +1,69 @@
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
public class FlashBehaviour : MonoBehaviour
|
||||
{
|
||||
public GameObject square; // Assign in inspector or find in Start
|
||||
public float flashInDuration = 0.05f;
|
||||
public float flashOutDuration = 0.2f;
|
||||
|
||||
private Color squareColor;
|
||||
private Coroutine flashCoroutine;
|
||||
private SpriteRenderer spriteRenderer;
|
||||
|
||||
void Start()
|
||||
{
|
||||
|
||||
if (square == null)
|
||||
square = transform.Find("Square")?.gameObject;
|
||||
|
||||
if (square != null)
|
||||
spriteRenderer = square.GetComponent<SpriteRenderer>();
|
||||
|
||||
if (spriteRenderer != null)
|
||||
{
|
||||
squareColor = spriteRenderer.color;
|
||||
squareColor.a = 0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void TriggerFlash()
|
||||
{
|
||||
if (flashCoroutine != null)
|
||||
StopCoroutine(flashCoroutine);
|
||||
flashCoroutine = StartCoroutine(FlashRoutine());
|
||||
}
|
||||
|
||||
private IEnumerator FlashRoutine()
|
||||
{
|
||||
// Fade in
|
||||
float t = 0;
|
||||
while (t < flashInDuration)
|
||||
{
|
||||
t += Time.deltaTime;
|
||||
SetAlpha(Mathf.Lerp(0, 1, t / flashInDuration));
|
||||
yield return null;
|
||||
}
|
||||
SetAlpha(1);
|
||||
|
||||
// Fade out
|
||||
t = 0;
|
||||
while (t < flashOutDuration)
|
||||
{
|
||||
t += Time.deltaTime;
|
||||
SetAlpha(Mathf.Lerp(1, 0, t / flashOutDuration));
|
||||
yield return null;
|
||||
}
|
||||
SetAlpha(0);
|
||||
}
|
||||
|
||||
private void SetAlpha(float alpha)
|
||||
{
|
||||
if (spriteRenderer != null)
|
||||
{
|
||||
squareColor.a = alpha;
|
||||
spriteRenderer.color = squareColor;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 194155c0137366c4ea64558d2601e19a
|
||||
@@ -29,7 +29,12 @@ namespace Minigames.DivingForPictures
|
||||
[Header("Surfacing Settings")]
|
||||
[Tooltip("Reference to the PlayableDirector that will play the surfacing timeline")]
|
||||
[SerializeField] private PlayableDirector surfacingTimeline;
|
||||
|
||||
|
||||
[Header("Flash Effect Reference")]
|
||||
[Tooltip("Reference to the Flash Effect when the picture is taken")]
|
||||
[SerializeField] private GameObject flashRef;
|
||||
|
||||
|
||||
private CameraViewfinderManager viewfinderManager;
|
||||
|
||||
// Settings reference
|
||||
@@ -100,7 +105,10 @@ namespace Minigames.DivingForPictures
|
||||
|
||||
private static DivingGameManager _instance = null;
|
||||
private static bool _isQuitting = false;
|
||||
|
||||
|
||||
public AudioSource deathAudioPlayer;
|
||||
|
||||
|
||||
public static DivingGameManager Instance => _instance;
|
||||
|
||||
private void Awake()
|
||||
@@ -352,6 +360,7 @@ namespace Minigames.DivingForPictures
|
||||
if (currentRopeIndex >= playerRopes.Length)
|
||||
{
|
||||
TriggerGameOver();
|
||||
deathAudioPlayer.Play();
|
||||
}
|
||||
else
|
||||
{
|
||||
@@ -661,6 +670,7 @@ namespace Minigames.DivingForPictures
|
||||
if (surfacingTimeline != null)
|
||||
{
|
||||
//Instead of surfacingTimeline, play the outro cinematic
|
||||
deathAudioPlayer.Stop();
|
||||
CinematicsManager.Instance.LoadAndPlayCinematic("SurfacingCinematic");
|
||||
CinematicsManager.Instance.ShowCinematicBackground(true);
|
||||
//surfacingTimeline.Play();
|
||||
@@ -866,7 +876,19 @@ namespace Minigames.DivingForPictures
|
||||
|
||||
// Calculate score based on proximity and depth
|
||||
CalculateScore(_currentPhotoTarget, _capturedProximity);
|
||||
|
||||
|
||||
//Trigger the Flash Effect
|
||||
if (flashRef != null)
|
||||
{
|
||||
|
||||
var flash = flashRef.GetComponent<FlashBehaviour>();
|
||||
if (flash != null)
|
||||
{
|
||||
|
||||
flash.TriggerFlash();
|
||||
}
|
||||
}
|
||||
|
||||
// Complete the sequence
|
||||
CompletePhotoSequence();
|
||||
}
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
using System.Collections;
|
||||
using AppleHills.Core.Settings;
|
||||
using Core;
|
||||
using UnityEngine.Audio;
|
||||
|
||||
namespace Minigames.DivingForPictures
|
||||
{
|
||||
@@ -22,6 +23,7 @@ namespace Minigames.DivingForPictures
|
||||
private bool _isShowingDamageColor;
|
||||
private Coroutine _blinkCoroutine;
|
||||
private Color _originalColor;
|
||||
public AudioSource damagePlayer;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
@@ -95,6 +97,7 @@ namespace Minigames.DivingForPictures
|
||||
|
||||
// Start a new blink coroutine
|
||||
_blinkCoroutine = StartCoroutine(BlinkCoroutine());
|
||||
damagePlayer.Play();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
19
Assets/Scripts/PuzzleS/BirdGameStats.cs
Normal file
19
Assets/Scripts/PuzzleS/BirdGameStats.cs
Normal file
@@ -0,0 +1,19 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class BirdGameStats : MonoBehaviour
|
||||
{
|
||||
public int birdsFoundInLevel;
|
||||
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void BirdFound()
|
||||
{
|
||||
birdsFoundInLevel += 1;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
2
Assets/Scripts/PuzzleS/BirdGameStats.cs.meta
Normal file
2
Assets/Scripts/PuzzleS/BirdGameStats.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 47259b63379fb1b40aa2650a13f01fd1
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 423ebef95a1a80540a39e097c4a2c206
|
||||
guid: 2a75c1b14d7422744b5db564d48f8651
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
16
Assets/Scripts/Sound/AudioManager.cs
Normal file
16
Assets/Scripts/Sound/AudioManager.cs
Normal file
@@ -0,0 +1,16 @@
|
||||
using UnityEngine;
|
||||
|
||||
public class AudioManager : MonoBehaviour
|
||||
{
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Sound/AudioManager.cs.meta
Normal file
2
Assets/Scripts/Sound/AudioManager.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d8bd90cfc02c8274fac5ce090285ed6a
|
||||
55
Assets/Scripts/Sound/BushAudioController.cs
Normal file
55
Assets/Scripts/Sound/BushAudioController.cs
Normal file
@@ -0,0 +1,55 @@
|
||||
using AudioSourceEvents;
|
||||
using Input;
|
||||
using System;
|
||||
using System.Diagnostics.Tracing;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Audio;
|
||||
|
||||
public class BushAudioController : MonoBehaviour
|
||||
{
|
||||
private IAudioEventSource _eventSource;
|
||||
public AudioSource VOPlayer;
|
||||
public AudioSource SFXPlayer;
|
||||
public AudioResource reactionClipToPlay;
|
||||
public AudioResource flashSFXClipToPlay;
|
||||
|
||||
public BirdGameStats birdGameStats;
|
||||
public AudioResource[] birdCounterClip;
|
||||
private int _birdCounter;
|
||||
|
||||
|
||||
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
_eventSource = VOPlayer.RequestEventHandlers();
|
||||
_eventSource.AudioStopped += PlayBirdCounter;
|
||||
|
||||
}
|
||||
|
||||
public void PlayPhotoSoundBite()
|
||||
{
|
||||
VOPlayer.resource = reactionClipToPlay;
|
||||
VOPlayer.Play();
|
||||
}
|
||||
|
||||
public void PlayFlashSound()
|
||||
{
|
||||
SFXPlayer.resource = flashSFXClipToPlay;
|
||||
SFXPlayer.Play();
|
||||
}
|
||||
|
||||
private void PlayBirdCounter(object sender, EventArgs e)
|
||||
{
|
||||
VOPlayer.resource = birdCounterClip[birdGameStats.birdsFoundInLevel];
|
||||
VOPlayer.Play();
|
||||
birdGameStats.BirdFound();
|
||||
_eventSource.AudioStopped -= PlayBirdCounter;
|
||||
}
|
||||
|
||||
public void OnDisable()
|
||||
{
|
||||
// Unsubscribe from events when disabled
|
||||
_eventSource.AudioStopped -= PlayBirdCounter;
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Sound/BushAudioController.cs.meta
Normal file
2
Assets/Scripts/Sound/BushAudioController.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: edc43a9f07fedb44abb68b06c71d17ea
|
||||
62
Assets/Scripts/Sound/GardenerAudioController.cs
Normal file
62
Assets/Scripts/Sound/GardenerAudioController.cs
Normal file
@@ -0,0 +1,62 @@
|
||||
using AudioSourceEvents;
|
||||
using System;
|
||||
using System.Diagnostics.Tracing;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Audio;
|
||||
|
||||
public class GardenerAudioController : MonoBehaviour
|
||||
{
|
||||
|
||||
public AudioSource gardenerAudioPlayer;
|
||||
public AudioSource mowerAudioPlayer;
|
||||
public AudioResource mowerStartAudio;
|
||||
public AudioResource mowerLoopAudio;
|
||||
public AudioResource gardenerFleeAudioClip;
|
||||
public AudioResource gardenerChaseAudioClip;
|
||||
|
||||
public SpriteRenderer gardenerSprite;
|
||||
|
||||
private IAudioEventSource _eventSource;
|
||||
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
}
|
||||
|
||||
void GardenerIsOnScreen()
|
||||
{
|
||||
Debug.Log("Gardener spotted!");
|
||||
}
|
||||
|
||||
public void StartMowerSound()
|
||||
{
|
||||
mowerAudioPlayer.Play();
|
||||
_eventSource = mowerAudioPlayer.RequestEventHandlers();
|
||||
_eventSource.AudioStopped += PlayMowerLoop;
|
||||
|
||||
}
|
||||
|
||||
private void PlayMowerLoop(object sender, EventArgs e)
|
||||
{
|
||||
_eventSource.AudioStopped -= PlayMowerLoop;
|
||||
mowerAudioPlayer.resource = mowerLoopAudio;
|
||||
mowerAudioPlayer.loop = true;
|
||||
mowerAudioPlayer.Play();
|
||||
}
|
||||
|
||||
public void PlayGardenerVOClip(bool fleeing)
|
||||
{
|
||||
if (gardenerAudioPlayer.isPlaying) { return; }
|
||||
if (fleeing) {
|
||||
gardenerAudioPlayer.resource = gardenerFleeAudioClip;
|
||||
gardenerAudioPlayer.Play();
|
||||
}
|
||||
if (!fleeing)
|
||||
{
|
||||
gardenerAudioPlayer.resource = gardenerChaseAudioClip;
|
||||
gardenerAudioPlayer.Play();
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
2
Assets/Scripts/Sound/GardenerAudioController.cs.meta
Normal file
2
Assets/Scripts/Sound/GardenerAudioController.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f0f1834ce0c7b0b42b633a6d2bd67698
|
||||
21
Assets/Scripts/Sound/GardenerVisibilityDetection.cs
Normal file
21
Assets/Scripts/Sound/GardenerVisibilityDetection.cs
Normal file
@@ -0,0 +1,21 @@
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
public class GardenerVisibilityDetection : MonoBehaviour
|
||||
{
|
||||
public GardenerAudioController gardenerAudioController;
|
||||
private Animator _animator;
|
||||
// Start is called once before the first execution of Update after the MonoBehaviour is created
|
||||
void Start()
|
||||
{
|
||||
_animator = GetComponent<Animator>();
|
||||
}
|
||||
|
||||
private void OnBecameVisible()
|
||||
{
|
||||
gardenerAudioController.PlayGardenerVOClip(_animator.GetBool("IsScared?"));
|
||||
|
||||
}
|
||||
|
||||
}
|
||||
2
Assets/Scripts/Sound/GardenerVisibilityDetection.cs.meta
Normal file
2
Assets/Scripts/Sound/GardenerVisibilityDetection.cs.meta
Normal file
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 52a39ff5639315a499266196941d6894
|
||||
@@ -5,17 +5,20 @@ using UnityEngine;
|
||||
using UnityEngine.Audio;
|
||||
using UnityEngine.Events;
|
||||
using static Input.PlayerTouchController;
|
||||
using System;
|
||||
|
||||
|
||||
public class TakePhotoState : State
|
||||
{
|
||||
public AudioSource audioPlayer;
|
||||
public AudioResource clipToPlay;
|
||||
|
||||
public Transform playerTargetObject;
|
||||
private GameObject playerCharacter;
|
||||
private PlayerTouchController playerTouchController;
|
||||
private Vector3 newPlayerPosition;
|
||||
|
||||
|
||||
public UnityEvent animFlash;
|
||||
public UnityEvent animStart;
|
||||
|
||||
void OnEnable()
|
||||
{
|
||||
playerCharacter = GameObject.FindWithTag("Player");
|
||||
@@ -26,6 +29,7 @@ public class TakePhotoState : State
|
||||
playerTouchController.InterruptMoveTo();
|
||||
playerTouchController.MoveToAndNotify(newPlayerPosition);
|
||||
InputManager.Instance.SetInputMode(InputMode.InputDisabled);
|
||||
|
||||
}
|
||||
|
||||
// When the player has arrived at the bush do Animator.SetTrigger(Takephoto) and whatevs
|
||||
@@ -42,9 +46,21 @@ public class TakePhotoState : State
|
||||
playerTouchController.OnArrivedAtTarget -= PlayerHasArrived;
|
||||
}
|
||||
|
||||
public void PlayPhotoSoundBite()
|
||||
private void OnDisable()
|
||||
{
|
||||
audioPlayer.resource = clipToPlay;
|
||||
audioPlayer.Play();
|
||||
playerTouchController.OnArrivedAtTarget -= PlayerHasArrived;
|
||||
|
||||
}
|
||||
|
||||
public void AnimStarted()
|
||||
{
|
||||
animStart.Invoke();
|
||||
}
|
||||
|
||||
public void Flash()
|
||||
{
|
||||
animFlash.Invoke();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -1,5 +1,134 @@
|
||||
%YAML 1.1
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m_Resource: {fileID: 8300000, guid: f932b21fb17be8143ae37a3fa9d80fef, type: 3}
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rolloffCustomCurve:
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m_Curve:
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time: 0
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inSlope: 0
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Reference in New Issue
Block a user