Compare commits
2 Commits
b5364a2bbc
...
lifecycle_
| Author | SHA1 | Date | |
|---|---|---|---|
|
|
dcf8c8bb87 | ||
|
|
9a6914b9bd |
@@ -30,11 +30,6 @@ MonoBehaviour:
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 533a675687aa04146bfb69b8c9be7a6b
|
||||
m_Address: Settings/CardSystemSettings
|
||||
m_ReadOnly: 0
|
||||
m_SerializedLabels: []
|
||||
FlaggedDuringContentUpdateRestriction: 0
|
||||
- m_GUID: 8f5195fb013895049a19488fd4d8f2a1
|
||||
m_Address: Settings/InteractionSettings
|
||||
m_ReadOnly: 0
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d60f8ff6bf46b494b80e210228c43e61
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,194 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1102 &-7123694714182698348
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Butterfly_Trapped
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
- {fileID: -3401047733442852747}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 95de8fd6297091e48ad4e98af36895ee, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1102 &-5852692507557025309
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Butterfly_Flight
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions:
|
||||
- {fileID: 4242574681130237058}
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 5e5d09518a311b9448ad34766ea05a01, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1101 &-3401047733442852747
|
||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: BrokeOut
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: -5852692507557025309}
|
||||
m_Solo: 0
|
||||
m_Mute: 0
|
||||
m_IsExit: 0
|
||||
serializedVersion: 3
|
||||
m_TransitionDuration: 0
|
||||
m_TransitionOffset: 0
|
||||
m_ExitTime: 0.75
|
||||
m_HasExitTime: 1
|
||||
m_HasFixedDuration: 1
|
||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
||||
--- !u!91 &9100000
|
||||
AnimatorController:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Butterfly
|
||||
serializedVersion: 5
|
||||
m_AnimatorParameters:
|
||||
- m_Name: IsFree
|
||||
m_Type: 9
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
- m_Name: BrokeOut
|
||||
m_Type: 9
|
||||
m_DefaultFloat: 0
|
||||
m_DefaultInt: 0
|
||||
m_DefaultBool: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
m_AnimatorLayers:
|
||||
- serializedVersion: 5
|
||||
m_Name: Base Layer
|
||||
m_StateMachine: {fileID: 200773854421593538}
|
||||
m_Mask: {fileID: 0}
|
||||
m_Motions: []
|
||||
m_Behaviours: []
|
||||
m_BlendingMode: 0
|
||||
m_SyncedLayerIndex: -1
|
||||
m_DefaultWeight: 0
|
||||
m_IKPass: 0
|
||||
m_SyncedLayerAffectsTiming: 0
|
||||
m_Controller: {fileID: 9100000}
|
||||
--- !u!1107 &200773854421593538
|
||||
AnimatorStateMachine:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Base Layer
|
||||
m_ChildStates:
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -5852692507557025309}
|
||||
m_Position: {x: 240, y: 240, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: 3280735923797652806}
|
||||
m_Position: {x: 450, y: 240, z: 0}
|
||||
- serializedVersion: 1
|
||||
m_State: {fileID: -7123694714182698348}
|
||||
m_Position: {x: 30, y: 240, z: 0}
|
||||
m_ChildStateMachines: []
|
||||
m_AnyStateTransitions: []
|
||||
m_EntryTransitions: []
|
||||
m_StateMachineTransitions: {}
|
||||
m_StateMachineBehaviours: []
|
||||
m_AnyStatePosition: {x: 50, y: 160, z: 0}
|
||||
m_EntryPosition: {x: 50, y: 200, z: 0}
|
||||
m_ExitPosition: {x: 660, y: 250, z: 0}
|
||||
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
|
||||
m_DefaultState: {fileID: -7123694714182698348}
|
||||
--- !u!1102 &3280735923797652806
|
||||
AnimatorState:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Butterfly_Free
|
||||
m_Speed: 1
|
||||
m_CycleOffset: 0
|
||||
m_Transitions: []
|
||||
m_StateMachineBehaviours: []
|
||||
m_Position: {x: 50, y: 50, z: 0}
|
||||
m_IKOnFeet: 0
|
||||
m_WriteDefaultValues: 1
|
||||
m_Mirror: 0
|
||||
m_SpeedParameterActive: 0
|
||||
m_MirrorParameterActive: 0
|
||||
m_CycleOffsetParameterActive: 0
|
||||
m_TimeParameterActive: 0
|
||||
m_Motion: {fileID: 7400000, guid: 0327201d9a45c4b4e8630d83f5db7b02, type: 2}
|
||||
m_Tag:
|
||||
m_SpeedParameter:
|
||||
m_MirrorParameter:
|
||||
m_CycleOffsetParameter:
|
||||
m_TimeParameter:
|
||||
--- !u!1101 &4242574681130237058
|
||||
AnimatorStateTransition:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name:
|
||||
m_Conditions:
|
||||
- m_ConditionMode: 1
|
||||
m_ConditionEvent: IsFree
|
||||
m_EventTreshold: 0
|
||||
m_DstStateMachine: {fileID: 0}
|
||||
m_DstState: {fileID: 3280735923797652806}
|
||||
m_Solo: 0
|
||||
m_Mute: 0
|
||||
m_IsExit: 0
|
||||
serializedVersion: 3
|
||||
m_TransitionDuration: 0
|
||||
m_TransitionOffset: 0
|
||||
m_ExitTime: 0.75
|
||||
m_HasExitTime: 1
|
||||
m_HasFixedDuration: 1
|
||||
m_InterruptionSource: 0
|
||||
m_OrderedInterruption: 1
|
||||
m_CanTransitionToSelf: 1
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a8e8f42b9ea2ab5448d756e1994130f9
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 9100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 56 KiB |
@@ -1,223 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: d5bbe5b893ed9bc43b303a0e5c712a09
|
||||
TextureImporter:
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
213: 4530433918361379743
|
||||
second: Butterfly_0
|
||||
- first:
|
||||
213: 4699623745766655208
|
||||
second: Butterfly_1
|
||||
- first:
|
||||
213: -265841166610147798
|
||||
second: Butterfly_2
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: Butterfly_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 256
|
||||
height: 321
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
customData:
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: -1
|
||||
bones: []
|
||||
spriteID: f93af4e35a55fde30800000000000000
|
||||
internalID: 4530433918361379743
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: Butterfly_1
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 256
|
||||
y: 0
|
||||
width: 256
|
||||
height: 321
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
customData:
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: -1
|
||||
bones: []
|
||||
spriteID: 8e48968a5ea683140800000000000000
|
||||
internalID: 4699623745766655208
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
- serializedVersion: 2
|
||||
name: Butterfly_2
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 512
|
||||
y: 0
|
||||
width: 256
|
||||
height: 321
|
||||
alignment: 0
|
||||
pivot: {x: 0.5, y: 0.5}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
customData:
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: -1
|
||||
bones: []
|
||||
spriteID: a26d6811eda8f4cf0800000000000000
|
||||
internalID: -265841166610147798
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID: 2094ca25d42e30840bdbb20c96ca89f6
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries:
|
||||
- key: SpriteEditor.SliceSettings
|
||||
value: '{"sliceOnImport":false,"gridCellCount":{"x":1.0,"y":1.0},"gridSpriteSize":{"x":256.0,"y":321.0},"gridSpriteOffset":{"x":0.0,"y":0.0},"gridSpritePadding":{"x":0.0,"y":0.0},"pivot":{"x":0.5,"y":0.5},"pivotPixels":{"x":0.0,"y":0.0},"autoSlicingMethod":0,"spriteAlignment":0,"pivotUnitMode":0,"slicingType":1,"keepEmptyRects":false,"isAlternate":false}'
|
||||
nameFileIdTable:
|
||||
Butterfly_0: 4530433918361379743
|
||||
Butterfly_1: 4699623745766655208
|
||||
Butterfly_2: -265841166610147798
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,620 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!74 &7400000
|
||||
AnimationClip:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Butterfly_Flight
|
||||
serializedVersion: 7
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
m_UseHighQualityCurve: 1
|
||||
m_RotationCurves: []
|
||||
m_CompressedRotationCurves: []
|
||||
m_EulerCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: {x: 0, y: 0, z: -21.435}
|
||||
inSlope: {x: 0, y: 0, z: -42.74739}
|
||||
outSlope: {x: 0, y: 0, z: -42.74739}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: {x: 0, y: 0, z: -32.773}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 1.0333333
|
||||
value: {x: 0, y: 0, z: -9.69}
|
||||
inSlope: {x: 0, y: 0, z: 63.431614}
|
||||
outSlope: {x: 0, y: 0, z: 63.431614}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
path:
|
||||
m_PositionCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: {x: 0, y: 0.1, z: 0}
|
||||
inSlope: {x: 0, y: 0.45000002, z: 0}
|
||||
outSlope: {x: 0, y: 0.45000002, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.6666667
|
||||
value: {x: 0, y: 0.3, z: 0}
|
||||
inSlope: {x: 0, y: 1.0714287, z: 0}
|
||||
outSlope: {x: 0, y: 1.0714287, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: {x: 0, y: 0.6, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.98333335
|
||||
value: {x: 0, y: 0.3, z: 0}
|
||||
inSlope: {x: 0, y: -1.1612904, z: 0}
|
||||
outSlope: {x: 0, y: -1.1612904, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
path:
|
||||
m_ScaleCurves: []
|
||||
m_FloatCurves: []
|
||||
m_PPtrCurves:
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
- time: 0
|
||||
value: {fileID: 4530433918361379743, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- time: 0.3
|
||||
value: {fileID: 4699623745766655208, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- time: 0.6666667
|
||||
value: {fileID: -265841166610147798, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- time: 0.98333335
|
||||
value: {fileID: 4699623745766655208, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- time: 1.2833333
|
||||
value: {fileID: 4530433918361379743, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
attribute: m_Sprite
|
||||
path:
|
||||
classID: 212
|
||||
script: {fileID: 0}
|
||||
flags: 2
|
||||
m_SampleRate: 60
|
||||
m_WrapMode: 0
|
||||
m_Bounds:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_ClipBindingConstant:
|
||||
genericBindings:
|
||||
- serializedVersion: 2
|
||||
path: 0
|
||||
attribute: 1
|
||||
script: {fileID: 0}
|
||||
typeID: 4
|
||||
customType: 0
|
||||
isPPtrCurve: 0
|
||||
isIntCurve: 0
|
||||
isSerializeReferenceCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 0
|
||||
attribute: 4
|
||||
script: {fileID: 0}
|
||||
typeID: 4
|
||||
customType: 4
|
||||
isPPtrCurve: 0
|
||||
isIntCurve: 0
|
||||
isSerializeReferenceCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 0
|
||||
attribute: 0
|
||||
script: {fileID: 0}
|
||||
typeID: 212
|
||||
customType: 23
|
||||
isPPtrCurve: 1
|
||||
isIntCurve: 0
|
||||
isSerializeReferenceCurve: 0
|
||||
pptrCurveMapping:
|
||||
- {fileID: 4530433918361379743, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- {fileID: 4699623745766655208, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- {fileID: -265841166610147798, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- {fileID: 4699623745766655208, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- {fileID: 4530433918361379743, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
m_AnimationClipSettings:
|
||||
serializedVersion: 2
|
||||
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||
m_AdditiveReferencePoseTime: 0
|
||||
m_StartTime: 0
|
||||
m_StopTime: 1.3
|
||||
m_OrientationOffsetY: 0
|
||||
m_Level: 0
|
||||
m_CycleOffset: 0
|
||||
m_HasAdditiveReferencePose: 0
|
||||
m_LoopTime: 1
|
||||
m_LoopBlend: 0
|
||||
m_LoopBlendOrientation: 0
|
||||
m_LoopBlendPositionY: 0
|
||||
m_LoopBlendPositionXZ: 0
|
||||
m_KeepOriginalOrientation: 0
|
||||
m_KeepOriginalPositionY: 1
|
||||
m_KeepOriginalPositionXZ: 0
|
||||
m_HeightFromFeet: 0
|
||||
m_Mirror: 0
|
||||
m_EditorCurves:
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.6666667
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.98333335
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.x
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 0
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: 0.1
|
||||
inSlope: 0.45000002
|
||||
outSlope: 0.45000002
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.6666667
|
||||
value: 0.3
|
||||
inSlope: 1.0714287
|
||||
outSlope: 1.0714287
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: 0.6
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.98333335
|
||||
value: 0.3
|
||||
inSlope: -1.1612904
|
||||
outSlope: -1.1612904
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.y
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 0
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.6666667
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.98333335
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.z
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 0
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.0333333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.x
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 16
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.0333333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.y
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 16
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: -21.435
|
||||
inSlope: -42.74739
|
||||
outSlope: -42.74739
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: -32.773
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.0333333
|
||||
value: -9.69
|
||||
inSlope: 63.431614
|
||||
outSlope: 63.431614
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.z
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 16
|
||||
m_EulerEditorCurves:
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.x
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 0
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.y
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 0
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.z
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 0
|
||||
m_HasGenericRootTransform: 1
|
||||
m_HasMotionFloatCurves: 0
|
||||
m_Events: []
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5e5d09518a311b9448ad34766ea05a01
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,620 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!74 &7400000
|
||||
AnimationClip:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Butterfly_Free
|
||||
serializedVersion: 7
|
||||
m_Legacy: 0
|
||||
m_Compressed: 0
|
||||
m_UseHighQualityCurve: 1
|
||||
m_RotationCurves: []
|
||||
m_CompressedRotationCurves: []
|
||||
m_EulerCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: {x: 0, y: 0, z: -21.435}
|
||||
inSlope: {x: 0, y: 0, z: -42.74739}
|
||||
outSlope: {x: 0, y: 0, z: -42.74739}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: {x: 0, y: 0, z: -32.773}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 1.0333333
|
||||
value: {x: 0, y: 0, z: -9.69}
|
||||
inSlope: {x: 0, y: 0, z: 63.431614}
|
||||
outSlope: {x: 0, y: 0, z: 63.431614}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
path:
|
||||
m_PositionCurves:
|
||||
- curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: {x: 0, y: 0.1, z: 0}
|
||||
inSlope: {x: 0, y: 0.45000002, z: 0}
|
||||
outSlope: {x: 0, y: 0.45000002, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.6666667
|
||||
value: {x: 0, y: 0.3, z: 0}
|
||||
inSlope: {x: 0, y: 1.0714287, z: 0}
|
||||
outSlope: {x: 0, y: 1.0714287, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: {x: 0, y: 0.6, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 0.98333335
|
||||
value: {x: 0, y: 0.3, z: 0}
|
||||
inSlope: {x: 0, y: -1.1612904, z: 0}
|
||||
outSlope: {x: 0, y: -1.1612904, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: {x: 0, y: 0, z: 0}
|
||||
inSlope: {x: 0, y: 0, z: 0}
|
||||
outSlope: {x: 0, y: 0, z: 0}
|
||||
tangentMode: 0
|
||||
weightedMode: 0
|
||||
inWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
outWeight: {x: 0.33333334, y: 0.33333334, z: 0.33333334}
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
path:
|
||||
m_ScaleCurves: []
|
||||
m_FloatCurves: []
|
||||
m_PPtrCurves:
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
- time: 0
|
||||
value: {fileID: 4530433918361379743, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- time: 0.3
|
||||
value: {fileID: 4699623745766655208, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- time: 0.6666667
|
||||
value: {fileID: -265841166610147798, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- time: 0.98333335
|
||||
value: {fileID: 4699623745766655208, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- time: 1.2833333
|
||||
value: {fileID: 4530433918361379743, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
attribute: m_Sprite
|
||||
path:
|
||||
classID: 212
|
||||
script: {fileID: 0}
|
||||
flags: 2
|
||||
m_SampleRate: 60
|
||||
m_WrapMode: 0
|
||||
m_Bounds:
|
||||
m_Center: {x: 0, y: 0, z: 0}
|
||||
m_Extent: {x: 0, y: 0, z: 0}
|
||||
m_ClipBindingConstant:
|
||||
genericBindings:
|
||||
- serializedVersion: 2
|
||||
path: 0
|
||||
attribute: 1
|
||||
script: {fileID: 0}
|
||||
typeID: 4
|
||||
customType: 0
|
||||
isPPtrCurve: 0
|
||||
isIntCurve: 0
|
||||
isSerializeReferenceCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 0
|
||||
attribute: 4
|
||||
script: {fileID: 0}
|
||||
typeID: 4
|
||||
customType: 4
|
||||
isPPtrCurve: 0
|
||||
isIntCurve: 0
|
||||
isSerializeReferenceCurve: 0
|
||||
- serializedVersion: 2
|
||||
path: 0
|
||||
attribute: 0
|
||||
script: {fileID: 0}
|
||||
typeID: 212
|
||||
customType: 23
|
||||
isPPtrCurve: 1
|
||||
isIntCurve: 0
|
||||
isSerializeReferenceCurve: 0
|
||||
pptrCurveMapping:
|
||||
- {fileID: 4530433918361379743, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- {fileID: 4699623745766655208, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- {fileID: -265841166610147798, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- {fileID: 4699623745766655208, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
- {fileID: 4530433918361379743, guid: d5bbe5b893ed9bc43b303a0e5c712a09, type: 3}
|
||||
m_AnimationClipSettings:
|
||||
serializedVersion: 2
|
||||
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||
m_AdditiveReferencePoseTime: 0
|
||||
m_StartTime: 0
|
||||
m_StopTime: 1.3
|
||||
m_OrientationOffsetY: 0
|
||||
m_Level: 0
|
||||
m_CycleOffset: 0
|
||||
m_HasAdditiveReferencePose: 0
|
||||
m_LoopTime: 1
|
||||
m_LoopBlend: 0
|
||||
m_LoopBlendOrientation: 0
|
||||
m_LoopBlendPositionY: 0
|
||||
m_LoopBlendPositionXZ: 0
|
||||
m_KeepOriginalOrientation: 0
|
||||
m_KeepOriginalPositionY: 1
|
||||
m_KeepOriginalPositionXZ: 0
|
||||
m_HeightFromFeet: 0
|
||||
m_Mirror: 0
|
||||
m_EditorCurves:
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.6666667
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.98333335
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.x
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 0
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: 0.1
|
||||
inSlope: 0.45000002
|
||||
outSlope: 0.45000002
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.6666667
|
||||
value: 0.3
|
||||
inSlope: 1.0714287
|
||||
outSlope: 1.0714287
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: 0.6
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.98333335
|
||||
value: 0.3
|
||||
inSlope: -1.1612904
|
||||
outSlope: -1.1612904
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.y
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 0
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.6666667
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.98333335
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalPosition.z
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 0
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.0333333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.x
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 16
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.0333333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.y
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 16
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve:
|
||||
- serializedVersion: 3
|
||||
time: 0
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.3
|
||||
value: -21.435
|
||||
inSlope: -42.74739
|
||||
outSlope: -42.74739
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 0.76666665
|
||||
value: -32.773
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.0333333
|
||||
value: -9.69
|
||||
inSlope: 63.431614
|
||||
outSlope: 63.431614
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
- serializedVersion: 3
|
||||
time: 1.2833333
|
||||
value: 0
|
||||
inSlope: 0
|
||||
outSlope: 0
|
||||
tangentMode: 136
|
||||
weightedMode: 0
|
||||
inWeight: 0.33333334
|
||||
outWeight: 0.33333334
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: localEulerAnglesRaw.z
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 16
|
||||
m_EulerEditorCurves:
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.x
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 0
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.y
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 0
|
||||
- serializedVersion: 2
|
||||
curve:
|
||||
serializedVersion: 2
|
||||
m_Curve: []
|
||||
m_PreInfinity: 2
|
||||
m_PostInfinity: 2
|
||||
m_RotationOrder: 4
|
||||
attribute: m_LocalEulerAngles.z
|
||||
path:
|
||||
classID: 4
|
||||
script: {fileID: 0}
|
||||
flags: 0
|
||||
m_HasGenericRootTransform: 1
|
||||
m_HasMotionFloatCurves: 0
|
||||
m_Events: []
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0327201d9a45c4b4e8630d83f5db7b02
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 95de8fd6297091e48ad4e98af36895ee
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 7400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -1,43 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: SPiderweb
|
||||
m_Shader: {fileID: 10753, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords: []
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _AlphaTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: 0c9ec27b671ec814fb53bee78443c9c9, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- PixelSnap: 0
|
||||
- _EnableExternalAlpha: 0
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _Flip: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _RendererColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 74a21ef39c3a86548804ca284dd6995a
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 49 KiB |
@@ -1,156 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0c9ec27b671ec814fb53bee78443c9c9
|
||||
TextureImporter:
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
213: -8296513218426820769
|
||||
second: SPiderweb_0
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Android
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: SPiderweb_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 2
|
||||
y: 0
|
||||
width: 254
|
||||
height: 255
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
customData:
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: -1
|
||||
bones: []
|
||||
spriteID: f5726554f2ddcdc80800000000000000
|
||||
internalID: -8296513218426820769
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable:
|
||||
SPiderweb_0: -8296513218426820769
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 37 KiB |
@@ -1,156 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 57224356af3d045dbbf8b420e13b4b10
|
||||
TextureImporter:
|
||||
internalIDToNameTable:
|
||||
- first:
|
||||
213: 2364528222304962155
|
||||
second: ramasjang_icon_0
|
||||
externalObjects: {}
|
||||
serializedVersion: 13
|
||||
mipmaps:
|
||||
mipMapMode: 0
|
||||
enableMipMap: 0
|
||||
sRGBTexture: 1
|
||||
linearTexture: 0
|
||||
fadeOut: 0
|
||||
borderMipMap: 0
|
||||
mipMapsPreserveCoverage: 0
|
||||
alphaTestReferenceValue: 0.5
|
||||
mipMapFadeDistanceStart: 1
|
||||
mipMapFadeDistanceEnd: 3
|
||||
bumpmap:
|
||||
convertToNormalMap: 0
|
||||
externalNormalMap: 0
|
||||
heightScale: 0.25
|
||||
normalMapFilter: 0
|
||||
flipGreenChannel: 0
|
||||
isReadable: 0
|
||||
streamingMipmaps: 0
|
||||
streamingMipmapsPriority: 0
|
||||
vTOnly: 0
|
||||
ignoreMipmapLimit: 0
|
||||
grayScaleToAlpha: 0
|
||||
generateCubemap: 6
|
||||
cubemapConvolution: 0
|
||||
seamlessCubemap: 0
|
||||
textureFormat: 1
|
||||
maxTextureSize: 2048
|
||||
textureSettings:
|
||||
serializedVersion: 2
|
||||
filterMode: 1
|
||||
aniso: 1
|
||||
mipBias: 0
|
||||
wrapU: 1
|
||||
wrapV: 1
|
||||
wrapW: 1
|
||||
nPOTScale: 0
|
||||
lightmap: 0
|
||||
compressionQuality: 50
|
||||
spriteMode: 2
|
||||
spriteExtrude: 1
|
||||
spriteMeshType: 1
|
||||
alignment: 0
|
||||
spritePivot: {x: 0.5, y: 0.5}
|
||||
spritePixelsToUnits: 100
|
||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||
spriteGenerateFallbackPhysicsShape: 1
|
||||
alphaUsage: 1
|
||||
alphaIsTransparency: 1
|
||||
spriteTessellationDetail: -1
|
||||
textureType: 8
|
||||
textureShape: 1
|
||||
singleChannelComponent: 0
|
||||
flipbookRows: 1
|
||||
flipbookColumns: 1
|
||||
maxTextureSizeSet: 0
|
||||
compressionQualitySet: 0
|
||||
textureFormatSet: 0
|
||||
ignorePngGamma: 0
|
||||
applyGammaDecoding: 0
|
||||
swizzle: 50462976
|
||||
cookieLightType: 0
|
||||
platformSettings:
|
||||
- serializedVersion: 4
|
||||
buildTarget: DefaultTexturePlatform
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: Standalone
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
- serializedVersion: 4
|
||||
buildTarget: iOS
|
||||
maxTextureSize: 2048
|
||||
resizeAlgorithm: 0
|
||||
textureFormat: -1
|
||||
textureCompression: 1
|
||||
compressionQuality: 50
|
||||
crunchedCompression: 0
|
||||
allowsAlphaSplitting: 0
|
||||
overridden: 0
|
||||
ignorePlatformSupport: 0
|
||||
androidETC2FallbackOverride: 0
|
||||
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||
spriteSheet:
|
||||
serializedVersion: 2
|
||||
sprites:
|
||||
- serializedVersion: 2
|
||||
name: ramasjang_icon_0
|
||||
rect:
|
||||
serializedVersion: 2
|
||||
x: 4
|
||||
y: 5
|
||||
width: 334
|
||||
height: 334
|
||||
alignment: 0
|
||||
pivot: {x: 0, y: 0}
|
||||
border: {x: 0, y: 0, z: 0, w: 0}
|
||||
customData:
|
||||
outline: []
|
||||
physicsShape: []
|
||||
tessellationDetail: -1
|
||||
bones: []
|
||||
spriteID: b668fdfe3ed70d020800000000000000
|
||||
internalID: 2364528222304962155
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
outline: []
|
||||
customData:
|
||||
physicsShape: []
|
||||
bones: []
|
||||
spriteID:
|
||||
internalID: 0
|
||||
vertices: []
|
||||
indices:
|
||||
edges: []
|
||||
weights: []
|
||||
secondaryTextures: []
|
||||
spriteCustomMetadata:
|
||||
entries: []
|
||||
nameFileIdTable:
|
||||
ramasjang_icon_0: 2364528222304962155
|
||||
mipmapLimitGroupName:
|
||||
pSDRemoveMatte: 0
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -12,12 +12,12 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 2a80cc88c9884512b8b633110d838780, type: 3}
|
||||
m_Name: Card_KalkUlation 1
|
||||
m_EditorClassIdentifier: AppleHillsScripts::AppleHills.Data.CardSystem.CardDefinition
|
||||
Id: 9f3fd9b8-3350-421e-b2ec-b4f019596506
|
||||
Id: 1006b95d-e3e1-4426-bc76-ab816e316b33
|
||||
Name: Kalk Ulation
|
||||
UseCustomFileName: 0
|
||||
CustomFileName:
|
||||
Description: Card description
|
||||
Rarity: 1
|
||||
Zone: 5
|
||||
Rarity: 2
|
||||
Zone: 4
|
||||
CardImage: {fileID: 5907816357319480503, guid: 84b744282e7e8084f935104f492f17b2, type: 3}
|
||||
CollectionIndex: 15
|
||||
CollectionIndex: 16
|
||||
|
||||
@@ -10,14 +10,14 @@ MonoBehaviour:
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2a80cc88c9884512b8b633110d838780, type: 3}
|
||||
m_Name: Card_KalkUlation 2
|
||||
m_Name: Card_KalkUlation 3
|
||||
m_EditorClassIdentifier: AppleHillsScripts::AppleHills.Data.CardSystem.CardDefinition
|
||||
Id: 1006b95d-e3e1-4426-bc76-ab816e316b33
|
||||
Id: 9f3fd9b8-3350-421e-b2ec-b4f019596506
|
||||
Name: Kalk Ulation
|
||||
UseCustomFileName: 0
|
||||
CustomFileName:
|
||||
Description: Card description
|
||||
Rarity: 2
|
||||
Zone: 5
|
||||
Rarity: 1
|
||||
Zone: 4
|
||||
CardImage: {fileID: 5907816357319480503, guid: 84b744282e7e8084f935104f492f17b2, type: 3}
|
||||
CollectionIndex: 16
|
||||
CollectionIndex: 15
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 4f4ec75013bc276429c2f4fa52d165e0
|
||||
guid: 82008856df7c51f47b1582de464ba44b
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
@@ -18,6 +18,6 @@ MonoBehaviour:
|
||||
CustomFileName:
|
||||
Description: Card description
|
||||
Rarity: 0
|
||||
Zone: 5
|
||||
Zone: 4
|
||||
CardImage: {fileID: 5907816357319480503, guid: 84b744282e7e8084f935104f492f17b2, type: 3}
|
||||
CollectionIndex: 14
|
||||
|
||||
@@ -12,12 +12,12 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 2a80cc88c9884512b8b633110d838780, type: 3}
|
||||
m_Name: Card_MormorMarmor 1
|
||||
m_EditorClassIdentifier: AppleHillsScripts::AppleHills.Data.CardSystem.CardDefinition
|
||||
Id: 9d7a1e8d-6c9f-4dc9-b013-cda836e7b413
|
||||
Id: 798301d9-70a5-46d4-8b81-e375de0abfb3
|
||||
Name: Mormor Marmor
|
||||
UseCustomFileName: 0
|
||||
CustomFileName:
|
||||
Description: Card description
|
||||
Rarity: 1
|
||||
Zone: 6
|
||||
Rarity: 2
|
||||
Zone: 5
|
||||
CardImage: {fileID: -1694013536, guid: c28c2d55edc2fbc4baf57d2672c0c3df, type: 3}
|
||||
CollectionIndex: 18
|
||||
CollectionIndex: 19
|
||||
|
||||
@@ -10,14 +10,14 @@ MonoBehaviour:
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2a80cc88c9884512b8b633110d838780, type: 3}
|
||||
m_Name: Card_MormorMarmor 2
|
||||
m_Name: Card_MormorMarmor 3
|
||||
m_EditorClassIdentifier: AppleHillsScripts::AppleHills.Data.CardSystem.CardDefinition
|
||||
Id: 798301d9-70a5-46d4-8b81-e375de0abfb3
|
||||
Id: 9d7a1e8d-6c9f-4dc9-b013-cda836e7b413
|
||||
Name: Mormor Marmor
|
||||
UseCustomFileName: 0
|
||||
CustomFileName:
|
||||
Description: Card description
|
||||
Rarity: 2
|
||||
Zone: 6
|
||||
Rarity: 1
|
||||
Zone: 5
|
||||
CardImage: {fileID: -1694013536, guid: c28c2d55edc2fbc4baf57d2672c0c3df, type: 3}
|
||||
CollectionIndex: 19
|
||||
CollectionIndex: 18
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 53996921ed2094948aa317efe4ca6630
|
||||
guid: 80e3766cc597fd94f895f5cd6aa2bcc6
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
@@ -18,6 +18,6 @@ MonoBehaviour:
|
||||
CustomFileName:
|
||||
Description: Card description
|
||||
Rarity: 0
|
||||
Zone: 6
|
||||
Zone: 5
|
||||
CardImage: {fileID: -1694013536, guid: c28c2d55edc2fbc4baf57d2672c0c3df, type: 3}
|
||||
CollectionIndex: 17
|
||||
|
||||
@@ -20,10 +20,8 @@ namespace AppleHills.Editor
|
||||
|
||||
// Cache for display
|
||||
private Dictionary<CardRarity, List<CardData>> cardsByRarity = new Dictionary<CardRarity, List<CardData>>();
|
||||
private List<CardData> pendingCards = new List<CardData>();
|
||||
private int totalCards = 0;
|
||||
private int totalUniqueCards = 0;
|
||||
private int totalPendingCards = 0;
|
||||
private int boosterCount = 0;
|
||||
private string lastEventMessage = "";
|
||||
|
||||
@@ -74,8 +72,6 @@ namespace AppleHills.Editor
|
||||
CardSystemManager.Instance.OnBoosterOpened += OnBoosterOpened;
|
||||
CardSystemManager.Instance.OnCardCollected += OnCardCollected;
|
||||
CardSystemManager.Instance.OnBoosterCountChanged += OnBoosterCountChanged;
|
||||
CardSystemManager.Instance.OnPendingCardAdded += OnPendingCardAdded;
|
||||
CardSystemManager.Instance.OnPendingCardRemoved += OnPendingCardRemoved;
|
||||
|
||||
isSubscribed = true;
|
||||
Debug.Log("[CardSystemLivePreview] Subscribed to CardSystemManager events");
|
||||
@@ -91,8 +87,6 @@ namespace AppleHills.Editor
|
||||
CardSystemManager.Instance.OnBoosterOpened -= OnBoosterOpened;
|
||||
CardSystemManager.Instance.OnCardCollected -= OnCardCollected;
|
||||
CardSystemManager.Instance.OnBoosterCountChanged -= OnBoosterCountChanged;
|
||||
CardSystemManager.Instance.OnPendingCardAdded -= OnPendingCardAdded;
|
||||
CardSystemManager.Instance.OnPendingCardRemoved -= OnPendingCardRemoved;
|
||||
}
|
||||
|
||||
isSubscribed = false;
|
||||
@@ -120,40 +114,21 @@ namespace AppleHills.Editor
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private void OnPendingCardAdded(CardData card)
|
||||
{
|
||||
lastEventMessage = $"Pending card added: {card.Name} ({card.Rarity})";
|
||||
RefreshData();
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private void OnPendingCardRemoved(CardData card)
|
||||
{
|
||||
lastEventMessage = $"Card removed from pending: {card.Name} ({card.Rarity}) - being placed";
|
||||
RefreshData();
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private void RefreshData()
|
||||
{
|
||||
if (!Application.isPlaying || CardSystemManager.Instance == null) return;
|
||||
|
||||
// Get ONLY collected cards (not pending) to avoid duplicates
|
||||
var collectedCards = CardSystemManager.Instance.GetCollectionOnly();
|
||||
var allCards = CardSystemManager.Instance.GetAllCollectedCards();
|
||||
|
||||
// Group by rarity
|
||||
cardsByRarity.Clear();
|
||||
cardsByRarity[CardRarity.Normal] = collectedCards.Where(c => c.Rarity == CardRarity.Normal).ToList();
|
||||
cardsByRarity[CardRarity.Rare] = collectedCards.Where(c => c.Rarity == CardRarity.Rare).ToList();
|
||||
cardsByRarity[CardRarity.Legendary] = collectedCards.Where(c => c.Rarity == CardRarity.Legendary).ToList();
|
||||
cardsByRarity[CardRarity.Normal] = allCards.Where(c => c.Rarity == CardRarity.Normal).ToList();
|
||||
cardsByRarity[CardRarity.Rare] = allCards.Where(c => c.Rarity == CardRarity.Rare).ToList();
|
||||
cardsByRarity[CardRarity.Legendary] = allCards.Where(c => c.Rarity == CardRarity.Legendary).ToList();
|
||||
|
||||
totalCards = collectedCards.Sum(c => c.CopiesOwned);
|
||||
totalUniqueCards = collectedCards.Count;
|
||||
totalCards = allCards.Sum(c => c.CopiesOwned);
|
||||
totalUniqueCards = allCards.Count;
|
||||
boosterCount = CardSystemManager.Instance.GetBoosterPackCount();
|
||||
|
||||
// Get pending cards separately
|
||||
pendingCards = CardSystemManager.Instance.GetPendingRevealCards();
|
||||
totalPendingCards = pendingCards.Count;
|
||||
}
|
||||
|
||||
private void Update()
|
||||
@@ -198,7 +173,6 @@ namespace AppleHills.Editor
|
||||
EditorGUILayout.LabelField("Total Unique Cards:", totalUniqueCards.ToString());
|
||||
EditorGUILayout.LabelField("Total Cards Owned:", totalCards.ToString());
|
||||
EditorGUILayout.LabelField("Booster Packs:", boosterCount.ToString());
|
||||
EditorGUILayout.LabelField("Pending Reveal:", totalPendingCards.ToString(), EditorStyles.boldLabel);
|
||||
|
||||
if (!string.IsNullOrEmpty(lastEventMessage))
|
||||
{
|
||||
@@ -213,13 +187,6 @@ namespace AppleHills.Editor
|
||||
// Collection by Rarity
|
||||
scrollPosition = EditorGUILayout.BeginScrollView(scrollPosition);
|
||||
|
||||
// Pending Cards Section
|
||||
if (totalPendingCards > 0)
|
||||
{
|
||||
DrawPendingCardsSection();
|
||||
EditorGUILayout.Space();
|
||||
}
|
||||
|
||||
DrawRaritySection(CardRarity.Legendary, Color.yellow);
|
||||
DrawRaritySection(CardRarity.Rare, new Color(0.5f, 0.5f, 1f)); // Light blue
|
||||
DrawRaritySection(CardRarity.Normal, Color.white);
|
||||
@@ -241,52 +208,6 @@ namespace AppleHills.Editor
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
private void DrawPendingCardsSection()
|
||||
{
|
||||
var oldColor = GUI.backgroundColor;
|
||||
GUI.backgroundColor = new Color(1f, 0.8f, 0.4f); // Orange tint for pending
|
||||
EditorGUILayout.BeginVertical(EditorStyles.helpBox);
|
||||
GUI.backgroundColor = oldColor;
|
||||
|
||||
GUILayout.Label($"⏳ Pending Reveal ({pendingCards.Count} cards)", EditorStyles.boldLabel);
|
||||
|
||||
// Group pending by rarity for display
|
||||
var pendingByRarity = pendingCards.GroupBy(c => c.Rarity).OrderByDescending(g => g.Key);
|
||||
|
||||
foreach (var rarityGroup in pendingByRarity)
|
||||
{
|
||||
EditorGUILayout.Space(5);
|
||||
var rarityColor = GetRarityColor(rarityGroup.Key);
|
||||
|
||||
oldColor = GUI.color;
|
||||
GUI.color = rarityColor;
|
||||
GUILayout.Label($"{rarityGroup.Key} ({rarityGroup.Count()})", EditorStyles.miniBoldLabel);
|
||||
GUI.color = oldColor;
|
||||
|
||||
foreach (var card in rarityGroup.OrderBy(c => c.Name))
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.LabelField(" • " + card.Name, GUILayout.Width(200));
|
||||
EditorGUILayout.LabelField(card.Zone.ToString(), GUILayout.Width(100));
|
||||
EditorGUILayout.LabelField($"Copies: {card.CopiesOwned}", GUILayout.Width(80));
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUILayout.EndVertical();
|
||||
}
|
||||
|
||||
private Color GetRarityColor(CardRarity rarity)
|
||||
{
|
||||
switch (rarity)
|
||||
{
|
||||
case CardRarity.Legendary: return Color.yellow;
|
||||
case CardRarity.Rare: return new Color(0.5f, 0.5f, 1f);
|
||||
case CardRarity.Normal: return Color.white;
|
||||
default: return Color.gray;
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawRaritySection(CardRarity rarity, Color color)
|
||||
{
|
||||
if (!cardsByRarity.ContainsKey(rarity) || cardsByRarity[rarity].Count == 0)
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: cb41c852d70c4066bf510792ee19b3f5
|
||||
timeCreated: 1762866335
|
||||
@@ -1,748 +0,0 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using Interactions;
|
||||
using System.Reflection;
|
||||
using System;
|
||||
|
||||
namespace AppleHills.Editor.InteractionSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Editor utility for managing and debugging interactable objects in the scene.
|
||||
/// Provides scene object locator, inspector editing, and runtime debugging capabilities.
|
||||
/// </summary>
|
||||
public class InteractableEditorWindow : EditorWindow
|
||||
{
|
||||
// Tab management
|
||||
private int _selectedTab = 0;
|
||||
private readonly string[] _tabNames = { "Scene", "Debug" };
|
||||
|
||||
// Scene interactables tracking
|
||||
private List<InteractableBase> _sceneInteractables = new List<InteractableBase>();
|
||||
private InteractableBase _selectedInteractable;
|
||||
private GameObject _selectedGameObject;
|
||||
|
||||
// UI state
|
||||
private Vector2 _listScrollPosition;
|
||||
private Vector2 _inspectorScrollPosition;
|
||||
private Vector2 _debugScrollPosition;
|
||||
private string _searchQuery = "";
|
||||
|
||||
// Runtime state
|
||||
private bool _isPlaying = false;
|
||||
|
||||
// Editor for selected interactable
|
||||
private UnityEditor.Editor _cachedEditor;
|
||||
|
||||
// Available interactable types for adding
|
||||
private static readonly Type[] AvailableInteractableTypes = new Type[]
|
||||
{
|
||||
typeof(OneClickInteraction),
|
||||
typeof(Pickup),
|
||||
typeof(ItemSlot),
|
||||
typeof(SaveableInteractable),
|
||||
typeof(InteractableBase)
|
||||
};
|
||||
|
||||
[MenuItem("AppleHills/Interactable Editor")]
|
||||
public static void ShowWindow()
|
||||
{
|
||||
var window = GetWindow<InteractableEditorWindow>("Interactable Editor");
|
||||
window.minSize = new Vector2(900, 600);
|
||||
window.Show();
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
RefreshSceneInteractables();
|
||||
|
||||
// Register for scene and selection changes
|
||||
UnityEditor.SceneManagement.EditorSceneManager.sceneOpened += OnSceneOpened;
|
||||
UnityEditor.SceneManagement.EditorSceneManager.sceneClosed += OnSceneClosed;
|
||||
Selection.selectionChanged += OnSelectionChanged;
|
||||
EditorApplication.playModeStateChanged += OnPlayModeStateChanged;
|
||||
EditorApplication.hierarchyChanged += OnHierarchyChanged;
|
||||
}
|
||||
|
||||
private void OnDisable()
|
||||
{
|
||||
UnityEditor.SceneManagement.EditorSceneManager.sceneOpened -= OnSceneOpened;
|
||||
UnityEditor.SceneManagement.EditorSceneManager.sceneClosed -= OnSceneClosed;
|
||||
Selection.selectionChanged -= OnSelectionChanged;
|
||||
EditorApplication.playModeStateChanged -= OnPlayModeStateChanged;
|
||||
EditorApplication.hierarchyChanged -= OnHierarchyChanged;
|
||||
|
||||
// Clean up cached editor
|
||||
if (_cachedEditor != null)
|
||||
{
|
||||
DestroyImmediate(_cachedEditor);
|
||||
_cachedEditor = null;
|
||||
}
|
||||
}
|
||||
|
||||
private void OnSceneOpened(UnityEngine.SceneManagement.Scene scene, UnityEditor.SceneManagement.OpenSceneMode mode)
|
||||
{
|
||||
RefreshSceneInteractables();
|
||||
}
|
||||
|
||||
private void OnSceneClosed(UnityEngine.SceneManagement.Scene scene)
|
||||
{
|
||||
RefreshSceneInteractables();
|
||||
}
|
||||
|
||||
private void OnHierarchyChanged()
|
||||
{
|
||||
RefreshSceneInteractables();
|
||||
}
|
||||
|
||||
private void OnSelectionChanged()
|
||||
{
|
||||
// Check if selected object has changed
|
||||
if (Selection.activeGameObject != null && Selection.activeGameObject != _selectedGameObject)
|
||||
{
|
||||
var interactable = Selection.activeGameObject.GetComponent<InteractableBase>();
|
||||
if (interactable != null)
|
||||
{
|
||||
// GameObject has an interactable - select it
|
||||
SelectInteractable(interactable);
|
||||
}
|
||||
else
|
||||
{
|
||||
// GameObject doesn't have an interactable - track it for add menu
|
||||
_selectedGameObject = Selection.activeGameObject;
|
||||
_selectedInteractable = null;
|
||||
|
||||
// Clear cached editor
|
||||
if (_cachedEditor != null)
|
||||
{
|
||||
DestroyImmediate(_cachedEditor);
|
||||
_cachedEditor = null;
|
||||
}
|
||||
}
|
||||
Repaint();
|
||||
}
|
||||
else if (Selection.activeGameObject == null)
|
||||
{
|
||||
// Nothing selected - clear selection
|
||||
_selectedGameObject = null;
|
||||
_selectedInteractable = null;
|
||||
|
||||
if (_cachedEditor != null)
|
||||
{
|
||||
DestroyImmediate(_cachedEditor);
|
||||
_cachedEditor = null;
|
||||
}
|
||||
Repaint();
|
||||
}
|
||||
}
|
||||
|
||||
private void OnPlayModeStateChanged(PlayModeStateChange state)
|
||||
{
|
||||
_isPlaying = EditorApplication.isPlaying;
|
||||
if (_isPlaying)
|
||||
{
|
||||
RefreshSceneInteractables();
|
||||
}
|
||||
Repaint();
|
||||
}
|
||||
|
||||
private void OnGUI()
|
||||
{
|
||||
DrawHeader();
|
||||
|
||||
_selectedTab = GUILayout.Toolbar(_selectedTab, _tabNames);
|
||||
|
||||
EditorGUILayout.Space();
|
||||
|
||||
switch (_selectedTab)
|
||||
{
|
||||
case 0: // Scene tab
|
||||
DrawSceneTab();
|
||||
break;
|
||||
case 1: // Debug tab
|
||||
DrawDebugTab();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#region Header UI
|
||||
|
||||
private void DrawHeader()
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal(EditorStyles.toolbar);
|
||||
|
||||
if (GUILayout.Button("Refresh", EditorStyles.toolbarButton, GUILayout.Width(60)))
|
||||
{
|
||||
RefreshSceneInteractables();
|
||||
}
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
|
||||
// Tab-specific toolbar options
|
||||
if (_selectedTab == 0) // Scene tab
|
||||
{
|
||||
EditorGUILayout.LabelField($"Found: {_sceneInteractables.Count} interactables", EditorStyles.toolbarButton, GUILayout.Width(150));
|
||||
}
|
||||
else if (_selectedTab == 1) // Debug tab
|
||||
{
|
||||
EditorGUILayout.LabelField(_isPlaying ? "Runtime Active" : "Editor Mode", EditorStyles.toolbarButton, GUILayout.Width(100));
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Scene Tab
|
||||
|
||||
private void DrawSceneTab()
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
|
||||
// Left panel - interactable list
|
||||
EditorGUILayout.BeginVertical(GUILayout.Width(300));
|
||||
DrawInteractableListPanel();
|
||||
EditorGUILayout.EndVertical();
|
||||
|
||||
// Separator
|
||||
EditorGUILayout.Space(5);
|
||||
|
||||
// Right panel - inspector/editor
|
||||
EditorGUILayout.BeginVertical();
|
||||
DrawInspectorPanel();
|
||||
EditorGUILayout.EndVertical();
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
private void DrawInteractableListPanel()
|
||||
{
|
||||
// Search field
|
||||
EditorGUILayout.BeginHorizontal(EditorStyles.toolbar);
|
||||
_searchQuery = EditorGUILayout.TextField(_searchQuery, EditorStyles.toolbarSearchField);
|
||||
if (GUILayout.Button("×", EditorStyles.toolbarButton, GUILayout.Width(20)) && !string.IsNullOrEmpty(_searchQuery))
|
||||
{
|
||||
_searchQuery = "";
|
||||
GUI.FocusControl(null);
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
_listScrollPosition = EditorGUILayout.BeginScrollView(_listScrollPosition);
|
||||
|
||||
// Filter interactables by search query
|
||||
var filteredInteractables = string.IsNullOrEmpty(_searchQuery)
|
||||
? _sceneInteractables
|
||||
: _sceneInteractables.Where(i => i != null && i.gameObject.name.ToLower().Contains(_searchQuery.ToLower())).ToList();
|
||||
|
||||
if (filteredInteractables.Count == 0)
|
||||
{
|
||||
EditorGUILayout.HelpBox("No interactables found in scene", MessageType.Info);
|
||||
}
|
||||
else
|
||||
{
|
||||
foreach (var interactable in filteredInteractables)
|
||||
{
|
||||
if (interactable == null) continue;
|
||||
|
||||
if (DrawInteractableListItem(interactable))
|
||||
{
|
||||
SelectInteractable(interactable);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUILayout.EndScrollView();
|
||||
}
|
||||
|
||||
private bool DrawInteractableListItem(InteractableBase interactable)
|
||||
{
|
||||
bool isSelected = interactable == _selectedInteractable;
|
||||
|
||||
Color originalColor = GUI.backgroundColor;
|
||||
if (isSelected)
|
||||
GUI.backgroundColor = new Color(0.3f, 0.5f, 0.8f);
|
||||
|
||||
EditorGUILayout.BeginVertical(EditorStyles.helpBox);
|
||||
GUI.backgroundColor = originalColor;
|
||||
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
|
||||
// Interactable info
|
||||
EditorGUILayout.BeginVertical();
|
||||
EditorGUILayout.LabelField(interactable.gameObject.name, EditorStyles.boldLabel);
|
||||
EditorGUILayout.LabelField(interactable.GetType().Name, EditorStyles.miniLabel);
|
||||
|
||||
// Show additional info for specific types
|
||||
if (interactable is Pickup pickup && pickup.itemData != null)
|
||||
{
|
||||
EditorGUILayout.LabelField($"Item: {pickup.itemData.itemName}", EditorStyles.miniLabel);
|
||||
}
|
||||
else if (interactable is ItemSlot slot && slot.itemData != null)
|
||||
{
|
||||
EditorGUILayout.LabelField($"Slot: {slot.itemData.itemName}", EditorStyles.miniLabel);
|
||||
}
|
||||
|
||||
EditorGUILayout.EndVertical();
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
|
||||
// Ping button
|
||||
if (GUILayout.Button("Ping", GUILayout.Width(50)))
|
||||
{
|
||||
EditorGUIUtility.PingObject(interactable.gameObject);
|
||||
Selection.activeGameObject = interactable.gameObject;
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
EditorGUILayout.EndVertical();
|
||||
|
||||
Rect itemRect = GUILayoutUtility.GetLastRect();
|
||||
bool wasClicked = Event.current.type == EventType.MouseDown && Event.current.button == 0
|
||||
&& itemRect.Contains(Event.current.mousePosition);
|
||||
|
||||
if (wasClicked)
|
||||
{
|
||||
Event.current.Use();
|
||||
}
|
||||
|
||||
return wasClicked;
|
||||
}
|
||||
|
||||
private void DrawInspectorPanel()
|
||||
{
|
||||
_inspectorScrollPosition = EditorGUILayout.BeginScrollView(_inspectorScrollPosition);
|
||||
|
||||
if (_selectedInteractable == null && _selectedGameObject == null)
|
||||
{
|
||||
EditorGUILayout.HelpBox("Select an interactable from the list or in the scene hierarchy", MessageType.Info);
|
||||
}
|
||||
else if (_selectedGameObject != null && _selectedInteractable == null)
|
||||
{
|
||||
// Selected object doesn't have an interactable - show add menu
|
||||
DrawAddInteractableMenu();
|
||||
}
|
||||
else if (_selectedInteractable != null)
|
||||
{
|
||||
// Draw custom inspector for the selected interactable
|
||||
DrawInteractableInspector();
|
||||
}
|
||||
|
||||
EditorGUILayout.EndScrollView();
|
||||
}
|
||||
|
||||
private void DrawAddInteractableMenu()
|
||||
{
|
||||
EditorGUILayout.HelpBox($"GameObject '{_selectedGameObject.name}' doesn't have an Interactable component", MessageType.Info);
|
||||
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.LabelField("Add Interactable Component:", EditorStyles.boldLabel);
|
||||
|
||||
foreach (var interactableType in AvailableInteractableTypes)
|
||||
{
|
||||
if (GUILayout.Button($"Add {interactableType.Name}", GUILayout.Height(30)))
|
||||
{
|
||||
Undo.RecordObject(_selectedGameObject, $"Add {interactableType.Name}");
|
||||
var component = _selectedGameObject.AddComponent(interactableType) as InteractableBase;
|
||||
EditorUtility.SetDirty(_selectedGameObject);
|
||||
SelectInteractable(component);
|
||||
RefreshSceneInteractables();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void DrawInteractableInspector()
|
||||
{
|
||||
// Header
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.LabelField("Editing:", EditorStyles.boldLabel, GUILayout.Width(60));
|
||||
EditorGUILayout.LabelField(_selectedInteractable.gameObject.name, EditorStyles.boldLabel);
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
|
||||
if (GUILayout.Button("Ping", GUILayout.Width(50)))
|
||||
{
|
||||
EditorGUIUtility.PingObject(_selectedInteractable.gameObject);
|
||||
Selection.activeGameObject = _selectedInteractable.gameObject;
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
EditorGUILayout.Space();
|
||||
|
||||
// Draw default inspector using Editor
|
||||
if (_cachedEditor == null || _cachedEditor.target != _selectedInteractable)
|
||||
{
|
||||
if (_cachedEditor != null)
|
||||
{
|
||||
DestroyImmediate(_cachedEditor);
|
||||
}
|
||||
_cachedEditor = UnityEditor.Editor.CreateEditor(_selectedInteractable);
|
||||
}
|
||||
|
||||
if (_cachedEditor != null)
|
||||
{
|
||||
EditorGUI.BeginChangeCheck();
|
||||
_cachedEditor.OnInspectorGUI();
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
EditorUtility.SetDirty(_selectedInteractable);
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUILayout.Space();
|
||||
|
||||
// Additional info section
|
||||
DrawAdditionalInfo();
|
||||
}
|
||||
|
||||
private void DrawAdditionalInfo()
|
||||
{
|
||||
EditorGUILayout.LabelField("Additional Information", EditorStyles.boldLabel);
|
||||
EditorGUILayout.BeginVertical(EditorStyles.helpBox);
|
||||
|
||||
// Show component information
|
||||
EditorGUILayout.LabelField("Type:", _selectedInteractable.GetType().Name);
|
||||
|
||||
// Show attached actions
|
||||
var actions = _selectedInteractable.GetComponents<InteractionActionBase>();
|
||||
if (actions.Length > 0)
|
||||
{
|
||||
EditorGUILayout.LabelField($"Actions: {actions.Length}");
|
||||
EditorGUI.indentLevel++;
|
||||
foreach (var action in actions)
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.LabelField(action.GetType().Name, EditorStyles.miniLabel);
|
||||
if (GUILayout.Button("Ping", GUILayout.Width(50)))
|
||||
{
|
||||
EditorGUIUtility.PingObject(action);
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
EditorGUI.indentLevel--;
|
||||
}
|
||||
|
||||
// Show specific type info
|
||||
if (_selectedInteractable is Pickup pickup)
|
||||
{
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.LabelField("Pickup Info:", EditorStyles.boldLabel);
|
||||
if (pickup.itemData != null)
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.LabelField("Item Data:", GUILayout.Width(100));
|
||||
EditorGUILayout.ObjectField(pickup.itemData, typeof(PickupItemData), false);
|
||||
if (GUILayout.Button("Ping", GUILayout.Width(50)))
|
||||
{
|
||||
EditorGUIUtility.PingObject(pickup.itemData);
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
}
|
||||
else if (_selectedInteractable is ItemSlot slot)
|
||||
{
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.LabelField("Slot Info:", EditorStyles.boldLabel);
|
||||
if (slot.itemData != null)
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.LabelField("Slot Data:", GUILayout.Width(100));
|
||||
EditorGUILayout.ObjectField(slot.itemData, typeof(PickupItemData), false);
|
||||
if (GUILayout.Button("Ping", GUILayout.Width(50)))
|
||||
{
|
||||
EditorGUIUtility.PingObject(slot.itemData);
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
|
||||
if (_isPlaying)
|
||||
{
|
||||
var slottedObject = slot.GetSlottedObject();
|
||||
if (slottedObject != null)
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.LabelField("Slotted Object:", GUILayout.Width(100));
|
||||
EditorGUILayout.ObjectField(slottedObject, typeof(GameObject), true);
|
||||
if (GUILayout.Button("Ping", GUILayout.Width(50)))
|
||||
{
|
||||
EditorGUIUtility.PingObject(slottedObject);
|
||||
}
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUILayout.EndVertical();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Debug Tab
|
||||
|
||||
private void DrawDebugTab()
|
||||
{
|
||||
if (!_isPlaying)
|
||||
{
|
||||
EditorGUILayout.HelpBox("Enter Play Mode to debug interactables at runtime", MessageType.Info);
|
||||
return;
|
||||
}
|
||||
|
||||
_debugScrollPosition = EditorGUILayout.BeginScrollView(_debugScrollPosition);
|
||||
|
||||
EditorGUILayout.LabelField("Scene Interactables", EditorStyles.boldLabel);
|
||||
EditorGUILayout.HelpBox("Test interactions and trigger individual events", MessageType.Info);
|
||||
|
||||
EditorGUILayout.Space();
|
||||
|
||||
foreach (var interactable in _sceneInteractables)
|
||||
{
|
||||
if (interactable == null) continue;
|
||||
|
||||
DrawDebugInteractableItem(interactable);
|
||||
}
|
||||
|
||||
EditorGUILayout.EndScrollView();
|
||||
}
|
||||
|
||||
private void DrawDebugInteractableItem(InteractableBase interactable)
|
||||
{
|
||||
EditorGUILayout.BeginVertical(EditorStyles.helpBox);
|
||||
|
||||
// Header
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
EditorGUILayout.LabelField(interactable.gameObject.name, EditorStyles.boldLabel);
|
||||
EditorGUILayout.LabelField($"({interactable.GetType().Name})", EditorStyles.miniLabel);
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
|
||||
if (GUILayout.Button("Ping", GUILayout.Width(50)))
|
||||
{
|
||||
EditorGUIUtility.PingObject(interactable.gameObject);
|
||||
Selection.activeGameObject = interactable.gameObject;
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
EditorGUILayout.Space();
|
||||
|
||||
// Interaction buttons
|
||||
EditorGUILayout.LabelField("Trigger Interaction:", EditorStyles.boldLabel);
|
||||
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
|
||||
if (GUILayout.Button("Full Interaction", GUILayout.Height(25)))
|
||||
{
|
||||
TriggerFullInteraction(interactable);
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
EditorGUILayout.Space();
|
||||
|
||||
// Event buttons
|
||||
EditorGUILayout.LabelField("Trigger Individual Events:", EditorStyles.boldLabel);
|
||||
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
|
||||
if (GUILayout.Button("Started"))
|
||||
{
|
||||
TriggerEvent(interactable, "OnInteractionStarted");
|
||||
TriggerUnityEvent(interactable, "interactionStarted");
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Arrived"))
|
||||
{
|
||||
TriggerEvent(interactable, "OnInteractingCharacterArrived");
|
||||
TriggerUnityEvent(interactable, "characterArrived");
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Do Interaction"))
|
||||
{
|
||||
TriggerEvent(interactable, "DoInteraction");
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
EditorGUILayout.BeginHorizontal();
|
||||
|
||||
if (GUILayout.Button("Complete (Success)"))
|
||||
{
|
||||
TriggerEventWithParam(interactable, "OnInteractionFinished", true);
|
||||
TriggerUnityEventWithParam(interactable, "interactionComplete", true);
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Complete (Fail)"))
|
||||
{
|
||||
TriggerEventWithParam(interactable, "OnInteractionFinished", false);
|
||||
TriggerUnityEventWithParam(interactable, "interactionComplete", false);
|
||||
}
|
||||
|
||||
if (GUILayout.Button("Interrupted"))
|
||||
{
|
||||
TriggerUnityEvent(interactable, "interactionInterrupted");
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
// Show registered actions
|
||||
var actions = interactable.GetComponents<InteractionActionBase>();
|
||||
if (actions.Length > 0)
|
||||
{
|
||||
EditorGUILayout.Space();
|
||||
EditorGUILayout.LabelField($"Registered Actions ({actions.Length}):", EditorStyles.boldLabel);
|
||||
|
||||
foreach (var action in actions)
|
||||
{
|
||||
EditorGUILayout.BeginHorizontal(EditorStyles.helpBox);
|
||||
EditorGUILayout.LabelField(action.GetType().Name);
|
||||
|
||||
if (action.respondToEvents != null && action.respondToEvents.Count > 0)
|
||||
{
|
||||
string events = string.Join(", ", action.respondToEvents);
|
||||
EditorGUILayout.LabelField($"Events: {events}", EditorStyles.miniLabel);
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
}
|
||||
}
|
||||
|
||||
EditorGUILayout.EndVertical();
|
||||
EditorGUILayout.Space();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Data Management
|
||||
|
||||
private void RefreshSceneInteractables()
|
||||
{
|
||||
_sceneInteractables.Clear();
|
||||
|
||||
// Find all interactables in the scene
|
||||
var allInteractables = FindObjectsByType<InteractableBase>(FindObjectsSortMode.None);
|
||||
_sceneInteractables.AddRange(allInteractables);
|
||||
|
||||
// Sort by name for easier browsing
|
||||
_sceneInteractables.Sort((a, b) =>
|
||||
{
|
||||
if (a == null || b == null) return 0;
|
||||
return string.Compare(a.gameObject.name, b.gameObject.name, StringComparison.Ordinal);
|
||||
});
|
||||
}
|
||||
|
||||
private void SelectInteractable(InteractableBase interactable)
|
||||
{
|
||||
_selectedInteractable = interactable;
|
||||
_selectedGameObject = interactable?.gameObject;
|
||||
|
||||
// Clear cached editor to force recreation
|
||||
if (_cachedEditor != null)
|
||||
{
|
||||
DestroyImmediate(_cachedEditor);
|
||||
_cachedEditor = null;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Debug Helpers
|
||||
|
||||
private void TriggerFullInteraction(InteractableBase interactable)
|
||||
{
|
||||
if (!_isPlaying || interactable == null) return;
|
||||
|
||||
// Simulate a tap on the interactable
|
||||
Vector3 worldPos = interactable.transform.position;
|
||||
interactable.OnTap(new Vector2(worldPos.x, worldPos.y));
|
||||
|
||||
Debug.Log($"[Interactable Editor] Triggered full interaction on {interactable.gameObject.name}");
|
||||
}
|
||||
|
||||
private void TriggerEvent(InteractableBase interactable, string methodName)
|
||||
{
|
||||
if (!_isPlaying || interactable == null) return;
|
||||
|
||||
Type type = interactable.GetType();
|
||||
MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
|
||||
if (method != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
method.Invoke(interactable, null);
|
||||
Debug.Log($"[Interactable Editor] Invoked {methodName} on {interactable.gameObject.name}");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogError($"[Interactable Editor] Error invoking {methodName}: {e.Message}");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning($"[Interactable Editor] Method {methodName} not found on {type.Name}");
|
||||
}
|
||||
}
|
||||
|
||||
private void TriggerEventWithParam(InteractableBase interactable, string methodName, object param)
|
||||
{
|
||||
if (!_isPlaying || interactable == null) return;
|
||||
|
||||
Type type = interactable.GetType();
|
||||
MethodInfo method = type.GetMethod(methodName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
|
||||
if (method != null)
|
||||
{
|
||||
try
|
||||
{
|
||||
method.Invoke(interactable, new object[] { param });
|
||||
Debug.Log($"[Interactable Editor] Invoked {methodName}({param}) on {interactable.gameObject.name}");
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
Debug.LogError($"[Interactable Editor] Error invoking {methodName}: {e.Message}");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogWarning($"[Interactable Editor] Method {methodName} not found on {type.Name}");
|
||||
}
|
||||
}
|
||||
|
||||
private void TriggerUnityEvent(InteractableBase interactable, string fieldName)
|
||||
{
|
||||
if (!_isPlaying || interactable == null) return;
|
||||
|
||||
Type type = interactable.GetType();
|
||||
FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
|
||||
if (field != null && field.GetValue(interactable) is UnityEngine.Events.UnityEventBase unityEvent)
|
||||
{
|
||||
// Use reflection to invoke the protected Invoke method
|
||||
MethodInfo invokeMethod = unityEvent.GetType().GetMethod("Invoke", BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
if (invokeMethod != null)
|
||||
{
|
||||
invokeMethod.Invoke(unityEvent, null);
|
||||
Debug.Log($"[Interactable Editor] Invoked UnityEvent {fieldName} on {interactable.gameObject.name}");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void TriggerUnityEventWithParam(InteractableBase interactable, string fieldName, bool param)
|
||||
{
|
||||
if (!_isPlaying || interactable == null) return;
|
||||
|
||||
Type type = interactable.GetType();
|
||||
FieldInfo field = type.GetField(fieldName, BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
|
||||
|
||||
if (field != null && field.GetValue(interactable) is UnityEngine.Events.UnityEvent<bool> unityEvent)
|
||||
{
|
||||
unityEvent.Invoke(param);
|
||||
Debug.Log($"[Interactable Editor] Invoked UnityEvent<bool> {fieldName}({param}) on {interactable.gameObject.name}");
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3045d5bcf3e04203bfe060f80d8913ca
|
||||
timeCreated: 1762866335
|
||||
@@ -560,15 +560,6 @@ namespace AppleHills.Editor.PuzzleSystem
|
||||
|
||||
EditorGUILayout.BeginHorizontal(EditorStyles.toolbar);
|
||||
EditorGUILayout.LabelField($"Current Level: {_runtimeLevelData.levelId}", EditorStyles.boldLabel);
|
||||
|
||||
GUILayout.FlexibleSpace();
|
||||
|
||||
// Unlock All button
|
||||
if (GUILayout.Button("Unlock All", EditorStyles.toolbarButton, GUILayout.Width(100)))
|
||||
{
|
||||
UnlockAllPuzzles();
|
||||
}
|
||||
|
||||
EditorGUILayout.EndHorizontal();
|
||||
|
||||
_debugScrollPosition = EditorGUILayout.BeginScrollView(_debugScrollPosition);
|
||||
@@ -879,121 +870,6 @@ namespace AppleHills.Editor.PuzzleSystem
|
||||
UpdateRuntimeData();
|
||||
}
|
||||
|
||||
private void UnlockAllPuzzles()
|
||||
{
|
||||
if (!_isPlaying || _runtimeLevelData == null) return;
|
||||
|
||||
PuzzleManager puzzleManager = Object.FindFirstObjectByType<PuzzleManager>();
|
||||
if (puzzleManager == null)
|
||||
{
|
||||
Debug.LogError("[Puzzle Editor] Cannot find PuzzleManager in scene");
|
||||
return;
|
||||
}
|
||||
|
||||
Debug.Log("[Puzzle Editor] Starting to unlock all puzzles...");
|
||||
|
||||
// Get all steps from the level data
|
||||
List<PuzzleStepSO> allSteps = new List<PuzzleStepSO>(_runtimeLevelData.allSteps);
|
||||
|
||||
// Track which steps we've processed
|
||||
HashSet<string> processedSteps = new HashSet<string>();
|
||||
bool madeProgress = true;
|
||||
int maxIterations = 100; // Safety limit to prevent infinite loops
|
||||
int iteration = 0;
|
||||
|
||||
// Keep iterating until no more steps can be unlocked/completed
|
||||
while (madeProgress && iteration < maxIterations)
|
||||
{
|
||||
madeProgress = false;
|
||||
iteration++;
|
||||
|
||||
foreach (var step in allSteps)
|
||||
{
|
||||
if (step == null || processedSteps.Contains(step.stepId))
|
||||
continue;
|
||||
|
||||
// Check if already completed
|
||||
if (puzzleManager.IsPuzzleStepCompleted(step.stepId))
|
||||
{
|
||||
processedSteps.Add(step.stepId);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check if step is unlocked or can be unlocked
|
||||
bool isUnlocked = puzzleManager.IsStepUnlocked(step);
|
||||
|
||||
if (!isUnlocked)
|
||||
{
|
||||
// Try to unlock it if dependencies are met
|
||||
// We need to check if all dependencies are completed
|
||||
bool canUnlock = CanUnlockStep(step, puzzleManager);
|
||||
|
||||
if (canUnlock)
|
||||
{
|
||||
// Unlock the step using reflection
|
||||
System.Type managerType = puzzleManager.GetType();
|
||||
System.Reflection.MethodInfo unlockMethod = managerType.GetMethod("UnlockStep",
|
||||
System.Reflection.BindingFlags.Instance |
|
||||
System.Reflection.BindingFlags.Public |
|
||||
System.Reflection.BindingFlags.NonPublic);
|
||||
|
||||
if (unlockMethod != null)
|
||||
{
|
||||
unlockMethod.Invoke(puzzleManager, new object[] { step });
|
||||
Debug.Log($"[Puzzle Editor] Unlocked step: {step.stepId}");
|
||||
isUnlocked = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// If unlocked, complete it
|
||||
if (isUnlocked && !puzzleManager.IsPuzzleStepCompleted(step.stepId))
|
||||
{
|
||||
puzzleManager.MarkPuzzleStepCompleted(step);
|
||||
Debug.Log($"[Puzzle Editor] Completed step: {step.stepId}");
|
||||
processedSteps.Add(step.stepId);
|
||||
madeProgress = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (iteration >= maxIterations)
|
||||
{
|
||||
Debug.LogWarning($"[Puzzle Editor] Reached maximum iterations ({maxIterations}). Some steps may not have been completed.");
|
||||
}
|
||||
|
||||
Debug.Log($"[Puzzle Editor] Unlock all complete. Processed {processedSteps.Count} steps in {iteration} iterations.");
|
||||
|
||||
// Update runtime data to reflect all changes
|
||||
UpdateRuntimeData();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Checks if a step can be unlocked by verifying all its dependencies are completed
|
||||
/// </summary>
|
||||
private bool CanUnlockStep(PuzzleStepSO step, PuzzleManager puzzleManager)
|
||||
{
|
||||
if (step == null || _runtimeLevelData == null) return false;
|
||||
|
||||
// Initial steps can always be unlocked
|
||||
if (_runtimeLevelData.IsInitialStep(step))
|
||||
return true;
|
||||
|
||||
// Check if all dependencies are completed
|
||||
if (_runtimeLevelData.stepDependencies.TryGetValue(step.stepId, out string[] dependencies))
|
||||
{
|
||||
foreach (var depId in dependencies)
|
||||
{
|
||||
if (!puzzleManager.IsPuzzleStepCompleted(depId))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
||||
@@ -10,7 +10,7 @@ namespace AppleHills.Core.Settings.Editor
|
||||
{
|
||||
private Vector2 scrollPosition;
|
||||
private List<BaseSettings> allSettings = new List<BaseSettings>();
|
||||
private string[] tabNames = new string[] { "Player & Follower", "Interaction & Items", "Diving Minigame", "Card System" };
|
||||
private string[] tabNames = new string[] { "Player & Follower", "Interaction & Items", "Diving Minigame" };
|
||||
private int selectedTab = 0;
|
||||
private Dictionary<string, SerializedObject> serializedSettingsObjects = new Dictionary<string, SerializedObject>();
|
||||
private GUIStyle headerStyle;
|
||||
@@ -48,7 +48,6 @@ namespace AppleHills.Core.Settings.Editor
|
||||
CreateSettingsIfMissing<PlayerFollowerSettings>("PlayerFollowerSettings");
|
||||
CreateSettingsIfMissing<InteractionSettings>("InteractionSettings");
|
||||
CreateSettingsIfMissing<DivingMinigameSettings>("DivingMinigameSettings");
|
||||
CreateSettingsIfMissing<CardSystemSettings>("CardSystemSettings");
|
||||
}
|
||||
|
||||
private void CreateSettingsIfMissing<T>(string fileName) where T : BaseSettings
|
||||
@@ -115,9 +114,6 @@ namespace AppleHills.Core.Settings.Editor
|
||||
case 2: // Minigames
|
||||
DrawSettingsEditor<DivingMinigameSettings>();
|
||||
break;
|
||||
case 3: // Card System
|
||||
DrawSettingsEditor<CardSystemSettings>();
|
||||
break;
|
||||
}
|
||||
|
||||
EditorGUILayout.EndScrollView();
|
||||
|
||||
@@ -1,5 +1,6 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using System.Collections;
|
||||
using System;
|
||||
|
||||
namespace BookCurlPro
|
||||
{
|
||||
@@ -12,10 +13,6 @@ namespace BookCurlPro
|
||||
public float DelayBeforeStart;
|
||||
public float TimeBetweenPages = 5;
|
||||
public bool AutoStartFlip = true;
|
||||
|
||||
[Header("Events")]
|
||||
public UnityEvent OnTargetReached;
|
||||
|
||||
bool flippingStarted = false;
|
||||
bool isPageFlipping = false;
|
||||
float elapsedTime = 0;
|
||||
@@ -45,24 +42,6 @@ namespace BookCurlPro
|
||||
PageFlipper.FlipPage(ControledBook, PageFlipTime, FlipMode.LeftToRight, () => { isPageFlipping = false; });
|
||||
}
|
||||
int targetPaper;
|
||||
|
||||
/// <summary>
|
||||
/// Start flipping to target page with optional completion callback
|
||||
/// </summary>
|
||||
public void StartFlipping(int target, UnityAction callback)
|
||||
{
|
||||
if (callback != null)
|
||||
{
|
||||
if (OnTargetReached == null)
|
||||
OnTargetReached = new UnityEvent();
|
||||
|
||||
OnTargetReached.RemoveAllListeners();
|
||||
OnTargetReached.AddListener(callback);
|
||||
}
|
||||
|
||||
StartFlipping(target);
|
||||
}
|
||||
|
||||
public void StartFlipping(int target)
|
||||
{
|
||||
isBookInteractable = ControledBook.interactable;
|
||||
@@ -96,9 +75,7 @@ namespace BookCurlPro
|
||||
flippingStarted = false;
|
||||
ControledBook.interactable = isBookInteractable;
|
||||
this.enabled = false;
|
||||
|
||||
// Invoke target reached event
|
||||
OnTargetReached?.Invoke();
|
||||
|
||||
}
|
||||
|
||||
nextPageCountDown = PageFlipTime + TimeBetweenPages + Time.deltaTime;
|
||||
|
||||
File diff suppressed because one or more lines are too long
@@ -725,9 +725,10 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 3864057818161790164}
|
||||
- component: {fileID: 5271824036850954050}
|
||||
- component: {fileID: 8081783206361873868}
|
||||
- component: {fileID: 5548642987123338363}
|
||||
- component: {fileID: 3058107077406709872}
|
||||
- component: {fileID: 587711432829270645}
|
||||
- component: {fileID: 4189849640380816173}
|
||||
m_Layer: 5
|
||||
m_Name: Icon
|
||||
m_TagString: Untagged
|
||||
@@ -762,6 +763,53 @@ CanvasRenderer:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4599222264323240281}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &8081783206361873868
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4599222264323240281}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.RawImage
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Texture: {fileID: 0}
|
||||
m_UVRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: -1
|
||||
--- !u!114 &5548642987123338363
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4599222264323240281}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2fd09147b9e9d42a48d6ddc915ddc3d2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: SkiaSharp.Unity::SkiaSharp.Unity.SkottiePlayerV2
|
||||
lottieFile: {fileID: 4900000, guid: 50e22b5bb8a496840952f2563758c13c, type: 3}
|
||||
customResolution: 0
|
||||
resWidth: 250
|
||||
resHeight: 250
|
||||
stateName: Idle
|
||||
resetAfterFinished: 0
|
||||
autoPlay: 1
|
||||
loop: 1
|
||||
--- !u!114 &3058107077406709872
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -802,7 +850,7 @@ MonoBehaviour:
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 0}
|
||||
m_TargetGraphic: {fileID: 8081783206361873868}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls:
|
||||
@@ -832,36 +880,6 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.HudMenuButton
|
||||
pagePrefab: {fileID: 1498581815400593087, guid: ccd858c7962d48147b0233c1bf1382f5, type: 3}
|
||||
buttonName: RamaSjang Button
|
||||
--- !u!114 &4189849640380816173
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 4599222264323240281}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 2364528222304962155, guid: 57224356af3d045dbbf8b420e13b4b10, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &5113586844274188410
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -255,8 +255,11 @@ MonoBehaviour:
|
||||
m_Script: {fileID: 11500000, guid: 0a0d74ee1aa43b54ab5d08005bdd9b16, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: '::'
|
||||
getDistractedMin: 5
|
||||
getDistractedMax: 8
|
||||
getFlirtyMin: 4
|
||||
getFlirtyMax: 5
|
||||
fakeChocolate: {fileID: 2391935521422290070}
|
||||
realChocolate: {fileID: 0}
|
||||
distractedAudioClips: {fileID: 6418180475301049370, guid: 956d8d84e8dd1de4e94ba48c041dc6ec, type: 2}
|
||||
angryAudioClips: {fileID: 6418180475301049370, guid: 22e6e844862e5b94989b572cb70c1eff, type: 2}
|
||||
feederClips: {fileID: 6418180475301049370, guid: 2e607d3f32c25a14ea074850dd2f8ac5, type: 2}
|
||||
|
||||
@@ -148,6 +148,8 @@ RectTransform:
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 6108475066390421500}
|
||||
- {fileID: 6717870941799174515}
|
||||
- {fileID: 4136733570236406132}
|
||||
m_Father: {fileID: 1315170081792486277}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@@ -400,8 +402,8 @@ MonoBehaviour:
|
||||
m_EditorClassIdentifier: '::'
|
||||
PageName:
|
||||
transitionDuration: 0.3
|
||||
rainbowIn: {fileID: 0}
|
||||
rainbowOut: {fileID: 0}
|
||||
rainbowIn: {fileID: 5382650426034128680}
|
||||
rainbowOut: {fileID: 3983328028282460839}
|
||||
gameLayoutContainer: {fileID: 904161782565348054}
|
||||
exitButton: {fileID: 8427602740714176801}
|
||||
rectMask: {fileID: 7425566603516801919}
|
||||
@@ -526,6 +528,99 @@ MonoBehaviour:
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!1 &3983328028282460839
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6717870941799174515}
|
||||
- component: {fileID: 6334910097310371923}
|
||||
- component: {fileID: 8821021733826365168}
|
||||
- component: {fileID: 9163925342151684341}
|
||||
m_Layer: 5
|
||||
m_Name: RainbowOut
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &6717870941799174515
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3983328028282460839}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8293076336493130222}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6334910097310371923
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3983328028282460839}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &8821021733826365168
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3983328028282460839}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.RawImage
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Texture: {fileID: 0}
|
||||
m_UVRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: -1
|
||||
--- !u!114 &9163925342151684341
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3983328028282460839}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2fd09147b9e9d42a48d6ddc915ddc3d2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: SkiaSharp.Unity::SkiaSharp.Unity.SkottiePlayerV2
|
||||
lottieFile: {fileID: 4900000, guid: 589505308c5daf449800f30dd4b92ce7, type: 3}
|
||||
customResolution: 0
|
||||
resWidth: 250
|
||||
resHeight: 250
|
||||
stateName:
|
||||
resetAfterFinished: 0
|
||||
autoPlay: 0
|
||||
loop: 0
|
||||
--- !u!1 &4270065472017787841
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@@ -841,6 +936,99 @@ MonoBehaviour:
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
--- !u!1 &5382650426034128680
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6108475066390421500}
|
||||
- component: {fileID: 2398693306920598044}
|
||||
- component: {fileID: 7920249735731934357}
|
||||
- component: {fileID: 3566391948883171773}
|
||||
m_Layer: 5
|
||||
m_Name: RainbowIn
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &6108475066390421500
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5382650426034128680}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8293076336493130222}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &2398693306920598044
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5382650426034128680}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &7920249735731934357
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5382650426034128680}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 1344c3c82d62a2a41a3576d8abb8e3ea, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.RawImage
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Texture: {fileID: 0}
|
||||
m_UVRect:
|
||||
serializedVersion: 2
|
||||
x: 0
|
||||
y: 0
|
||||
width: 1
|
||||
height: -1
|
||||
--- !u!114 &3566391948883171773
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 5382650426034128680}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 2fd09147b9e9d42a48d6ddc915ddc3d2, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: SkiaSharp.Unity::SkiaSharp.Unity.SkottiePlayerV2
|
||||
lottieFile: {fileID: 4900000, guid: 622be2ef9d5e27d45a9deaf7ed805f5f, type: 3}
|
||||
customResolution: 0
|
||||
resWidth: 250
|
||||
resHeight: 250
|
||||
stateName:
|
||||
resetAfterFinished: 0
|
||||
autoPlay: 0
|
||||
loop: 0
|
||||
--- !u!1 &5867455130109727138
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
||||
@@ -470,9 +470,14 @@ MonoBehaviour:
|
||||
canvasGroup: {fileID: 2448231841641732440}
|
||||
exitButton: {fileID: 1436816358814431354}
|
||||
book: {fileID: 2685537002028647152}
|
||||
tabContainer: {fileID: 0}
|
||||
zoneTabs:
|
||||
- {fileID: 6429946768665127855}
|
||||
- {fileID: 9183285670530916085}
|
||||
- {fileID: 994625896264652594}
|
||||
- {fileID: 6982294778394446152}
|
||||
- {fileID: 185814890104990467}
|
||||
bottomRightSlots: {fileID: 3356256732385166000}
|
||||
cardPrefab: {fileID: 7504168507910195884, guid: c1795924899c08343a189300904ed424, type: 3}
|
||||
albumCardPlacementPrefab: {fileID: 1275563675283742273, guid: aca553283b12f314795f62d785d01912, type: 3}
|
||||
cardEnlargedBackdrop: {fileID: 0}
|
||||
cardEnlargedContainer: {fileID: 0}
|
||||
boosterPackButtons:
|
||||
@@ -1829,6 +1834,28 @@ PrefabInstance:
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 0809b88801c54604aac49ad1d382a0e5, type: 3}
|
||||
--- !u!114 &185814890104990467 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 3088623090806397146, guid: 0809b88801c54604aac49ad1d382a0e5, type: 3}
|
||||
m_PrefabInstance: {fileID: 2902811845053789145}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff50caabb55742bc8d24a6ddffeda815, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.BookTabButton
|
||||
--- !u!114 &994625896264652594 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 2703643042664441067, guid: 0809b88801c54604aac49ad1d382a0e5, type: 3}
|
||||
m_PrefabInstance: {fileID: 2902811845053789145}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff50caabb55742bc8d24a6ddffeda815, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.BookTabButton
|
||||
--- !u!114 &1436816358814431354 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 4303263265458260899, guid: 0809b88801c54604aac49ad1d382a0e5, type: 3}
|
||||
@@ -1871,3 +1898,36 @@ RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 9009119031401934516, guid: 0809b88801c54604aac49ad1d382a0e5, type: 3}
|
||||
m_PrefabInstance: {fileID: 2902811845053789145}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &6429946768665127855 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 8174905762612418678, guid: 0809b88801c54604aac49ad1d382a0e5, type: 3}
|
||||
m_PrefabInstance: {fileID: 2902811845053789145}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff50caabb55742bc8d24a6ddffeda815, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.BookTabButton
|
||||
--- !u!114 &6982294778394446152 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 5237338805622422161, guid: 0809b88801c54604aac49ad1d382a0e5, type: 3}
|
||||
m_PrefabInstance: {fileID: 2902811845053789145}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff50caabb55742bc8d24a6ddffeda815, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.BookTabButton
|
||||
--- !u!114 &9183285670530916085 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 6285140893977816364, guid: 0809b88801c54604aac49ad1d382a0e5, type: 3}
|
||||
m_PrefabInstance: {fileID: 2902811845053789145}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ff50caabb55742bc8d24a6ddffeda815, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.BookTabButton
|
||||
|
||||
@@ -75,10 +75,9 @@ MonoBehaviour:
|
||||
bottomRightSlots: {fileID: 415627682025321105}
|
||||
centerOpeningSlot: {fileID: 3371630871680769077}
|
||||
cardDisplayContainer: {fileID: 4830022034953347571}
|
||||
cardPrefab: {fileID: 7504168507910195884, guid: c1795924899c08343a189300904ed424, type: 3}
|
||||
flippableCardPrefab: {fileID: 9060030918047515996, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
cardSpacing: 500
|
||||
cardWidth: 400
|
||||
cardHeight: 540
|
||||
cardRevealDelay: 0.5
|
||||
boosterDisappearDuration: 0.5
|
||||
impulseSource: {fileID: 4448843358972162772}
|
||||
openingParticleSystem: {fileID: 0}
|
||||
@@ -173,7 +172,7 @@ RectTransform:
|
||||
m_AnchorMin: {x: 1, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 100, y: 100}
|
||||
m_SizeDelta: {x: 500, y: 500}
|
||||
m_Pivot: {x: 1, y: 0}
|
||||
--- !u!114 &415627682025321105
|
||||
MonoBehaviour:
|
||||
@@ -640,11 +639,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 24
|
||||
value: 191
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 263
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
@@ -750,11 +749,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: -146
|
||||
value: 21
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 227
|
||||
value: -36
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
@@ -868,11 +867,11 @@ PrefabInstance:
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: -299
|
||||
value: -132
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 82
|
||||
value: -181
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4310919426181576387, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
@@ -1000,10 +999,6 @@ PrefabInstance:
|
||||
propertyPath: m_Name
|
||||
value: CenterBoosterSlot
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6647899082618247385, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: filterByType
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6647899082618247385, guid: 561f7c561a416e54e9bf1c2af2f3f4ef, type: 3}
|
||||
propertyPath: hideImageOnPlay
|
||||
value: 0
|
||||
215
Assets/Prefabs/UI/CardsSystem/Cards/AlbumCard.prefab
Normal file
215
Assets/Prefabs/UI/CardsSystem/Cards/AlbumCard.prefab
Normal file
@@ -0,0 +1,215 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3697348702925017591
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8576570241677955255}
|
||||
- component: {fileID: 5397984527285824388}
|
||||
- component: {fileID: 5080215318866393190}
|
||||
m_Layer: 5
|
||||
m_Name: AlbumCard
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8576570241677955255
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3697348702925017591}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 593327658551090324}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 540}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &5397984527285824388
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3697348702925017591}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 86710e43de46f6f4bac7c8e50813a599, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.AspectRatioFitter
|
||||
m_AspectMode: 2
|
||||
m_AspectRatio: 0.7407407
|
||||
--- !u!114 &5080215318866393190
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3697348702925017591}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 258a530448814715b5ec19737df2a658, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.AlbumCard
|
||||
cardDisplay: {fileID: 3062738042043309247}
|
||||
backdropImage: {fileID: 0}
|
||||
enlargedScale: 2.5
|
||||
scaleDuration: 0.3
|
||||
--- !u!1001 &2530689326119009629
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 8576570241677955255}
|
||||
m_Modifications:
|
||||
- target: {fileID: 790099756778783334, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1802458852284665438, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5533787515014034956, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Card
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7441149886460635393, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_fontSize
|
||||
value: 55
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
--- !u!224 &593327658551090324 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
m_PrefabInstance: {fileID: 2530689326119009629}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
--- !u!114 &3062738042043309247 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 693510968212398562, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
m_PrefabInstance: {fileID: 2530689326119009629}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 72cb26621865420aa763a66c06eb7f6d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.CardDisplay
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: c1795924899c08343a189300904ed424
|
||||
guid: 1d8cc8d9238eec34b8e600e7050e2979
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
344
Assets/Prefabs/UI/CardsSystem/Cards/AlbumCardSlot.prefab
Normal file
344
Assets/Prefabs/UI/CardsSystem/Cards/AlbumCardSlot.prefab
Normal file
@@ -0,0 +1,344 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3676527493138140132
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8845385832003591182}
|
||||
- component: {fileID: 4571551530005540356}
|
||||
- component: {fileID: 5228938363013129740}
|
||||
m_Layer: 5
|
||||
m_Name: BackgroundImage
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8845385832003591182
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3676527493138140132}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8880693373090345290}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4571551530005540356
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3676527493138140132}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &5228938363013129740
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3676527493138140132}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.3018868, g: 0.3018868, b: 0.3018868, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 1371845613413874417, guid: ee00b57d42ea1d545bc75775545d86e7, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &3697348702925017591
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8576570241677955255}
|
||||
- component: {fileID: 2515648508668674600}
|
||||
- component: {fileID: 5397984527285824388}
|
||||
m_Layer: 5
|
||||
m_Name: AlbumCardSlot
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8576570241677955255
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3697348702925017591}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8880693373090345290}
|
||||
- {fileID: 4420447191717448385}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 540}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &2515648508668674600
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3697348702925017591}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 514a349ba18d4842bc4292cb034f0d76, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.AlbumCardSlot
|
||||
slotIndex: -1
|
||||
isLocked: 0
|
||||
hideImageOnPlay: 0
|
||||
filterByType: 0
|
||||
allowedTypeNames: []
|
||||
occupantSizeMode: 0
|
||||
occupantScale: {x: 1, y: 1, z: 1}
|
||||
scaleTransitionDuration: 0.3
|
||||
targetCardDefinition: {fileID: 0}
|
||||
albumCardPrefab: {fileID: 3697348702925017591, guid: 1d8cc8d9238eec34b8e600e7050e2979, type: 3}
|
||||
previewCardDisplay: {fileID: 2297523098913213162}
|
||||
previewEnlargedScale: 2.5
|
||||
previewScaleDuration: 0.3
|
||||
--- !u!114 &5397984527285824388
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3697348702925017591}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 86710e43de46f6f4bac7c8e50813a599, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.AspectRatioFitter
|
||||
m_AspectMode: 2
|
||||
m_AspectRatio: 0.7407407
|
||||
--- !u!1 &3957516808955976615
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8880693373090345290}
|
||||
m_Layer: 5
|
||||
m_Name: Visuals
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8880693373090345290
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3957516808955976615}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8845385832003591182}
|
||||
m_Father: {fileID: 8576570241677955255}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!1001 &1620637915280911112
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 8576570241677955255}
|
||||
m_Modifications:
|
||||
- target: {fileID: 790099756778783334, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 790099756778783334, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: -0.030929565
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 790099756778783334, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 6.3459015
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1802458852284665438, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5533787515014034956, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Card
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7441149886460635393, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_fontSize
|
||||
value: 44.3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
--- !u!114 &2297523098913213162 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 693510968212398562, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
m_PrefabInstance: {fileID: 1620637915280911112}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 72cb26621865420aa763a66c06eb7f6d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.CardDisplay
|
||||
--- !u!224 &4420447191717448385 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
m_PrefabInstance: {fileID: 1620637915280911112}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
358
Assets/Prefabs/UI/CardsSystem/Cards/AlbumPlacementCard.prefab
Normal file
358
Assets/Prefabs/UI/CardsSystem/Cards/AlbumPlacementCard.prefab
Normal file
@@ -0,0 +1,358 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &1275563675283742273
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 4689562168107797719}
|
||||
- component: {fileID: 1691790559549813443}
|
||||
m_Layer: 0
|
||||
m_Name: AlbumPlacementCard
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &4689562168107797719
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1275563675283742273}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 7701563473015326516}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 400, y: 540}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &1691790559549813443
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1275563675283742273}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 706803638ea24880bae19c87d3851ce6, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.AlbumCardDraggable
|
||||
moveSpeed: 1500
|
||||
smoothMovement: 0
|
||||
snapDuration: 0.3
|
||||
visual: {fileID: 0}
|
||||
isSelectable: 1
|
||||
selectionOffset: 10
|
||||
flippableCard: {fileID: 3814888273534605961}
|
||||
holdRevealDelay: 0.3
|
||||
--- !u!1001 &9020921157083249943
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 4689562168107797719}
|
||||
m_Modifications:
|
||||
- target: {fileID: 800304281239603981, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1571786155082116174, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1571786155082116174, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1571786155082116174, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1571786155082116174, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1571786155082116174, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1571786155082116174, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1657266364921102667, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1657266364921102667, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1657266364921102667, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1657266364921102667, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1657266364921102667, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1657266364921102667, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2705687956353102842, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2705687956353102842, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2705687956353102842, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2705687956353102842, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2705687956353102842, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2705687956353102842, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3944615060647018691, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3944615060647018691, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3944615060647018691, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4874164524383443800, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4874164524383443800, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4874164524383443800, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4874164524383443800, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4874164524383443800, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4874164524383443800, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5044057968005998777, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5314682225669040030, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: albumCard
|
||||
value:
|
||||
objectReference: {fileID: 5164901602697649867}
|
||||
- target: {fileID: 5314682225669040030, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: cardDisplay
|
||||
value:
|
||||
objectReference: {fileID: 3147152248387533330}
|
||||
- target: {fileID: 5314682225669040030, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: enableIdleHover
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5314682225669040030, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: idleHoverHeight
|
||||
value: 5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6193987373793698945, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7308531005971043100, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8595097391291779023, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8595097391291779023, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8595097391291779023, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8595097391291779023, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8595097391291779023, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8595097391291779023, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9060030918047515996, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: FlippableCardPrefab
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents: []
|
||||
m_RemovedGameObjects: []
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
--- !u!114 &3147152248387533330 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 6240953021224011525, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
m_PrefabInstance: {fileID: 9020921157083249943}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 72cb26621865420aa763a66c06eb7f6d, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.CardDisplay
|
||||
--- !u!114 &3814888273534605961 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 5314682225669040030, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
m_PrefabInstance: {fileID: 9020921157083249943}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: ffa05ec4ecbd4cc485e2127683c29f09, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.FlippableCard
|
||||
--- !u!114 &5164901602697649867 stripped
|
||||
MonoBehaviour:
|
||||
m_CorrespondingSourceObject: {fileID: 4223766615757628380, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
m_PrefabInstance: {fileID: 9020921157083249943}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 258a530448814715b5ec19737df2a658, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.AlbumCard
|
||||
--- !u!224 &7701563473015326516 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 1716378143019989539, guid: e16716863eca4704fbfabef5a699b5aa, type: 3}
|
||||
m_PrefabInstance: {fileID: 9020921157083249943}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e3ca4613f52caec4bb1b8d2d8a4aa6d0
|
||||
guid: aca553283b12f314795f62d785d01912
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
@@ -460,8 +460,8 @@ RectTransform:
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 10.0297}
|
||||
m_SizeDelta: {x: 200, y: 270}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 200, y: 400}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &693510968212398562
|
||||
MonoBehaviour:
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &3676527493138140132
|
||||
--- !u!1 &1123573611284110918
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@@ -8,64 +8,65 @@ GameObject:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8845385832003591182}
|
||||
- component: {fileID: 4571551530005540356}
|
||||
- component: {fileID: 5228938363013129740}
|
||||
- component: {fileID: 6372631110979469063}
|
||||
- component: {fileID: 7263329479413350620}
|
||||
- component: {fileID: 1924940828255795114}
|
||||
- component: {fileID: 740275584674789932}
|
||||
m_Layer: 5
|
||||
m_Name: BackgroundImage
|
||||
m_Name: CardBackImage
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8845385832003591182
|
||||
--- !u!224 &6372631110979469063
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3676527493138140132}
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_GameObject: {fileID: 1123573611284110918}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 8880693373090345290}
|
||||
m_Father: {fileID: 4459518969173100332}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &4571551530005540356
|
||||
--- !u!222 &7263329479413350620
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3676527493138140132}
|
||||
m_GameObject: {fileID: 1123573611284110918}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &5228938363013129740
|
||||
--- !u!114 &1924940828255795114
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3676527493138140132}
|
||||
m_GameObject: {fileID: 1123573611284110918}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.3018868, g: 0.3018868, b: 0.3018868, a: 1}
|
||||
m_Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 1371845613413874417, guid: ee00b57d42ea1d545bc75775545d86e7, type: 3}
|
||||
m_Sprite: {fileID: -8246103488371625927, guid: fb6b9846cb4b3bd4ca8517a34a5f9a3c, type: 3}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
@@ -75,81 +76,21 @@ MonoBehaviour:
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &3697348702925017591
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8576570241677955255}
|
||||
- component: {fileID: 2515648508668674600}
|
||||
- component: {fileID: 5397984527285824388}
|
||||
m_Layer: 5
|
||||
m_Name: AlbumCardSlot
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8576570241677955255
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3697348702925017591}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8880693373090345290}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 540}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &2515648508668674600
|
||||
--- !u!114 &740275584674789932
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3697348702925017591}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 514a349ba18d4842bc4292cb034f0d76, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.AlbumCardSlot
|
||||
slotIndex: -1
|
||||
isLocked: 0
|
||||
hideImageOnPlay: 0
|
||||
filterByType: 0
|
||||
allowedTypeNames: []
|
||||
occupantSizeMode: 0
|
||||
occupantScale: {x: 1, y: 1, z: 1}
|
||||
scaleTransitionDuration: 0.3
|
||||
targetCardDefinition: {fileID: 0}
|
||||
cardPrefab: {fileID: 7504168507910195884, guid: c1795924899c08343a189300904ed424, type: 3}
|
||||
--- !u!114 &5397984527285824388
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3697348702925017591}
|
||||
m_GameObject: {fileID: 1123573611284110918}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 86710e43de46f6f4bac7c8e50813a599, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.AspectRatioFitter
|
||||
m_AspectMode: 2
|
||||
m_AspectRatio: 0.7407407
|
||||
--- !u!1 &3957516808955976615
|
||||
m_AspectRatio: 0.7
|
||||
--- !u!1 &1385409402919571665
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
@@ -157,31 +98,76 @@ GameObject:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8880693373090345290}
|
||||
- component: {fileID: 4459518969173100332}
|
||||
- component: {fileID: 2773297167970136146}
|
||||
m_Layer: 5
|
||||
m_Name: Visuals
|
||||
m_Name: CardBack
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &8880693373090345290
|
||||
--- !u!224 &4459518969173100332
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3957516808955976615}
|
||||
m_GameObject: {fileID: 1385409402919571665}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 8845385832003591182}
|
||||
m_Father: {fileID: 8576570241677955255}
|
||||
- {fileID: 6372631110979469063}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 1, y: 1}
|
||||
m_AnchorMin: {x: 0.5, y: 0.5}
|
||||
m_AnchorMax: {x: 0.5, y: 0.5}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 150, y: 200}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!114 &2773297167970136146
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1385409402919571665}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Button
|
||||
m_Navigation:
|
||||
m_Mode: 3
|
||||
m_WrapAround: 0
|
||||
m_SelectOnUp: {fileID: 0}
|
||||
m_SelectOnDown: {fileID: 0}
|
||||
m_SelectOnLeft: {fileID: 0}
|
||||
m_SelectOnRight: {fileID: 0}
|
||||
m_Transition: 1
|
||||
m_Colors:
|
||||
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
|
||||
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
|
||||
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
|
||||
m_ColorMultiplier: 1
|
||||
m_FadeDuration: 0.1
|
||||
m_SpriteState:
|
||||
m_HighlightedSprite: {fileID: 0}
|
||||
m_PressedSprite: {fileID: 0}
|
||||
m_SelectedSprite: {fileID: 0}
|
||||
m_DisabledSprite: {fileID: 0}
|
||||
m_AnimationTriggers:
|
||||
m_NormalTrigger: Normal
|
||||
m_HighlightedTrigger: Highlighted
|
||||
m_PressedTrigger: Pressed
|
||||
m_SelectedTrigger: Selected
|
||||
m_DisabledTrigger: Disabled
|
||||
m_Interactable: 1
|
||||
m_TargetGraphic: {fileID: 0}
|
||||
m_OnClick:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
@@ -1,6 +1,6 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0fce6399583b6ac43b5cf11a411b05dc
|
||||
DefaultImporter:
|
||||
guid: 1d048f366a1113d4ab16b5d332bfc11d
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
278
Assets/Prefabs/UI/CardsSystem/Cards/Card_WithCanvas.prefab
Normal file
278
Assets/Prefabs/UI/CardsSystem/Cards/Card_WithCanvas.prefab
Normal file
@@ -0,0 +1,278 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &6037397584506428625
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 6092374155348651304}
|
||||
- component: {fileID: 8318669147161080742}
|
||||
- component: {fileID: 5069851050693410091}
|
||||
m_Layer: 5
|
||||
m_Name: Card_WithCanvas
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &6092374155348651304
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6037397584506428625}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 0, y: 0, z: 0}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 4316705616323939100}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0, y: 0}
|
||||
--- !u!223 &8318669147161080742
|
||||
Canvas:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6037397584506428625}
|
||||
m_Enabled: 1
|
||||
serializedVersion: 3
|
||||
m_RenderMode: 0
|
||||
m_Camera: {fileID: 0}
|
||||
m_PlaneDistance: 100
|
||||
m_PixelPerfect: 0
|
||||
m_ReceivesEvents: 1
|
||||
m_OverrideSorting: 0
|
||||
m_OverridePixelPerfect: 0
|
||||
m_SortingBucketNormalizedSize: 0
|
||||
m_VertexColorAlwaysGammaSpace: 0
|
||||
m_AdditionalShaderChannelsFlag: 25
|
||||
m_UpdateRectTransformForStandalone: 0
|
||||
m_SortingLayerID: 0
|
||||
m_SortingOrder: 0
|
||||
m_TargetDisplay: 0
|
||||
--- !u!114 &5069851050693410091
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6037397584506428625}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.CanvasScaler
|
||||
m_UiScaleMode: 0
|
||||
m_ReferencePixelsPerUnit: 100
|
||||
m_ScaleFactor: 1
|
||||
m_ReferenceResolution: {x: 800, y: 600}
|
||||
m_ScreenMatchMode: 0
|
||||
m_MatchWidthOrHeight: 0
|
||||
m_PhysicalUnit: 3
|
||||
m_FallbackScreenDPI: 96
|
||||
m_DefaultSpriteDPI: 96
|
||||
m_DynamicPixelsPerUnit: 1
|
||||
m_PresetInfoIsWorld: 0
|
||||
--- !u!1001 &1210685683967208149
|
||||
PrefabInstance:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 2
|
||||
m_Modification:
|
||||
serializedVersion: 3
|
||||
m_TransformParent: {fileID: 6092374155348651304}
|
||||
m_Modifications:
|
||||
- target: {fileID: 790099756778783334, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1802458852284665438, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 2233823152869352954, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SortingLayer
|
||||
value: 32709
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Pivot.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Pivot.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0.5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 400
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 600
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalPosition.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.w
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.x
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.y
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalRotation.z
|
||||
value: -0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_LocalEulerAnglesHint.z
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3278322763364327330, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SortingLayer
|
||||
value: 32709
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4154531725895339817, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SortingLayer
|
||||
value: 32709
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4172705149881203555, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SortingLayer
|
||||
value: 32709
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMin.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 4210468743547155963, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 5533787515014034956, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_Name
|
||||
value: Card
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6873802290340156791, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_VerticalFit
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6873802290340156791, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_HorizontalFit
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_AnchorMax.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 7619421269260494372, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8586733118747829166, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_PreferredWidth
|
||||
value: 675
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8586733118747829166, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_PreferredHeight
|
||||
value: 900
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 8734133528971135044, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SortingLayer
|
||||
value: 32709
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9058514114635829985, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
propertyPath: m_SortingLayer
|
||||
value: 32709
|
||||
objectReference: {fileID: 0}
|
||||
m_RemovedComponents:
|
||||
- {fileID: 3817047883008048339, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
m_RemovedGameObjects:
|
||||
- {fileID: 7420988228568889101, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
m_AddedGameObjects: []
|
||||
m_AddedComponents: []
|
||||
m_SourcePrefab: {fileID: 100100000, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
--- !u!224 &4316705616323939100 stripped
|
||||
RectTransform:
|
||||
m_CorrespondingSourceObject: {fileID: 3108957999325520329, guid: 6d6e64f153ccde149bede8e82351d3c4, type: 3}
|
||||
m_PrefabInstance: {fileID: 1210685683967208149}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
@@ -1,7 +1,6 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ea454e2dac3c536408fd04152b0ed58b
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
guid: 48e5d2bf88a3b914d966bd9b17c9d3b7
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
33
Assets/Prefabs/UI/CardsSystem/Cards/EmptyPrefab.prefab
Normal file
33
Assets/Prefabs/UI/CardsSystem/Cards/EmptyPrefab.prefab
Normal file
@@ -0,0 +1,33 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &666061725648654652
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 8002664199913995372}
|
||||
m_Layer: 0
|
||||
m_Name: EmptyPrefab
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!4 &8002664199913995372
|
||||
Transform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 666061725648654652}
|
||||
serializedVersion: 2
|
||||
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a608484c63e38d643b8a0f094b30e7ed
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
1183
Assets/Prefabs/UI/CardsSystem/Cards/FlippableCardPrefab.prefab
Normal file
1183
Assets/Prefabs/UI/CardsSystem/Cards/FlippableCardPrefab.prefab
Normal file
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e16716863eca4704fbfabef5a699b5aa
|
||||
PrefabImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,457 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!1 &134777372236185875
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 9004345790622233676}
|
||||
- component: {fileID: 6083117740009387041}
|
||||
- component: {fileID: 4172992435994106779}
|
||||
m_Layer: 0
|
||||
m_Name: Image (3)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &9004345790622233676
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 134777372236185875}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3362949153200116207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6083117740009387041
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 134777372236185875}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &4172992435994106779
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 134777372236185875}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.5283019, g: 0.2082011, b: 0.067283735, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &3430309536586437645
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 5730442312475707133}
|
||||
- component: {fileID: 5715486817664040349}
|
||||
- component: {fileID: 5281139373228085633}
|
||||
m_Layer: 0
|
||||
m_Name: Image (1)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &5730442312475707133
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3430309536586437645}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3362949153200116207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &5715486817664040349
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3430309536586437645}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &5281139373228085633
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 3430309536586437645}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.96037734, g: 1, b: 0.10849059, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &6247241022221525867
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 2111622773705306824}
|
||||
- component: {fileID: 8280957220828309894}
|
||||
- component: {fileID: 501559951267601478}
|
||||
m_Layer: 0
|
||||
m_Name: Image (2)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &2111622773705306824
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6247241022221525867}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3362949153200116207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &8280957220828309894
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6247241022221525867}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &501559951267601478
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6247241022221525867}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.7830189, g: 0.52323097, b: 0.1071111, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &6700953609979385634
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3003501824762097247}
|
||||
- component: {fileID: 323201945338772450}
|
||||
- component: {fileID: 1477044080931340606}
|
||||
m_Layer: 0
|
||||
m_Name: Image
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3003501824762097247
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6700953609979385634}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3362949153200116207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &323201945338772450
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6700953609979385634}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &1477044080931340606
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 6700953609979385634}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.17215312, g: 0.745283, b: 0.05273228, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &7084112357262466375
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 9212690411364735305}
|
||||
- component: {fileID: 6937480786921270930}
|
||||
- component: {fileID: 7214059074060303270}
|
||||
m_Layer: 0
|
||||
m_Name: Image (4)
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &9212690411364735305
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7084112357262466375}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children: []
|
||||
m_Father: {fileID: 3362949153200116207}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0}
|
||||
m_AnchorMax: {x: 0, y: 0}
|
||||
m_AnchoredPosition: {x: 0, y: 0}
|
||||
m_SizeDelta: {x: 0, y: 0}
|
||||
m_Pivot: {x: 0.5, y: 0.5}
|
||||
--- !u!222 &6937480786921270930
|
||||
CanvasRenderer:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7084112357262466375}
|
||||
m_CullTransparentMesh: 1
|
||||
--- !u!114 &7214059074060303270
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 7084112357262466375}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
|
||||
m_Material: {fileID: 0}
|
||||
m_Color: {r: 0.3301887, g: 0.054512277, b: 0.054512277, a: 1}
|
||||
m_RaycastTarget: 1
|
||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||
m_Maskable: 1
|
||||
m_OnCullStateChanged:
|
||||
m_PersistentCalls:
|
||||
m_Calls: []
|
||||
m_Sprite: {fileID: 0}
|
||||
m_Type: 0
|
||||
m_PreserveAspect: 0
|
||||
m_FillCenter: 1
|
||||
m_FillMethod: 4
|
||||
m_FillAmount: 1
|
||||
m_FillClockwise: 1
|
||||
m_FillOrigin: 0
|
||||
m_UseSpriteMesh: 0
|
||||
m_PixelsPerUnitMultiplier: 1
|
||||
--- !u!1 &8137280556209245475
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
serializedVersion: 6
|
||||
m_Component:
|
||||
- component: {fileID: 3362949153200116207}
|
||||
- component: {fileID: 3792049735601548967}
|
||||
- component: {fileID: 2438311102500089381}
|
||||
m_Layer: 0
|
||||
m_Name: ProgressBar
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
m_NavMeshLayer: 0
|
||||
m_StaticEditorFlags: 0
|
||||
m_IsActive: 1
|
||||
--- !u!224 &3362949153200116207
|
||||
RectTransform:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8137280556209245475}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: 0, y: 0, z: 0}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_ConstrainProportionsScale: 0
|
||||
m_Children:
|
||||
- {fileID: 9212690411364735305}
|
||||
- {fileID: 9004345790622233676}
|
||||
- {fileID: 2111622773705306824}
|
||||
- {fileID: 5730442312475707133}
|
||||
- {fileID: 3003501824762097247}
|
||||
m_Father: {fileID: 0}
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
m_AnchorMin: {x: 0, y: 0.5}
|
||||
m_AnchorMax: {x: 0, y: 0.5}
|
||||
m_AnchoredPosition: {x: -51, y: 0}
|
||||
m_SizeDelta: {x: 30, y: 540}
|
||||
m_Pivot: {x: 0, y: 0.5}
|
||||
--- !u!114 &3792049735601548967
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8137280556209245475}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 59f8146938fff824cb5fd77236b75775, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.VerticalLayoutGroup
|
||||
m_Padding:
|
||||
m_Left: 0
|
||||
m_Right: 0
|
||||
m_Top: 0
|
||||
m_Bottom: 0
|
||||
m_ChildAlignment: 4
|
||||
m_Spacing: 5
|
||||
m_ChildForceExpandWidth: 1
|
||||
m_ChildForceExpandHeight: 1
|
||||
m_ChildControlWidth: 1
|
||||
m_ChildControlHeight: 1
|
||||
m_ChildScaleWidth: 0
|
||||
m_ChildScaleHeight: 0
|
||||
m_ReverseArrangement: 1
|
||||
--- !u!114 &2438311102500089381
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 8137280556209245475}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: e91de41001c14101b8fa4216d6c7888b, type: 3}
|
||||
m_Name:
|
||||
m_EditorClassIdentifier: AppleHillsScripts::UI.CardSystem.ProgressBarController
|
||||
@@ -360,10 +360,6 @@ PrefabInstance:
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 185814890104990467, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: zone
|
||||
value: 3
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 225698963612346310, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: m_AnchorMax.x
|
||||
value: 0
|
||||
@@ -472,10 +468,6 @@ PrefabInstance:
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 994625896264652594, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: zone
|
||||
value: 5
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 1028249730971655938, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
@@ -880,10 +872,6 @@ PrefabInstance:
|
||||
propertyPath: m_SizeDelta.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3049533675929530111, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: zone
|
||||
value: 6
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 3054687965411081415, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
@@ -1336,10 +1324,6 @@ PrefabInstance:
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6429946768665127855, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: zone
|
||||
value: 1
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6450935215454210476, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
@@ -1468,10 +1452,6 @@ PrefabInstance:
|
||||
propertyPath: m_AnchoredPosition.y
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6982294778394446152, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: zone
|
||||
value: 2
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 6992159917976237618, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
@@ -1728,10 +1708,6 @@ PrefabInstance:
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9183285670530916085, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: zone
|
||||
value: 0
|
||||
objectReference: {fileID: 0}
|
||||
- target: {fileID: 9203784639608826734, guid: 88a05fdd940194543ade1cc2bcdada5f, type: 3}
|
||||
propertyPath: m_SizeDelta.x
|
||||
value: 0
|
||||
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6a109593abfcd2449906dd7a6da292c9
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
File diff suppressed because one or more lines are too long
File diff suppressed because one or more lines are too long
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@@ -11,6 +11,9 @@
|
||||
"OptimizedRope",
|
||||
"AudioSourceEvents",
|
||||
"NewAssembly",
|
||||
"SkiaSharp.Unity",
|
||||
"SkiaSharp.Editor",
|
||||
"SkiaSharp",
|
||||
"Unity.Cinemachine"
|
||||
],
|
||||
"includePlatforms": [],
|
||||
|
||||
@@ -169,7 +169,6 @@ namespace Core
|
||||
var playerSettings = SettingsProvider.Instance.LoadSettingsSynchronous<PlayerFollowerSettings>();
|
||||
var interactionSettings = SettingsProvider.Instance.LoadSettingsSynchronous<InteractionSettings>();
|
||||
var minigameSettings = SettingsProvider.Instance.LoadSettingsSynchronous<DivingMinigameSettings>();
|
||||
var cardSystemSettings = SettingsProvider.Instance.LoadSettingsSynchronous<CardSystemSettings>();
|
||||
|
||||
// Register settings with service locator
|
||||
if (playerSettings != null)
|
||||
@@ -201,19 +200,9 @@ namespace Core
|
||||
{
|
||||
Debug.LogError("Failed to load MinigameSettings");
|
||||
}
|
||||
|
||||
if (cardSystemSettings != null)
|
||||
{
|
||||
ServiceLocator.Register<ICardSystemSettings>(cardSystemSettings);
|
||||
Logging.Debug("CardSystemSettings registered successfully");
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Failed to load CardSystemSettings");
|
||||
}
|
||||
|
||||
// Log success
|
||||
_settingsLoaded = playerSettings != null && interactionSettings != null && minigameSettings != null && cardSystemSettings != null;
|
||||
_settingsLoaded = playerSettings != null && interactionSettings != null && minigameSettings != null;
|
||||
if (_settingsLoaded)
|
||||
{
|
||||
Logging.Debug("All settings loaded and registered with ServiceLocator");
|
||||
|
||||
@@ -82,7 +82,7 @@ namespace Core.SaveLoad
|
||||
private void Start()
|
||||
{
|
||||
// Direct registration - SaveLoadManager guaranteed available (priority 25)
|
||||
if (SaveLoadManager.Instance != null && ShouldParticipateInSave())
|
||||
if (SaveLoadManager.Instance != null)
|
||||
{
|
||||
SaveLoadManager.Instance.RegisterParticipant(this);
|
||||
}
|
||||
@@ -126,15 +126,6 @@ namespace Core.SaveLoad
|
||||
// Match ManagedBehaviour convention: SceneName/GameObjectName/ComponentType
|
||||
return $"{sceneName}/{gameObject.name}/AppleMachine";
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns true to participate in save/load system.
|
||||
/// Override this in derived classes to opt out (return false).
|
||||
/// </summary>
|
||||
public virtual bool ShouldParticipateInSave()
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
private string GetSceneName()
|
||||
{
|
||||
|
||||
@@ -29,13 +29,6 @@
|
||||
/// Used to prevent double-restoration when inactive objects become active.
|
||||
/// </summary>
|
||||
bool HasBeenRestored { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Returns true if this participant wants to participate in save/load system.
|
||||
/// Return false to opt out (participant will not be saved or restored).
|
||||
/// Useful for transient objects like UI elements that don't need persistence.
|
||||
/// </summary>
|
||||
bool ShouldParticipateInSave();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -130,13 +130,6 @@ namespace Core.SaveLoad
|
||||
participants[saveId] = participant;
|
||||
Logging.Debug($"[SaveLoadManager] Registered participant: {saveId}");
|
||||
|
||||
// Skip restoration for participants that opt out
|
||||
if (!participant.ShouldParticipateInSave())
|
||||
{
|
||||
Logging.Debug($"[SaveLoadManager] Participant opted out of save/load: {saveId}");
|
||||
return;
|
||||
}
|
||||
|
||||
// If we have save data loaded and the participant hasn't been restored yet
|
||||
if (IsSaveDataLoaded && currentSaveData != null && !participant.HasBeenRestored)
|
||||
{
|
||||
@@ -453,13 +446,6 @@ namespace Core.SaveLoad
|
||||
{
|
||||
string saveId = kvp.Key;
|
||||
ISaveParticipant participant = kvp.Value;
|
||||
|
||||
// Skip participants that opt out of save system
|
||||
if (!participant.ShouldParticipateInSave())
|
||||
{
|
||||
Logging.Debug($"[SaveLoadManager] Skipping participant (opted out): {saveId}");
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
@@ -644,13 +630,6 @@ namespace Core.SaveLoad
|
||||
{
|
||||
string saveId = kvp.Key;
|
||||
ISaveParticipant participant = kvp.Value;
|
||||
|
||||
// Skip participants that opt out of save system
|
||||
if (!participant.ShouldParticipateInSave())
|
||||
{
|
||||
Logging.Debug($"[SaveLoadManager] Skipping participant (opted out): {saveId}");
|
||||
continue;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
|
||||
@@ -1,102 +0,0 @@
|
||||
using UnityEngine;
|
||||
|
||||
namespace AppleHills.Core.Settings
|
||||
{
|
||||
/// <summary>
|
||||
/// Settings for the card system - controls animations, interactions, and progression
|
||||
/// </summary>
|
||||
[CreateAssetMenu(fileName = "CardSystemSettings", menuName = "AppleHills/Settings/Card System", order = 4)]
|
||||
public class CardSystemSettings : BaseSettings, ICardSystemSettings
|
||||
{
|
||||
[Header("Idle Hover Animations")]
|
||||
[Tooltip("Height of the idle hover animation in pixels")]
|
||||
[SerializeField] private float idleHoverHeight = 10f;
|
||||
|
||||
[Tooltip("Duration of one complete hover cycle in seconds")]
|
||||
[SerializeField] private float idleHoverDuration = 1.5f;
|
||||
|
||||
[Tooltip("Scale multiplier when hovering over a card (1.05 = 5% larger)")]
|
||||
[SerializeField] private float hoverScaleMultiplier = 1.05f;
|
||||
|
||||
[Header("Flip Animations")]
|
||||
[Tooltip("Duration of the card flip animation in seconds")]
|
||||
[SerializeField] private float flipDuration = 0.6f;
|
||||
|
||||
[Tooltip("Scale punch amount during flip (1.1 = 10% larger at peak)")]
|
||||
[SerializeField] private float flipScalePunch = 1.1f;
|
||||
|
||||
[Header("Enlarge/Shrink Animations")]
|
||||
[Tooltip("Scale for new cards when enlarged (1.5 = 150% of normal size)")]
|
||||
[SerializeField] private float newCardEnlargedScale = 1.5f;
|
||||
|
||||
[Tooltip("Scale for album cards when enlarged (2.5 = 250% of normal size)")]
|
||||
[SerializeField] private float albumCardEnlargedScale = 2.5f;
|
||||
|
||||
[Tooltip("Duration of scale animations in seconds")]
|
||||
[SerializeField] private float scaleDuration = 0.3f;
|
||||
|
||||
[Header("Drag & Drop")]
|
||||
[Tooltip("Scale multiplier when dragging a card (1.1 = 10% larger)")]
|
||||
[SerializeField] private float dragScale = 1.1f;
|
||||
|
||||
[Header("Progression System")]
|
||||
[Tooltip("Number of duplicate cards needed to upgrade rarity")]
|
||||
[SerializeField] private int cardsToUpgrade = 5;
|
||||
|
||||
[Header("General Animation")]
|
||||
[Tooltip("Default animation duration when not specified in seconds")]
|
||||
[SerializeField] private float defaultAnimationDuration = 0.3f;
|
||||
|
||||
// ICardSystemSettings implementation - Idle Hover Animations
|
||||
public float IdleHoverHeight => idleHoverHeight;
|
||||
public float IdleHoverDuration => idleHoverDuration;
|
||||
public float HoverScaleMultiplier => hoverScaleMultiplier;
|
||||
|
||||
// ICardSystemSettings implementation - Flip Animations
|
||||
public float FlipDuration => flipDuration;
|
||||
public float FlipScalePunch => flipScalePunch;
|
||||
|
||||
// ICardSystemSettings implementation - Enlarge/Shrink Animations
|
||||
public float NewCardEnlargedScale => newCardEnlargedScale;
|
||||
public float AlbumCardEnlargedScale => albumCardEnlargedScale;
|
||||
public float ScaleDuration => scaleDuration;
|
||||
|
||||
// ICardSystemSettings implementation - Drag & Drop
|
||||
public float DragScale => dragScale;
|
||||
|
||||
// ICardSystemSettings implementation - Progression System
|
||||
public int CardsToUpgrade => cardsToUpgrade;
|
||||
|
||||
// ICardSystemSettings implementation - General Animation
|
||||
public float DefaultAnimationDuration => defaultAnimationDuration;
|
||||
|
||||
public override void OnValidate()
|
||||
{
|
||||
base.OnValidate();
|
||||
|
||||
// Validate idle hover animations
|
||||
idleHoverHeight = Mathf.Max(0f, idleHoverHeight);
|
||||
idleHoverDuration = Mathf.Max(0.1f, idleHoverDuration);
|
||||
hoverScaleMultiplier = Mathf.Max(1.0f, hoverScaleMultiplier);
|
||||
|
||||
// Validate flip animations
|
||||
flipDuration = Mathf.Max(0.1f, flipDuration);
|
||||
flipScalePunch = Mathf.Max(1.0f, flipScalePunch);
|
||||
|
||||
// Validate enlarge/shrink animations
|
||||
newCardEnlargedScale = Mathf.Max(1.0f, newCardEnlargedScale);
|
||||
albumCardEnlargedScale = Mathf.Max(1.0f, albumCardEnlargedScale);
|
||||
scaleDuration = Mathf.Max(0.1f, scaleDuration);
|
||||
|
||||
// Validate drag & drop
|
||||
dragScale = Mathf.Max(1.0f, dragScale);
|
||||
|
||||
// Validate progression system
|
||||
cardsToUpgrade = Mathf.Max(1, cardsToUpgrade);
|
||||
|
||||
// Validate general animation
|
||||
defaultAnimationDuration = Mathf.Max(0.1f, defaultAnimationDuration);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ce6f8e26f4e74a9ab16c190529e67638
|
||||
timeCreated: 1762934668
|
||||
@@ -128,36 +128,9 @@ namespace AppleHills.Core.Settings
|
||||
float[] ViewfinderProgressThresholds { get; }
|
||||
float PaddingFactor { get; }
|
||||
float MaxSizePercent { get; }
|
||||
public float MinSizePercent { get; }
|
||||
public PhotoInputModes PhotoInputMode { get; }
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Interface for card system settings
|
||||
/// </summary>
|
||||
public interface ICardSystemSettings
|
||||
{
|
||||
// Idle Hover Animations
|
||||
float IdleHoverHeight { get; }
|
||||
float IdleHoverDuration { get; }
|
||||
float HoverScaleMultiplier { get; }
|
||||
float MinSizePercent { get; }
|
||||
|
||||
// Flip Animations
|
||||
float FlipDuration { get; }
|
||||
float FlipScalePunch { get; }
|
||||
|
||||
// Enlarge/Shrink Animations
|
||||
float NewCardEnlargedScale { get; }
|
||||
float AlbumCardEnlargedScale { get; }
|
||||
float ScaleDuration { get; }
|
||||
|
||||
// Drag & Drop
|
||||
float DragScale { get; }
|
||||
|
||||
// Progression System
|
||||
int CardsToUpgrade { get; }
|
||||
|
||||
// General Animation
|
||||
float DefaultAnimationDuration { get; }
|
||||
// Photo Input Settings
|
||||
PhotoInputModes PhotoInputMode { get; }
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,53 +0,0 @@
|
||||
using Pixelplacement;
|
||||
using UnityEngine;
|
||||
using Core.SaveLoad;
|
||||
|
||||
public class ButterFlyBehaviour : MonoBehaviour
|
||||
{
|
||||
public AppleMachine butterStateMachine;
|
||||
public Spline butterflightSpline;
|
||||
public Transform butterflyObject;
|
||||
public float flightDuration = 2f;
|
||||
public float flightDelay = 0f;
|
||||
|
||||
private const float AnchorThreshold = 0.05f;
|
||||
private Animator butterflyAnimator;
|
||||
|
||||
// Called when entering the butterfly flight state
|
||||
public void OnEnable()
|
||||
{
|
||||
if (butterflightSpline == null || butterflyObject == null)
|
||||
{
|
||||
Debug.LogWarning("ButterFlyBehaviour: Missing spline or butterfly object reference.");
|
||||
return;
|
||||
}
|
||||
if (butterflyObject != null )
|
||||
{
|
||||
butterflyAnimator = butterflyObject.GetComponentInChildren<Animator>();
|
||||
}
|
||||
|
||||
butterflyAnimator.SetTrigger("BrokeOut");
|
||||
|
||||
Tween.Spline(
|
||||
butterflightSpline,
|
||||
butterflyObject,
|
||||
0,
|
||||
1,
|
||||
false,
|
||||
flightDuration,
|
||||
flightDelay,
|
||||
Tween.EaseInOut,
|
||||
Tween.LoopType.None, HandleTweenStarted, HandleTweenFinished
|
||||
);
|
||||
}
|
||||
public void HandleTweenStarted()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void HandleTweenFinished()
|
||||
{
|
||||
butterStateMachine.ChangeState("Free");
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: f8cd0ca91dab0404daaa3fa1dc722658
|
||||
@@ -1,13 +0,0 @@
|
||||
using Core.SaveLoad;
|
||||
using Core;
|
||||
using UnityEngine;
|
||||
|
||||
public class ButterFlyState : AppleMachine
|
||||
{
|
||||
|
||||
public void stateSwitch(string StateName)
|
||||
{
|
||||
Logging.Debug("State Switch to: " + StateName);
|
||||
ChangeState(StateName);
|
||||
}
|
||||
}
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: b889d915f28f8ac4ebeb12013bcaa4ce
|
||||
@@ -1,21 +0,0 @@
|
||||
using Pixelplacement;
|
||||
using UnityEngine;
|
||||
using Core.SaveLoad;
|
||||
public class ButterflyFreeBehaviour : MonoBehaviour
|
||||
{
|
||||
public GameObject butterflyRef;
|
||||
private Animator butterflyAnimator;
|
||||
public PicnicBehaviour picnicRef;
|
||||
public void OnEnable()
|
||||
{
|
||||
if (butterflyRef != null)
|
||||
{
|
||||
butterflyAnimator = butterflyRef.GetComponentInChildren<Animator>();
|
||||
}
|
||||
butterflyAnimator.SetTrigger("IsFree");
|
||||
picnicRef.EnterDistractedState();
|
||||
|
||||
Debug.Log("ButterflyFreeBehaviour enabled");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,2 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 6821f70f6ac4b85418b15ce068ddc6da
|
||||
@@ -8,6 +8,12 @@ using UnityEngine.Audio;
|
||||
|
||||
public class PicnicBehaviour : ManagedBehaviour
|
||||
{
|
||||
[Header("Random Call Settings")]
|
||||
public float getDistractedMin = 2f;
|
||||
public float getDistractedMax = 5f;
|
||||
public float getFlirtyMin = 1f;
|
||||
public float getFlirtyMax = 3f;
|
||||
|
||||
private AppleMachine stateMachine;
|
||||
private Animator animator;
|
||||
|
||||
@@ -26,7 +32,6 @@ public class PicnicBehaviour : ManagedBehaviour
|
||||
|
||||
// Runtime state tracking
|
||||
private bool _fakeChocolateDestroyed;
|
||||
private bool _isDistracted; // track current explicit state so it can be saved
|
||||
|
||||
internal override void OnManagedAwake()
|
||||
{
|
||||
@@ -43,37 +48,28 @@ public class PicnicBehaviour : ManagedBehaviour
|
||||
}
|
||||
else
|
||||
{
|
||||
// Restore the saved state (distracted or chilling) and wait for external control to change states.
|
||||
if (_isDistracted)
|
||||
EnterDistractedState();
|
||||
else
|
||||
EnterChillingState();
|
||||
StartCoroutine(StateCycleRoutine());
|
||||
}
|
||||
}
|
||||
|
||||
// Manual state control methods (replaces automatic timer-based switching)
|
||||
public void EnterDistractedState()
|
||||
private IEnumerator StateCycleRoutine()
|
||||
{
|
||||
if (stateMachine == null) stateMachine = GetComponent<AppleMachine>();
|
||||
if (animator == null) animator = GetComponent<Animator>();
|
||||
if (_audioSource == null) _audioSource = GetComponent<AppleAudioSource>();
|
||||
while (true)
|
||||
{
|
||||
// Distracted state
|
||||
float distractedWait = UnityEngine.Random.Range(getDistractedMin, getDistractedMax);
|
||||
stateMachine.ChangeState("Picnic PPL Distracted");
|
||||
animator.SetBool("theyDistracted", true);
|
||||
_audioSource.Stop();
|
||||
yield return new WaitForSeconds(distractedWait);
|
||||
|
||||
_audioSource.Stop();
|
||||
stateMachine.ChangeState("Picnic PPL Distracted");
|
||||
animator.SetBool("theyDistracted", true);
|
||||
_isDistracted = true;
|
||||
}
|
||||
|
||||
public void EnterChillingState()
|
||||
{
|
||||
if (stateMachine == null) stateMachine = GetComponent<AppleMachine>();
|
||||
if (animator == null) animator = GetComponent<Animator>();
|
||||
if (_audioSource == null) _audioSource = GetComponent<AppleAudioSource>();
|
||||
|
||||
_audioSource.Stop();
|
||||
stateMachine.ChangeState("Picnic PPL Chilling");
|
||||
animator.SetBool("theyDistracted", false);
|
||||
_isDistracted = false;
|
||||
// Chilling state
|
||||
float chillingWait = UnityEngine.Random.Range(getFlirtyMin, getFlirtyMax);
|
||||
stateMachine.ChangeState("Picnic PPL Chilling");
|
||||
animator.SetBool("theyDistracted", false);
|
||||
_audioSource.Stop();
|
||||
yield return new WaitForSeconds(chillingWait);
|
||||
}
|
||||
}
|
||||
|
||||
public void triedToStealChocolate()
|
||||
@@ -126,7 +122,7 @@ public class PicnicBehaviour : ManagedBehaviour
|
||||
|
||||
internal override string OnSceneSaveRequested()
|
||||
{
|
||||
var state = new PicnicBehaviourState { fakeChocolateDestroyed = _fakeChocolateDestroyed, isDistracted = _isDistracted };
|
||||
var state = new PicnicBehaviourState { fakeChocolateDestroyed = _fakeChocolateDestroyed };
|
||||
return JsonUtility.ToJson(state);
|
||||
}
|
||||
|
||||
@@ -140,7 +136,6 @@ public class PicnicBehaviour : ManagedBehaviour
|
||||
if (state != null)
|
||||
{
|
||||
_fakeChocolateDestroyed = state.fakeChocolateDestroyed;
|
||||
_isDistracted = state.isDistracted;
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
@@ -154,5 +149,4 @@ public class PicnicBehaviour : ManagedBehaviour
|
||||
public class PicnicBehaviourState
|
||||
{
|
||||
public bool fakeChocolateDestroyed;
|
||||
public bool isDistracted;
|
||||
}
|
||||
|
||||
@@ -42,7 +42,6 @@ namespace Data.CardSystem
|
||||
public event Action<CardData> OnCardCollected;
|
||||
public event Action<int> OnBoosterCountChanged;
|
||||
public event Action<CardData> OnPendingCardAdded;
|
||||
public event Action<CardData> OnPendingCardRemoved;
|
||||
public event Action<CardData> OnCardPlacedInAlbum;
|
||||
|
||||
internal override void OnManagedAwake()
|
||||
@@ -326,14 +325,6 @@ namespace Data.CardSystem
|
||||
return allCards;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns only owned/collected cards (excludes pending reveal cards)
|
||||
/// </summary>
|
||||
public List<CardData> GetCollectionOnly()
|
||||
{
|
||||
return new List<CardData>(playerInventory.GetAllCards());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Returns cards from a specific zone (both owned and pending)
|
||||
/// </summary>
|
||||
@@ -493,28 +484,11 @@ namespace Data.CardSystem
|
||||
#region Album System
|
||||
|
||||
/// <summary>
|
||||
/// Returns all pending reveal cards (cards waiting to be placed in album)
|
||||
/// Returns all cards waiting to be placed in the album
|
||||
/// </summary>
|
||||
public List<CardData> GetPendingRevealCards()
|
||||
{
|
||||
return _pendingRevealCards;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Remove a card from the pending reveal list and fire event.
|
||||
/// Called when a card starts being dragged to album slot.
|
||||
/// </summary>
|
||||
public bool RemoveFromPending(CardData card)
|
||||
{
|
||||
if (card == null) return false;
|
||||
|
||||
bool removed = _pendingRevealCards.Remove(card);
|
||||
if (removed)
|
||||
{
|
||||
OnPendingCardRemoved?.Invoke(card);
|
||||
Logging.Debug($"[CardSystemManager] Removed '{card.Name}' from pending reveal cards");
|
||||
}
|
||||
return removed;
|
||||
return new List<CardData>(_pendingRevealCards);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
@@ -581,37 +555,26 @@ namespace Data.CardSystem
|
||||
|
||||
/// <summary>
|
||||
/// Marks a card as placed in the album
|
||||
/// Adds card to owned inventory and tracks as placed
|
||||
/// Note: Card may have already been removed from pending list during drag
|
||||
/// Moves it from pending reveal to owned inventory
|
||||
/// </summary>
|
||||
public void MarkCardAsPlaced(CardData card)
|
||||
{
|
||||
if (card == null)
|
||||
if (_pendingRevealCards.Remove(card))
|
||||
{
|
||||
Logging.Warning("[CardSystemManager] Attempted to place null card");
|
||||
return;
|
||||
}
|
||||
|
||||
// Try to remove from pending (may already be removed during drag)
|
||||
bool wasInPending = _pendingRevealCards.Remove(card);
|
||||
|
||||
// Add to owned inventory (regardless of whether it was in pending)
|
||||
playerInventory.AddCard(card);
|
||||
|
||||
// Track as placed
|
||||
_placedInAlbumCardIds.Add(card.Id);
|
||||
|
||||
// Fire events
|
||||
OnCardPlacedInAlbum?.Invoke(card);
|
||||
OnCardCollected?.Invoke(card);
|
||||
|
||||
if (wasInPending)
|
||||
{
|
||||
Logging.Debug($"[CardSystemManager] Card '{card.Name}' removed from pending and added to inventory");
|
||||
// Add to owned inventory
|
||||
playerInventory.AddCard(card);
|
||||
|
||||
// Track as placed
|
||||
_placedInAlbumCardIds.Add(card.Id);
|
||||
|
||||
OnCardPlacedInAlbum?.Invoke(card);
|
||||
OnCardCollected?.Invoke(card);
|
||||
|
||||
Logging.Debug($"[CardSystemManager] Card '{card.Name}' placed in album and added to inventory.");
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Debug($"[CardSystemManager] Card '{card.Name}' added to inventory (was already removed from pending)");
|
||||
Logging.Warning($"[CardSystemManager] Attempted to place card '{card.Name}' but it wasn't in pending reveal list.");
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -13,6 +13,7 @@ using UI.Core;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Events;
|
||||
using UnityEngine.Playables;
|
||||
using Svg;
|
||||
|
||||
namespace Minigames.DivingForPictures
|
||||
{
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
using System;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using SkiaSharp.Unity;
|
||||
using Input;
|
||||
using AppleHills.Core;
|
||||
using UI.Core;
|
||||
@@ -10,6 +11,8 @@ using UI;
|
||||
|
||||
public class AppSwitcher : UIPage
|
||||
{
|
||||
public GameObject rainbowIn;
|
||||
public GameObject rainbowOut;
|
||||
public GameObject gameLayoutContainer;
|
||||
public GameObject exitButton;
|
||||
public RectMask2D rectMask;
|
||||
@@ -17,6 +20,8 @@ public class AppSwitcher : UIPage
|
||||
[Header("Slide Animation Settings")]
|
||||
public float slideDuration = 0.5f;
|
||||
|
||||
private SkottiePlayerV2 rainbowInPlayer;
|
||||
private SkottiePlayerV2 rainbowOutPlayer;
|
||||
private TweenBase slideInTween;
|
||||
private TweenBase slideOutTween;
|
||||
|
||||
@@ -25,13 +30,16 @@ public class AppSwitcher : UIPage
|
||||
base.OnManagedAwake();
|
||||
|
||||
PageName = "AppSwitcher";
|
||||
rainbowInPlayer = rainbowIn.GetComponent<SkottiePlayerV2>();
|
||||
rainbowOutPlayer = rainbowOut.GetComponent<SkottiePlayerV2>();
|
||||
|
||||
if (rectMask == null)
|
||||
{
|
||||
rectMask = GetComponent<RectMask2D>();
|
||||
}
|
||||
|
||||
// Initially hide
|
||||
// Initially hide both
|
||||
rainbowIn.SetActive(true);
|
||||
exitButton.SetActive(false);
|
||||
}
|
||||
|
||||
@@ -41,19 +49,27 @@ public class AppSwitcher : UIPage
|
||||
|
||||
gameLayoutContainer.SetActive(true);
|
||||
|
||||
// Hide rainbow out, show rainbow in
|
||||
rainbowOut.SetActive(false);
|
||||
|
||||
// Play animation on rainbow in without resetting state
|
||||
rainbowInPlayer.PlayAnimation(true);
|
||||
|
||||
// Slide in animation - tween padding.left from 1700 to 0
|
||||
slideInTween = TweenPaddingLeft(1700f, 0f, Tween.EaseOut, () =>
|
||||
{
|
||||
onComplete?.Invoke();
|
||||
rainbowOut.SetActive(true);
|
||||
exitButton.SetActive(true);
|
||||
});
|
||||
}
|
||||
|
||||
protected override void DoTransitionOut(Action onComplete)
|
||||
{
|
||||
rainbowIn.SetActive(false);
|
||||
|
||||
// Play animation on rainbow out with resetting state
|
||||
rainbowOutPlayer.PlayAnimation(true);
|
||||
|
||||
// Hide the exit button
|
||||
exitButton.SetActive(false);
|
||||
@@ -61,6 +77,7 @@ public class AppSwitcher : UIPage
|
||||
// Slide out animation - tween padding.left from 0 to 1700
|
||||
slideOutTween = TweenPaddingLeft(0f, 1700f, Tween.EaseIn, () => {
|
||||
gameLayoutContainer.SetActive(false);
|
||||
rainbowIn.SetActive(true);
|
||||
onComplete?.Invoke();
|
||||
InputManager.Instance.SetInputMode(InputMode.GameAndUI);
|
||||
});
|
||||
|
||||
193
Assets/Scripts/UI/CardSystem/AlbumCard.cs
Normal file
193
Assets/Scripts/UI/CardSystem/AlbumCard.cs
Normal file
@@ -0,0 +1,193 @@
|
||||
using System;
|
||||
using AppleHills.Data.CardSystem;
|
||||
using Core;
|
||||
using Pixelplacement;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace UI.CardSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Album card component that wraps CardDisplay.
|
||||
/// Handles tap-to-enlarge and tap-to-shrink interactions for cards placed in album slots.
|
||||
///
|
||||
/// TODO: Consider refactoring to state machine pattern (PendingReveal, PlacedInSlot, Enlarged)
|
||||
/// This would eliminate the need for separate AlbumPlacementCard wrapper and simplify the hierarchy.
|
||||
/// See design discussion with state transitions for cleaner architecture.
|
||||
/// </summary>
|
||||
public class AlbumCard : MonoBehaviour, IPointerClickHandler
|
||||
{
|
||||
[Header("References")]
|
||||
[SerializeField] private CardDisplay cardDisplay;
|
||||
|
||||
[Header("Enlarge Settings")]
|
||||
[SerializeField] private float enlargedScale = 2.5f;
|
||||
[SerializeField] private float scaleDuration = 0.3f;
|
||||
|
||||
// Events for AlbumViewPage to manage backdrop and reparenting
|
||||
public event Action<AlbumCard> OnEnlargeRequested;
|
||||
public event Action<AlbumCard> OnShrinkRequested;
|
||||
|
||||
private AlbumCardSlot _parentSlot;
|
||||
private CardData _cardData;
|
||||
private bool _isEnlarged;
|
||||
private Vector3 _originalScale;
|
||||
private Transform _originalParent;
|
||||
private Vector3 _originalLocalPosition;
|
||||
private Quaternion _originalLocalRotation;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
// Auto-find CardDisplay if not assigned
|
||||
if (cardDisplay == null)
|
||||
{
|
||||
cardDisplay = GetComponentInChildren<CardDisplay>();
|
||||
}
|
||||
|
||||
// Store original scale
|
||||
_originalScale = transform.localScale;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Setup card with data
|
||||
/// </summary>
|
||||
public void SetupCard(CardData data)
|
||||
{
|
||||
_cardData = data;
|
||||
|
||||
if (cardDisplay != null)
|
||||
{
|
||||
cardDisplay.SetupCard(data);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set the parent slot this card belongs to
|
||||
/// </summary>
|
||||
public void SetParentSlot(AlbumCardSlot slot)
|
||||
{
|
||||
_parentSlot = slot;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the card data
|
||||
/// </summary>
|
||||
public CardData GetCardData()
|
||||
{
|
||||
return _cardData;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle tap on card - request enlarge/shrink from parent page
|
||||
/// Only process clicks when card is placed in a slot (not during reveal flow)
|
||||
/// </summary>
|
||||
public void OnPointerClick(PointerEventData eventData)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-ALBUMCARD] OnPointerClick on {name}, _parentSlot={((_parentSlot != null) ? _parentSlot.name : "NULL")}, _isEnlarged={_isEnlarged}, position={eventData.position}");
|
||||
|
||||
// During reveal flow (before placed in slot), forward clicks to parent FlippableCard
|
||||
if (_parentSlot == null)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-ALBUMCARD] {name} - No parent slot, forwarding click to parent FlippableCard");
|
||||
|
||||
// Find parent FlippableCard and forward the click
|
||||
FlippableCard parentFlippable = GetComponentInParent<FlippableCard>();
|
||||
if (parentFlippable != null)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-ALBUMCARD] {name} - Found parent FlippableCard, calling OnPointerClick");
|
||||
parentFlippable.OnPointerClick(eventData);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Warning($"[CLICK-TRACE-ALBUMCARD] {name} - No parent FlippableCard found!");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.Debug($"[CLICK-TRACE-ALBUMCARD] {name} - Has parent slot, processing click");
|
||||
|
||||
if (_isEnlarged)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-ALBUMCARD] {name} - Is enlarged, requesting shrink");
|
||||
OnShrinkRequested?.Invoke(this);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-ALBUMCARD] {name} - Is normal size, requesting enlarge");
|
||||
OnEnlargeRequested?.Invoke(this);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enlarge card (called by AlbumViewPage after reparenting)
|
||||
/// </summary>
|
||||
public void EnlargeCard()
|
||||
{
|
||||
if (_isEnlarged) return;
|
||||
|
||||
_isEnlarged = true;
|
||||
|
||||
// Store original transform info for restoration
|
||||
_originalParent = transform.parent;
|
||||
_originalLocalPosition = transform.localPosition;
|
||||
_originalLocalRotation = transform.localRotation;
|
||||
|
||||
// Scale up with snappy tween
|
||||
Tween.LocalScale(transform, _originalScale * enlargedScale, scaleDuration, 0f, Tween.EaseOutBack);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Shrink card back to original size (called by AlbumViewPage before reparenting back)
|
||||
/// </summary>
|
||||
/// <param name="onComplete">Optional callback to invoke when shrink animation completes</param>
|
||||
public void ShrinkCard(System.Action onComplete = null)
|
||||
{
|
||||
if (!_isEnlarged) return;
|
||||
|
||||
_isEnlarged = false;
|
||||
|
||||
// Scale back down with snappy tween, invoke callback when done
|
||||
Tween.LocalScale(transform, _originalScale, scaleDuration, 0f, Tween.EaseInBack,
|
||||
completeCallback: () => onComplete?.Invoke());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get original parent for restoration
|
||||
/// </summary>
|
||||
public Transform GetOriginalParent()
|
||||
{
|
||||
return _originalParent;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get original local position for restoration
|
||||
/// </summary>
|
||||
public Vector3 GetOriginalLocalPosition()
|
||||
{
|
||||
return _originalLocalPosition;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get original local rotation for restoration
|
||||
/// </summary>
|
||||
public Quaternion GetOriginalLocalRotation()
|
||||
{
|
||||
return _originalLocalRotation;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if card is currently enlarged
|
||||
/// </summary>
|
||||
public bool IsEnlarged => _isEnlarged;
|
||||
|
||||
/// <summary>
|
||||
/// Force reset enlarged state (for cleanup scenarios like page closing)
|
||||
/// </summary>
|
||||
public void ForceResetEnlargedState()
|
||||
{
|
||||
_isEnlarged = false;
|
||||
transform.localScale = _originalScale;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
3
Assets/Scripts/UI/CardSystem/AlbumCard.cs.meta
Normal file
3
Assets/Scripts/UI/CardSystem/AlbumCard.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 258a530448814715b5ec19737df2a658
|
||||
timeCreated: 1762505823
|
||||
File diff suppressed because it is too large
Load Diff
@@ -10,7 +10,6 @@ using UI.CardSystem.DragDrop;
|
||||
using UI.DragAndDrop.Core;
|
||||
using Unity.Cinemachine;
|
||||
using UnityEngine;
|
||||
using UnityEngine.Serialization;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UI.CardSystem
|
||||
@@ -31,11 +30,8 @@ namespace UI.CardSystem
|
||||
|
||||
[Header("Card Display")]
|
||||
[SerializeField] private Transform cardDisplayContainer;
|
||||
[FormerlySerializedAs("flippableCardPrefab")]
|
||||
[SerializeField] private GameObject cardPrefab; // New Card prefab using state machine
|
||||
[SerializeField] private GameObject flippableCardPrefab; // Placeholder for card backs
|
||||
[SerializeField] private float cardSpacing = 150f;
|
||||
[SerializeField] private float cardWidth = 400f;
|
||||
[SerializeField] private float cardHeight = 540f;
|
||||
|
||||
[Header("Settings")]
|
||||
[SerializeField] private float boosterDisappearDuration = 0.5f;
|
||||
@@ -48,12 +44,12 @@ namespace UI.CardSystem
|
||||
private BoosterPackDraggable _currentBoosterInCenter;
|
||||
private List<BoosterPackDraggable> _activeBoostersInSlots = new List<BoosterPackDraggable>();
|
||||
private List<GameObject> _currentRevealedCards = new List<GameObject>();
|
||||
private List<StateMachine.Card> _currentCards = new List<StateMachine.Card>();
|
||||
private CardData[] _currentCardData;
|
||||
private StateMachine.Card _activeCard; // Currently selected/revealing card
|
||||
private int _cardsCompletedInteraction; // Track how many cards finished their reveal flow
|
||||
private int _revealedCardCount;
|
||||
private int _cardsCompletedInteraction; // Track how many cards finished their new/repeat interaction
|
||||
private bool _isProcessingOpening;
|
||||
private const int MAX_VISIBLE_BOOSTERS = 3;
|
||||
private FlippableCard _currentActiveCard; // The card currently awaiting interaction
|
||||
private void Awake()
|
||||
{
|
||||
// Make sure we have a CanvasGroup for transitions
|
||||
@@ -518,8 +514,8 @@ namespace UI.CardSystem
|
||||
// Update visible boosters (remove from end if we drop below thresholds)
|
||||
UpdateVisibleBoosters();
|
||||
|
||||
// Show cards using new Card prefab
|
||||
SpawnBoosterCards(_currentCardData);
|
||||
// Show card backs
|
||||
SpawnCardBacks(_currentCardData.Length);
|
||||
|
||||
// Wait for player to reveal all cards
|
||||
bool isLastBooster = _availableBoosterCount <= 0;
|
||||
@@ -528,7 +524,10 @@ namespace UI.CardSystem
|
||||
// Check if this was the last booster pack
|
||||
if (isLastBooster)
|
||||
{
|
||||
// See earlier comment for timing
|
||||
// Wait for all card animations to complete before transitioning
|
||||
// WaitForCardReveals already includes: 0.5s wait + (cardCount * 0.5s stagger) + 0.5s animation + 0.5s final
|
||||
// Total is: 1.5s + (cardCount * 0.5s)
|
||||
// For 5 cards that's 4 seconds total, which should be enough
|
||||
Logging.Debug("[BoosterOpeningPage] Last booster opened, auto-transitioning to album main page");
|
||||
if (UIPageController.Instance != null)
|
||||
{
|
||||
@@ -540,122 +539,6 @@ namespace UI.CardSystem
|
||||
_isProcessingOpening = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Spawn cards for booster opening flow using the new Card prefab and state machine.
|
||||
/// </summary>
|
||||
private void SpawnBoosterCards(CardData[] cards)
|
||||
{
|
||||
if (cardPrefab == null || cardDisplayContainer == null)
|
||||
{
|
||||
Logging.Warning("BoosterOpeningPage: Missing card prefab or container!");
|
||||
return;
|
||||
}
|
||||
|
||||
_currentRevealedCards.Clear();
|
||||
_currentCards.Clear();
|
||||
_cardsCompletedInteraction = 0;
|
||||
_activeCard = null;
|
||||
|
||||
int count = cards.Length;
|
||||
float totalWidth = (count - 1) * cardSpacing;
|
||||
float startX = -totalWidth / 2f;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
GameObject cardObj = Instantiate(cardPrefab, cardDisplayContainer);
|
||||
RectTransform cardRect = cardObj.GetComponent<RectTransform>();
|
||||
if (cardRect != null)
|
||||
{
|
||||
cardRect.anchoredPosition = new Vector2(startX + (i * cardSpacing), 0);
|
||||
cardRect.sizeDelta = new Vector2(cardWidth, cardHeight); // Set card size
|
||||
cardRect.localScale = Vector3.zero; // for pop-in
|
||||
}
|
||||
|
||||
var card = cardObj.GetComponent<StateMachine.Card>();
|
||||
var context = cardObj.GetComponent<StateMachine.CardContext>();
|
||||
if (card != null && context != null)
|
||||
{
|
||||
// Setup card for booster reveal
|
||||
// States will query CardSystemManager for current collection state as needed
|
||||
context.SetupCard(cards[i]);
|
||||
card.SetupForBoosterReveal(cards[i], false); // isNew parameter not used anymore
|
||||
card.SetDraggingEnabled(false);
|
||||
|
||||
// Subscribe to CardDisplay click for selection
|
||||
context.CardDisplay.OnCardClicked += (_) => OnCardClicked(card);
|
||||
|
||||
// Subscribe to reveal flow complete event
|
||||
context.OnRevealFlowComplete += (ctx) => OnCardRevealComplete(card);
|
||||
|
||||
// Track the card
|
||||
_currentCards.Add(card);
|
||||
|
||||
// Tween in
|
||||
Tween.LocalScale(cardObj.transform, Vector3.one, 0.3f, i * 0.1f, Tween.EaseOutBack);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Warning($"[BoosterOpeningPage] Card component or context missing on spawned card {i}!");
|
||||
}
|
||||
|
||||
_currentRevealedCards.Add(cardObj);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle when a card is clicked - start reveal flow if conditions are met
|
||||
/// </summary>
|
||||
private void OnCardClicked(StateMachine.Card card)
|
||||
{
|
||||
// Only allow clicking idle cards when no other card is active
|
||||
if (_activeCard == null && card.IsIdle && card.Context.IsClickable)
|
||||
{
|
||||
Logging.Debug($"[BoosterOpeningPage] Card {card.CardData?.Name} selected for reveal");
|
||||
|
||||
// Set as active and disable all other idle cards
|
||||
_activeCard = card;
|
||||
foreach (var otherCard in _currentCards)
|
||||
{
|
||||
if (otherCard != card && otherCard.IsIdle)
|
||||
{
|
||||
otherCard.Context.IsClickable = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Click will route to IdleState automatically and trigger flip
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle when a card completes its reveal flow
|
||||
/// </summary>
|
||||
private void OnCardRevealComplete(StateMachine.Card card)
|
||||
{
|
||||
_cardsCompletedInteraction++;
|
||||
|
||||
Logging.Debug($"[BoosterOpeningPage] Card {card.CardData?.Name} reveal complete ({_cardsCompletedInteraction}/{_currentCardData.Length})");
|
||||
|
||||
// Add card to inventory NOW (after player saw it)
|
||||
if (card.CardData != null)
|
||||
{
|
||||
Data.CardSystem.CardSystemManager.Instance.AddCardToInventoryDelayed(card.CardData);
|
||||
}
|
||||
|
||||
// Clear active card and re-enable remaining idle cards
|
||||
if (_activeCard == card)
|
||||
{
|
||||
_activeCard = null;
|
||||
|
||||
foreach (var otherCard in _currentCards)
|
||||
{
|
||||
if (otherCard.IsIdle)
|
||||
{
|
||||
otherCard.Context.IsClickable = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Animate the booster pack disappearing
|
||||
/// </summary>
|
||||
@@ -686,19 +569,249 @@ namespace UI.CardSystem
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Wait until all cards complete their reveal flow
|
||||
/// Spawn card back placeholders for revealing
|
||||
/// </summary>
|
||||
private void SpawnCardBacks(int count)
|
||||
{
|
||||
if (flippableCardPrefab == null || cardDisplayContainer == null)
|
||||
{
|
||||
Logging.Warning("BoosterOpeningPage: Missing card prefab or container!");
|
||||
return;
|
||||
}
|
||||
|
||||
_currentRevealedCards.Clear();
|
||||
_revealedCardCount = 0;
|
||||
_cardsCompletedInteraction = 0; // Reset interaction count
|
||||
|
||||
// Calculate positions
|
||||
float totalWidth = (count - 1) * cardSpacing;
|
||||
float startX = -totalWidth / 2f;
|
||||
|
||||
for (int i = 0; i < count; i++)
|
||||
{
|
||||
GameObject cardObj = Instantiate(flippableCardPrefab, cardDisplayContainer);
|
||||
RectTransform cardRect = cardObj.GetComponent<RectTransform>();
|
||||
|
||||
if (cardRect != null)
|
||||
{
|
||||
cardRect.anchoredPosition = new Vector2(startX + (i * cardSpacing), 0);
|
||||
}
|
||||
|
||||
// Get FlippableCard component and setup the card data
|
||||
FlippableCard flippableCard = cardObj.GetComponent<FlippableCard>();
|
||||
if (flippableCard != null)
|
||||
{
|
||||
// Setup the card data (stored but not revealed yet)
|
||||
flippableCard.SetupCard(_currentCardData[i]);
|
||||
|
||||
// Subscribe to flip started event (to disable other cards IMMEDIATELY)
|
||||
int cardIndex = i; // Capture for closure
|
||||
flippableCard.OnFlipStarted += OnCardFlipStarted;
|
||||
|
||||
// Subscribe to reveal event to track when flipped
|
||||
flippableCard.OnCardRevealed += (card, data) => OnCardRevealed(cardIndex);
|
||||
|
||||
// Subscribe to inactive click event (for jiggle effect)
|
||||
flippableCard.OnClickedWhileInactive += OnCardClickedWhileInactive;
|
||||
|
||||
// Initially, all cards are clickable (for flipping)
|
||||
flippableCard.SetClickable(true);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Warning($"[BoosterOpeningPage] FlippableCard component not found on card {i}!");
|
||||
}
|
||||
|
||||
_currentRevealedCards.Add(cardObj);
|
||||
|
||||
// Animate cards flying in
|
||||
cardRect.localScale = Vector3.zero;
|
||||
Tween.LocalScale(cardRect, Vector3.one, 0.3f, i * 0.1f, Tween.EaseOutBack);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle when a card flip starts (disable all other cards IMMEDIATELY)
|
||||
/// </summary>
|
||||
private void OnCardFlipStarted(FlippableCard flippingCard)
|
||||
{
|
||||
Logging.Debug($"[BoosterOpeningPage] Card flip started, disabling all other cards.");
|
||||
|
||||
// Disable ALL cards immediately to prevent multi-flip
|
||||
foreach (GameObject cardObj in _currentRevealedCards)
|
||||
{
|
||||
FlippableCard card = cardObj.GetComponent<FlippableCard>();
|
||||
if (card != null)
|
||||
{
|
||||
card.SetClickable(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle card reveal (when flipped)
|
||||
/// </summary>
|
||||
private void OnCardRevealed(int cardIndex)
|
||||
{
|
||||
Logging.Debug($"[BoosterOpeningPage] Card {cardIndex} revealed!");
|
||||
_revealedCardCount++;
|
||||
|
||||
// Get the flippable card and card data
|
||||
FlippableCard flippableCard = _currentRevealedCards[cardIndex].GetComponent<FlippableCard>();
|
||||
if (flippableCard == null)
|
||||
{
|
||||
Logging.Warning($"[BoosterOpeningPage] FlippableCard not found for card {cardIndex}!");
|
||||
return;
|
||||
}
|
||||
|
||||
CardData cardData = flippableCard.CardData;
|
||||
|
||||
// Check if this is a new card using CardSystemManager
|
||||
bool isNew = Data.CardSystem.CardSystemManager.Instance.IsCardNew(cardData, out CardData existingCard);
|
||||
|
||||
if (isNew)
|
||||
{
|
||||
Logging.Debug($"[BoosterOpeningPage] Card '{cardData.Name}' is NEW!");
|
||||
flippableCard.ShowAsNew();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Check if card is already Legendary - if so, skip progress bar and auto-progress
|
||||
if (existingCard.Rarity == AppleHills.Data.CardSystem.CardRarity.Legendary)
|
||||
{
|
||||
Logging.Debug($"[BoosterOpeningPage] Card '{cardData.Name}' is LEGENDARY - auto-progressing!");
|
||||
// Add to inventory immediately and move to next card
|
||||
Data.CardSystem.CardSystemManager.Instance.AddCardToInventoryDelayed(cardData);
|
||||
_cardsCompletedInteraction++;
|
||||
_revealedCardCount++; // This was already incremented earlier, but we need to track completion
|
||||
EnableUnrevealedCards();
|
||||
return; // Skip showing the card enlarged
|
||||
}
|
||||
|
||||
int ownedCount = existingCard.CopiesOwned;
|
||||
Logging.Debug($"[BoosterOpeningPage] Card '{cardData.Name}' is a REPEAT! Owned: {ownedCount}");
|
||||
|
||||
// Check if this card will trigger an upgrade (ownedCount + 1 >= threshold)
|
||||
bool willUpgrade = (ownedCount + 1) >= flippableCard.CardsToUpgrade && existingCard.Rarity < AppleHills.Data.CardSystem.CardRarity.Legendary;
|
||||
|
||||
if (willUpgrade)
|
||||
{
|
||||
Logging.Debug($"[BoosterOpeningPage] This card will trigger upgrade! ({ownedCount + 1}/{flippableCard.CardsToUpgrade})");
|
||||
// Show as repeat - progress bar will fill and auto-trigger upgrade
|
||||
flippableCard.ShowAsRepeatWithUpgrade(ownedCount, existingCard);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Normal repeat, no upgrade
|
||||
flippableCard.ShowAsRepeat(ownedCount);
|
||||
}
|
||||
}
|
||||
|
||||
// Set this card as the active one (only this card is clickable now)
|
||||
SetActiveCard(flippableCard);
|
||||
|
||||
// Subscribe to tap event to know when interaction is complete
|
||||
flippableCard.OnCardTappedAfterReveal += (card) => OnCardCompletedInteraction(card, cardIndex);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle when a card's interaction is complete (tapped after reveal)
|
||||
/// </summary>
|
||||
private void OnCardCompletedInteraction(FlippableCard card, int cardIndex)
|
||||
{
|
||||
Logging.Debug($"[BoosterOpeningPage] Card {cardIndex} interaction complete!");
|
||||
|
||||
// Add card to inventory NOW (after player saw it)
|
||||
Data.CardSystem.CardSystemManager.Instance.AddCardToInventoryDelayed(card.CardData);
|
||||
|
||||
// Return card to normal size
|
||||
card.ReturnToNormalSize();
|
||||
|
||||
// Increment completed interaction count
|
||||
_cardsCompletedInteraction++;
|
||||
|
||||
// Clear active card
|
||||
_currentActiveCard = null;
|
||||
|
||||
// Re-enable all unrevealed cards (they can be flipped now)
|
||||
EnableUnrevealedCards();
|
||||
|
||||
Logging.Debug($"[BoosterOpeningPage] Cards completed interaction: {_cardsCompletedInteraction}/{_currentCardData.Length}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Set which card is currently active (only this card can be clicked)
|
||||
/// </summary>
|
||||
private void SetActiveCard(FlippableCard activeCard)
|
||||
{
|
||||
_currentActiveCard = activeCard;
|
||||
|
||||
// Disable all other cards
|
||||
foreach (GameObject cardObj in _currentRevealedCards)
|
||||
{
|
||||
FlippableCard card = cardObj.GetComponent<FlippableCard>();
|
||||
if (card != null)
|
||||
{
|
||||
// Only the active card is clickable
|
||||
card.SetClickable(card == activeCard);
|
||||
}
|
||||
}
|
||||
|
||||
Logging.Debug($"[BoosterOpeningPage] Set active card. Only one card is now clickable.");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Re-enable all unrevealed cards (allow them to be flipped)
|
||||
/// </summary>
|
||||
private void EnableUnrevealedCards()
|
||||
{
|
||||
foreach (GameObject cardObj in _currentRevealedCards)
|
||||
{
|
||||
FlippableCard card = cardObj.GetComponent<FlippableCard>();
|
||||
if (card != null && !card.IsFlipped)
|
||||
{
|
||||
card.SetClickable(true);
|
||||
}
|
||||
}
|
||||
|
||||
Logging.Debug($"[BoosterOpeningPage] Re-enabled unrevealed cards for flipping.");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle when a card is clicked while not active (jiggle the active card)
|
||||
/// </summary>
|
||||
private void OnCardClickedWhileInactive(FlippableCard inactiveCard)
|
||||
{
|
||||
Logging.Debug($"[BoosterOpeningPage] Inactive card clicked, jiggling active card.");
|
||||
|
||||
if (_currentActiveCard != null)
|
||||
{
|
||||
_currentActiveCard.Jiggle();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Wait until all cards are revealed AND all interactions are complete
|
||||
/// </summary>
|
||||
private IEnumerator WaitForCardReveals()
|
||||
{
|
||||
// Wait until all cards have completed their reveal flow
|
||||
// Wait until all cards are flipped
|
||||
while (_revealedCardCount < _currentCardData.Length)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
|
||||
Logging.Debug($"[BoosterOpeningPage] All cards revealed! Waiting for interactions...");
|
||||
|
||||
// Wait until all cards have completed their new/repeat interaction
|
||||
while (_cardsCompletedInteraction < _currentCardData.Length)
|
||||
{
|
||||
yield return null;
|
||||
}
|
||||
|
||||
Logging.Debug($"[BoosterOpeningPage] All cards revealed! Animating cards to album...");
|
||||
Logging.Debug($"[BoosterOpeningPage] All interactions complete! Animating cards to album...");
|
||||
|
||||
// Small pause
|
||||
// All cards revealed and interacted with, wait a moment
|
||||
yield return new WaitForSeconds(0.5f);
|
||||
|
||||
// Show album icon before cards start tweening to it
|
||||
@@ -716,20 +829,28 @@ namespace UI.CardSystem
|
||||
{
|
||||
if (cardObj != null)
|
||||
{
|
||||
// Stagger each card with 0.5s delay
|
||||
float delay = cardIndex * 0.5f;
|
||||
// Use world space position tween for root transform
|
||||
|
||||
// Animate to album icon position, then destroy
|
||||
Tween.Position(cardObj.transform, targetPosition, 0.5f, delay, Tween.EaseInBack);
|
||||
Tween.LocalScale(cardObj.transform, Vector3.zero, 0.5f, delay, Tween.EaseInBack,
|
||||
completeCallback: () => { if (cardObj != null) Destroy(cardObj); });
|
||||
completeCallback: () => Destroy(cardObj));
|
||||
|
||||
cardIndex++;
|
||||
}
|
||||
}
|
||||
|
||||
// Wait for all animations to complete
|
||||
// Last card starts at: (cardCount - 1) * 0.5s delay
|
||||
// Last card finishes at: (cardCount - 1) * 0.5s + 0.5s animation duration = cardCount * 0.5s
|
||||
float totalAnimationTime = _currentCardData.Length * 0.5f;
|
||||
|
||||
_currentRevealedCards.Clear();
|
||||
_currentCards.Clear();
|
||||
|
||||
yield return new WaitForSeconds(totalAnimationTime);
|
||||
|
||||
// Album icon stays visible for next booster (will be hidden when next booster is placed)
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -1,23 +0,0 @@
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
namespace UI.CardSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Simple component representing card back visuals; toggle visibility.
|
||||
/// </summary>
|
||||
public class CardBack : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private Image backImage;
|
||||
|
||||
public void Show()
|
||||
{
|
||||
gameObject.SetActive(true);
|
||||
}
|
||||
|
||||
public void Hide()
|
||||
{
|
||||
gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,3 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 37d815ba7b02481786cc1953678a3e8e
|
||||
timeCreated: 1763322207
|
||||
@@ -37,7 +37,10 @@ namespace UI.CardSystem
|
||||
|
||||
// Events
|
||||
public event Action<CardDisplay> OnCardClicked;
|
||||
|
||||
|
||||
// Preview mode tracking for click forwarding
|
||||
private bool _isPreviewMode;
|
||||
private AlbumCardSlot _previewSlot;
|
||||
|
||||
/// <summary>
|
||||
/// Sets up the card display with the given card data
|
||||
@@ -85,7 +88,46 @@ namespace UI.CardSystem
|
||||
Logging.Debug($"[CardDisplay] Updated visuals for card: {cardData.Name} (Rarity: {cardData.Rarity}, Zone: {cardData.Zone})");
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Apply preview visuals - black tint to card image and question marks for name
|
||||
/// Used for empty slot previews to show locked/unknown cards
|
||||
/// </summary>
|
||||
public void SetPreviewVisuals()
|
||||
{
|
||||
// Set card name to question marks
|
||||
if (cardNameText != null)
|
||||
{
|
||||
cardNameText.text = "??????";
|
||||
}
|
||||
|
||||
// Apply black non-opaque tint to card image
|
||||
if (cardImage != null)
|
||||
{
|
||||
cardImage.color = Color.black;
|
||||
}
|
||||
|
||||
Logging.Debug($"[CardDisplay] Applied preview visuals (black tint and ?????? name)");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reset preview visuals back to normal
|
||||
/// </summary>
|
||||
public void ClearPreviewVisuals()
|
||||
{
|
||||
// Restore normal card name
|
||||
if (cardData != null && cardNameText != null)
|
||||
{
|
||||
cardNameText.text = cardData.Name ?? "Unknown Card";
|
||||
}
|
||||
|
||||
// Reset card image color to white (normal)
|
||||
if (cardImage != null)
|
||||
{
|
||||
cardImage.color = Color.white;
|
||||
}
|
||||
|
||||
Logging.Debug($"[CardDisplay] Cleared preview visuals");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Updates the card name text
|
||||
@@ -239,11 +281,50 @@ namespace UI.CardSystem
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle pointer click - simply emit the click event
|
||||
/// Enable preview mode - when clicked, forwards click to the associated slot
|
||||
/// </summary>
|
||||
public void SetPreviewMode(bool isEnabled, AlbumCardSlot slot = null)
|
||||
{
|
||||
_isPreviewMode = isEnabled;
|
||||
_previewSlot = slot;
|
||||
|
||||
// Enable raycast targets on images so this CardDisplay can receive clicks
|
||||
if (cardImage != null) cardImage.raycastTarget = isEnabled;
|
||||
if (frameImage != null) frameImage.raycastTarget = isEnabled;
|
||||
if (overlayImage != null) overlayImage.raycastTarget = isEnabled;
|
||||
if (backgroundImage != null) backgroundImage.raycastTarget = isEnabled;
|
||||
if (zoneShapeImage != null) zoneShapeImage.raycastTarget = isEnabled;
|
||||
|
||||
Logging.Debug($"[CardDisplay] Preview mode {(isEnabled ? "enabled" : "disabled")}, slot: {(slot != null ? slot.name : "NULL")}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle click on CardDisplay - forward to preview slot if in preview mode
|
||||
/// </summary>
|
||||
public void OnPointerClick(PointerEventData eventData)
|
||||
{
|
||||
OnCardClicked?.Invoke(this);
|
||||
Logging.Debug($"[CLICK-TRACE-CARDDISPLAY] OnPointerClick on {name}, _isPreviewMode={_isPreviewMode}, _previewSlot={((_previewSlot != null) ? _previewSlot.name : "NULL")}");
|
||||
|
||||
if (_isPreviewMode && _previewSlot != null)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-CARDDISPLAY] {name} - In preview mode, calling DismissPreview on slot: {_previewSlot.name}");
|
||||
_previewSlot.DismissPreview();
|
||||
}
|
||||
else
|
||||
{
|
||||
// Not in preview mode - forward click to parent AlbumCard (if it exists)
|
||||
AlbumCard parentAlbumCard = GetComponentInParent<AlbumCard>();
|
||||
if (parentAlbumCard != null)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-CARDDISPLAY] {name} - Forwarding click to parent AlbumCard");
|
||||
parentAlbumCard.OnPointerClick(eventData);
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-CARDDISPLAY] {name} - No parent AlbumCard, firing OnCardClicked event");
|
||||
OnCardClicked?.Invoke(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if UNITY_EDITOR
|
||||
|
||||
@@ -0,0 +1,252 @@
|
||||
using System;
|
||||
using System.Collections;
|
||||
using AppleHills.Data.CardSystem;
|
||||
using Core;
|
||||
using Data.CardSystem;
|
||||
using Pixelplacement;
|
||||
using UI.DragAndDrop.Core;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UI.CardSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Draggable card for album reveal system.
|
||||
/// Handles both tap and drag-hold interactions for revealing cards.
|
||||
/// Auto-snaps to matching album slot on release/tap.
|
||||
/// </summary>
|
||||
public class AlbumCardPlacementDraggable : DraggableObject
|
||||
{
|
||||
[Header("Album Card Settings")]
|
||||
[SerializeField] private FlippableCard flippableCard;
|
||||
[SerializeField] private float holdRevealDelay = 0.1f;
|
||||
|
||||
private CardData _cardData;
|
||||
private bool _isRevealed = false;
|
||||
private bool _isDragRevealing = false;
|
||||
private bool _waitingForPlacementTap = false;
|
||||
private Coroutine _holdRevealCoroutine;
|
||||
private bool _isHolding = false; // Track if pointer is currently down
|
||||
|
||||
// Events
|
||||
public event Action<AlbumCardPlacementDraggable, CardData> OnCardRevealed;
|
||||
public event Action<AlbumCardPlacementDraggable, CardData> OnCardPlacedInAlbum;
|
||||
|
||||
public CardData CardData => _cardData;
|
||||
public bool IsRevealed => _isRevealed;
|
||||
public CardZone Zone => _cardData?.Zone ?? CardZone.AppleHills;
|
||||
|
||||
protected override void Initialize()
|
||||
{
|
||||
base.Initialize();
|
||||
|
||||
// Auto-find FlippableCard if not assigned
|
||||
if (flippableCard == null)
|
||||
{
|
||||
flippableCard = GetComponent<FlippableCard>();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Setup the card data (stores it but doesn't reveal until tapped/dragged)
|
||||
/// </summary>
|
||||
public void SetupCard(CardData data)
|
||||
{
|
||||
_cardData = data;
|
||||
|
||||
if (flippableCard != null)
|
||||
{
|
||||
flippableCard.SetupCard(data);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reveal the card (flip to show front)
|
||||
/// </summary>
|
||||
public void RevealCard()
|
||||
{
|
||||
if (_isRevealed)
|
||||
{
|
||||
return;
|
||||
}
|
||||
_isRevealed = true;
|
||||
if (flippableCard != null)
|
||||
{
|
||||
flippableCard.FlipToReveal();
|
||||
}
|
||||
OnCardRevealed?.Invoke(this, _cardData);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Snap to the matching album slot
|
||||
/// </summary>
|
||||
public void SnapToAlbumSlot()
|
||||
{
|
||||
if (_cardData == null)
|
||||
{
|
||||
Logging.Warning("[AlbumCardPlacementDraggable] Cannot snap to slot - no card data assigned.");
|
||||
return;
|
||||
}
|
||||
|
||||
// Find all album card slots in the scene
|
||||
AlbumCardSlot[] allSlots = FindObjectsByType<AlbumCardSlot>(FindObjectsSortMode.None);
|
||||
|
||||
AlbumCardSlot matchingSlot = null;
|
||||
foreach (var slot in allSlots)
|
||||
{
|
||||
if (slot.CanAcceptCard(_cardData))
|
||||
{
|
||||
matchingSlot = slot;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (matchingSlot != null)
|
||||
{
|
||||
SetDraggingEnabled(false);
|
||||
|
||||
// NEW FLOW: Extract AlbumCard FIRST, then tween it
|
||||
if (flippableCard != null)
|
||||
{
|
||||
AlbumCard extractedCard = flippableCard.ExtractAlbumCard(matchingSlot.transform);
|
||||
|
||||
if (extractedCard != null)
|
||||
{
|
||||
// Notify slot that card was placed
|
||||
matchingSlot.OnCardPlaced(extractedCard);
|
||||
|
||||
// NOW tween the extracted AlbumCard into position
|
||||
TweenExtractedCardToSlot(extractedCard, () =>
|
||||
{
|
||||
// After animation completes
|
||||
Logging.Debug($"[AlbumCardPlacementDraggable] Card placement animation complete for {_cardData.Name}");
|
||||
|
||||
// Notify that card was placed
|
||||
OnCardPlacedInAlbum?.Invoke(this, _cardData);
|
||||
|
||||
// Destroy this wrapper (the AlbumPlacementCard)
|
||||
Destroy(gameObject);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Warning("[AlbumCardPlacementDraggable] Failed to extract AlbumCard from wrapper!");
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Warning($"[AlbumCardPlacementDraggable] Could not find matching slot for card '{_cardData.Name}' (Zone: {_cardData.Zone}, Index: {_cardData.CollectionIndex})");
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Tween the extracted AlbumCard into its slot position
|
||||
/// Tweens from current size to slot size - AspectRatioFitter handles width
|
||||
/// </summary>
|
||||
private void TweenExtractedCardToSlot(AlbumCard card, System.Action onComplete)
|
||||
{
|
||||
Transform cardTransform = card.transform;
|
||||
RectTransform cardRect = cardTransform as RectTransform;
|
||||
|
||||
if (cardRect != null)
|
||||
{
|
||||
// Get target height from slot
|
||||
RectTransform slotRect = cardTransform.parent as RectTransform;
|
||||
float targetHeight = slotRect != null ? slotRect.rect.height : cardRect.sizeDelta.y;
|
||||
|
||||
// Tween from current size to target size (AspectRatioFitter will adjust width)
|
||||
Vector2 targetSize = new Vector2(cardRect.sizeDelta.x, targetHeight);
|
||||
Tween.Size(cardRect, targetSize, snapDuration, 0f, Tween.EaseOutBack);
|
||||
|
||||
// Tween position and rotation to slot center
|
||||
Tween.LocalPosition(cardRect, Vector3.zero, snapDuration, 0f, Tween.EaseOutBack);
|
||||
Tween.LocalRotation(cardTransform, Quaternion.identity, snapDuration, 0f, Tween.EaseOutBack,
|
||||
completeCallback: () =>
|
||||
{
|
||||
Logging.Debug($"[AlbumCardPlacementDraggable] Tween complete for extracted card {card.name}, final height: {cardRect.sizeDelta.y}");
|
||||
onComplete?.Invoke();
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
// No RectTransform, just reset and call callback
|
||||
cardTransform.localPosition = Vector3.zero;
|
||||
cardTransform.localRotation = Quaternion.identity;
|
||||
onComplete?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnPointerDownHook()
|
||||
{
|
||||
base.OnPointerDownHook();
|
||||
|
||||
_isHolding = true;
|
||||
|
||||
// Start hold-reveal timer if card not yet revealed
|
||||
if (!_isRevealed && _holdRevealCoroutine == null)
|
||||
{
|
||||
_holdRevealCoroutine = StartCoroutine(HoldRevealTimer());
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnPointerUpHook(bool longPress)
|
||||
{
|
||||
base.OnPointerUpHook(longPress);
|
||||
_isHolding = false;
|
||||
|
||||
// Cancel hold timer if running
|
||||
if (_holdRevealCoroutine != null)
|
||||
{
|
||||
StopCoroutine(_holdRevealCoroutine);
|
||||
_holdRevealCoroutine = null;
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
|
||||
// Handle tap (not dragged)
|
||||
if (!_wasDragged)
|
||||
{
|
||||
if (!_isRevealed)
|
||||
{
|
||||
// First tap: reveal the card
|
||||
RevealCard();
|
||||
_waitingForPlacementTap = true;
|
||||
}
|
||||
else if (_waitingForPlacementTap)
|
||||
{
|
||||
// Second tap: snap to slot
|
||||
_waitingForPlacementTap = false;
|
||||
SnapToAlbumSlot();
|
||||
}
|
||||
else
|
||||
{
|
||||
}
|
||||
}
|
||||
else if (_isDragRevealing)
|
||||
{
|
||||
// Was drag-revealed, auto-snap on release
|
||||
_isDragRevealing = false;
|
||||
SnapToAlbumSlot();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Coroutine to reveal card after holding for specified duration
|
||||
/// </summary>
|
||||
private IEnumerator HoldRevealTimer()
|
||||
{
|
||||
yield return new WaitForSeconds(holdRevealDelay);
|
||||
|
||||
// If still holding after delay, reveal the card
|
||||
if (!_isRevealed && _isHolding)
|
||||
{
|
||||
RevealCard();
|
||||
_isDragRevealing = true;
|
||||
}
|
||||
|
||||
_holdRevealCoroutine = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 706803638ea24880bae19c87d3851ce6
|
||||
timeCreated: 1762470947
|
||||
@@ -3,70 +3,142 @@ using Core;
|
||||
using Data.CardSystem;
|
||||
using UI.DragAndDrop.Core;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace UI.CardSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Specialized slot for album pages that only accepts a specific card.
|
||||
/// Empty by default, auto-spawns owned cards on enable.
|
||||
/// Validates cards based on their CardDefinition.
|
||||
/// Self-populates with owned cards when enabled.
|
||||
/// Shows preview of target card when empty slot is tapped.
|
||||
/// </summary>
|
||||
public class AlbumCardSlot : DraggableSlot
|
||||
public class AlbumCardSlot : DraggableSlot, IPointerClickHandler
|
||||
{
|
||||
[Header("Album Slot Configuration")]
|
||||
[SerializeField] private CardDefinition targetCardDefinition; // Which card this slot accepts
|
||||
[SerializeField] private GameObject cardPrefab; // Card prefab to spawn when card is owned
|
||||
[SerializeField] private GameObject albumCardPrefab; // Prefab to spawn when card is owned
|
||||
|
||||
private StateMachine.Card _assignedCard; // The card currently in this slot (if any)
|
||||
[Header("Preview Card (for empty slots)")]
|
||||
[SerializeField] private CardDisplay previewCardDisplay; // Nested CardDisplay showing greyed-out preview
|
||||
[SerializeField] private float previewEnlargedScale = 2.5f;
|
||||
[SerializeField] private float previewScaleDuration = 0.3f;
|
||||
|
||||
private bool _isOccupiedPermanently = false;
|
||||
private AlbumCard _placedCard;
|
||||
private bool _isPreviewShowing = false;
|
||||
private Vector3 _previewOriginalScale;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
// Store original scale of preview card
|
||||
if (previewCardDisplay != null)
|
||||
{
|
||||
_previewOriginalScale = previewCardDisplay.transform.localScale;
|
||||
// Hide preview card by default
|
||||
previewCardDisplay.gameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the target card definition for this slot
|
||||
/// Set the target card this slot should accept
|
||||
/// </summary>
|
||||
public CardDefinition TargetCardDefinition => targetCardDefinition;
|
||||
public void SetTargetCard(CardDefinition definition)
|
||||
{
|
||||
targetCardDefinition = definition;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if this slot has a card assigned to it
|
||||
/// Check if this slot can accept a specific card
|
||||
/// </summary>
|
||||
public bool HasCardAssigned => _assignedCard != null;
|
||||
public bool CanAcceptCard(CardData cardData)
|
||||
{
|
||||
if (cardData == null || targetCardDefinition == null) return false;
|
||||
if (_isOccupiedPermanently) return false;
|
||||
|
||||
// Card must match this slot's target definition
|
||||
return cardData.DefinitionId == targetCardDefinition.Id;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the card currently assigned to this slot
|
||||
/// Called when a card is successfully placed in this slot
|
||||
/// </summary>
|
||||
public StateMachine.Card AssignedCard => _assignedCard;
|
||||
public void OnCardPlaced(AlbumCard albumCard = null)
|
||||
{
|
||||
_isOccupiedPermanently = true;
|
||||
|
||||
if (albumCard != null)
|
||||
{
|
||||
_placedCard = albumCard;
|
||||
albumCard.SetParentSlot(this);
|
||||
|
||||
// Register with AlbumViewPage for enlarge/shrink handling
|
||||
AlbumViewPage albumPage = FindFirstObjectByType<AlbumViewPage>();
|
||||
if (albumPage != null)
|
||||
{
|
||||
albumPage.RegisterAlbumCard(albumCard);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if this slot has a placed card
|
||||
/// </summary>
|
||||
public bool HasPlacedCard()
|
||||
{
|
||||
return _placedCard != null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the placed card (if any)
|
||||
/// </summary>
|
||||
public AlbumCard GetPlacedCard()
|
||||
{
|
||||
return _placedCard;
|
||||
}
|
||||
|
||||
private void OnEnable()
|
||||
{
|
||||
// Check if we should spawn a card for this slot
|
||||
CheckAndSpawnOwnedCard();
|
||||
|
||||
// Setup preview card display if slot is empty
|
||||
SetupPreviewCard();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Assign a card to this slot (called by AlbumViewPage after placement animation)
|
||||
/// Setup the preview card display to show target card with preview visuals
|
||||
/// Preview stays hidden until user taps to show it
|
||||
/// </summary>
|
||||
public void AssignCard(StateMachine.Card card)
|
||||
private void SetupPreviewCard()
|
||||
{
|
||||
if (card == null)
|
||||
if (previewCardDisplay == null || targetCardDefinition == null)
|
||||
return;
|
||||
|
||||
// Only setup preview if slot is empty
|
||||
if (_isOccupiedPermanently || _placedCard != null)
|
||||
{
|
||||
Logging.Warning("[AlbumCardSlot] Attempted to assign null card to slot");
|
||||
// Hide preview if slot is occupied
|
||||
previewCardDisplay.gameObject.SetActive(false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (_assignedCard != null && _assignedCard != card)
|
||||
{
|
||||
Logging.Warning($"[AlbumCardSlot] Slot already has a card assigned, replacing with new card");
|
||||
// Clean up old card
|
||||
if (_assignedCard.gameObject != null)
|
||||
{
|
||||
Destroy(_assignedCard.gameObject);
|
||||
}
|
||||
}
|
||||
// Setup preview card data
|
||||
CardData previewData = targetCardDefinition.CreateCardData();
|
||||
previewData.Rarity = CardRarity.Normal; // Show as normal rarity
|
||||
previewCardDisplay.SetupCard(previewData);
|
||||
|
||||
_assignedCard = card;
|
||||
Logging.Debug($"[AlbumCardSlot] Card '{card.CardData?.Name}' assigned to slot for {targetCardDefinition?.name}");
|
||||
// Apply preview visuals (black tint and ?????? name)
|
||||
previewCardDisplay.SetPreviewVisuals();
|
||||
|
||||
// Keep preview hidden - it'll show when user taps to enlarge
|
||||
previewCardDisplay.gameObject.SetActive(false);
|
||||
|
||||
Logging.Debug($"[AlbumCardSlot] Setup preview card for {targetCardDefinition.Name} (hidden until tap)");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Check if player owns the card for this slot and spawn it if so
|
||||
/// (Called on OnEnable to handle game reload scenarios)
|
||||
/// </summary>
|
||||
private void CheckAndSpawnOwnedCard()
|
||||
{
|
||||
@@ -74,92 +146,221 @@ namespace UI.CardSystem
|
||||
if (CardSystemManager.Instance == null || targetCardDefinition == null)
|
||||
return;
|
||||
|
||||
// Guard: don't spawn if already has a card assigned
|
||||
if (_assignedCard != null)
|
||||
{
|
||||
Logging.Debug($"[AlbumCardSlot] Slot for {targetCardDefinition.name} already has card assigned, skipping spawn");
|
||||
// Guard: don't spawn if already occupied
|
||||
if (_isOccupiedPermanently || _placedCard != null)
|
||||
return;
|
||||
}
|
||||
|
||||
// Guard: need prefab to spawn
|
||||
if (cardPrefab == null)
|
||||
if (albumCardPrefab == null)
|
||||
{
|
||||
Logging.Warning($"[AlbumCardSlot] No cardPrefab assigned for slot targeting {targetCardDefinition.name}");
|
||||
Logging.Warning($"[AlbumCardSlot] No albumCardPrefab assigned for slot targeting {targetCardDefinition.name}");
|
||||
return;
|
||||
}
|
||||
|
||||
// Check if player owns this card in COLLECTION (not pending)
|
||||
CardData ownedCard = FindOwnedCardForSlot();
|
||||
// Check if player owns this card at ANY rarity (prioritize highest rarity)
|
||||
CardData ownedCard = null;
|
||||
|
||||
// Only spawn if owned (not pending)
|
||||
if (ownedCard != null)
|
||||
{
|
||||
Logging.Debug($"[AlbumCardSlot] Found owned card for {targetCardDefinition.name}, spawning");
|
||||
SpawnOwnedCard(ownedCard);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Find owned card for this slot (checks collection only, not pending)
|
||||
/// </summary>
|
||||
private CardData FindOwnedCardForSlot()
|
||||
{
|
||||
var inventory = CardSystemManager.Instance.GetCardInventory();
|
||||
|
||||
// Check in order: Legendary > Rare > Normal (prioritize highest rarity)
|
||||
// Check in order: Legendary > Rare > Normal
|
||||
foreach (CardRarity rarity in new[] { CardRarity.Legendary, CardRarity.Rare, CardRarity.Normal })
|
||||
{
|
||||
CardData card = inventory.GetCard(targetCardDefinition.Id, rarity);
|
||||
CardData card = CardSystemManager.Instance.GetCardInventory().GetCard(targetCardDefinition.Id, rarity);
|
||||
if (card != null)
|
||||
{
|
||||
return card; // Found highest rarity owned
|
||||
ownedCard = card;
|
||||
break; // Found highest rarity owned
|
||||
}
|
||||
}
|
||||
|
||||
return null; // Not owned
|
||||
// Spawn card if owned
|
||||
if (ownedCard != null)
|
||||
{
|
||||
SpawnAlbumCard(ownedCard);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Spawn a card that the player already owns (for reload scenarios)
|
||||
/// Spawn an AlbumCard in this slot
|
||||
/// </summary>
|
||||
private void SpawnOwnedCard(CardData cardData)
|
||||
private void SpawnAlbumCard(CardData cardData)
|
||||
{
|
||||
GameObject cardObj = Instantiate(cardPrefab, transform);
|
||||
var card = cardObj.GetComponent<StateMachine.Card>();
|
||||
GameObject cardObj = Instantiate(albumCardPrefab, transform);
|
||||
AlbumCard albumCard = cardObj.GetComponent<AlbumCard>();
|
||||
|
||||
if (card != null)
|
||||
if (albumCard != null)
|
||||
{
|
||||
// Setup card for album slot (starts in PlacedInSlotState)
|
||||
card.SetupForAlbumSlot(cardData, this);
|
||||
albumCard.SetupCard(cardData);
|
||||
albumCard.SetParentSlot(this);
|
||||
_placedCard = albumCard;
|
||||
_isOccupiedPermanently = true;
|
||||
|
||||
// Resize the card to match the slot size
|
||||
RectTransform cardRect = card.transform as RectTransform;
|
||||
// Resize the card to match the slot size (same as placed cards)
|
||||
RectTransform cardRect = albumCard.transform as RectTransform;
|
||||
RectTransform slotRect = transform as RectTransform;
|
||||
if (cardRect != null && slotRect != null)
|
||||
{
|
||||
// Set height to match slot height (AspectRatioFitter will handle width)
|
||||
float targetHeight = slotRect.rect.height;
|
||||
cardRect.sizeDelta = new Vector2(cardRect.sizeDelta.x, targetHeight);
|
||||
|
||||
// Ensure position and rotation are centered
|
||||
cardRect.localPosition = Vector3.zero;
|
||||
cardRect.localRotation = Quaternion.identity;
|
||||
}
|
||||
|
||||
// Assign card to this slot
|
||||
_assignedCard = card;
|
||||
|
||||
// Register with AlbumViewPage for enlarge/shrink handling
|
||||
AlbumViewPage albumPage = FindFirstObjectByType<AlbumViewPage>();
|
||||
if (albumPage != null)
|
||||
{
|
||||
albumPage.RegisterCardInAlbum(card);
|
||||
albumPage.RegisterAlbumCard(albumCard);
|
||||
}
|
||||
|
||||
Logging.Debug($"[AlbumCardSlot] Spawned owned card '{cardData.Name}' ({cardData.Rarity}) in slot");
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Warning($"[AlbumCardSlot] Spawned prefab has no Card component!");
|
||||
Logging.Warning($"[AlbumCardSlot] Spawned prefab has no AlbumCard component!");
|
||||
Destroy(cardObj);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the target card definition for this slot
|
||||
/// </summary>
|
||||
public CardDefinition GetTargetCardDefinition()
|
||||
{
|
||||
return targetCardDefinition;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Handle click on slot - show/hide preview if empty
|
||||
/// </summary>
|
||||
public void OnPointerClick(PointerEventData eventData)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-SLOT] OnPointerClick on {name}, _isOccupiedPermanently={_isOccupiedPermanently}, _placedCard={((_placedCard != null) ? _placedCard.name : "NULL")}, _isPreviewShowing={_isPreviewShowing}, position={eventData.position}");
|
||||
|
||||
// Only handle clicks if slot is empty
|
||||
if (_isOccupiedPermanently || _placedCard != null)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-SLOT] {name} - Slot is occupied, ignoring");
|
||||
return;
|
||||
}
|
||||
|
||||
// Only handle if we have a preview card setup
|
||||
if (previewCardDisplay == null || targetCardDefinition == null)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-SLOT] {name} - No preview setup, ignoring");
|
||||
return;
|
||||
}
|
||||
|
||||
if (_isPreviewShowing)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-SLOT] {name} - Preview is showing, hiding it");
|
||||
HidePreview();
|
||||
}
|
||||
else
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-SLOT] {name} - Preview is hidden, showing it");
|
||||
ShowPreview();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Show enlarged preview of target card
|
||||
/// </summary>
|
||||
private void ShowPreview()
|
||||
{
|
||||
if (_isPreviewShowing || previewCardDisplay == null)
|
||||
return;
|
||||
|
||||
_isPreviewShowing = true;
|
||||
|
||||
// Show the preview card (already has preview visuals applied)
|
||||
previewCardDisplay.gameObject.SetActive(true);
|
||||
|
||||
// Enable preview mode so clicks on CardDisplay forward to this slot
|
||||
previewCardDisplay.SetPreviewMode(true, this);
|
||||
|
||||
// Reset to normal scale before enlarging
|
||||
previewCardDisplay.transform.localScale = _previewOriginalScale;
|
||||
|
||||
// Get AlbumViewPage to show backdrop and reparent
|
||||
AlbumViewPage albumPage = FindFirstObjectByType<AlbumViewPage>();
|
||||
if (albumPage != null)
|
||||
{
|
||||
albumPage.ShowSlotPreview(this, previewCardDisplay.transform);
|
||||
}
|
||||
|
||||
// Scale up preview card
|
||||
Pixelplacement.Tween.LocalScale(previewCardDisplay.transform, _previewOriginalScale * previewEnlargedScale,
|
||||
previewScaleDuration, 0f, Pixelplacement.Tween.EaseOutBack);
|
||||
|
||||
Logging.Debug($"[AlbumCardSlot] Showing preview for {targetCardDefinition.Name}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Hide preview and return to normal
|
||||
/// </summary>
|
||||
private void HidePreview()
|
||||
{
|
||||
if (!_isPreviewShowing || previewCardDisplay == null)
|
||||
return;
|
||||
|
||||
_isPreviewShowing = false;
|
||||
|
||||
// Disable preview mode on CardDisplay
|
||||
previewCardDisplay.SetPreviewMode(false, null);
|
||||
|
||||
// Get AlbumViewPage to hide backdrop
|
||||
AlbumViewPage albumPage = FindFirstObjectByType<AlbumViewPage>();
|
||||
if (albumPage != null)
|
||||
{
|
||||
albumPage.HideSlotPreview(this, previewCardDisplay.transform, () =>
|
||||
{
|
||||
// After shrink completes, reparent back to slot
|
||||
previewCardDisplay.transform.SetParent(transform, false);
|
||||
|
||||
// Reset RectTransform properties
|
||||
RectTransform previewRect = previewCardDisplay.transform as RectTransform;
|
||||
if (previewRect != null)
|
||||
{
|
||||
// Set anchors to stretch in all directions (matching original setup)
|
||||
previewRect.anchorMin = Vector2.zero; // (0, 0)
|
||||
previewRect.anchorMax = Vector2.one; // (1, 1)
|
||||
|
||||
// Reset offsets to zero (left, right, top, bottom all = 0)
|
||||
previewRect.offsetMin = Vector2.zero; // Sets left and bottom to 0
|
||||
previewRect.offsetMax = Vector2.zero; // Sets right and top to 0 (note: these are negative values internally)
|
||||
|
||||
previewRect.pivot = new Vector2(0.5f, 0.5f);
|
||||
}
|
||||
|
||||
previewCardDisplay.transform.localPosition = Vector3.zero;
|
||||
previewCardDisplay.transform.localRotation = Quaternion.identity;
|
||||
previewCardDisplay.transform.localScale = _previewOriginalScale;
|
||||
|
||||
// Hide the preview card after returning to slot
|
||||
previewCardDisplay.gameObject.SetActive(false);
|
||||
|
||||
Logging.Debug($"[AlbumCardSlot] Preview hidden and reset for {targetCardDefinition.Name}");
|
||||
});
|
||||
}
|
||||
|
||||
Logging.Debug($"[AlbumCardSlot] Hiding preview for {targetCardDefinition.Name}");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Public method to dismiss preview - can be called by CardDisplay when clicked
|
||||
/// </summary>
|
||||
public void DismissPreview()
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-SLOT] DismissPreview called on {name}");
|
||||
HidePreview();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Get the target card definition for this slot
|
||||
/// </summary>
|
||||
public CardDefinition TargetCardDefinition => targetCardDefinition;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -88,44 +88,11 @@ namespace UI.CardSystem.DragDrop
|
||||
{
|
||||
base.OnDragEndedHook();
|
||||
|
||||
// Find closest slot and assign to it (replaces removed auto-slotting from base class)
|
||||
SlotContainer[] containers = FindObjectsByType<SlotContainer>(FindObjectsSortMode.None);
|
||||
DraggableSlot closestSlot = null;
|
||||
float closestDistance = float.MaxValue;
|
||||
|
||||
// Get position (handle both overlay and world space canvas)
|
||||
Vector3 myPosition = (RectTransform != null &&
|
||||
GetComponentInParent<Canvas>()?.renderMode == RenderMode.ScreenSpaceOverlay)
|
||||
? RectTransform.position
|
||||
: transform.position;
|
||||
|
||||
// Find closest slot among all containers
|
||||
foreach (var container in containers)
|
||||
// Optionally trigger open when dropped in specific zones
|
||||
if (canOpenOnDrop)
|
||||
{
|
||||
DraggableSlot slot = container.FindClosestSlot(myPosition, this);
|
||||
if (slot != null)
|
||||
{
|
||||
Vector3 slotPosition = slot.RectTransform != null ? slot.RectTransform.position : slot.transform.position;
|
||||
float distance = Vector3.Distance(myPosition, slotPosition);
|
||||
if (distance < closestDistance)
|
||||
{
|
||||
closestDistance = distance;
|
||||
closestSlot = slot;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Assign to closest slot if found
|
||||
if (closestSlot != null)
|
||||
{
|
||||
Logging.Debug($"[BoosterPackDraggable] Drag ended, assigning to closest slot: {closestSlot.name}");
|
||||
AssignToSlot(closestSlot, true);
|
||||
}
|
||||
else if (CurrentSlot != null)
|
||||
{
|
||||
// No valid slot found, return to current slot
|
||||
Logging.Debug($"[BoosterPackDraggable] No valid slot found, snapping back to current slot");
|
||||
AssignToSlot(CurrentSlot, true);
|
||||
// Could check if dropped in an "opening zone"
|
||||
// For now, just a placeholder
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
62
Assets/Scripts/UI/CardSystem/DragDrop/CardDraggable.cs
Normal file
62
Assets/Scripts/UI/CardSystem/DragDrop/CardDraggable.cs
Normal file
@@ -0,0 +1,62 @@
|
||||
using AppleHills.Data.CardSystem;
|
||||
using UI.DragAndDrop.Core;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UI.CardSystem.DragDrop
|
||||
{
|
||||
/// <summary>
|
||||
/// Card-specific implementation of DraggableObject.
|
||||
/// Manages card data and card-specific drag behavior.
|
||||
/// </summary>
|
||||
public class CardDraggable : DraggableObject
|
||||
{
|
||||
[Header("Card Data")]
|
||||
[SerializeField] private CardData cardData;
|
||||
|
||||
// Events
|
||||
public event System.Action<CardDraggable, CardData> OnCardDataChanged;
|
||||
|
||||
public CardData CardData => cardData;
|
||||
|
||||
/// <summary>
|
||||
/// Set the card data for this draggable card
|
||||
/// </summary>
|
||||
public void SetCardData(CardData data)
|
||||
{
|
||||
cardData = data;
|
||||
OnCardDataChanged?.Invoke(this, cardData);
|
||||
|
||||
// Update visual if it exists
|
||||
if (_visualInstance != null && _visualInstance is CardDraggableVisual cardVisual)
|
||||
{
|
||||
cardVisual.RefreshCardDisplay();
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnDragStartedHook()
|
||||
{
|
||||
base.OnDragStartedHook();
|
||||
// Card-specific drag started behavior
|
||||
}
|
||||
|
||||
protected override void OnDragEndedHook()
|
||||
{
|
||||
base.OnDragEndedHook();
|
||||
// Card-specific drag ended behavior
|
||||
}
|
||||
|
||||
protected override void OnSelectionChangedHook(bool selected)
|
||||
{
|
||||
base.OnSelectionChangedHook(selected);
|
||||
// Card-specific selection behavior
|
||||
}
|
||||
|
||||
protected override void OnSlotChangedHook(DraggableSlot previousSlot, DraggableSlot newSlot)
|
||||
{
|
||||
base.OnSlotChangedHook(previousSlot, newSlot);
|
||||
// Card-specific slot changed behavior
|
||||
// Could trigger events for card collection reordering, etc.
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 5a2741bb7299441b9f9bd44d746ebb4b
|
||||
timeCreated: 1762420654
|
||||
121
Assets/Scripts/UI/CardSystem/DragDrop/CardDraggableVisual.cs
Normal file
121
Assets/Scripts/UI/CardSystem/DragDrop/CardDraggableVisual.cs
Normal file
@@ -0,0 +1,121 @@
|
||||
using AppleHills.Data.CardSystem;
|
||||
using UI.DragAndDrop.Core;
|
||||
using UnityEngine;
|
||||
|
||||
namespace UI.CardSystem.DragDrop
|
||||
{
|
||||
/// <summary>
|
||||
/// Visual representation for CardDraggable.
|
||||
/// Uses the existing CardDisplay component to render the card.
|
||||
/// </summary>
|
||||
public class CardDraggableVisual : DraggableVisual
|
||||
{
|
||||
[Header("Card Visual Components")]
|
||||
[SerializeField] private CardDisplay cardDisplay;
|
||||
[SerializeField] private Transform shadowTransform;
|
||||
[SerializeField] private float shadowOffset = 20f;
|
||||
|
||||
private Vector3 _shadowInitialPosition;
|
||||
private CardDraggable _cardDraggable;
|
||||
|
||||
public CardDisplay CardDisplay => cardDisplay;
|
||||
|
||||
public override void Initialize(DraggableObject parent)
|
||||
{
|
||||
base.Initialize(parent);
|
||||
|
||||
_cardDraggable = parent as CardDraggable;
|
||||
|
||||
// Get CardDisplay component if not assigned
|
||||
if (cardDisplay == null)
|
||||
{
|
||||
cardDisplay = GetComponentInChildren<CardDisplay>();
|
||||
}
|
||||
|
||||
// Initialize shadow
|
||||
if (shadowTransform != null)
|
||||
{
|
||||
_shadowInitialPosition = shadowTransform.localPosition;
|
||||
}
|
||||
|
||||
// Subscribe to card data changes
|
||||
if (_cardDraggable != null)
|
||||
{
|
||||
_cardDraggable.OnCardDataChanged += HandleCardDataChanged;
|
||||
|
||||
// Initial card setup
|
||||
if (_cardDraggable.CardData != null && cardDisplay != null)
|
||||
{
|
||||
cardDisplay.SetupCard(_cardDraggable.CardData);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected override void UpdateVisualContent()
|
||||
{
|
||||
// CardDisplay handles its own rendering, no need to update every frame
|
||||
// This is called every frame but we only update when card data changes
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Refresh the card display with current data
|
||||
/// </summary>
|
||||
public void RefreshCardDisplay()
|
||||
{
|
||||
if (cardDisplay != null && _cardDraggable != null && _cardDraggable.CardData != null)
|
||||
{
|
||||
cardDisplay.SetupCard(_cardDraggable.CardData);
|
||||
}
|
||||
}
|
||||
|
||||
private void HandleCardDataChanged(CardDraggable draggable, CardData data)
|
||||
{
|
||||
RefreshCardDisplay();
|
||||
}
|
||||
|
||||
protected override void OnPointerDownVisual()
|
||||
{
|
||||
base.OnPointerDownVisual();
|
||||
|
||||
// Move shadow down when pressed
|
||||
if (shadowTransform != null)
|
||||
{
|
||||
shadowTransform.localPosition = _shadowInitialPosition + (-Vector3.up * shadowOffset);
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnPointerUpVisual(bool longPress)
|
||||
{
|
||||
base.OnPointerUpVisual(longPress);
|
||||
|
||||
// Restore shadow position
|
||||
if (shadowTransform != null)
|
||||
{
|
||||
shadowTransform.localPosition = _shadowInitialPosition;
|
||||
}
|
||||
}
|
||||
|
||||
protected override void OnDragStartedVisual()
|
||||
{
|
||||
base.OnDragStartedVisual();
|
||||
// Card-specific visual effects when dragging starts
|
||||
}
|
||||
|
||||
protected override void OnDragEndedVisual()
|
||||
{
|
||||
base.OnDragEndedVisual();
|
||||
// Card-specific visual effects when dragging ends
|
||||
}
|
||||
|
||||
protected override void OnDestroy()
|
||||
{
|
||||
base.OnDestroy();
|
||||
|
||||
if (_cardDraggable != null)
|
||||
{
|
||||
_cardDraggable.OnCardDataChanged -= HandleCardDataChanged;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 2a4c3884410d44f98182cd8119a972a4
|
||||
timeCreated: 1762420668
|
||||
673
Assets/Scripts/UI/CardSystem/FlippableCard.cs
Normal file
673
Assets/Scripts/UI/CardSystem/FlippableCard.cs
Normal file
@@ -0,0 +1,673 @@
|
||||
using System;
|
||||
using AppleHills.Data.CardSystem;
|
||||
using Core;
|
||||
using Pixelplacement;
|
||||
using Pixelplacement.TweenSystem;
|
||||
using UnityEngine;
|
||||
using UnityEngine.EventSystems;
|
||||
|
||||
namespace UI.CardSystem
|
||||
{
|
||||
/// <summary>
|
||||
/// Flippable card wrapper that shows a card back, then flips to reveal the CardDisplay front.
|
||||
/// This component nests an existing CardDisplay prefab to reuse card visuals everywhere.
|
||||
/// </summary>
|
||||
public class FlippableCard : MonoBehaviour, IPointerEnterHandler, IPointerExitHandler, IPointerClickHandler
|
||||
{
|
||||
[Header("Card References")]
|
||||
[SerializeField] private GameObject cardBackObject; // The card back visual
|
||||
[SerializeField] private GameObject cardFrontObject; // Your CardDisplay prefab instance
|
||||
[SerializeField] private CardDisplay cardDisplay; // Reference to CardDisplay component
|
||||
[SerializeField] private AlbumCard albumCard; // Reference to nested AlbumCard (for album placement flow)
|
||||
|
||||
[Header("Idle Hover Animation")]
|
||||
[SerializeField] private bool enableIdleHover = true;
|
||||
[SerializeField] private float idleHoverHeight = 10f;
|
||||
[SerializeField] private float idleHoverDuration = 1.5f;
|
||||
[SerializeField] private float hoverScaleMultiplier = 1.05f;
|
||||
|
||||
[Header("Flip Animation")]
|
||||
[SerializeField] private float flipDuration = 0.6f;
|
||||
[SerializeField] private float flipScalePunch = 1.1f;
|
||||
|
||||
[Header("New/Repeat Card Display")]
|
||||
[SerializeField] private GameObject newCardText;
|
||||
[SerializeField] private GameObject newCardIdleText;
|
||||
[SerializeField] private GameObject repeatText;
|
||||
[SerializeField] private GameObject progressBarContainer;
|
||||
[SerializeField] private int cardsToUpgrade = 5;
|
||||
[SerializeField] private float enlargedScale = 1.5f;
|
||||
|
||||
// State
|
||||
private bool _isFlipped = false;
|
||||
private bool _isFlipping = false;
|
||||
private TweenBase _idleHoverTween;
|
||||
private CardData _cardData;
|
||||
private Vector2 _originalPosition; // Track original spawn position
|
||||
private bool _isWaitingForTap = false; // Waiting for tap after reveal
|
||||
private bool _isNew = false; // Is this a new card
|
||||
private int _ownedCount = 0; // Owned count for repeat cards
|
||||
private bool _isClickable = true; // Can this card be clicked
|
||||
|
||||
// Events
|
||||
public event Action<FlippableCard, CardData> OnCardRevealed;
|
||||
public event Action<FlippableCard> OnCardTappedAfterReveal;
|
||||
public event Action<FlippableCard> OnClickedWhileInactive; // Fired when clicked but not clickable
|
||||
public event Action<FlippableCard> OnFlipStarted; // Fired when flip animation begins
|
||||
|
||||
public bool IsFlipped => _isFlipped;
|
||||
public CardData CardData => _cardData;
|
||||
public int CardsToUpgrade => cardsToUpgrade; // Expose upgrade threshold
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
// Auto-find CardDisplay if not assigned
|
||||
if (cardDisplay == null && cardFrontObject != null)
|
||||
{
|
||||
cardDisplay = cardFrontObject.GetComponent<CardDisplay>();
|
||||
}
|
||||
|
||||
// Auto-find AlbumCard if not assigned
|
||||
if (albumCard == null)
|
||||
{
|
||||
albumCard = GetComponentInChildren<AlbumCard>();
|
||||
}
|
||||
|
||||
// Card back: starts at 0° rotation (normal, facing camera, clickable)
|
||||
// Card front: starts at 180° rotation (flipped away, will rotate to 0° when revealed)
|
||||
if (cardBackObject != null)
|
||||
{
|
||||
cardBackObject.transform.localRotation = Quaternion.Euler(0, 0, 0);
|
||||
cardBackObject.SetActive(true);
|
||||
}
|
||||
|
||||
if (cardFrontObject != null)
|
||||
{
|
||||
cardFrontObject.transform.localRotation = Quaternion.Euler(0, 180, 0);
|
||||
cardFrontObject.SetActive(false);
|
||||
}
|
||||
|
||||
// Hide all new/repeat UI elements initially
|
||||
if (newCardText != null)
|
||||
newCardText.SetActive(false);
|
||||
if (newCardIdleText != null)
|
||||
newCardIdleText.SetActive(false);
|
||||
if (repeatText != null)
|
||||
repeatText.SetActive(false);
|
||||
if (progressBarContainer != null)
|
||||
progressBarContainer.SetActive(false);
|
||||
}
|
||||
|
||||
private void Start()
|
||||
{
|
||||
// Save the original position so we can return to it after hover
|
||||
RectTransform rectTransform = GetComponent<RectTransform>();
|
||||
if (rectTransform != null)
|
||||
{
|
||||
_originalPosition = rectTransform.anchoredPosition;
|
||||
}
|
||||
|
||||
// Start idle hover animation
|
||||
if (enableIdleHover && !_isFlipped)
|
||||
{
|
||||
StartIdleHover();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Setup the card data (stores it but doesn't reveal until flipped)
|
||||
/// </summary>
|
||||
public void SetupCard(CardData data)
|
||||
{
|
||||
_cardData = data;
|
||||
|
||||
// Setup the CardDisplay but keep it hidden
|
||||
if (cardDisplay != null)
|
||||
{
|
||||
cardDisplay.SetupCard(data);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Flip the card to reveal the front
|
||||
/// </summary>
|
||||
public void FlipToReveal()
|
||||
{
|
||||
if (_isFlipped || _isFlipping)
|
||||
return;
|
||||
|
||||
_isFlipping = true;
|
||||
|
||||
// Fire flip started event IMMEDIATELY (before animations)
|
||||
OnFlipStarted?.Invoke(this);
|
||||
|
||||
// Stop idle hover
|
||||
StopIdleHover();
|
||||
|
||||
// Flip animation: Rotate the visual children (back from 0→90, front from 180→0)
|
||||
// ...existing code...
|
||||
// Card back: 0° → 90° (rotates away)
|
||||
// Card front: 180° → 90° → 0° (rotates into view)
|
||||
|
||||
// Phase 1: Rotate both to 90 degrees (edge view)
|
||||
if (cardBackObject != null)
|
||||
{
|
||||
Tween.LocalRotation(cardBackObject.transform, Quaternion.Euler(0, 90, 0), flipDuration * 0.5f, 0f, Tween.EaseInOut);
|
||||
}
|
||||
|
||||
if (cardFrontObject != null)
|
||||
{
|
||||
Tween.LocalRotation(cardFrontObject.transform, Quaternion.Euler(0, 90, 0), flipDuration * 0.5f, 0f, Tween.EaseInOut,
|
||||
completeCallback: () =>
|
||||
{
|
||||
// At edge (90°), switch visibility
|
||||
if (cardBackObject != null)
|
||||
cardBackObject.SetActive(false);
|
||||
if (cardFrontObject != null)
|
||||
cardFrontObject.SetActive(true);
|
||||
|
||||
// Phase 2: Rotate front from 90 to 0 (show at correct orientation)
|
||||
Tween.LocalRotation(cardFrontObject.transform, Quaternion.Euler(0, 0, 0), flipDuration * 0.5f, 0f, Tween.EaseInOut,
|
||||
completeCallback: () =>
|
||||
{
|
||||
_isFlipped = true;
|
||||
_isFlipping = false;
|
||||
|
||||
// Fire revealed event
|
||||
OnCardRevealed?.Invoke(this, _cardData);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
// Scale punch during flip for extra juice
|
||||
Vector3 originalScale = transform.localScale;
|
||||
Tween.LocalScale(transform, originalScale * flipScalePunch, flipDuration * 0.5f, 0f, Tween.EaseOutBack,
|
||||
completeCallback: () =>
|
||||
{
|
||||
Tween.LocalScale(transform, originalScale, flipDuration * 0.5f, 0f, Tween.EaseInBack);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Start idle hover animation (gentle bobbing)
|
||||
/// </summary>
|
||||
private void StartIdleHover()
|
||||
{
|
||||
if (_idleHoverTween != null)
|
||||
return;
|
||||
|
||||
RectTransform rectTransform = GetComponent<RectTransform>();
|
||||
if (rectTransform == null)
|
||||
return;
|
||||
|
||||
Vector2 originalPos = rectTransform.anchoredPosition;
|
||||
Vector2 targetPos = originalPos + Vector2.up * idleHoverHeight;
|
||||
|
||||
_idleHoverTween = Tween.Value(0f, 1f,
|
||||
(val) =>
|
||||
{
|
||||
if (rectTransform != null)
|
||||
{
|
||||
float t = Mathf.Sin(val * Mathf.PI * 2f) * 0.5f + 0.5f; // Smooth sine wave
|
||||
rectTransform.anchoredPosition = Vector2.Lerp(originalPos, targetPos, t);
|
||||
}
|
||||
},
|
||||
idleHoverDuration, 0f, Tween.EaseInOut, Tween.LoopType.Loop);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Stop idle hover animation
|
||||
/// </summary>
|
||||
private void StopIdleHover()
|
||||
{
|
||||
if (_idleHoverTween != null)
|
||||
{
|
||||
_idleHoverTween.Stop();
|
||||
_idleHoverTween = null;
|
||||
|
||||
// Reset to ORIGINAL position (not Vector2.zero!)
|
||||
RectTransform rectTransform = GetComponent<RectTransform>();
|
||||
if (rectTransform != null)
|
||||
{
|
||||
Tween.AnchoredPosition(rectTransform, _originalPosition, 0.3f, 0f, Tween.EaseOutBack);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#region Pointer Event Handlers
|
||||
|
||||
public void OnPointerEnter(PointerEventData eventData)
|
||||
{
|
||||
if (_isFlipped || _isFlipping)
|
||||
return;
|
||||
|
||||
// Scale up slightly on hover
|
||||
Tween.LocalScale(transform, Vector3.one * hoverScaleMultiplier, 0.2f, 0f, Tween.EaseOutBack);
|
||||
}
|
||||
|
||||
public void OnPointerExit(PointerEventData eventData)
|
||||
{
|
||||
if (_isFlipped || _isFlipping)
|
||||
return;
|
||||
|
||||
// Scale back to normal
|
||||
Tween.LocalScale(transform, Vector3.one, 0.2f, 0f, Tween.EaseOutBack);
|
||||
}
|
||||
|
||||
public void OnPointerClick(PointerEventData eventData)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-FLIPPABLE] OnPointerClick on {name}, _isClickable={_isClickable}, _isWaitingForTap={_isWaitingForTap}, _isFlipped={_isFlipped}, position={eventData.position}");
|
||||
|
||||
// If not clickable, notify and return
|
||||
if (!_isClickable)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-FLIPPABLE] {name} - Not clickable, firing OnClickedWhileInactive");
|
||||
OnClickedWhileInactive?.Invoke(this);
|
||||
return;
|
||||
}
|
||||
|
||||
// If waiting for tap after reveal, handle that
|
||||
if (_isWaitingForTap)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-FLIPPABLE] {name} - Waiting for tap, dismissing enlarged state");
|
||||
OnCardTappedAfterReveal?.Invoke(this);
|
||||
_isWaitingForTap = false;
|
||||
return;
|
||||
}
|
||||
|
||||
if (_isFlipped || _isFlipping)
|
||||
{
|
||||
Logging.Debug($"[CLICK-TRACE-FLIPPABLE] {name} - Ignoring click (flipped={_isFlipped}, flipping={_isFlipping})");
|
||||
return;
|
||||
}
|
||||
|
||||
Logging.Debug($"[CLICK-TRACE-FLIPPABLE] {name} - Processing click, starting flip");
|
||||
// Flip on click
|
||||
FlipToReveal();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region New/Repeat Card Display
|
||||
|
||||
/// <summary>
|
||||
/// Show this card as a new card (enlarge, show "NEW CARD" text, wait for tap)
|
||||
/// </summary>
|
||||
public void ShowAsNew()
|
||||
{
|
||||
_isNew = true;
|
||||
_isWaitingForTap = true;
|
||||
|
||||
// Show new card text
|
||||
if (newCardText != null)
|
||||
newCardText.SetActive(true);
|
||||
|
||||
// Enlarge the card
|
||||
EnlargeCard();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Show this card as a repeat that will trigger an upgrade (enlarge, show progress, auto-transition to upgrade)
|
||||
/// </summary>
|
||||
/// <param name="ownedCount">Number of copies owned BEFORE this one</param>
|
||||
/// <param name="lowerRarityCard">The existing card data at lower rarity (for upgrade reference)</param>
|
||||
public void ShowAsRepeatWithUpgrade(int ownedCount, AppleHills.Data.CardSystem.CardData lowerRarityCard)
|
||||
{
|
||||
_isNew = false;
|
||||
_ownedCount = ownedCount;
|
||||
_isWaitingForTap = false; // Don't wait yet - upgrade will happen automatically
|
||||
|
||||
// Show repeat text
|
||||
if (repeatText != null)
|
||||
repeatText.SetActive(true);
|
||||
|
||||
// Enlarge the card
|
||||
EnlargeCard();
|
||||
|
||||
// Show progress bar with owned count, then auto-trigger upgrade
|
||||
ShowProgressBar(ownedCount, () =>
|
||||
{
|
||||
// Progress animation complete - trigger upgrade!
|
||||
TriggerUpgradeTransition(lowerRarityCard);
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Trigger the upgrade transition (called after progress bar fills)
|
||||
/// </summary>
|
||||
private void TriggerUpgradeTransition(AppleHills.Data.CardSystem.CardData lowerRarityCard)
|
||||
{
|
||||
Logging.Debug($"[FlippableCard] Triggering upgrade transition from {lowerRarityCard.Rarity}!");
|
||||
|
||||
AppleHills.Data.CardSystem.CardRarity oldRarity = lowerRarityCard.Rarity;
|
||||
AppleHills.Data.CardSystem.CardRarity newRarity = oldRarity + 1;
|
||||
|
||||
// Reset the lower rarity count to 0
|
||||
lowerRarityCard.CopiesOwned = 0;
|
||||
|
||||
// Create upgraded card data
|
||||
AppleHills.Data.CardSystem.CardData upgradedCardData = new AppleHills.Data.CardSystem.CardData(_cardData);
|
||||
upgradedCardData.Rarity = newRarity;
|
||||
upgradedCardData.CopiesOwned = 1;
|
||||
|
||||
// Check if we already have this card at the higher rarity
|
||||
bool isNewAtHigherRarity = Data.CardSystem.CardSystemManager.Instance.IsCardNew(upgradedCardData, out AppleHills.Data.CardSystem.CardData existingHigherRarity);
|
||||
|
||||
// Add the higher rarity card to inventory
|
||||
Data.CardSystem.CardSystemManager.Instance.GetCardInventory().AddCard(upgradedCardData);
|
||||
|
||||
// Update our displayed card data
|
||||
_cardData.Rarity = newRarity;
|
||||
|
||||
// Transition to appropriate display
|
||||
if (isNewAtHigherRarity || newRarity == AppleHills.Data.CardSystem.CardRarity.Legendary)
|
||||
{
|
||||
// Show as NEW at higher rarity
|
||||
TransitionToNewCardView(newRarity);
|
||||
}
|
||||
else
|
||||
{
|
||||
// Show progress for higher rarity, then transition to NEW
|
||||
int ownedAtHigherRarity = existingHigherRarity.CopiesOwned;
|
||||
ShowProgressBar(ownedAtHigherRarity, () =>
|
||||
{
|
||||
TransitionToNewCardView(newRarity);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Show this card as a repeat (enlarge, show progress bar, wait for tap)
|
||||
/// </summary>
|
||||
/// <param name="ownedCount">Number of copies owned BEFORE this one</param>
|
||||
public void ShowAsRepeat(int ownedCount)
|
||||
{
|
||||
_isNew = false;
|
||||
_ownedCount = ownedCount;
|
||||
_isWaitingForTap = true;
|
||||
|
||||
// Show repeat text
|
||||
if (repeatText != null)
|
||||
repeatText.SetActive(true);
|
||||
|
||||
// Enlarge the card
|
||||
EnlargeCard();
|
||||
|
||||
// Show progress bar with owned count, then blink new element
|
||||
ShowProgressBar(ownedCount, () =>
|
||||
{
|
||||
// Progress animation complete
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Show this card as upgraded (hide progress bar, show as new with upgraded rarity)
|
||||
/// </summary>
|
||||
public void ShowAsUpgraded(AppleHills.Data.CardSystem.CardRarity oldRarity, AppleHills.Data.CardSystem.CardRarity newRarity)
|
||||
{
|
||||
_isNew = true;
|
||||
_isWaitingForTap = true;
|
||||
|
||||
// Update the CardDisplay to show new rarity
|
||||
if (cardDisplay != null && _cardData != null)
|
||||
{
|
||||
_cardData.Rarity = newRarity;
|
||||
cardDisplay.SetupCard(_cardData);
|
||||
}
|
||||
|
||||
// Hide progress bar and repeat text
|
||||
if (progressBarContainer != null)
|
||||
progressBarContainer.SetActive(false);
|
||||
if (repeatText != null)
|
||||
repeatText.SetActive(false);
|
||||
|
||||
// Show new card text (it's now a "new" card at the higher rarity)
|
||||
if (newCardText != null)
|
||||
newCardText.SetActive(true);
|
||||
|
||||
Logging.Debug($"[FlippableCard] Card upgraded from {oldRarity} to {newRarity}! Showing as NEW.");
|
||||
|
||||
// Card is already enlarged from the repeat display, so no need to enlarge again
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Show this card as upgraded with progress bar (already have copies at higher rarity)
|
||||
/// </summary>
|
||||
public void ShowAsUpgradedWithProgress(AppleHills.Data.CardSystem.CardRarity oldRarity, AppleHills.Data.CardSystem.CardRarity newRarity, int ownedAtNewRarity)
|
||||
{
|
||||
_isNew = false;
|
||||
_isWaitingForTap = false; // Don't wait for tap yet, progress bar will complete first
|
||||
|
||||
// Hide new card text
|
||||
if (newCardText != null)
|
||||
newCardText.SetActive(false);
|
||||
|
||||
// Show repeat text (it's a repeat at the new rarity)
|
||||
if (repeatText != null)
|
||||
repeatText.SetActive(true);
|
||||
|
||||
// Show progress bar for the new rarity
|
||||
ShowProgressBar(ownedAtNewRarity, () =>
|
||||
{
|
||||
// Progress animation complete - now transition to "NEW CARD" view
|
||||
TransitionToNewCardView(newRarity);
|
||||
});
|
||||
|
||||
Logging.Debug($"[FlippableCard] Card upgraded from {oldRarity} to {newRarity}! Showing progress {ownedAtNewRarity}/5");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Transition to "NEW CARD" view after upgrade progress completes
|
||||
/// </summary>
|
||||
private void TransitionToNewCardView(AppleHills.Data.CardSystem.CardRarity newRarity)
|
||||
{
|
||||
Logging.Debug($"[FlippableCard] Transitioning to NEW CARD view at {newRarity} rarity");
|
||||
|
||||
// Update the CardDisplay to show new rarity
|
||||
if (cardDisplay != null && _cardData != null)
|
||||
{
|
||||
_cardData.Rarity = newRarity;
|
||||
cardDisplay.SetupCard(_cardData);
|
||||
}
|
||||
|
||||
// Hide progress bar and repeat text
|
||||
if (progressBarContainer != null)
|
||||
progressBarContainer.SetActive(false);
|
||||
if (repeatText != null)
|
||||
repeatText.SetActive(false);
|
||||
|
||||
// Show "NEW CARD" text
|
||||
if (newCardText != null)
|
||||
newCardText.SetActive(true);
|
||||
|
||||
// Now wait for tap
|
||||
_isNew = true;
|
||||
_isWaitingForTap = true;
|
||||
|
||||
Logging.Debug($"[FlippableCard] Now showing as NEW CARD at {newRarity}, waiting for tap");
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enlarge the card
|
||||
/// </summary>
|
||||
private void EnlargeCard()
|
||||
{
|
||||
Tween.LocalScale(transform, Vector3.one * enlargedScale, 0.3f, 0f, Tween.EaseOutBack);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Return card to normal size
|
||||
/// </summary>
|
||||
public void ReturnToNormalSize()
|
||||
{
|
||||
Tween.LocalScale(transform, Vector3.one, 0.3f, 0f, Tween.EaseOutBack, completeCallback: () =>
|
||||
{
|
||||
// After returning to normal, hide new card text, show idle text
|
||||
if (_isNew)
|
||||
{
|
||||
if (newCardText != null)
|
||||
newCardText.SetActive(false);
|
||||
if (newCardIdleText != null)
|
||||
newCardIdleText.SetActive(true);
|
||||
}
|
||||
|
||||
// Keep repeat text visible
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Show progress bar with owned count, then blink the new element
|
||||
/// </summary>
|
||||
private void ShowProgressBar(int ownedCount, System.Action onComplete)
|
||||
{
|
||||
if (progressBarContainer == null)
|
||||
{
|
||||
onComplete?.Invoke();
|
||||
return;
|
||||
}
|
||||
|
||||
progressBarContainer.SetActive(true);
|
||||
|
||||
// Get all child Image components
|
||||
UnityEngine.UI.Image[] progressElements = progressBarContainer.GetComponentsInChildren<UnityEngine.UI.Image>(true);
|
||||
|
||||
// Check if we have the required number of elements (should match cardsToUpgrade)
|
||||
if (progressElements.Length < cardsToUpgrade)
|
||||
{
|
||||
Logging.Warning($"[FlippableCard] Not enough Image components in progress bar! Expected {cardsToUpgrade}, found {progressElements.Length}");
|
||||
onComplete?.Invoke();
|
||||
return;
|
||||
}
|
||||
|
||||
// Disable all elements first
|
||||
foreach (var img in progressElements)
|
||||
{
|
||||
img.enabled = false;
|
||||
}
|
||||
|
||||
// Show owned count (from the END, going backwards)
|
||||
// E.g., if owned 3 cards, enable elements at index [4], [3], [2] (last 3 elements)
|
||||
int startIndex = Mathf.Max(0, cardsToUpgrade - ownedCount);
|
||||
for (int i = startIndex; i < cardsToUpgrade && i < progressElements.Length; i++)
|
||||
{
|
||||
progressElements[i].enabled = true;
|
||||
}
|
||||
|
||||
// Wait a moment, then blink the new element
|
||||
// New element is at index (cardsToUpgrade - ownedCount - 1)
|
||||
int newElementIndex = Mathf.Max(0, cardsToUpgrade - ownedCount - 1);
|
||||
if (newElementIndex >= 0 && newElementIndex < progressElements.Length)
|
||||
{
|
||||
Tween.Value(0f, 1f, (val) => { }, 0.3f, 0f, completeCallback: () =>
|
||||
{
|
||||
BlinkProgressElement(newElementIndex, progressElements, onComplete);
|
||||
});
|
||||
}
|
||||
else
|
||||
{
|
||||
onComplete?.Invoke();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Blink a progress element (enable/disable rapidly)
|
||||
/// </summary>
|
||||
private void BlinkProgressElement(int index, UnityEngine.UI.Image[] elements, System.Action onComplete)
|
||||
{
|
||||
if (index < 0 || index >= elements.Length)
|
||||
{
|
||||
onComplete?.Invoke();
|
||||
return;
|
||||
}
|
||||
|
||||
UnityEngine.UI.Image element = elements[index];
|
||||
int blinkCount = 0;
|
||||
const int maxBlinks = 3;
|
||||
|
||||
void Blink()
|
||||
{
|
||||
element.enabled = !element.enabled;
|
||||
blinkCount++;
|
||||
|
||||
if (blinkCount >= maxBlinks * 2)
|
||||
{
|
||||
element.enabled = true; // End on enabled
|
||||
onComplete?.Invoke();
|
||||
}
|
||||
else
|
||||
{
|
||||
Tween.Value(0f, 1f, (val) => { }, 0.15f, 0f, completeCallback: Blink);
|
||||
}
|
||||
}
|
||||
|
||||
Blink();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Enable or disable clickability of this card
|
||||
/// </summary>
|
||||
public void SetClickable(bool clickable)
|
||||
{
|
||||
_isClickable = clickable;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Jiggle the card (shake animation)
|
||||
/// </summary>
|
||||
public void Jiggle()
|
||||
{
|
||||
// Quick shake animation - rotate left, then right, then center
|
||||
Transform cardTransform = transform;
|
||||
Quaternion originalRotation = cardTransform.localRotation;
|
||||
|
||||
// Shake sequence: 0 -> -5 -> +5 -> 0
|
||||
Tween.LocalRotation(cardTransform, Quaternion.Euler(0, 0, -5), 0.05f, 0f, Tween.EaseInOut,
|
||||
completeCallback: () =>
|
||||
{
|
||||
Tween.LocalRotation(cardTransform, Quaternion.Euler(0, 0, 5), 0.1f, 0f, Tween.EaseInOut,
|
||||
completeCallback: () =>
|
||||
{
|
||||
Tween.LocalRotation(cardTransform, originalRotation, 0.05f, 0f, Tween.EaseInOut);
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Extract the nested AlbumCard and reparent it to a new parent
|
||||
/// Used when placing card in album slot - extracts the AlbumCard from this wrapper
|
||||
/// The caller is responsible for tweening it to the final position
|
||||
/// </summary>
|
||||
/// <param name="newParent">The transform to reparent the AlbumCard to (typically the AlbumCardSlot)</param>
|
||||
/// <returns>The extracted AlbumCard component, or null if not found</returns>
|
||||
public AlbumCard ExtractAlbumCard(Transform newParent)
|
||||
{
|
||||
if (albumCard == null)
|
||||
{
|
||||
Logging.Warning("[FlippableCard] Cannot extract AlbumCard - none found!");
|
||||
return null;
|
||||
}
|
||||
|
||||
// Reparent AlbumCard to new parent (maintain world position temporarily)
|
||||
// The caller will tween it to the final position
|
||||
albumCard.transform.SetParent(newParent, true);
|
||||
|
||||
// Setup the card data on the AlbumCard
|
||||
if (_cardData != null)
|
||||
{
|
||||
albumCard.SetupCard(_cardData);
|
||||
}
|
||||
|
||||
Logging.Debug($"[FlippableCard] Extracted AlbumCard '{_cardData?.Name}' to {newParent.name} - ready for tween");
|
||||
|
||||
return albumCard;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
private void OnDestroy()
|
||||
{
|
||||
StopIdleHover();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
3
Assets/Scripts/UI/CardSystem/FlippableCard.cs.meta
Normal file
3
Assets/Scripts/UI/CardSystem/FlippableCard.cs.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: ffa05ec4ecbd4cc485e2127683c29f09
|
||||
timeCreated: 1762454507
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user