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damianCont
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12
.junie/guidelines.md
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# Project Guidelines
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This is a placeholder of the project guidelines for Junie.
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Replace this text with any project-level instructions for Junie, e.g.:
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||||
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||||
* What is the project structure
|
||||
* Whether Junie should run tests to check the correctness of the proposed solution
|
||||
* How does Junie run tests (once it requires any non-standard approach)
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* Whether Junie should build the project before submitting the result
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* Any code-style related instructions
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As an option you can ask Junie to create these guidelines for you.
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_image: {fileID: 21300000, guid: 34b9ddb77aae2df4ab489b7bb8f16cff, type: 3}
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||||
_audio: {fileID: 8300000, guid: 81198916f8cd0134fafe4cc46c1d020f, type: 3}
|
||||
- rid: 4008004961314799855
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -490,6 +491,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -5941552768301239376, guid: 300528d856c15824989bade57a7e04e4, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 9cd155aba23b8ca4394ea3ecec4a0792, type: 3}
|
||||
- rid: 4008004961314799857
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -501,6 +503,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -5941552768301239376, guid: 300528d856c15824989bade57a7e04e4, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 69b3ae7103725d843b45b91cd31c0a4a, type: 3}
|
||||
- rid: 4008004961314799859
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
|
||||
@@ -479,6 +479,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -8203946286166492161, guid: 6cb19dd8ad625c543abe9aa233cd676d, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 9503ed836f046914395f0ece800a4d83, type: 3}
|
||||
- rid: 4008004961314799899
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -490,6 +491,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -5941552768301239376, guid: 300528d856c15824989bade57a7e04e4, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 69b3ae7103725d843b45b91cd31c0a4a, type: 3}
|
||||
- rid: 4008004961314799901
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -501,6 +503,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -5941552768301239376, guid: 300528d856c15824989bade57a7e04e4, type: 3}
|
||||
_audio: {fileID: 8300000, guid: 9cd155aba23b8ca4394ea3ecec4a0792, type: 3}
|
||||
- rid: 4008004961314799903
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
|
||||
@@ -89,6 +89,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: 1487011052474782424, guid: f489e2c9ce64ff34aa3c7a91a4edbd77, type: 3}
|
||||
_audio: {fileID: 8300000, guid: b4ba973891dad4749b465e9a07987e1a, type: 3}
|
||||
- rid: 4008004961314799763
|
||||
type: {class: 'Constant`1[[System.Boolean, mscorlib]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -167,6 +168,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: 1487011052474782424, guid: f489e2c9ce64ff34aa3c7a91a4edbd77, type: 3}
|
||||
_audio: {fileID: 8300000, guid: b4ba973891dad4749b465e9a07987e1a, type: 3}
|
||||
- rid: 7772910664224079994
|
||||
type: {class: GraphModelImp, ns: Unity.GraphToolkit.Editor.Implementation, asm: Unity.GraphToolkit.Editor}
|
||||
data:
|
||||
|
||||
@@ -1123,6 +1123,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Hey boy, go on and pick up that ass over there!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976304
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1130,6 +1131,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: "Go on, it's right there!\t\t"
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976305
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1137,6 +1139,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: I need ASS!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976306
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1144,6 +1147,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: C'mon, don't be like this!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976307
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1151,6 +1155,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Yessss, that's the stuff, now chop it!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976308
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1158,6 +1163,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: 6282751622250221668, guid: 204325ac88be74d4d882a078c64cf5e1, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976309
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1165,6 +1171,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Chop it!!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976310
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1172,6 +1179,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Good, shit now cook!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976311
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1179,6 +1187,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: 6282751622250221668, guid: 204325ac88be74d4d882a078c64cf5e1, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976312
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1186,6 +1195,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: What exactly are you cooking?!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976313
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1193,6 +1203,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: What exactly are you cooking?!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976314
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -1200,3 +1211,4 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Yessssss, thanks!
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
|
||||
@@ -656,6 +656,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Some other test
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976295
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -663,6 +664,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Some much longer text in here etc.
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976296
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -670,6 +672,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Some oooother text
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976297
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -677,6 +680,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -765527507412255412, guid: f70246e6148769846aaea223ec0c2a55, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976298
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -684,6 +688,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Now it's text
|
||||
_image: {fileID: -9213056636207805707, guid: 00354ded9d8f8d643acc14837a229544, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976301
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -691,6 +696,7 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Psst, I'm just testing some stuff df
|
||||
_image: {fileID: 0}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976302
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -698,6 +704,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -9213056636207805707, guid: 00354ded9d8f8d643acc14837a229544, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976322
|
||||
type: {class: WireModel, ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -737,6 +744,7 @@ MonoBehaviour:
|
||||
_contentType: 1
|
||||
_text:
|
||||
_image: {fileID: -9213056636207805707, guid: 00354ded9d8f8d643acc14837a229544, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
- rid: 7545629632211976324
|
||||
type: {class: 'Constant`1[[Dialogue.DialogueContent, AppleHillsScripts]]', ns: Unity.GraphToolkit.Editor, asm: Unity.GraphToolkit.Internal.Editor}
|
||||
data:
|
||||
@@ -744,3 +752,4 @@ MonoBehaviour:
|
||||
_contentType: 0
|
||||
_text: Now it's text again and it should loop!
|
||||
_image: {fileID: -9213056636207805707, guid: 00354ded9d8f8d643acc14837a229544, type: 3}
|
||||
_audio: {fileID: 0}
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using AppleHills.Editor.Utilities;
|
||||
using Bootstrap;
|
||||
using UnityEditor;
|
||||
using UnityEditor.AddressableAssets;
|
||||
using UnityEditor.AddressableAssets.Settings;
|
||||
using UnityEditor.AddressableAssets.Settings.GroupSchemas;
|
||||
using UnityEditorInternal;
|
||||
using UnityEngine;
|
||||
using UnityEngine.AddressableAssets;
|
||||
@@ -160,10 +159,15 @@ namespace Editor.Bootstrap
|
||||
private static AddressableAssetEntry CreateCustomBootSettingsEntry(CustomBootSettings bootSettings,
|
||||
AddressableAssetGroup group, string key)
|
||||
{
|
||||
var settings = AddressableAssetSettingsDefaultObject.Settings;
|
||||
var entry = settings.CreateOrMoveEntry(
|
||||
AssetDatabase.AssetPathToGUID(AssetDatabase.GetAssetPath(bootSettings)),
|
||||
group);
|
||||
string assetPath = AssetDatabase.GetAssetPath(bootSettings);
|
||||
var settings = AddressablesUtility.GetAddressableSettings(false);
|
||||
if (settings == null || string.IsNullOrEmpty(assetPath) || group == null)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
var guid = AssetDatabase.AssetPathToGUID(assetPath);
|
||||
var entry = settings.CreateOrMoveEntry(guid, group);
|
||||
entry.address = key;
|
||||
settings.SetDirty(AddressableAssetSettings.ModificationEvent.EntryMoved, entry, true);
|
||||
return entry;
|
||||
@@ -189,21 +193,7 @@ namespace Editor.Bootstrap
|
||||
/// <returns></returns>
|
||||
private static AddressableAssetGroup GetOrCreateGroup(string name, bool includeInBuild)
|
||||
{
|
||||
// Use GetSettings(true) to ensure the settings asset is created if missing
|
||||
var settings = AddressableAssetSettingsDefaultObject.GetSettings(true);
|
||||
if (settings == null)
|
||||
{
|
||||
Debug.LogError("AddressableAssetSettings could not be found or created. Please ensure Addressables are set up in your project.");
|
||||
return null;
|
||||
}
|
||||
var group = settings.FindGroup(name);
|
||||
if (group == null)
|
||||
{
|
||||
group = settings.CreateGroup(name, false, false, true, settings.DefaultGroup.Schemas);
|
||||
group.GetSchema<BundledAssetGroupSchema>().IncludeInBuild = includeInBuild;
|
||||
}
|
||||
|
||||
return group;
|
||||
return AddressablesUtility.GetOrCreateGroup(name, includeInBuild);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
|
||||
@@ -2,10 +2,12 @@
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using AppleHills.Data.CardSystem;
|
||||
using AppleHills.UI.CardSystem;
|
||||
using UnityEditor;
|
||||
using UnityEditor.AddressableAssets.Settings;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using AppleHills.Editor.Utilities;
|
||||
using UI.CardSystem;
|
||||
|
||||
namespace AppleHills.Editor.CardSystem
|
||||
{
|
||||
@@ -18,7 +20,7 @@ namespace AppleHills.Editor.CardSystem
|
||||
// Paths
|
||||
private const string CardDefinitionsPath = "Assets/Data/Cards";
|
||||
private const string MenuPath = "AppleHills/Card Editor";
|
||||
private const string CardUIPrefabPath = "Assets/Prefabs/UI/Cards/CardUI.prefab";
|
||||
private const string CardUIPrefabPath = "Assets/Prefabs/UI/Cards/SIngleCardDisplayUI.prefab";
|
||||
private const string CardVisualConfigPath = CardDefinitionsPath + "/CardVisualConfig.asset";
|
||||
|
||||
// Editor state
|
||||
@@ -1078,7 +1080,20 @@ namespace AppleHills.Editor.CardSystem
|
||||
// Mark as dirty and save
|
||||
EditorUtility.SetDirty(_selectedCard);
|
||||
AssetDatabase.SaveAssets();
|
||||
|
||||
|
||||
// Add to Addressables group "BlokkemonCards" and apply "BlokkemonCard" label
|
||||
string assetPath = AssetDatabase.GetAssetPath(_selectedCard);
|
||||
if (!string.IsNullOrEmpty(assetPath))
|
||||
{
|
||||
if (AddressablesUtility.EnsureAssetInGroupWithLabel(assetPath, "BlokkemonCards", "BlokkemonCard"))
|
||||
{
|
||||
AddressablesUtility.SaveAddressableAssets();
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Failed to add card to Addressables. Please ensure Addressables are set up in this project.");
|
||||
}
|
||||
}
|
||||
// Clear dirty flag
|
||||
_isDirty = false;
|
||||
}
|
||||
|
||||
3
Assets/Editor/CustomEditorsAndDrawers.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: fc97ce67a71641a3bbaac656c7052db7
|
||||
timeCreated: 1761050037
|
||||
@@ -11,33 +11,44 @@ namespace Dialogue.Editor
|
||||
{
|
||||
// Height constants
|
||||
private const float TypeSelectorHeight = 20f;
|
||||
private const float PropertySpacing = 2f;
|
||||
private const float PropertySpacing = 2f; // Reduced spacing for tighter layout
|
||||
private const float TextFieldHeight = 40f; // Taller for multi-line text
|
||||
private const float ImageFieldHeight = 18f;
|
||||
private const float AudioFieldHeight = 18f;
|
||||
private const float PreviewHeight = 64f;
|
||||
|
||||
// Track the last assigned sprite to detect changes
|
||||
private static Sprite lastAssignedSprite;
|
||||
private static string lastAssignedPropertyPath;
|
||||
|
||||
public override float GetPropertyHeight(SerializedProperty property, GUIContent label)
|
||||
{
|
||||
var contentTypeProperty = property.FindPropertyRelative("_contentType");
|
||||
var imageProperty = property.FindPropertyRelative("_image");
|
||||
|
||||
// Start with base height for type selector
|
||||
var height = TypeSelectorHeight + PropertySpacing;
|
||||
|
||||
// Add height based on content type
|
||||
if (contentTypeProperty.enumValueIndex == (int)DialogueContentType.Text)
|
||||
{
|
||||
height += TextFieldHeight;
|
||||
height += TextFieldHeight + PropertySpacing;
|
||||
}
|
||||
else // Image
|
||||
{
|
||||
height += ImageFieldHeight;
|
||||
height += ImageFieldHeight + PropertySpacing;
|
||||
|
||||
// Add preview height if an image is assigned
|
||||
var imageProperty = property.FindPropertyRelative("_image");
|
||||
// Add preview height if an image is assigned - make sure it's AFTER the image field
|
||||
// but BEFORE the audio field
|
||||
if (imageProperty.objectReferenceValue != null)
|
||||
{
|
||||
height += PropertySpacing + PreviewHeight;
|
||||
height += PreviewHeight + PropertySpacing;
|
||||
}
|
||||
}
|
||||
|
||||
// Add height for audio field (always displayed)
|
||||
height += AudioFieldHeight;
|
||||
|
||||
return height;
|
||||
}
|
||||
|
||||
@@ -54,15 +65,58 @@ namespace Dialogue.Editor
|
||||
var contentTypeProperty = property.FindPropertyRelative("_contentType");
|
||||
var textProperty = property.FindPropertyRelative("_text");
|
||||
var imageProperty = property.FindPropertyRelative("_image");
|
||||
var audioProperty = property.FindPropertyRelative("_audio");
|
||||
|
||||
// Calculate rects
|
||||
var typeRect = new Rect(contentRect.x, contentRect.y, contentRect.width, TypeSelectorHeight);
|
||||
// Check for sprite changes and force repaint if needed
|
||||
var currentSprite = imageProperty.objectReferenceValue as Sprite;
|
||||
if (currentSprite != lastAssignedSprite && property.propertyPath == lastAssignedPropertyPath)
|
||||
{
|
||||
// Sprite changed, force a layout recalculation
|
||||
EditorUtility.SetDirty(property.serializedObject.targetObject);
|
||||
GUI.changed = true;
|
||||
}
|
||||
|
||||
// Track current y position as we add controls
|
||||
float currentY = contentRect.y;
|
||||
|
||||
// Calculate type rect
|
||||
var typeRect = new Rect(contentRect.x, currentY, contentRect.width, TypeSelectorHeight);
|
||||
currentY += TypeSelectorHeight + PropertySpacing;
|
||||
|
||||
// Calculate content field rect based on the content type
|
||||
var contentHeight = contentTypeProperty.enumValueIndex == (int)DialogueContentType.Text ?
|
||||
TextFieldHeight : ImageFieldHeight;
|
||||
|
||||
var contentFieldRect = new Rect(
|
||||
contentRect.x,
|
||||
contentRect.y + TypeSelectorHeight + PropertySpacing,
|
||||
currentY,
|
||||
contentRect.width,
|
||||
contentTypeProperty.enumValueIndex == (int)DialogueContentType.Text ? TextFieldHeight : ImageFieldHeight);
|
||||
contentHeight);
|
||||
|
||||
currentY += contentHeight + PropertySpacing;
|
||||
|
||||
// If we have an image and it's selected, calculate preview rect
|
||||
Rect previewRect = Rect.zero;
|
||||
if (contentTypeProperty.enumValueIndex == (int)DialogueContentType.Image &&
|
||||
imageProperty.objectReferenceValue != null)
|
||||
{
|
||||
previewRect = new Rect(
|
||||
contentRect.x,
|
||||
currentY,
|
||||
contentRect.width,
|
||||
PreviewHeight);
|
||||
|
||||
currentY += PreviewHeight + PropertySpacing;
|
||||
}
|
||||
|
||||
// Calculate audio field rect
|
||||
var audioFieldRect = new Rect(
|
||||
contentRect.x,
|
||||
currentY,
|
||||
contentRect.width,
|
||||
AudioFieldHeight);
|
||||
|
||||
// Now draw all the controls
|
||||
// Draw the content type dropdown
|
||||
EditorGUI.PropertyField(typeRect, contentTypeProperty, GUIContent.none);
|
||||
|
||||
@@ -78,8 +132,27 @@ namespace Dialogue.Editor
|
||||
}
|
||||
else // Image
|
||||
{
|
||||
// Store the sprite before drawing the field to detect changes
|
||||
var previousSprite = imageProperty.objectReferenceValue as Sprite;
|
||||
|
||||
// Draw the image field
|
||||
EditorGUI.BeginChangeCheck();
|
||||
EditorGUI.PropertyField(contentFieldRect, imageProperty, GUIContent.none);
|
||||
if (EditorGUI.EndChangeCheck())
|
||||
{
|
||||
// Image changed, store the property path so we can detect which property changed
|
||||
lastAssignedPropertyPath = property.propertyPath;
|
||||
lastAssignedSprite = imageProperty.objectReferenceValue as Sprite;
|
||||
|
||||
// Force an inspector update to recalculate layout
|
||||
EditorUtility.SetDirty(property.serializedObject.targetObject);
|
||||
// Mark the scene as dirty to ensure serialization and proper layout refresh
|
||||
if (!EditorApplication.isPlaying)
|
||||
{
|
||||
UnityEditor.SceneManagement.EditorSceneManager.MarkSceneDirty(
|
||||
UnityEditor.SceneManagement.EditorSceneManager.GetActiveScene());
|
||||
}
|
||||
}
|
||||
|
||||
// Draw a preview if an image is assigned
|
||||
if (imageProperty.objectReferenceValue != null)
|
||||
@@ -87,44 +160,58 @@ namespace Dialogue.Editor
|
||||
var sprite = imageProperty.objectReferenceValue as Sprite;
|
||||
if (sprite != null)
|
||||
{
|
||||
var previewRect = new Rect(
|
||||
contentRect.x,
|
||||
contentFieldRect.y + contentFieldRect.height + PropertySpacing,
|
||||
contentRect.width,
|
||||
PreviewHeight);
|
||||
|
||||
// Draw the preview with preserved aspect ratio
|
||||
DrawSpritePreview(previewRect, sprite);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the audio field (always displayed regardless of content type)
|
||||
EditorGUI.PropertyField(audioFieldRect, audioProperty, new GUIContent("Audio"));
|
||||
|
||||
// Restore indent
|
||||
EditorGUI.indentLevel = indent;
|
||||
EditorGUI.EndProperty();
|
||||
}
|
||||
|
||||
private void DrawSpritePreview(Rect position, Sprite sprite)
|
||||
// Helper method to draw a sprite preview with preserved aspect ratio
|
||||
private void DrawSpritePreview(Rect rect, Sprite sprite)
|
||||
{
|
||||
if (sprite == null || sprite.texture == null) return;
|
||||
if (sprite == null || sprite.texture == null)
|
||||
return;
|
||||
|
||||
var texture = sprite.texture;
|
||||
var spriteRect = sprite.rect;
|
||||
var aspectRatio = spriteRect.width / spriteRect.height;
|
||||
|
||||
// Calculate aspect-preserved rect
|
||||
float aspectRatio = sprite.rect.width / sprite.rect.height;
|
||||
float targetWidth = Mathf.Min(position.width, position.height * aspectRatio);
|
||||
float targetHeight = targetWidth / aspectRatio;
|
||||
// Calculate preview rect while preserving aspect ratio within our fixed area
|
||||
Rect previewRect = rect;
|
||||
|
||||
// Center the preview
|
||||
Rect previewRect = new Rect(
|
||||
position.x + (position.width - targetWidth) * 0.5f,
|
||||
position.y + (position.height - targetHeight) * 0.5f,
|
||||
targetWidth,
|
||||
targetHeight
|
||||
);
|
||||
// Limit the display size to the allocated space while maintaining aspect ratio
|
||||
if (aspectRatio > 1f) // Wider than tall
|
||||
{
|
||||
previewRect.height = Mathf.Min(rect.width / aspectRatio, rect.height);
|
||||
previewRect.y += (rect.height - previewRect.height) * 0.5f;
|
||||
}
|
||||
else // Taller than wide or square
|
||||
{
|
||||
previewRect.width = Mathf.Min(rect.height * aspectRatio, rect.width);
|
||||
previewRect.x += (rect.width - previewRect.width) * 0.5f;
|
||||
}
|
||||
|
||||
// Draw the sprite preview
|
||||
EditorGUI.DrawPreviewTexture(previewRect, sprite.texture, null, ScaleMode.ScaleToFit);
|
||||
// Constrain the preview to the allocated space
|
||||
previewRect.height = Mathf.Min(previewRect.height, rect.height);
|
||||
previewRect.width = Mathf.Min(previewRect.width, rect.width);
|
||||
|
||||
// Draw a border around the preview
|
||||
GUI.Box(previewRect, GUIContent.none);
|
||||
// Draw preview with a dark background for better visibility
|
||||
EditorGUI.DrawRect(rect, new Color(0.1f, 0.1f, 0.1f, 1f));
|
||||
GUI.DrawTexture(previewRect, texture, ScaleMode.ScaleToFit);
|
||||
|
||||
// Draw sprite bounds
|
||||
EditorGUI.DrawRect(new Rect(previewRect.x, previewRect.y, previewRect.width, 1), Color.gray);
|
||||
EditorGUI.DrawRect(new Rect(previewRect.x, previewRect.y + previewRect.height - 1, previewRect.width, 1), Color.gray);
|
||||
EditorGUI.DrawRect(new Rect(previewRect.x, previewRect.y, 1, previewRect.height), Color.gray);
|
||||
EditorGUI.DrawRect(new Rect(previewRect.x + previewRect.width - 1, previewRect.y, 1, previewRect.height), Color.gray);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
3
Assets/Editor/Settings.meta
Normal file
@@ -0,0 +1,3 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a956d152a2bb4c6f94b172d90e3f7a5e
|
||||
timeCreated: 1761049993
|
||||