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2 Commits

Author SHA1 Message Date
Michal Pikulski
247f7b73af Working minigame? 2025-11-19 14:55:59 +01:00
Michal Pikulski
359e0e35bd Stash work on mingame 2025-11-19 08:30:47 +01:00
28 changed files with 160 additions and 3372 deletions

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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.y
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objectReference: {fileID: 0}
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propertyPath: m_LocalRotation.z
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objectReference: {fileID: 0}
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propertyPath: m_AnchoredPosition.x
value: 767.7991
objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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propertyPath: m_Sprite
value:
@@ -3937,5 +3681,6 @@ SceneRoots:
- {fileID: 323864665}
- {fileID: 424805726}
- {fileID: 1651034646}
- {fileID: 8347532583749285323}
- {fileID: 1928843372}
- {fileID: 199536378}

View File

@@ -56,7 +56,6 @@ namespace Minigames.DivingForPictures
// Public properties
public int PlayerScore => _playerScore;
public float CurrentVelocityFactor => _currentVelocityFactor;
public int picturesTaken;
// Events
public event Action<int> OnScoreChanged;
@@ -101,7 +100,6 @@ namespace Minigames.DivingForPictures
public AudioSource deathAudioPlayer;
public CameraViewfinderManager cameraViewfinderManager;
public GameObject scoreCanvasObject;
public static DivingGameManager Instance => _instance;
@@ -291,13 +289,9 @@ namespace Minigames.DivingForPictures
// Add score
_playerScore += pointsAwarded;
// Add number of pictures taken
picturesTaken += 1;
// Fire events
OnScoreChanged?.Invoke(picturesTaken);
OnPictureTaken?.Invoke(monster, picturesTaken);
OnScoreChanged?.Invoke(_playerScore);
OnPictureTaken?.Invoke(monster, pointsAwarded);
}
/// <summary>
@@ -630,9 +624,9 @@ namespace Minigames.DivingForPictures
deathAudioPlayer.Stop();
CinematicsManager.Instance.LoadAndPlayCinematic("SurfacingCinematic",true);
CinematicsManager.Instance.ChangeCinematicBackgroundColour(new Color(0.5058824f, 0.7803922f, 0.8862746f, 1f));
// Remove score canvas
scoreCanvasObject.SetActive(false);
//PlayerHudManager.Instance.ResizeCinematicPlayer();
//surfacingTimeline.Play();
//Logging.Debug("[DivingGameManager] Last tile left the screen, playing timeline");
}
else
@@ -647,8 +641,6 @@ namespace Minigames.DivingForPictures
CinematicsManager.Instance.OnCinematicStopped -= EndGame;
// Start the end game sequence that grants a booster, waits for the UI animation, then shows Game Over.
StartCoroutine(EndGameSequence());
}
private IEnumerator EndGameSequence()
@@ -910,13 +902,10 @@ namespace Minigames.DivingForPictures
// Add score
_playerScore += pointsAwarded;
// Add pictures taken
picturesTaken += 1;
// Fire events
OnScoreChanged?.Invoke(picturesTaken);
OnPictureTaken?.Invoke(monster, picturesTaken);
OnScoreChanged?.Invoke(_playerScore);
OnPictureTaken?.Invoke(monster, pointsAwarded);
}
/// <summary>

View File

@@ -16,7 +16,7 @@ namespace Minigames.DivingForPictures
DivingGameManager.Instance.OnPictureTaken += ShowScorePopup;
// Initialize display
UpdateScoreDisplay(DivingGameManager.Instance.picturesTaken);
UpdateScoreDisplay(DivingGameManager.Instance.PlayerScore);
// Create popup parent if needed
@@ -40,7 +40,7 @@ namespace Minigames.DivingForPictures
{
if (scoreText != null)
{
scoreText.text = $"x {score}";
scoreText.text = $"Score: {score}";
}
}

View File

@@ -39,8 +39,8 @@ namespace UI
// Update score when showing the screen
if (DivingGameManager.Instance != null)
{
int finalScore = DivingGameManager.Instance.picturesTaken;
finalScoreText.text = $"x {finalScore}";
int finalScore = DivingGameManager.Instance.PlayerScore;
finalScoreText.text = $"{finalScore}";
}
if (canvasGroup != null)

View File

@@ -22,7 +22,6 @@ namespace UI.Tutorial
public bool playTutorial;
public AudioSource bottleAudioPlayer;
public AudioResource introVO;
public GameObject scoreCanvas;
[SerializeField] private ProgressType progressType = ProgressType.Auto;
// gating for input until current state's animation finishes first loop
@@ -53,9 +52,6 @@ namespace UI.Tutorial
// prepare gating for the initial active state
SetupInputGateForCurrentState();
// hide the score canvas gameobject
scoreCanvas.SetActive(false);
}
else
{
@@ -84,7 +80,6 @@ namespace UI.Tutorial
Destroy(gameObject);
bottleAudioPlayer.resource = introVO;
bottleAudioPlayer.Play();
scoreCanvas.SetActive(true);
}
public void OnTap(Vector2 position)

View File

@@ -142,7 +142,7 @@ PlayerSettings:
loadStoreDebugModeEnabled: 0
visionOSBundleVersion: 1.0
tvOSBundleVersion: 1.0
bundleVersion: 0.5
bundleVersion: 1.1
preloadedAssets: []
metroInputSource: 0
wsaTransparentSwapchain: 0
@@ -165,7 +165,7 @@ PlayerSettings:
androidMaxAspectRatio: 2.4
androidMinAspectRatio: 1
applicationIdentifier:
Android: dk.dr.ramasjang.aeblerup
Android: com.DefaultCompany.com.unity.template.mobile2D
Lumin: com.DefaultCompany.com.unity.template.mobile2D
Standalone: com.DefaultCompany.com.unity.template.mobile2D
iPhone: dk.dr.ramasjang.aeblerup
@@ -176,7 +176,7 @@ PlayerSettings:
iPhone: 0
tvOS: 0
overrideDefaultApplicationIdentifier: 1
AndroidBundleVersionCode: 2
AndroidBundleVersionCode: 1
AndroidMinSdkVersion: 23
AndroidTargetSdkVersion: 0
AndroidPreferredInstallLocation: 1
@@ -270,8 +270,8 @@ PlayerSettings:
AndroidTargetArchitectures: 2
AndroidSplashScreenScale: 0
androidSplashScreen: {fileID: 0}
AndroidKeystoreName: C:/Users/info/Documents/UnityKeystore/AppleHills.keystore
AndroidKeyaliasName: aeblerup_playstore
AndroidKeystoreName:
AndroidKeyaliasName:
AndroidEnableArmv9SecurityFeatures: 0
AndroidEnableArm64MTE: 0
AndroidBuildApkPerCpuArchitecture: 0
@@ -292,17 +292,10 @@ PlayerSettings:
AndroidMinifyRelease: 0
AndroidMinifyDebug: 0
AndroidValidateAppBundleSize: 1
AndroidAppBundleSizeToValidate: 1000
AndroidAppBundleSizeToValidate: 150
AndroidReportGooglePlayAppDependencies: 1
androidSymbolsSizeThreshold: 800
m_BuildTargetIcons:
- m_BuildTarget:
m_Icons:
- serializedVersion: 2
m_Icon: {fileID: 2800000, guid: a8ae11f948f0cfa4791e954c315376ee, type: 3}
m_Width: 128
m_Height: 128
m_Kind: 0
m_BuildTargetIcons: []
m_BuildTargetPlatformIcons:
- m_BuildTarget: Android
m_Icons: