Compare commits

..

14 Commits

Author SHA1 Message Date
Michal Pikulski
e9320c6d03 Poop obstacle pipeline working 2025-11-21 11:33:49 +01:00
Michal Pikulski
b4b17c18ed Some b ase obstacle and poop spawning 2025-11-21 09:22:06 +01:00
Michal Pikulski
8b283774e6 Fixup booster pack pickup 2025-11-21 08:38:33 +01:00
fba484d686 Removed booster pack again 2025-11-20 17:45:44 +01:00
c0e5ec14bd Moved boosterpack 2025-11-20 17:32:02 +01:00
311d6066be Added new boostie bois icon 2025-11-20 17:06:05 +01:00
2d3168d86b Merge branch 'main' into card-juice 2025-11-20 16:20:54 +01:00
609f4cde57 Added card VO 2025-11-20 16:20:10 +01:00
058af331e0 pooper_minigame (#62)
Co-authored-by: Michal Pikulski <michal.a.pikulski@gmail.com>
Reviewed-on: #62
2025-11-20 15:16:57 +00:00
0a145a87b3 Added voices to card config, fixed marmor background 2025-11-20 15:58:34 +01:00
6ebf46fe8b re-added butterfly audio 2025-11-20 15:37:42 +01:00
8b9f847ef8 Added audio resource to card definition and editor 2025-11-20 11:48:41 +01:00
282f77e764 Added crash sound to butterfly glass 2025-11-20 11:10:41 +01:00
24ea8d0903 Added highlight effect to the butterfly jar 2025-11-20 11:01:58 +01:00
131 changed files with 5384 additions and 1531 deletions

View File

@@ -63,6 +63,18 @@ MonoBehaviour:
m_SerializedLabels:
- BlokkemonCard
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 4f4ec75013bc276429c2f4fa52d165e0
m_Address: Assets/Data/Cards/Card_KalkUlation 3.asset
m_ReadOnly: 0
m_SerializedLabels:
- BlokkemonCard
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 53996921ed2094948aa317efe4ca6630
m_Address: Assets/Data/Cards/Card_MormorMarmor 3.asset
m_ReadOnly: 0
m_SerializedLabels:
- BlokkemonCard
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 73d54071304571647b3238a799d9781f
m_Address: Assets/Data/Cards/Card_New Card.asset
m_ReadOnly: 0
@@ -75,6 +87,12 @@ MonoBehaviour:
m_SerializedLabels:
- BlokkemonCard
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 7e3c8a4745009804b9a620e3ae15070f
m_Address: Assets/Data/Cards/Card_MormorMarmor 1.asset
m_ReadOnly: 0
m_SerializedLabels:
- BlokkemonCard
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: 99d8e528a8f9ead438e4c88a08c6f6c0
m_Address: Assets/Data/Cards/Card_New Card.asset
m_ReadOnly: 0
@@ -93,13 +111,13 @@ MonoBehaviour:
m_SerializedLabels:
- BlokkemonCard
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: c3661f7667d21f043b6b6ad84433b9e2
m_Address: Assets/Data/Cards/Card_New Card.asset
- m_GUID: bcbebd216e6c867409206d33b4395b5b
m_Address: Assets/Data/Cards/Card_KalkUlation 1.asset
m_ReadOnly: 0
m_SerializedLabels:
- BlokkemonCard
FlaggedDuringContentUpdateRestriction: 0
- m_GUID: c73a9b19b3208d940b9fae7360287a48
- m_GUID: c3661f7667d21f043b6b6ad84433b9e2
m_Address: Assets/Data/Cards/Card_New Card.asset
m_ReadOnly: 0
m_SerializedLabels:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8b90afdb8b2db354a888d3065c79febb
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 MiB

View File

@@ -0,0 +1,478 @@
fileFormatVersion: 2
guid: c82cc29f97a609840a859131de6bb050
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WindowsStoreApps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: BoosterPack_Open_00003
rect:
serializedVersion: 2
x: 488
y: 602
width: 305
height: 458
alignment: 9
pivot: {x: 0.5344262, y: 0.4978166}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 23c75beb02a850d4d97af7bc335e0205
internalID: -1542913152
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00004
rect:
serializedVersion: 2
x: 355
y: 139
width: 317
height: 458
alignment: 9
pivot: {x: 0.533123, y: 0.4978166}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: be47dc573f95ee1409d1dc7623cf222d
internalID: -704773250
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00005
rect:
serializedVersion: 2
x: 156
y: 599
width: 330
height: 461
alignment: 9
pivot: {x: 0.530303, y: 0.4989154}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9cae4b4bca420f04c8709409cb4022d7
internalID: -1953837687
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00006
rect:
serializedVersion: 2
x: 674
y: 149
width: 319
height: 451
alignment: 9
pivot: {x: 0.53291535, y: 0.49889135}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f25bf44d9424b43459428b49b249e951
internalID: -438658208
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00009
rect:
serializedVersion: 2
x: 995
y: 194
width: 321
height: 432
alignment: 9
pivot: {x: 0.529595, y: 0.5046296}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0750a110b0b058349ba6419afed1ff7d
internalID: 250079585
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00010
rect:
serializedVersion: 2
x: 795
y: 628
width: 334
height: 432
alignment: 9
pivot: {x: 0.5269461, y: 0.5069444}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: b58cb65759cc4f64c90c212b40bbd414
internalID: -759410942
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00012
rect:
serializedVersion: 2
x: 1
y: 1068
width: 338
height: 418
alignment: 9
pivot: {x: 0.5325444, y: 0.5047847}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: af33343635831344f91b79e17a63062a
internalID: 1939217773
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00021
rect:
serializedVersion: 2
x: 1
y: 9
width: 352
height: 366
alignment: 9
pivot: {x: 0.52840906, y: 0.5163934}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f58b6e8ca8b18f1489f10464a8c41765
internalID: 1227092851
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00036
rect:
serializedVersion: 2
x: 488
y: 1258
width: 462
height: 228
alignment: 9
pivot: {x: 0.512987, y: 0.4868421}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 89de36fa2c2277b49bfb73272c354c2c
internalID: 356022349
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00038
rect:
serializedVersion: 2
x: 1
y: 377
width: 153
height: 683
alignment: 9
pivot: {x: 0.5686275, y: 0.49926794}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c6ceed8ffb35f59469a0f328f489754d
internalID: -1149951502
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00039
rect:
serializedVersion: 2
x: 1083
y: 1062
width: 831
height: 985
alignment: 9
pivot: {x: 0.5306859, y: 0.47614214}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: de643e128829c0c4e9f7299a11d7c098
internalID: -756596378
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00043
rect:
serializedVersion: 2
x: 1
y: 1488
width: 1080
height: 559
alignment: 9
pivot: {x: 0.5, y: 0.68515205}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 23affd3b7fb5de942b5981ebdd85f89d
internalID: 570064178
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00044
rect:
serializedVersion: 2
x: 1916
y: 1974
width: 59
height: 73
alignment: 9
pivot: {x: -8.152542, y: 5.4931507}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a75b5f2e4ebbfef4a923f03a75f6505a
internalID: 143675427
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00045
rect:
serializedVersion: 2
x: 1977
y: 2044
width: 3
height: 3
alignment: 9
pivot: {x: 180, y: -179}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: ab60b253ca5524e47a316067e6ba19dd
internalID: -516162685
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 6ad5731df086ce340b213f117d406b9a
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
BoosterPack_Open_00003: -1542913152
BoosterPack_Open_00004: -704773250
BoosterPack_Open_00005: -1953837687
BoosterPack_Open_00006: -438658208
BoosterPack_Open_00009: 250079585
BoosterPack_Open_00010: -759410942
BoosterPack_Open_00012: 1939217773
BoosterPack_Open_00021: 1227092851
BoosterPack_Open_00036: 356022349
BoosterPack_Open_00038: -1149951502
BoosterPack_Open_00039: -756596378
BoosterPack_Open_00043: 570064178
BoosterPack_Open_00044: 143675427
BoosterPack_Open_00045: -516162685
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,29 @@
#
# Sprite sheet data for Unity.
#
# To import these sprites into your Unity project, download "TexturePackerImporter":
# https://www.codeandweb.com/texturepacker/unity
#
# $TexturePacker:SmartUpdate:26fc90411cdd42fb36e8018399bc34fc:0879ee33e4ca10384be7aa74eba1a87a:6766b9bfc2446ae468d31b7d47709eea$
#
:format=40300
:texture=booster_explode-booster_open1.png
:size=2048x2048
:pivotpoints=enabled
:borders=disabled
:alphahandling=ClearTransparentPixels
BoosterPack_Open_00003;488;602;305;458; 0.5344262295081967;0.49781659388646293; 0;0;0;0
BoosterPack_Open_00004;355;139;317;458; 0.5331230283911672;0.49781659388646293; 0;0;0;0
BoosterPack_Open_00005;156;599;330;461; 0.5303030303030303;0.49891540130151846; 0;0;0;0
BoosterPack_Open_00006;674;149;319;451; 0.5329153605015674;0.49889135254988914; 0;0;0;0
BoosterPack_Open_00009;995;194;321;432; 0.5295950155763239;0.5046296296296297; 0;0;0;0
BoosterPack_Open_00010;795;628;334;432; 0.5269461077844312;0.5069444444444444; 0;0;0;0
BoosterPack_Open_00012;1;1068;338;418; 0.5325443786982249;0.5047846889952153; 0;0;0;0
BoosterPack_Open_00021;1;9;352;366; 0.5284090909090909;0.5163934426229508; 0;0;0;0
BoosterPack_Open_00036;488;1258;462;228; 0.512987012987013;0.48684210526315785; 0;0;0;0
BoosterPack_Open_00038;1;377;153;683; 0.5686274509803921;0.49926793557833093; 0;0;0;0
BoosterPack_Open_00039;1083;1062;831;985; 0.5306859205776173;0.47614213197969546; 0;0;0;0
BoosterPack_Open_00043;1;1488;1080;559; 0.5;0.6851520572450804; 0;0;0;0
BoosterPack_Open_00044;1916;1974;59;73; -8.152542372881356;5.493150684931507; 0;0;0;0
BoosterPack_Open_00045;1977;2044;3;3; 180;-179; 0;0;0;0

View File

@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: 1890da8c51b4fb44b9c7aa761a8f3b5a
TextScriptImporter:
guid: 5a9d0082cbed8764687ed18bfb238165
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 MiB

View File

@@ -0,0 +1,846 @@
fileFormatVersion: 2
guid: b07c9a09f81cfa5428d6db01c6a36960
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WindowsStoreApps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: BoosterPack_Open_00000
rect:
serializedVersion: 2
x: 694
y: 535
width: 300
height: 457
alignment: 9
pivot: {x: 0.53333336, y: 0.4989059}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e215c6340c0acc54a871b142ac83a453
internalID: -1296148786
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00001
rect:
serializedVersion: 2
x: 694
y: 535
width: 300
height: 457
alignment: 9
pivot: {x: 0.53333336, y: 0.4989059}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: f146bf716a4cda74e973a93c1c6c35e3
internalID: -1402704606
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00002
rect:
serializedVersion: 2
x: 694
y: 535
width: 300
height: 457
alignment: 9
pivot: {x: 0.53333336, y: 0.4989059}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 927ce4592b7b5644a8e79476a791d891
internalID: 2020666823
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00007
rect:
serializedVersion: 2
x: 1733
y: 1192
width: 309
height: 443
alignment: 9
pivot: {x: 0.5339806, y: 0.5011287}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 3cbef557329f5c34ea4df5d1499eaba4
internalID: -569078138
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00008
rect:
serializedVersion: 2
x: 705
y: 994
width: 308
height: 434
alignment: 9
pivot: {x: 0.52922076, y: 0.50230414}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 31612f050d0f08844bbe972bbee1dd48
internalID: -1114803608
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00011
rect:
serializedVersion: 2
x: 1734
y: 1637
width: 313
height: 410
alignment: 9
pivot: {x: 0.53035146, y: 0.50731707}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: a0927293f5226a1419808f133c906f0d
internalID: -1707904053
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00013
rect:
serializedVersion: 2
x: 1355
y: 928
width: 320
height: 394
alignment: 9
pivot: {x: 0.528125, y: 0.5101523}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 5dc647552f5909c4ba65068031b2db4a
internalID: 11658095
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00014
rect:
serializedVersion: 2
x: 1
y: 269
width: 338
height: 404
alignment: 9
pivot: {x: 0.52662724, y: 0.51237625}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: cb03558c6960ec9469c19462e31f3ad7
internalID: 1636917706
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00015
rect:
serializedVersion: 2
x: 341
y: 281
width: 329
height: 379
alignment: 9
pivot: {x: 0.52887535, y: 0.51187336}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c56b032c3fc4f96478e74897057ba9c3
internalID: 1313662612
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00016
rect:
serializedVersion: 2
x: 348
y: 662
width: 344
height: 390
alignment: 9
pivot: {x: 0.53197676, y: 0.5102564}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 2cf941dc7dd2cb941bc7cc497a201777
internalID: -663746785
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00017
rect:
serializedVersion: 2
x: 1015
y: 965
width: 338
height: 365
alignment: 9
pivot: {x: 0.52662724, y: 0.5150685}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 0f2b2b4c8e7601447a610c3753dbf19c
internalID: 690547046
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00018
rect:
serializedVersion: 2
x: 1
y: 675
width: 345
height: 380
alignment: 9
pivot: {x: 0.5246377, y: 0.51842105}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1bc33f5906e89d045912d7abfadcee34
internalID: -1072681517
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00019
rect:
serializedVersion: 2
x: 354
y: 1054
width: 349
height: 374
alignment: 9
pivot: {x: 0.530086, y: 0.51336896}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8d92bb3b51ea3dd4c9264e2353ffb292
internalID: 1767599524
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00020
rect:
serializedVersion: 2
x: 1
y: 1057
width: 351
height: 371
alignment: 9
pivot: {x: 0.52421653, y: 0.52021563}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 9bcbe60ad9d424c40b1878611e0a8923
internalID: -859748247
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00022
rect:
serializedVersion: 2
x: 1376
y: 1324
width: 355
height: 365
alignment: 9
pivot: {x: 0.52394366, y: 0.5205479}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 624469217be918643924b57230b192a3
internalID: 1294752669
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00023
rect:
serializedVersion: 2
x: 1018
y: 1332
width: 355
height: 356
alignment: 9
pivot: {x: 0.5267606, y: 0.5168539}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8457865c57a54964c87c3ac772e09428
internalID: -794715370
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00024
rect:
serializedVersion: 2
x: 1018
y: 1690
width: 356
height: 357
alignment: 9
pivot: {x: 0.5252809, y: 0.52100843}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: c83398ce2b623f8428f223b62410cdef
internalID: 1556969222
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00025
rect:
serializedVersion: 2
x: 1376
y: 1691
width: 356
height: 356
alignment: 9
pivot: {x: 0.5280899, y: 0.5168539}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 26fb230e0470e5d4a8bc4fd05e77931b
internalID: -1341641347
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00026
rect:
serializedVersion: 2
x: 1018
y: 1690
width: 356
height: 357
alignment: 9
pivot: {x: 0.5252809, y: 0.52100843}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fd1b6357f1a8cc94b81dabdc503a6ccb
internalID: -1121644178
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00027
rect:
serializedVersion: 2
x: 1376
y: 1691
width: 356
height: 356
alignment: 9
pivot: {x: 0.5280899, y: 0.5168539}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 793c2502cd29ea14786747c2f86125da
internalID: 1803829139
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00028
rect:
serializedVersion: 2
x: 1018
y: 1690
width: 356
height: 357
alignment: 9
pivot: {x: 0.5252809, y: 0.52100843}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 7cfcf231d9a381d478b7e2640da0658f
internalID: 802121317
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00029
rect:
serializedVersion: 2
x: 1376
y: 1691
width: 356
height: 356
alignment: 9
pivot: {x: 0.5280899, y: 0.5168539}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 2ddb1a94d7ed26c4690d3a2728642459
internalID: -1154758693
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00030
rect:
serializedVersion: 2
x: 1018
y: 1690
width: 356
height: 357
alignment: 9
pivot: {x: 0.5252809, y: 0.52100843}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8b48a3e5100a8394193b12e0631086a1
internalID: 1108068530
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00031
rect:
serializedVersion: 2
x: 1376
y: 1691
width: 356
height: 356
alignment: 9
pivot: {x: 0.5280899, y: 0.5168539}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 8d0cc03d3bc055841add367349fd72ea
internalID: 1260386178
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00032
rect:
serializedVersion: 2
x: 1018
y: 1690
width: 356
height: 357
alignment: 9
pivot: {x: 0.5252809, y: 0.52100843}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 20a3ec573cf439c44a8125dab5840182
internalID: 1576340854
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00033
rect:
serializedVersion: 2
x: 1376
y: 1691
width: 356
height: 356
alignment: 9
pivot: {x: 0.5280899, y: 0.5168539}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: d8a7c5a46225ae14e89da51c1244f4ae
internalID: 606793032
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00034
rect:
serializedVersion: 2
x: 1018
y: 1690
width: 356
height: 357
alignment: 9
pivot: {x: 0.5252809, y: 0.52100843}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: e963aa9261c5f204cb838858be95777e
internalID: -1161193577
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00035
rect:
serializedVersion: 2
x: 1376
y: 1691
width: 356
height: 356
alignment: 9
pivot: {x: 0.5280899, y: 0.5168539}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: dcfe40bb1a1c35544b38752a64634012
internalID: -1309407190
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00037
rect:
serializedVersion: 2
x: 694
y: 535
width: 300
height: 457
alignment: 9
pivot: {x: 0.53333336, y: 0.4989059}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: fc47238fedcfeed4ca772ffea6cf6eab
internalID: -351264517
vertices: []
indices:
edges: []
weights: []
- serializedVersion: 2
name: BoosterPack_Open_00042
rect:
serializedVersion: 2
x: 1
y: 1430
width: 1015
height: 617
alignment: 9
pivot: {x: 0.5320197, y: 0.6726094}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 93324b9a6df8b8741b238b2998b248d5
internalID: -687370649
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 38132a2ed45bbc041bfb7f7ce023a4c1
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
BoosterPack_Open_00000: -1296148786
BoosterPack_Open_00001: -1402704606
BoosterPack_Open_00002: 2020666823
BoosterPack_Open_00007: -569078138
BoosterPack_Open_00008: -1114803608
BoosterPack_Open_00011: -1707904053
BoosterPack_Open_00013: 11658095
BoosterPack_Open_00014: 1636917706
BoosterPack_Open_00015: 1313662612
BoosterPack_Open_00016: -663746785
BoosterPack_Open_00017: 690547046
BoosterPack_Open_00018: -1072681517
BoosterPack_Open_00019: 1767599524
BoosterPack_Open_00020: -859748247
BoosterPack_Open_00022: 1294752669
BoosterPack_Open_00023: -794715370
BoosterPack_Open_00024: 1556969222
BoosterPack_Open_00025: -1341641347
BoosterPack_Open_00026: -1121644178
BoosterPack_Open_00027: 1803829139
BoosterPack_Open_00028: 802121317
BoosterPack_Open_00029: -1154758693
BoosterPack_Open_00030: 1108068530
BoosterPack_Open_00031: 1260386178
BoosterPack_Open_00032: 1576340854
BoosterPack_Open_00033: 606793032
BoosterPack_Open_00034: -1161193577
BoosterPack_Open_00035: -1309407190
BoosterPack_Open_00037: -351264517
BoosterPack_Open_00042: -687370649
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,45 @@
#
# Sprite sheet data for Unity.
#
# To import these sprites into your Unity project, download "TexturePackerImporter":
# https://www.codeandweb.com/texturepacker/unity
#
# $TexturePacker:SmartUpdate:26fc90411cdd42fb36e8018399bc34fc:0879ee33e4ca10384be7aa74eba1a87a:6766b9bfc2446ae468d31b7d47709eea$
#
:format=40300
:texture=booster_explode-booster_open2.png
:size=2048x2048
:pivotpoints=enabled
:borders=disabled
:alphahandling=ClearTransparentPixels
BoosterPack_Open_00000;694;535;300;457; 0.5333333333333333;0.4989059080962801; 0;0;0;0
BoosterPack_Open_00001;694;535;300;457; 0.5333333333333333;0.4989059080962801; 0;0;0;0
BoosterPack_Open_00002;694;535;300;457; 0.5333333333333333;0.4989059080962801; 0;0;0;0
BoosterPack_Open_00007;1733;1192;309;443; 0.5339805825242718;0.5011286681715575; 0;0;0;0
BoosterPack_Open_00008;705;994;308;434; 0.5292207792207793;0.5023041474654377; 0;0;0;0
BoosterPack_Open_00011;1734;1637;313;410; 0.5303514376996805;0.5073170731707317; 0;0;0;0
BoosterPack_Open_00013;1355;928;320;394; 0.528125;0.5101522842639594; 0;0;0;0
BoosterPack_Open_00014;1;269;338;404; 0.5266272189349113;0.5123762376237624; 0;0;0;0
BoosterPack_Open_00015;341;281;329;379; 0.5288753799392097;0.5118733509234829; 0;0;0;0
BoosterPack_Open_00016;348;662;344;390; 0.5319767441860465;0.5102564102564102; 0;0;0;0
BoosterPack_Open_00017;1015;965;338;365; 0.5266272189349113;0.5150684931506849; 0;0;0;0
BoosterPack_Open_00018;1;675;345;380; 0.5246376811594203;0.5184210526315789; 0;0;0;0
BoosterPack_Open_00019;354;1054;349;374; 0.5300859598853869;0.5133689839572193; 0;0;0;0
BoosterPack_Open_00020;1;1057;351;371; 0.5242165242165242;0.5202156334231807; 0;0;0;0
BoosterPack_Open_00022;1376;1324;355;365; 0.523943661971831;0.5205479452054795; 0;0;0;0
BoosterPack_Open_00023;1018;1332;355;356; 0.5267605633802817;0.5168539325842696; 0;0;0;0
BoosterPack_Open_00024;1018;1690;356;357; 0.5252808988764045;0.5210084033613445; 0;0;0;0
BoosterPack_Open_00025;1376;1691;356;356; 0.5280898876404494;0.5168539325842696; 0;0;0;0
BoosterPack_Open_00026;1018;1690;356;357; 0.5252808988764045;0.5210084033613445; 0;0;0;0
BoosterPack_Open_00027;1376;1691;356;356; 0.5280898876404494;0.5168539325842696; 0;0;0;0
BoosterPack_Open_00028;1018;1690;356;357; 0.5252808988764045;0.5210084033613445; 0;0;0;0
BoosterPack_Open_00029;1376;1691;356;356; 0.5280898876404494;0.5168539325842696; 0;0;0;0
BoosterPack_Open_00030;1018;1690;356;357; 0.5252808988764045;0.5210084033613445; 0;0;0;0
BoosterPack_Open_00031;1376;1691;356;356; 0.5280898876404494;0.5168539325842696; 0;0;0;0
BoosterPack_Open_00032;1018;1690;356;357; 0.5252808988764045;0.5210084033613445; 0;0;0;0
BoosterPack_Open_00033;1376;1691;356;356; 0.5280898876404494;0.5168539325842696; 0;0;0;0
BoosterPack_Open_00034;1018;1690;356;357; 0.5252808988764045;0.5210084033613445; 0;0;0;0
BoosterPack_Open_00035;1376;1691;356;356; 0.5280898876404494;0.5168539325842696; 0;0;0;0
BoosterPack_Open_00037;694;535;300;457; 0.5333333333333333;0.4989059080962801; 0;0;0;0
BoosterPack_Open_00042;1;1430;1015;617; 0.5320197044334976;0.6726094003241492; 0;0;0;0

View File

@@ -1,6 +1,6 @@
fileFormatVersion: 2
guid: eef3e69d546eb3f49bba43db92477fa1
TextScriptImporter:
guid: d31a0a1dac4525640b1b3498623ca555
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:

Binary file not shown.

After

Width:  |  Height:  |  Size: 201 KiB

View File

@@ -0,0 +1,179 @@
fileFormatVersion: 2
guid: d212976f52504ec4b85a14c7b73a93cb
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WindowsStoreApps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: BoosterPack_Open_00040
rect:
serializedVersion: 2
x: 1
y: 967
width: 1076
height: 1080
alignment: 9
pivot: {x: 0.5018587, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 4f3d75943c8b7724fbf8d7e2896abd2b
internalID: 1693853676
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 89501e49a9d6ea3438a44abd5923c5e3
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
BoosterPack_Open_00040: 1693853676
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,16 @@
#
# Sprite sheet data for Unity.
#
# To import these sprites into your Unity project, download "TexturePackerImporter":
# https://www.codeandweb.com/texturepacker/unity
#
# $TexturePacker:SmartUpdate:26fc90411cdd42fb36e8018399bc34fc:0879ee33e4ca10384be7aa74eba1a87a:6766b9bfc2446ae468d31b7d47709eea$
#
:format=40300
:texture=booster_explode-booster_open3.png
:size=2048x2048
:pivotpoints=enabled
:borders=disabled
:alphahandling=ClearTransparentPixels
BoosterPack_Open_00040;1;967;1076;1080; 0.5018587360594795;0.5; 0;0;0;0

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 8083b37296f9bf0499a9546b0a7dd50c
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 144 KiB

View File

@@ -0,0 +1,179 @@
fileFormatVersion: 2
guid: 42cc239a21a1be54b9873f7a1b34ed00
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 0
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WindowsStoreApps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: BoosterPack_Open_00041
rect:
serializedVersion: 2
x: 1
y: 967
width: 1080
height: 1080
alignment: 0
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: 0
bones: []
spriteID: 1e02e0c0932fcff49b22013f6f966573
internalID: -1182694353
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: b49ba3e594a0a3e449a2a4da689fdf01
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
BoosterPack_Open_00041: -1182694353
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,16 @@
#
# Sprite sheet data for Unity.
#
# To import these sprites into your Unity project, download "TexturePackerImporter":
# https://www.codeandweb.com/texturepacker/unity
#
# $TexturePacker:SmartUpdate:26fc90411cdd42fb36e8018399bc34fc:0879ee33e4ca10384be7aa74eba1a87a:6766b9bfc2446ae468d31b7d47709eea$
#
:format=40300
:texture=booster_explode-booster_open4.png
:size=2048x2048
:pivotpoints=enabled
:borders=disabled
:alphahandling=ClearTransparentPixels
BoosterPack_Open_00041;1;967;1080;1080; 0.5;0.5; 0;0;0;0

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 48ed162ac138e69479bd38d279e2fecf
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -47,4 +47,8 @@ MonoBehaviour:
background: {fileID: 8670586000075846323, guid: 2a09693b0a87b09498d682d25e8080b1, type: 3}
shapeNormal: {fileID: 398718069, guid: c9b141c0ca8516547a8e99ca77c515b2, type: 3}
shapeRare: {fileID: -468958562667066170, guid: 1d3449d55dc75084798fbfe7f80b498c, type: 3}
- zone: 6
background: {fileID: 8670586000075846323, guid: 2a09693b0a87b09498d682d25e8080b1, type: 3}
shapeNormal: {fileID: 398718069, guid: c9b141c0ca8516547a8e99ca77c515b2, type: 3}
shapeRare: {fileID: -468958562667066170, guid: 1d3449d55dc75084798fbfe7f80b498c, type: 3}
legendaryBackground: {fileID: -2642905903075119301, guid: c293405722d536c4889a97d72085fece, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 0
CardImage: {fileID: 716150661, guid: 88427f554aebb2a49a9bc9705bb0f7bf, type: 3}
CollectionIndex: 5
reactionVoiceClip: {fileID: 8300000, guid: c7ec56b9d9f48cc45a9a3e6490a2d76e, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 47a241c71e99e3d4ab10952374bcede5, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 0
CardImage: {fileID: 716150661, guid: 88427f554aebb2a49a9bc9705bb0f7bf, type: 3}
CollectionIndex: 6
reactionVoiceClip: {fileID: 8300000, guid: 47a241c71e99e3d4ab10952374bcede5, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 47a241c71e99e3d4ab10952374bcede5, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 0
CardImage: {fileID: 716150661, guid: 88427f554aebb2a49a9bc9705bb0f7bf, type: 3}
CollectionIndex: 0
reactionVoiceClip: {fileID: 8300000, guid: aa7bbc69411c7924088f337303fcfc0b, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 47a241c71e99e3d4ab10952374bcede5, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 1
CardImage: {fileID: 8845951135018861698, guid: a7b0921e11597d64ea26f53508ae25d7, type: 3}
CollectionIndex: 7
reactionVoiceClip: {fileID: 8300000, guid: cf3550a89ee6994449d2afa99bad6168, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 7e377ae910cba0e4e9486c5d5e783a83, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 1
CardImage: {fileID: 8845951135018861698, guid: a7b0921e11597d64ea26f53508ae25d7, type: 3}
CollectionIndex: 8
reactionVoiceClip: {fileID: 8300000, guid: c9757c9af3b962e418628b0e220acfe3, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 7e377ae910cba0e4e9486c5d5e783a83, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 1
CardImage: {fileID: 8845951135018861698, guid: a7b0921e11597d64ea26f53508ae25d7, type: 3}
CollectionIndex: 3
reactionVoiceClip: {fileID: 8300000, guid: 7e377ae910cba0e4e9486c5d5e783a83, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 7e377ae910cba0e4e9486c5d5e783a83, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 3
CardImage: {fileID: 2056719709, guid: 57aacc442c45ede49af137c00df8f2da, type: 3}
CollectionIndex: 10
reactionVoiceClip: {fileID: 8300000, guid: 6721049138147514ba7cfa4639f3bf0f, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 5e5693f33b8271a4d88b4738355c55b5, type: 3}

View File

@@ -10,7 +10,7 @@ MonoBehaviour:
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 2a80cc88c9884512b8b633110d838780, type: 3}
m_Name: Card_HRKvarts 3
m_Name: Card_HRKvarts 2
m_EditorClassIdentifier: AppleHillsScripts::AppleHills.Data.CardSystem.CardDefinition
Id: 8ae21f15-0e7e-4ebc-a3c5-7ad290b505cd
Name: HR Kvarts
@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 3
CardImage: {fileID: 2056719709, guid: 57aacc442c45ede49af137c00df8f2da, type: 3}
CollectionIndex: 9
reactionVoiceClip: {fileID: 8300000, guid: 9605f90caf8d34545b79ea720d79d4c2, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 5e5693f33b8271a4d88b4738355c55b5, type: 3}

View File

@@ -1,5 +1,5 @@
fileFormatVersion: 2
guid: c73a9b19b3208d940b9fae7360287a48
guid: f8e72f50f049669479ed8aad00e40a77
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 11400000

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 3
CardImage: {fileID: 2056719709, guid: 57aacc442c45ede49af137c00df8f2da, type: 3}
CollectionIndex: 8
reactionVoiceClip: {fileID: 8300000, guid: 5e5693f33b8271a4d88b4738355c55b5, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 5e5693f33b8271a4d88b4738355c55b5, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 2
CardImage: {fileID: 844850041, guid: ab39d3c28640d3646ada092af9b639e6, type: 3}
CollectionIndex: 13
reactionVoiceClip: {fileID: 8300000, guid: e4390101eff33bc459c3c6592065e17e, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 7c371dce7fc09874c8b07a6c55134ae0, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 2
CardImage: {fileID: 844850041, guid: ab39d3c28640d3646ada092af9b639e6, type: 3}
CollectionIndex: 12
reactionVoiceClip: {fileID: 8300000, guid: d0042c46d219448409f9f4d5dbe70586, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 7c371dce7fc09874c8b07a6c55134ae0, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 2
CardImage: {fileID: 844850041, guid: ab39d3c28640d3646ada092af9b639e6, type: 3}
CollectionIndex: 11
reactionVoiceClip: {fileID: 8300000, guid: 7c371dce7fc09874c8b07a6c55134ae0, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 7c371dce7fc09874c8b07a6c55134ae0, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 5
CardImage: {fileID: 5907816357319480503, guid: 84b744282e7e8084f935104f492f17b2, type: 3}
CollectionIndex: 15
reactionVoiceClip: {fileID: 8300000, guid: 0224d7baee3f7fd4fb7f0bce68da0a82, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 82d34c5e2ad4edc4e85c28f5d18528e1, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 5
CardImage: {fileID: 5907816357319480503, guid: 84b744282e7e8084f935104f492f17b2, type: 3}
CollectionIndex: 16
reactionVoiceClip: {fileID: 8300000, guid: f7254ad4467fca74b85d8d8a56365d07, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 82d34c5e2ad4edc4e85c28f5d18528e1, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 5
CardImage: {fileID: 5907816357319480503, guid: 84b744282e7e8084f935104f492f17b2, type: 3}
CollectionIndex: 14
reactionVoiceClip: {fileID: 8300000, guid: 82d34c5e2ad4edc4e85c28f5d18528e1, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 82d34c5e2ad4edc4e85c28f5d18528e1, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 6
CardImage: {fileID: -1694013536, guid: c28c2d55edc2fbc4baf57d2672c0c3df, type: 3}
CollectionIndex: 18
reactionVoiceClip: {fileID: 8300000, guid: 4c8f862e036ce8243baeb147429abbac, type: 3}
nameVoiceClip: {fileID: 8300000, guid: f95dff570ed1cd94ca91b7c771c6236e, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 6
CardImage: {fileID: -1694013536, guid: c28c2d55edc2fbc4baf57d2672c0c3df, type: 3}
CollectionIndex: 19
reactionVoiceClip: {fileID: 8300000, guid: 4cc9a7b469f41e845a6af75df1ede2b7, type: 3}
nameVoiceClip: {fileID: 8300000, guid: f95dff570ed1cd94ca91b7c771c6236e, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 6
CardImage: {fileID: -1694013536, guid: c28c2d55edc2fbc4baf57d2672c0c3df, type: 3}
CollectionIndex: 17
reactionVoiceClip: {fileID: 8300000, guid: f95dff570ed1cd94ca91b7c771c6236e, type: 3}
nameVoiceClip: {fileID: 8300000, guid: f95dff570ed1cd94ca91b7c771c6236e, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 1
CardImage: {fileID: 4152663935159485533, guid: 6989d9ece4c4db14db551468dfb0c72e, type: 3}
CollectionIndex: 21
reactionVoiceClip: {fileID: 8300000, guid: b9bc418d6c6ec9545a2c657533acf876, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 1cf03ed4cf3d1724aa7d1e86b1ca5109, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 1
CardImage: {fileID: 4152663935159485533, guid: 6989d9ece4c4db14db551468dfb0c72e, type: 3}
CollectionIndex: 22
reactionVoiceClip: {fileID: 8300000, guid: 0e32ac4cc7495ba46ab22ef557c6fd93, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 1cf03ed4cf3d1724aa7d1e86b1ca5109, type: 3}

View File

@@ -21,3 +21,5 @@ MonoBehaviour:
Zone: 1
CardImage: {fileID: 4152663935159485533, guid: 6989d9ece4c4db14db551468dfb0c72e, type: 3}
CollectionIndex: 20
reactionVoiceClip: {fileID: 8300000, guid: 1cf03ed4cf3d1724aa7d1e86b1ca5109, type: 3}
nameVoiceClip: {fileID: 8300000, guid: 1cf03ed4cf3d1724aa7d1e86b1ca5109, type: 3}

View File

@@ -15,6 +15,6 @@ MonoBehaviour:
_itemId: chocolate_4f2011c6
itemName: BoosterPack
description: boostert pack
mapSprite: {fileID: 4365544765984126881, guid: 9dac643e78ad86e4988c11a92f9c7a6d, type: 3}
mapSprite: {fileID: -1296148786, guid: b07c9a09f81cfa5428d6db01c6a36960, type: 3}
pickUpSound: {fileID: 0}
dropSound: {fileID: 0}

View File

@@ -7,6 +7,7 @@ using UI.CardSystem;
using UnityEditor;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.Audio;
namespace Editor.CardSystem
{
@@ -388,7 +389,12 @@ namespace Editor.CardSystem
GUI.enabled = false;
EditorGUILayout.TextField("ID", _editingCard.Id);
GUI.enabled = true;
// Audio
EditorGUILayout.LabelField("Audio", EditorStyles.boldLabel);
_editingCard.reactionVoiceClip = (AudioResource)EditorGUILayout.ObjectField("Reaction audio clip", _editingCard.reactionVoiceClip, typeof(AudioResource),false);
_editingCard.nameVoiceClip = (AudioResource)EditorGUILayout.ObjectField("Name audio clip", _editingCard.nameVoiceClip, typeof(AudioResource), false);
if (EditorGUI.EndChangeCheck())
{
_isDirty = true;

Binary file not shown.

After

Width:  |  Height:  |  Size: 15 KiB

View File

@@ -0,0 +1,195 @@
fileFormatVersion: 2
guid: 9ef635f111f888a4386a7f0290117264
TextureImporter:
internalIDToNameTable:
- first:
213: 6130942287420046110
second: bird_poop_0
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: iOS
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WebGL
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: WindowsStoreApps
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: bird_poop_0
rect:
serializedVersion: 2
x: 0
y: 0
width: 386
height: 371
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: e1bb71cf68b751550800000000000000
internalID: 6130942287420046110
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
bird_poop_0: 6130942287420046110
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -1,6 +1,10 @@
version: 2
tpsheetFileNames:
- Assets/Art/Animations/Characters/Butterfly/butterfly_bottle.tpsheet
- Assets/Art/Animations/UI/Booster/booster_explode-booster_open1.tpsheet
- Assets/Art/Animations/UI/Booster/booster_explode-booster_open2.tpsheet
- Assets/Art/Animations/UI/Booster/booster_explode-booster_open3.tpsheet
- Assets/Art/Animations/UI/Booster/booster_explode-booster_open4.tpsheet
- Assets/Art/Sprites/Spritesheets/Characters/Annelise_Camera/Annelise_camera-AnneLise_1.tpsheet
- Assets/Art/Sprites/Spritesheets/Characters/Annelise_Camera/Annelise_camera-AnneLise_2.tpsheet
- Assets/Art/Sprites/Spritesheets/Characters/Gardener/Gardener-IdleRun.tpsheet
@@ -32,6 +36,10 @@ tpsheetFileNames:
- Assets/External/Plugins/codeandweb.com/Example/SpriteSheet/sprites.tpsheet
textureFileNames:
- Assets/Art/Animations/Characters/Butterfly/butterfly_bottle.png
- Assets/Art/Animations/UI/Booster/booster_explode-booster_open1.png
- Assets/Art/Animations/UI/Booster/booster_explode-booster_open2.png
- Assets/Art/Animations/UI/Booster/booster_explode-booster_open3.png
- Assets/Art/Animations/UI/Booster/booster_explode-booster_open4.png
- Assets/Art/Sprites/Spritesheets/Characters/Annelise_Camera/Annelise_camera-AnneLise_1.png
- Assets/Art/Sprites/Spritesheets/Characters/Annelise_Camera/Annelise_camera-AnneLise_2.png
- Assets/Art/Sprites/Spritesheets/Characters/Gardener/Gardener-IdleRun.png
@@ -91,5 +99,9 @@ normalmapFileNames:
-
-
-
-
-
-
-
- Assets/External/Plugins/codeandweb.com/Example/SpriteSheet/sprites_n.png
enableDebugOutput: 0

View File

@@ -146,6 +146,152 @@ MonoBehaviour:
audioSource: {fileID: 0}
clipPriority: 0
sourcePriority: 0
--- !u!1 &1995564680593461242
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6443458666442384083}
- component: {fileID: 4345614888297089243}
- component: {fileID: 317588225693455851}
m_Layer: 0
m_Name: UIVO
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6443458666442384083
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995564680593461242}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 536416456044738252}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!82 &4345614888297089243
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995564680593461242}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_Resource: {fileID: 0}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!114 &317588225693455851
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1995564680593461242}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 242e6101be071f44fb14c3c12641c833, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::AppleAudioSource
audioSourceType: 0
audioSource: {fileID: 0}
clipPriority: 0
sourcePriority: 0
--- !u!1 &3537966589320347862
GameObject:
m_ObjectHideFlags: 0
@@ -323,6 +469,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1098418429538915048}
- {fileID: 6443458666442384083}
- {fileID: 2741520622244653073}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
@@ -348,3 +495,4 @@ MonoBehaviour:
SFXSources: []
uiAudioSource: {fileID: 836822111543205959}
uiMusicSource: {fileID: 6954913982444384522}
uiVOSource: {fileID: 317588225693455851}

View File

@@ -0,0 +1,180 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &5552423787977869117
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1501260903740545620}
- component: {fileID: 4535520683689111684}
- component: {fileID: 3364890105999893377}
- component: {fileID: 134329718604943685}
- component: {fileID: 4086097097060867018}
m_Layer: 0
m_Name: Poop
m_TagString: Projectile
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1501260903740545620
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5552423787977869117}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -11.18, y: -1.97, z: 0}
m_LocalScale: {x: 0.43, y: 0.43, z: 0.43}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4535520683689111684
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5552423787977869117}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 6130942287420046110, guid: 9ef635f111f888a4386a7f0290117264, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 3.86, y: 3.71}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!50 &3364890105999893377
Rigidbody2D:
serializedVersion: 5
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5552423787977869117}
m_BodyType: 1
m_Simulated: 1
m_UseFullKinematicContacts: 0
m_UseAutoMass: 0
m_Mass: 1
m_LinearDamping: 0
m_AngularDamping: 0.05
m_GravityScale: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_Interpolate: 0
m_SleepingMode: 1
m_CollisionDetection: 0
m_Constraints: 0
--- !u!61 &134329718604943685
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5552423787977869117}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 3.86, y: 3.71}
newSize: {x: 3.86, y: 3.71}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 3.86, y: 3.71}
m_EdgeRadius: 0
--- !u!114 &4086097097060867018
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5552423787977869117}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: f2c53b7e2a0042efa4c6679b992b6b6c, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::Minigames.BirdPooper.PoopProjectile

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 066f9990a9b1f5547b387633d5d204c0
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: dbcdce294136cfa4aa1091cf3ff03bcf
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,217 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &3536052400313117972
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2159841359414636212}
- component: {fileID: 4795053012425497095}
m_Layer: 0
m_Name: Visual
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &2159841359414636212
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3536052400313117972}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 6842023794578555096}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!212 &4795053012425497095
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3536052400313117972}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 9dfc825aed78fcd4ba02077103263b40, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_Sprite: {fileID: 2133529702, guid: 99d4c3083e9c24142bc20deaeaf95720, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 2.56, y: 4.94}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1 &8373178063207716143
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6842023794578555096}
- component: {fileID: 1509565078017969516}
- component: {fileID: 11467650667563993}
- component: {fileID: 8135420306913345847}
m_Layer: 0
m_Name: Target
m_TagString: Target
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6842023794578555096
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8373178063207716143}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 7.27167, y: -14.259, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2159841359414636212}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &1509565078017969516
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8373178063207716143}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0.10432935, y: 1.5258197}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 2.773602, y: 4.729781}
m_EdgeRadius: 0
--- !u!114 &11467650667563993
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8373178063207716143}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: ed380d10e1e04ae7990e5c726c929063, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::AppleHillsCamera.EdgeAnchor
referenceMarker: {fileID: 0}
cameraAdapter: {fileID: 0}
anchorEdge: 2
useReferenceMargin: 0
customMargin: 0
adjustOnStart: 1
adjustOnScreenResize: 1
preserveOtherAxes: 1
accountForObjectSize: 1
customAnchorPoint: {fileID: 0}
showVisualization: 1
visualizationColor: {r: 1, g: 0, b: 0, a: 0.8}
showObjectBounds: 1
debugMode: 0
--- !u!114 &8135420306913345847
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 8373178063207716143}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5331a770bc634a738b82f9450441de12, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::Minigames.BirdPooper.Target
verticalAnchor: 2
spriteRenderer: {fileID: 4795053012425497095}
hitColor: {r: 1, g: 0, b: 0, a: 1}
onTargetHit:
m_PersistentCalls:
m_Calls: []

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: 020f7494c613b06479ccad2c4cedde0f
PrefabImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -98,7 +98,6 @@ MonoBehaviour:
maxTapsToOpen: 3
tapPulseScale: 2
tapPulseDuration: 0.5
openingParticleSystem: {fileID: 0}
--- !u!1 &7174819457781356441
GameObject:
m_ObjectHideFlags: 0
@@ -203,7 +202,7 @@ MonoBehaviour:
useIdleAnimation: 1
idleAnimationSpeed: 1
packImage: {fileID: 536676675070797395}
packSprite: {fileID: 4365544765984126881, guid: 9dac643e78ad86e4988c11a92f9c7a6d, type: 3}
packSprite: {fileID: -1296148786, guid: b07c9a09f81cfa5428d6db01c6a36960, type: 3}
glowEffect: {fileID: 0}
glowTransform: {fileID: 0}
openingScalePunch: 0.5
@@ -297,7 +296,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 4365544765984126881, guid: 9dac643e78ad86e4988c11a92f9c7a6d, type: 3}
m_Sprite: {fileID: -1296148786, guid: b07c9a09f81cfa5428d6db01c6a36960, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1

View File

@@ -553,6 +553,9 @@ MonoBehaviour:
DelayBeforeStart: 0
TimeBetweenPages: 0
AutoStartFlip: 0
OnTargetReached:
m_PersistentCalls:
m_Calls: []
--- !u!1 &1503143967148854509
GameObject:
m_ObjectHideFlags: 0
@@ -1312,7 +1315,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 4365544765984126881, guid: 9dac643e78ad86e4988c11a92f9c7a6d, type: 3}
m_Sprite: {fileID: -1296148786, guid: b07c9a09f81cfa5428d6db01c6a36960, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@@ -3631,7 +3634,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 4365544765984126881, guid: 9dac643e78ad86e4988c11a92f9c7a6d, type: 3}
m_Sprite: {fileID: -1296148786, guid: b07c9a09f81cfa5428d6db01c6a36960, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@@ -4075,7 +4078,7 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 4365544765984126881, guid: 9dac643e78ad86e4988c11a92f9c7a6d, type: 3}
m_Sprite: {fileID: -1296148786, guid: b07c9a09f81cfa5428d6db01c6a36960, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
@@ -7124,7 +7127,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 8576570241677955255, guid: c260b7a90f2306840a21b8a898010e5a, type: 3}
propertyPath: m_AnchoredPosition.x
value: 31.999939
value: 32
objectReference: {fileID: 0}
- target: {fileID: 8576570241677955255, guid: c260b7a90f2306840a21b8a898010e5a, type: 3}
propertyPath: m_AnchoredPosition.y

File diff suppressed because one or more lines are too long

View File

@@ -1 +0,0 @@
{"TestSuite":"","Date":0,"Player":{"Development":false,"ScreenWidth":0,"ScreenHeight":0,"ScreenRefreshRate":0,"Fullscreen":false,"Vsync":0,"AntiAliasing":0,"Batchmode":false,"RenderThreadingMode":"MultiThreaded","GpuSkinning":false,"Platform":"","ColorSpace":"","AnisotropicFiltering":"","BlendWeights":"","GraphicsApi":"","ScriptingBackend":"IL2CPP","AndroidTargetSdkVersion":"AndroidApiLevelAuto","AndroidBuildSystem":"Gradle","BuildTarget":"Android","StereoRenderingPath":"MultiPass"},"Hardware":{"OperatingSystem":"","DeviceModel":"","DeviceName":"","ProcessorType":"","ProcessorCount":0,"GraphicsDeviceName":"","SystemMemorySizeMB":0},"Editor":{"Version":"6000.2.6f1","Branch":"6000.2/staging","Changeset":"cc51a95c0300","Date":1758053328},"Dependencies":["com.coplaydev.unity-mcp@6.3.0","com.moolt.packages.net@0.0.3","com.unity.2d.sprite@1.0.0","com.unity.2d.spriteshape@12.0.1","com.unity.addressables@2.7.3","com.unity.addressables.android@1.0.7","com.unity.cinemachine@3.1.4","com.unity.device-simulator.devices@1.0.0","com.unity.feature.2d@2.0.1","com.unity.film-internal-utilities@0.18.4-preview","com.unity.graphtoolkit@0.4.0-exp.2","com.unity.ide.rider@3.0.38","com.unity.ide.visualstudio@2.0.23","com.unity.inputsystem@1.14.2","com.unity.multiplayer.center@1.0.0","com.unity.render-pipelines.universal@17.2.0","com.unity.timeline@1.8.9","com.unity.ugui@2.0.0","com.unity.modules.accessibility@1.0.0","com.unity.modules.ai@1.0.0","com.unity.modules.androidjni@1.0.0","com.unity.modules.animation@1.0.0","com.unity.modules.assetbundle@1.0.0","com.unity.modules.audio@1.0.0","com.unity.modules.cloth@1.0.0","com.unity.modules.director@1.0.0","com.unity.modules.imageconversion@1.0.0","com.unity.modules.imgui@1.0.0","com.unity.modules.jsonserialize@1.0.0","com.unity.modules.particlesystem@1.0.0","com.unity.modules.physics@1.0.0","com.unity.modules.physics2d@1.0.0","com.unity.modules.screencapture@1.0.0","com.unity.modules.terrain@1.0.0","com.unity.modules.terrainphysics@1.0.0","com.unity.modules.tilemap@1.0.0","com.unity.modules.ui@1.0.0","com.unity.modules.uielements@1.0.0","com.unity.modules.umbra@1.0.0","com.unity.modules.unityanalytics@1.0.0","com.unity.modules.unitywebrequest@1.0.0","com.unity.modules.unitywebrequestassetbundle@1.0.0","com.unity.modules.unitywebrequestaudio@1.0.0","com.unity.modules.unitywebrequesttexture@1.0.0","com.unity.modules.unitywebrequestwww@1.0.0","com.unity.modules.vehicles@1.0.0","com.unity.modules.video@1.0.0","com.unity.modules.vr@1.0.0","com.unity.modules.wind@1.0.0","com.unity.modules.xr@1.0.0","com.unity.modules.subsystems@1.0.0","com.unity.modules.hierarchycore@1.0.0","com.unity.render-pipelines.core@17.2.0","com.unity.shadergraph@17.2.0","com.unity.render-pipelines.universal-config@17.0.3","com.unity.test-framework@1.6.0","com.unity.ext.nunit@2.0.5","com.unity.2d.animation@12.0.2","com.unity.2d.pixel-perfect@5.1.0","com.unity.2d.psdimporter@11.0.1","com.unity.2d.tilemap@1.0.0","com.unity.2d.tilemap.extras@5.0.1","com.unity.2d.aseprite@2.0.1","com.unity.splines@2.8.2","com.unity.profiling.core@1.0.2","com.unity.scriptablebuildpipeline@2.4.2","com.unity.2d.common@11.0.1","com.unity.mathematics@1.3.2","com.unity.nuget.newtonsoft-json@3.2.1","com.unity.searcher@4.9.3","com.unity.burst@1.8.24","com.unity.collections@2.5.7","com.unity.rendering.light-transport@1.0.1","com.unity.settings-manager@2.1.0","com.unity.nuget.mono-cecil@1.11.5","com.unity.test-framework.performance@3.1.0"],"Results":[]}

View File

@@ -1 +0,0 @@
{"MeasurementCount":-1}

View File

@@ -2267,6 +2267,38 @@ Transform:
m_CorrespondingSourceObject: {fileID: 9067462609398217044, guid: 6cbcaf4eb20e63e4fb462f6fb1ada3a7, type: 3}
m_PrefabInstance: {fileID: 125187284}
m_PrefabAsset: {fileID: 0}
--- !u!1 &128574945
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 128574946}
m_Layer: 10
m_Name: AnimContainer
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &128574946
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 128574945}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 4.13, y: 3.4, z: 0}
m_LocalScale: {x: 0.5, y: 0.5, z: 0.5}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 248306693}
m_Father: {fileID: 1471606854}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &131656354
GameObject:
m_ObjectHideFlags: 0
@@ -430710,6 +430742,88 @@ MonoBehaviour:
audioSource: {fileID: 0}
clipPriority: 0
sourcePriority: 0
--- !u!1001 &248306692
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 128574946}
m_Modifications:
- target: {fileID: 5383276844808284485, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_Name
value: NextStepIndicator
objectReference: {fileID: 0}
- target: {fileID: 5383276844808284485, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_IsActive
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalScale.x
value: 2
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalScale.y
value: 2
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalScale.z
value: 2
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalRotation.x
value: -0
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalRotation.y
value: -0
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalRotation.z
value: -0
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
propertyPath: m_ConstrainProportionsScale
value: 1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
--- !u!4 &248306693 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 5507990123417429516, guid: afbb486e5456a20479aee4cf8bc949b6, type: 3}
m_PrefabInstance: {fileID: 248306692}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &264885659
PrefabInstance:
m_ObjectHideFlags: 0
@@ -447669,6 +447783,7 @@ Transform:
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 2089128782}
- {fileID: 768267914}
- {fileID: 1351976589}
m_Father: {fileID: 1471606854}
@@ -456894,6 +457009,7 @@ Transform:
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1046094549}
- {fileID: 128574946}
- {fileID: 2136071208}
- {fileID: 1339904432}
m_Father: {fileID: 971772284}
@@ -470009,6 +470125,72 @@ MonoBehaviour:
audioSource: {fileID: 0}
clipPriority: 0
sourcePriority: 0
--- !u!1001 &2089128781
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 1046094549}
m_Modifications:
- target: {fileID: 8506461915049351794, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
propertyPath: m_Name
value: HighlightEffect
objectReference: {fileID: 0}
- target: {fileID: 8693254833721559262, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
propertyPath: m_LocalPosition.x
value: -0.08
objectReference: {fileID: 0}
- target: {fileID: 8693254833721559262, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
propertyPath: m_LocalPosition.y
value: 0.02
objectReference: {fileID: 0}
- target: {fileID: 8693254833721559262, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8693254833721559262, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 8693254833721559262, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8693254833721559262, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8693254833721559262, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8693254833721559262, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8693254833721559262, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8693254833721559262, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8998003315986923927, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
propertyPath: m_SortingOrder
value: -1
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
--- !u!4 &2089128782 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 8693254833721559262, guid: f21581740b83b624cac5e6a8fa4d0f47, type: 3}
m_PrefabInstance: {fileID: 2089128781}
m_PrefabAsset: {fileID: 0}
--- !u!1001 &2099596042
PrefabInstance:
m_ObjectHideFlags: 0
@@ -470795,6 +470977,8 @@ GameObject:
- component: {fileID: 2136071209}
- component: {fileID: 2136071211}
- component: {fileID: 2136071210}
- component: {fileID: 2136071213}
- component: {fileID: 2136071212}
m_Layer: 0
m_Name: Flying
m_TagString: Untagged
@@ -470871,6 +471055,119 @@ MonoBehaviour:
butterflyObject: {fileID: 2143678520}
flightDuration: 4.5
flightDelay: 0
--- !u!114 &2136071212
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2136071207}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 242e6101be071f44fb14c3c12641c833, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::AppleAudioSource
audioSourceType: 3
audioSource: {fileID: 0}
clipPriority: 0
sourcePriority: 0
--- !u!82 &2136071213
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2136071207}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_Resource: {fileID: 8300000, guid: 4cf52b18d558f8f45902dbaf4a521424, type: 3}
m_PlayOnAwake: 1
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1 &2143678519
GameObject:
m_ObjectHideFlags: 0
@@ -471279,73 +471576,11 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: f44866deaba5f5c4a90f0330dd9957f0, type: 3}
--- !u!61 &562729168214229371
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5336239773106239980}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 0
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0.17629433, y: -0.044074535}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 4.11, y: 7.29}
newSize: {x: 1.76, y: 0.75}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 4.306877, y: 7.860119}
m_EdgeRadius: 0
--- !u!4 &1548124686061025688 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 6843886318979936936, guid: f15bf96f88d21b14191ad80200912775, type: 3}
m_PrefabInstance: {fileID: 3917799031583628180}
m_PrefabAsset: {fileID: 0}
--- !u!114 &1554702159576081814
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5336239773106239980}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 242e6101be071f44fb14c3c12641c833, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::AppleAudioSource
audioSourceType: 3
audioSource: {fileID: 0}
clipPriority: 0
sourcePriority: 0
--- !u!1001 &2428672463423402429
PrefabInstance:
m_ObjectHideFlags: 0
@@ -471431,22 +471666,6 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 0bbded61e58193848ac59c8eea761bcc, type: 3}
--- !u!4 &2504621885268752766
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 3200818438143536082}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.91, y: -0.1, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 8350908121428767421}
m_Father: {fileID: 3843529282510246820}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &2558461749605481847
PrefabInstance:
m_ObjectHideFlags: 0
@@ -471516,64 +471735,6 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: fc42c3bdda1c86d49b0bf80c28e5d372, type: 3}
--- !u!212 &2790478272885370935
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6695765450717844540}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: a97c105638bdf8b4a8650670310a4cd3, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 1
m_Sprite: {fileID: -8520225520565161345, guid: 34bd87b3ddf2a094c8b6e4700837321b, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 9.61, y: 8.51}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!1001 &2926576032425091693
PrefabInstance:
m_ObjectHideFlags: 0
@@ -471631,22 +471792,6 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 2bb1b410b1073a74db35790cbdbb3d65, type: 3}
--- !u!1 &3200818438143536082
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2504621885268752766}
m_Layer: 10
m_Name: HighlightEffect
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1001 &3634696358937253989
PrefabInstance:
m_ObjectHideFlags: 0
@@ -471794,22 +471939,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 95e46aacea5b42888ee7881894193c11, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::Core.SaveLoad.AppleState
--- !u!4 &3843529282510246820
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5336239773106239980}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -27.55, y: -37.05, z: 0}
m_LocalScale: {x: 0.51387, y: 0.51387, z: 0.1284675}
m_ConstrainProportionsScale: 1
m_Children:
- {fileID: 2504621885268752766}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1001 &3917799031583628180
PrefabInstance:
m_ObjectHideFlags: 0
@@ -472087,103 +472216,6 @@ Transform:
m_CorrespondingSourceObject: {fileID: 3238893659345357084, guid: 65ec1c071829bf649a3393368237ad7f, type: 3}
m_PrefabInstance: {fileID: 4656836127232412646}
m_PrefabAsset: {fileID: 0}
--- !u!82 &4848152957860830997
AudioSource:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5336239773106239980}
m_Enabled: 1
serializedVersion: 4
OutputAudioMixerGroup: {fileID: 0}
m_audioClip: {fileID: 0}
m_Resource: {fileID: 6418180475301049370, guid: ee2166600ebe2b84ea8b22d20e34a691, type: 2}
m_PlayOnAwake: 0
m_Volume: 1
m_Pitch: 1
Loop: 0
Mute: 0
Spatialize: 0
SpatializePostEffects: 0
Priority: 128
DopplerLevel: 1
MinDistance: 1
MaxDistance: 500
Pan2D: 0
rolloffMode: 0
BypassEffects: 0
BypassListenerEffects: 0
BypassReverbZones: 0
rolloffCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
- serializedVersion: 3
time: 1
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
panLevelCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
spreadCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 0
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
reverbZoneMixCustomCurve:
serializedVersion: 2
m_Curve:
- serializedVersion: 3
time: 0
value: 1
inSlope: 0
outSlope: 0
tangentMode: 0
weightedMode: 0
inWeight: 0.33333334
outWeight: 0.33333334
m_PreInfinity: 2
m_PostInfinity: 2
m_RotationOrder: 4
--- !u!1001 &4912039252317080710
PrefabInstance:
m_ObjectHideFlags: 0
@@ -472342,64 +472374,6 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 9fba2c868971b20439aaea06a939d8e7, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!212 &4996209826637780837
SpriteRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5336239773106239980}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RayTraceProcedural: 0
m_RayTracingAccelStructBuildFlagsOverride: 0
m_RayTracingAccelStructBuildFlags: 1
m_SmallMeshCulling: 1
m_ForceMeshLod: -1
m_MeshLodSelectionBias: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 0
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_GlobalIlluminationMeshLod: 0
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 2
m_Sprite: {fileID: 4365544765984126881, guid: 9dac643e78ad86e4988c11a92f9c7a6d, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
m_FlipY: 0
m_DrawMode: 0
m_Size: {x: 1.76, y: 0.75}
m_AdaptiveModeThreshold: 0.5
m_SpriteTileMode: 0
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 1
--- !u!1001 &5288063114372713135
PrefabInstance:
m_ObjectHideFlags: 0
@@ -472535,66 +472509,6 @@ Transform:
m_CorrespondingSourceObject: {fileID: 5624291602052377355, guid: 2b23896b733c2ae4cba6dcf21193402b, type: 3}
m_PrefabInstance: {fileID: 5320929981885366459}
m_PrefabAsset: {fileID: 0}
--- !u!1 &5336239773106239980
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 3843529282510246820}
- component: {fileID: 4996209826637780837}
- component: {fileID: 562729168214229371}
- component: {fileID: 4848152957860830997}
- component: {fileID: 1554702159576081814}
- component: {fileID: 5336239773106239981}
m_Layer: 10
m_Name: BoosterPack
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!114 &5336239773106239981
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 5336239773106239980}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 11629418bd2d44fa9da229ad62c04332, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::Interactions.BoosterPackPickup
isOneTime: 0
cooldown: -1
characterToInteract: 2
interactionStarted:
m_PersistentCalls:
m_Calls: []
interactionInterrupted:
m_PersistentCalls:
m_Calls: []
characterArrived:
m_PersistentCalls:
m_Calls: []
interactionComplete:
m_PersistentCalls:
m_Calls: []
itemData: {fileID: 11400000, guid: c7fafa07afc3ea44598349d2a4777a8c, type: 2}
iconRenderer: {fileID: 4996209826637780837}
glowVisualPrefab: {fileID: 3200818438143536082}
zoomCamera: {fileID: 412581054}
boosterPackCount: 1
cameraBlendWait: 0.6
growDuration: 0.5
pulseDuration: 0.3
pulseCount: 3
disappearDuration: 0.5
growScale: 1.5
pulseScale: 1.2
--- !u!1001 &6535840132433368489
PrefabInstance:
m_ObjectHideFlags: 0
@@ -472672,46 +472586,6 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 3fa494ec083cbe54a86c3a1b107a90c0, type: 3}
--- !u!1 &6695765450717844540
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 8350908121428767421}
- component: {fileID: 2790478272885370935}
- component: {fileID: 7148712646780739740}
m_Layer: 10
m_Name: Glow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!95 &7148712646780739740
Animator:
serializedVersion: 7
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6695765450717844540}
m_Enabled: 1
m_Avatar: {fileID: 0}
m_Controller: {fileID: 9100000, guid: 625c4cf5003c069478057729a67f9f65, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_StabilizeFeet: 0
m_AnimatePhysics: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorStateOnDisable: 0
m_WriteDefaultValuesOnDisable: 0
--- !u!1001 &7530821580781571560
PrefabInstance:
m_ObjectHideFlags: 0
@@ -473152,21 +473026,6 @@ PrefabInstance:
m_AddedGameObjects: []
m_AddedComponents: []
m_SourcePrefab: {fileID: 100100000, guid: 21444cac99fc9944a85884eccbc8b78d, type: 3}
--- !u!4 &8350908121428767421
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6695765450717844540}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 2.03, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 1
m_Children: []
m_Father: {fileID: 2504621885268752766}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1660057539 &9223372036854775807
SceneRoots:
m_ObjectHideFlags: 0
@@ -473217,4 +473076,3 @@ SceneRoots:
- {fileID: 708284666}
- {fileID: 1679697302}
- {fileID: 412581053}
- {fileID: 3843529282510246820}

View File

@@ -306,7 +306,9 @@ MonoBehaviour:
m_EditorClassIdentifier: AppleHillsScripts::Minigames.BirdPooper.BirdPooperGameManager
player: {fileID: 941621859}
obstacleSpawner: {fileID: 938885957}
targetSpawner: {fileID: 1838778561}
gameOverScreen: {fileID: 81231374}
poopPrefab: {fileID: 5552423787977869117, guid: 066f9990a9b1f5547b387633d5d204c0, type: 3}
--- !u!4 &128829408
Transform:
m_ObjectHideFlags: 0
@@ -681,12 +683,12 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 690060017}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 30.01, y: 0, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 33.56759, y: 1.13668, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 938885956}
m_Father: {fileID: 1498486831}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &938473625
GameObject:
@@ -712,12 +714,12 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 938473625}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -30.12, y: 0, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: -26.56241, y: 1.13668, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 938885956}
m_Father: {fileID: 1498486831}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &938885955
GameObject:
@@ -744,14 +746,12 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 938885955}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 3.55759, y: 1.13668, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 690060018}
- {fileID: 938473626}
m_Father: {fileID: 0}
m_Children: []
m_Father: {fileID: 1498486831}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &938885957
MonoBehaviour:
@@ -774,18 +774,10 @@ MonoBehaviour:
- {fileID: 5356906417396349863, guid: cc2a11f7e5edd7640921d1db442a7224, type: 3}
- {fileID: 1771686652490758453, guid: c2dcfdcc678ff3248b40d189f46a4d3b, type: 3}
- {fileID: 2166804132462075410, guid: c60915cb9b989c04caf075ed31cb2a53, type: 3}
- {fileID: 8872570883018587233, guid: ef4923a2e60ffa540b99d955668c9491, type: 3}
- {fileID: 6378685721593782219, guid: 6b5e79bd10362854e96e56400a25794d, type: 3}
- {fileID: 5221014930798827916, guid: c0d26b0d29c2d5a41a60dc01f80bd500, type: 3}
- {fileID: 9077746715280142631, guid: 830960246de8eec4d9535097ce3653db, type: 3}
- {fileID: 7335086015568222999, guid: 06674917a922d6c48a2d0ac0f6056e01, type: 3}
- {fileID: 8558432647259683993, guid: 8c71dd9ad06dafc41a3308f566726ac5, type: 3}
- {fileID: 461075067585331030, guid: 6a77320ba6ef47f448aa934a22bf396f, type: 3}
- {fileID: 552236068384934285, guid: a9a0c00b5622246429ebd7eaa351d175, type: 3}
- {fileID: 2022439803908362932, guid: 75f3874bd8cb48f4c8c7ff4452ec1c5f, type: 3}
- {fileID: 1526963434598685192, guid: 1a8e2dd4ee8bcab44850e0e63f14777d, type: 3}
- {fileID: 539450891493405750, guid: 700d5f9584069e940baa7107695d2788, type: 3}
- {fileID: 8553623782462946796, guid: de509c8e31091fc469f238050ff49c20, type: 3}
--- !u!1 &941621855
GameObject:
m_ObjectHideFlags: 0
@@ -796,12 +788,12 @@ GameObject:
m_Component:
- component: {fileID: 941621856}
- component: {fileID: 941621858}
- component: {fileID: 941621857}
- component: {fileID: 941621859}
- component: {fileID: 941621860}
- component: {fileID: 941621861}
m_Layer: 0
m_Name: Bird
m_TagString: Untagged
m_TagString: Player
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
@@ -822,52 +814,6 @@ Transform:
- {fileID: 989743355}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!61 &941621857
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 941621855}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0.10795927, y: 0.15422785}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Size: {x: 3.1489096, y: 3.1797535}
m_EdgeRadius: 0
--- !u!50 &941621858
Rigidbody2D:
serializedVersion: 5
@@ -939,6 +885,83 @@ MonoBehaviour:
visualizationColor: {r: 1, g: 0, b: 0, a: 0.8}
showObjectBounds: 1
debugMode: 0
--- !u!60 &941621861
PolygonCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 941621855}
m_Enabled: 1
serializedVersion: 3
m_Density: 1
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_ForceSendLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ForceReceiveLayers:
serializedVersion: 2
m_Bits: 4294967295
m_ContactCaptureLayers:
serializedVersion: 2
m_Bits: 4294967295
m_CallbackLayers:
serializedVersion: 2
m_Bits: 4294967295
m_IsTrigger: 1
m_UsedByEffector: 0
m_CompositeOperation: 0
m_CompositeOrder: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0, y: 0}
oldSize: {x: 0, y: 0}
newSize: {x: 0, y: 0}
adaptiveTilingThreshold: 0
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
m_Points:
m_Paths:
- - {x: 1.1532116, y: 0.58190906}
- {x: 1.4644184, y: 0.5569483}
- {x: 1.4214172, y: 0.31169766}
- {x: 1.6079073, y: 0.28156418}
- {x: 1.8019552, y: 0.67698365}
- {x: 1.8297558, y: 1.323832}
- {x: 1.654233, y: 1.3764026}
- {x: 1.5695343, y: 1.1152095}
- {x: 0.92802143, y: 1.1187038}
- {x: 0.7329979, y: 1.503772}
- {x: 0.46102428, y: 1.5575173}
- {x: 0.085243225, y: 1.2721097}
- {x: -0.123518944, y: 1.4144537}
- {x: -0.55174446, y: 1.6402422}
- {x: -0.64256763, y: 1.5012914}
- {x: -0.6007347, y: 1.0087695}
- {x: -0.7314367, y: 0.7691624}
- {x: -0.92963314, y: 0.907363}
- {x: -1.0350323, y: 0.77632636}
- {x: -0.7913971, y: 0.43193945}
- {x: -1.1180935, y: 0.46667978}
- {x: -1.1118784, y: 0.20180213}
- {x: -0.65509033, y: 0.111432254}
- {x: -0.5556206, y: -0.24077833}
- {x: -0.1923418, y: -0.6376203}
- {x: 0.0838753, y: -0.5945872}
- {x: 0.32236862, y: -0.4514704}
- {x: 0.4662609, y: -0.059037298}
- {x: 0.802371, y: 0.12178908}
- {x: 0.9939432, y: 0.33046013}
m_UseDelaunayMesh: 0
--- !u!1 &989743352
GameObject:
m_ObjectHideFlags: 0
@@ -1094,14 +1117,160 @@ RectTransform:
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Children:
- {fileID: 1122850720}
m_Father: {fileID: 1536057440}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchorMin: {x: 0, y: 0}
m_AnchorMax: {x: 1, y: 1}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 100, y: 100}
m_SizeDelta: {x: 0, y: 0}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!1 &1122850719
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1122850720}
- component: {fileID: 1122850723}
- component: {fileID: 1122850722}
- component: {fileID: 1122850721}
- component: {fileID: 1122850724}
m_Layer: 5
m_Name: Button
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!224 &1122850720
RectTransform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122850719}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1088771378}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 1, y: 0}
m_AnchorMax: {x: 1, y: 0}
m_AnchoredPosition: {x: -91, y: 63}
m_SizeDelta: {x: 300, y: 300}
m_Pivot: {x: 1, y: 0}
--- !u!114 &1122850721
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122850719}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 4e29b1a8efbd4b44bb3f3716e73f07ff, type: 3}
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Button
m_Navigation:
m_Mode: 3
m_WrapAround: 0
m_SelectOnUp: {fileID: 0}
m_SelectOnDown: {fileID: 0}
m_SelectOnLeft: {fileID: 0}
m_SelectOnRight: {fileID: 0}
m_Transition: 1
m_Colors:
m_NormalColor: {r: 1, g: 1, b: 1, a: 1}
m_HighlightedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_PressedColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 1}
m_SelectedColor: {r: 0.9607843, g: 0.9607843, b: 0.9607843, a: 1}
m_DisabledColor: {r: 0.78431374, g: 0.78431374, b: 0.78431374, a: 0.5019608}
m_ColorMultiplier: 1
m_FadeDuration: 0.1
m_SpriteState:
m_HighlightedSprite: {fileID: 0}
m_PressedSprite: {fileID: 0}
m_SelectedSprite: {fileID: 0}
m_DisabledSprite: {fileID: 0}
m_AnimationTriggers:
m_NormalTrigger: Normal
m_HighlightedTrigger: Highlighted
m_PressedTrigger: Pressed
m_SelectedTrigger: Selected
m_DisabledTrigger: Disabled
m_Interactable: 1
m_TargetGraphic: {fileID: 1122850722}
m_OnClick:
m_PersistentCalls:
m_Calls:
- m_Target: {fileID: 128829407}
m_TargetAssemblyTypeName: Minigames.BirdPooper.BirdPooperGameManager, AppleHillsScripts
m_MethodName: SpawnPoop
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 1
--- !u!114 &1122850722
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122850719}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
m_Name:
m_EditorClassIdentifier: UnityEngine.UI::UnityEngine.UI.Image
m_Material: {fileID: 0}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 6130942287420046110, guid: 9ef635f111f888a4386a7f0290117264, type: 3}
m_Type: 0
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
m_FillAmount: 1
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
--- !u!222 &1122850723
CanvasRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122850719}
m_CullTransparentMesh: 1
--- !u!114 &1122850724
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1122850719}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 494d0aedce9744308499355006071138, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::UI.DummyInput
--- !u!1 &1143700528
GameObject:
m_ObjectHideFlags: 0
@@ -1155,6 +1324,41 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1498486830
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1498486831}
m_Layer: 0
m_Name: Spawners
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1498486831
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1498486830}
serializedVersion: 2
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -3.55759, y: -1.13668, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 938885956}
- {fileID: 1838778560}
- {fileID: 690060018}
- {fileID: 938473626}
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1536057436
GameObject:
m_ObjectHideFlags: 0
@@ -1428,6 +1632,56 @@ Transform:
m_Children: []
m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1838778559
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 1838778560}
- component: {fileID: 1838778561}
m_Layer: 0
m_Name: TargetSpawner
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &1838778560
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1838778559}
serializedVersion: 2
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1498486831}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &1838778561
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1838778559}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 16beae843b5f431f9256a56aab02b53d, type: 3}
m_Name:
m_EditorClassIdentifier: AppleHillsScripts::Minigames.BirdPooper.TargetSpawner
spawnPoint: {fileID: 690060018}
despawnPoint: {fileID: 938473626}
referenceMarker: {fileID: 1143700529}
cameraAdapter: {fileID: 2103114179}
targetPrefabs:
- {fileID: 8373178063207716143, guid: 020f7494c613b06479ccad2c4cedde0f, type: 3}
--- !u!1 &2103114174
GameObject:
m_ObjectHideFlags: 0
@@ -1528,6 +1782,6 @@ SceneRoots:
- {fileID: 580848255}
- {fileID: 941621856}
- {fileID: 1143700530}
- {fileID: 938885956}
- {fileID: 1498486831}
- {fileID: 1536057440}
- {fileID: 128829408}

View File

@@ -1,5 +1,6 @@
using System;
using UnityEngine;
using UnityEngine.Audio;
namespace AppleHills.Data.CardSystem
{
@@ -22,6 +23,8 @@ namespace AppleHills.Data.CardSystem
public CardZone Zone => _definition?.Zone ?? CardZone.AppleHills;
public int CollectionIndex => _definition?.CollectionIndex ?? 0;
public Sprite CardImage => _definition?.CardImage;
public AudioResource ReactionAudio => _definition?.reactionVoiceClip;
public AudioResource NameAudio => _definition?.nameVoiceClip;
// Default constructor
public CardData()

View File

@@ -1,5 +1,6 @@
using System;
using UnityEngine;
using UnityEngine.Audio;
namespace AppleHills.Data.CardSystem
{
@@ -33,7 +34,11 @@ namespace AppleHills.Data.CardSystem
[Header("Collection Info")]
public int CollectionIndex; // Position in the album
[Header("Audio")]
public AudioResource reactionVoiceClip;
public AudioResource nameVoiceClip;
/// <summary>
/// Creates a new CardData instance from this definition
/// </summary>

View File

@@ -59,6 +59,9 @@ namespace UI.CardSystem.StateMachine.States
}
// Play pick up card audio
AudioManager.Instance.LoadAndPlayUIAudio("card_albumdrop_deep", false);
// Play card name audio
AudioManager.Instance.PlayCardVO(_context.CardData.NameAudio);
Logging.Debug($"[CardAlbumEnlargedState] Card enlarged from album: {_context.CardData?.Name}");
}

View File

@@ -51,6 +51,9 @@ namespace UI.CardSystem.StateMachine.States
{
newCardBadge.SetActive(true);
}
// Reaction to new card
AudioManager.Instance.PlayCardVO(_context.CardData.ReactionAudio);
}
public void OnCardClicked(CardContext context)

View File

@@ -55,6 +55,13 @@ namespace Core.Settings
[Tooltip("Y position where poop is destroyed (off-screen bottom)")]
[SerializeField] private float poopDestroyYPosition = -10f;
[Header("Targets")]
[Tooltip("Target scroll speed in units/s (can be different from obstacles)")]
[SerializeField] private float targetMoveSpeed = 4f;
[Tooltip("Time between target spawns in seconds")]
[SerializeField] private float targetSpawnInterval = 3f;
// Interface implementation
public float Gravity => gravity;
public float FlapForce => flapForce;
@@ -71,6 +78,8 @@ namespace Core.Settings
public float ObstacleMaxSpawnY => obstacleMaxSpawnY;
public float PoopFallSpeed => poopFallSpeed;
public float PoopDestroyYPosition => poopDestroyYPosition;
public float TargetMoveSpeed => targetMoveSpeed;
public float TargetSpawnInterval => targetSpawnInterval;
public override void OnValidate()
{
@@ -83,6 +92,8 @@ namespace Core.Settings
maxRotationAngle = Mathf.Clamp(maxRotationAngle, 0f, 90f);
rotationSpeed = Mathf.Max(0.1f, rotationSpeed);
obstacleSpawnInterval = Mathf.Max(0.1f, obstacleSpawnInterval);
targetMoveSpeed = Mathf.Max(0.1f, targetMoveSpeed);
targetSpawnInterval = Mathf.Max(0.1f, targetSpawnInterval);
}
}
}

View File

@@ -28,6 +28,10 @@
// Poop Projectile
float PoopFallSpeed { get; }
float PoopDestroyYPosition { get; }
// Targets
float TargetMoveSpeed { get; }
float TargetSpawnInterval { get; }
}
}

View File

@@ -27,6 +27,7 @@ public class ButterFlyBehaviour : MonoBehaviour
}
butterflyAnimator.SetTrigger("BrokeOut");
GetComponent<AppleAudioSource>().Play(0);
Tween.Spline(
butterflightSpline,

View File

@@ -1,3 +0,0 @@
fileFormatVersion: 2
guid: 12ea065dca5840acae696a40c0cd96dc
timeCreated: 1763632462

View File

@@ -93,6 +93,10 @@ namespace Interactions
yield break;
}
// Cache original transform state to restore later
Vector3 originalPosition = heldItemTransform.localPosition;
Vector3 originalScale = heldItemTransform.localScale;
// 1. Pause follower movement
follower.PauseMovement();
@@ -132,7 +136,6 @@ namespace Interactions
}
// 3. Grow animation (no glow during this)
Vector3 originalScale = heldItemTransform.localScale;
Tween.LocalScale(heldItemTransform, originalScale * growScale, growDuration, 0f, Tween.EaseOutBack);
yield return new WaitForSeconds(growDuration);
@@ -275,10 +278,14 @@ namespace Interactions
Destroy(zoomCamera.gameObject);
}
// 10. Clear the follower's held item since we "consumed" it
// 10. Restore held item transform to original state before clearing
heldItemTransform.localPosition = originalPosition;
heldItemTransform.localScale = originalScale;
// 11. Clear the follower's held item since we "consumed" it
follower.ClearHeldItem();
// 11. Resume follower movement
// 12. Resume follower movement
follower.ResumeMovement();
sequencePlaying = false;

View File

@@ -56,12 +56,12 @@ namespace Minigames.BirdPooper
return;
}
// Register as override consumer to capture ALL input (except UI button)
// Register as override consumer to capture ALL input (except UI button)
// Register as default consumer (gets input if nothing else consumes it)
// This allows UI buttons to work while still flapping when tapping empty space
if (Input.InputManager.Instance != null)
{
Input.InputManager.Instance.RegisterOverrideConsumer(this);
Debug.Log("[BirdPlayerController] Registered as override input consumer");
Input.InputManager.Instance.SetDefaultConsumer(this);
Debug.Log("[BirdPlayerController] Registered as default input consumer");
}
else
{
@@ -161,12 +161,12 @@ namespace Minigames.BirdPooper
/// <summary>
/// Called when a trigger collider enters this object's trigger.
/// Used for detecting obstacles without physics interactions.
/// Used for detecting obstacles and targets without physics interactions.
/// </summary>
private void OnTriggerEnter2D(Collider2D other)
{
// Check if the colliding object is tagged as an obstacle
if (other.CompareTag("Obstacle"))
// Check if the colliding object is tagged as an obstacle or target
if (other.CompareTag("Obstacle") || other.CompareTag("Target"))
{
HandleDeath();
}

View File

@@ -16,7 +16,13 @@ namespace Minigames.BirdPooper
[Header("References")]
[SerializeField] private BirdPlayerController player;
[SerializeField] private ObstacleSpawner obstacleSpawner;
[SerializeField] private TargetSpawner targetSpawner;
[SerializeField] private GameOverScreen gameOverScreen;
[SerializeField] private GameObject poopPrefab;
[Header("Game State")]
private int targetsHit;
private bool isGameOver;
internal override void OnManagedAwake()
{
@@ -42,6 +48,11 @@ namespace Minigames.BirdPooper
Debug.LogError("[BirdPooperGameManager] ObstacleSpawner reference not assigned!");
}
if (targetSpawner == null)
{
Debug.LogWarning("[BirdPooperGameManager] TargetSpawner reference not assigned! Targets will not spawn.");
}
if (gameOverScreen == null)
{
Debug.LogError("[BirdPooperGameManager] GameOverScreen reference not assigned!");
@@ -51,12 +62,21 @@ namespace Minigames.BirdPooper
// Hide game over screen on start
gameOverScreen.gameObject.SetActive(false);
}
if (poopPrefab == null)
{
Debug.LogWarning("[BirdPooperGameManager] Poop prefab not assigned!");
}
}
internal override void OnManagedStart()
{
base.OnManagedStart();
// Initialize game state
isGameOver = false;
targetsHit = 0;
// Subscribe to player events
if (player != null)
{
@@ -70,6 +90,13 @@ namespace Minigames.BirdPooper
obstacleSpawner.StartSpawning();
Debug.Log("[BirdPooperGameManager] Started obstacle spawning");
}
// Start target spawning
if (targetSpawner != null)
{
targetSpawner.StartSpawning();
Debug.Log("[BirdPooperGameManager] Started target spawning");
}
}
internal override void OnManagedDestroy()
@@ -95,7 +122,10 @@ namespace Minigames.BirdPooper
/// </summary>
private void HandlePlayerDamaged()
{
Debug.Log("[BirdPooperGameManager] Player damaged - showing game over screen");
if (isGameOver) return;
isGameOver = true;
Debug.Log($"[BirdPooperGameManager] Player damaged - Game Over! Targets Hit: {targetsHit}");
// Stop spawning obstacles
if (obstacleSpawner != null)
@@ -103,6 +133,12 @@ namespace Minigames.BirdPooper
obstacleSpawner.StopSpawning();
}
// Stop spawning targets
if (targetSpawner != null)
{
targetSpawner.StopSpawning();
}
// Show game over screen
if (gameOverScreen != null)
{
@@ -113,6 +149,39 @@ namespace Minigames.BirdPooper
Debug.LogError("[BirdPooperGameManager] GameOverScreen reference missing!");
}
}
/// <summary>
/// Spawns a poop projectile at the player's current position.
/// Called by UI button OnClick event.
/// </summary>
public void SpawnPoop()
{
if (isGameOver || player == null || poopPrefab == null)
return;
Vector3 spawnPosition = player.transform.position;
Instantiate(poopPrefab, spawnPosition, Quaternion.identity);
Debug.Log($"[BirdPooperGameManager] Spawned poop at {spawnPosition}");
}
/// <summary>
/// Called when a target is successfully hit by poop (Phase 5).
/// </summary>
public void OnTargetHit()
{
if (isGameOver) return;
targetsHit++;
Debug.Log($"[BirdPooperGameManager] Target Hit! Total: {targetsHit}");
}
#region Public Accessors
public bool IsGameOver => isGameOver;
public int TargetsHit => targetsHit;
#endregion
}
}

View File

@@ -1,300 +1,28 @@
using UnityEngine;
using Core;
using Core.Settings;
using AppleHillsCamera;

namespace Minigames.BirdPooper
{
/// <summary>
/// Individual obstacle behavior for Bird Pooper minigame.
/// Scrolls left at constant speed and self-destructs when reaching despawn position.
/// Uses trigger colliders for collision detection (no Rigidbody2D needed).
/// Uses EdgeAnchor for vertical positioning (Top/Middle/Bottom).
/// Obstacle entity for Bird Pooper minigame.
/// Inherits scrolling, anchoring, and despawn behavior from ScrollingEntity.
/// Player dies on collision with obstacles.
/// </summary>
[RequireComponent(typeof(Collider2D))]
[RequireComponent(typeof(EdgeAnchor))]
public class Obstacle : MonoBehaviour
public class Obstacle : ScrollingEntity
{
[Header("Positioning")]
[Tooltip("Which vertical edge to anchor to (Top/Middle/Bottom)")]
[SerializeField] private EdgeAnchor.AnchorEdge verticalAnchor = EdgeAnchor.AnchorEdge.Middle;
private IBirdPooperSettings settings;
private float despawnXPosition;
private bool isInitialized;
private EdgeAnchor edgeAnchor;
/// <summary>
/// Initialize the obstacle with despawn position and EdgeAnchor references.
/// Called by ObstacleSpawner immediately after instantiation.
/// Returns obstacle move speed from settings.
/// </summary>
/// <param name="despawnX">X position where obstacle should be destroyed</param>
/// <param name="referenceMarker">ScreenReferenceMarker for EdgeAnchor</param>
/// <param name="cameraAdapter">CameraScreenAdapter for EdgeAnchor</param>
public void Initialize(float despawnX, ScreenReferenceMarker referenceMarker, CameraScreenAdapter cameraAdapter)
protected override float GetMoveSpeed()
{
despawnXPosition = despawnX;
isInitialized = true;
// Load settings
settings = GameManager.GetSettingsObject<IBirdPooperSettings>();
if (settings == null)
{
Debug.LogError("[Obstacle] BirdPooperSettings not found!");
}
// Tag all child GameObjects with colliders as "Obstacle" for trigger detection
TagChildCollidersRecursive(transform);
// Configure and update EdgeAnchor
edgeAnchor = GetComponent<EdgeAnchor>();
if (edgeAnchor != null)
{
// Assign references from spawner
edgeAnchor.referenceMarker = referenceMarker;
edgeAnchor.cameraAdapter = cameraAdapter;
// Only allow Top, Middle, or Bottom anchoring
if (verticalAnchor == EdgeAnchor.AnchorEdge.Left || verticalAnchor == EdgeAnchor.AnchorEdge.Right)
{
Debug.LogWarning("[Obstacle] Invalid anchor edge (Left/Right not supported). Defaulting to Middle.");
verticalAnchor = EdgeAnchor.AnchorEdge.Middle;
}
edgeAnchor.anchorEdge = verticalAnchor;
edgeAnchor.useReferenceMargin = false; // No custom offset
edgeAnchor.customMargin = 0f;
edgeAnchor.preserveOtherAxes = true; // Keep X position (for scrolling)
edgeAnchor.accountForObjectSize = true;
// Trigger position update
edgeAnchor.UpdatePosition();
Debug.Log($"[Obstacle] EdgeAnchor configured to {verticalAnchor} at position {transform.position}");
}
else
{
Debug.LogError("[Obstacle] EdgeAnchor component not found! Make sure the prefab has an EdgeAnchor component.");
}
Debug.Log($"[Obstacle] Initialized at position {transform.position} with despawn X: {despawnX}");
return settings != null ? settings.ObstacleMoveSpeed : 5f;
}
/// <summary>
/// Recursively tag all GameObjects with Collider2D as "Obstacle" for player collision detection.
/// Returns "Obstacle" tag for collision detection.
/// </summary>
private void TagChildCollidersRecursive(Transform current)
protected override string GetColliderTag()
{
// Tag this GameObject if it has a collider
Collider2D col = current.GetComponent<Collider2D>();
if (col != null && !current.CompareTag("Obstacle"))
{
current.tag = "Obstacle";
Debug.Log($"[Obstacle] Tagged '{current.name}' as Obstacle");
}
// Recurse to children
foreach (Transform child in current)
{
TagChildCollidersRecursive(child);
}
return "Obstacle";
}
#if UNITY_EDITOR
/// <summary>
/// Called when values are changed in the Inspector (Editor only).
/// Updates EdgeAnchor configuration to match Obstacle settings.
/// Also finds and assigns ScreenReferenceMarker and CameraScreenAdapter for visual updates.
/// </summary>
private void OnValidate()
{
// Only run in editor, not during play mode
if (UnityEditor.EditorApplication.isPlayingOrWillChangePlaymode)
return;
EdgeAnchor anchor = GetComponent<EdgeAnchor>();
if (anchor != null)
{
// Auto-find and assign references if not set (for editor-time visual updates)
if (anchor.referenceMarker == null)
{
anchor.referenceMarker = FindAnyObjectByType<ScreenReferenceMarker>();
if (anchor.referenceMarker == null)
{
Debug.LogWarning("[Obstacle] No ScreenReferenceMarker found in scene. EdgeAnchor positioning won't work in editor.");
}
}
if (anchor.cameraAdapter == null)
{
anchor.cameraAdapter = FindAnyObjectByType<CameraScreenAdapter>();
// CameraScreenAdapter is optional - EdgeAnchor can auto-find camera
}
// Validate and set anchor edge
if (verticalAnchor == EdgeAnchor.AnchorEdge.Left || verticalAnchor == EdgeAnchor.AnchorEdge.Right)
{
Debug.LogWarning("[Obstacle] Invalid anchor edge (Left/Right not supported). Defaulting to Middle.");
verticalAnchor = EdgeAnchor.AnchorEdge.Middle;
}
// Configure EdgeAnchor to match Obstacle settings
anchor.anchorEdge = verticalAnchor;
anchor.useReferenceMargin = false;
anchor.customMargin = 0f;
anchor.preserveOtherAxes = true;
anchor.accountForObjectSize = true;
// Mark as dirty so Unity saves the changes
UnityEditor.EditorUtility.SetDirty(anchor);
}
// Tag all child GameObjects with colliders as "Obstacle" for collision detection
TagChildCollidersRecursiveEditor(transform);
}
/// <summary>
/// Editor version of recursive tagging for child colliders.
/// </summary>
private void TagChildCollidersRecursiveEditor(Transform current)
{
// Tag this GameObject if it has a collider
Collider2D col = current.GetComponent<Collider2D>();
if (col != null && !current.CompareTag("Obstacle"))
{
current.tag = "Obstacle";
UnityEditor.EditorUtility.SetDirty(current.gameObject);
}
// Recurse to children
foreach (Transform child in current)
{
TagChildCollidersRecursiveEditor(child);
}
}
#endif
private void Update()
{
if (!isInitialized || settings == null) return;
MoveLeft();
CheckBounds();
}
/// <summary>
/// Move obstacle left at constant speed (manual movement, no physics).
/// </summary>
private void MoveLeft()
{
transform.position += Vector3.left * (settings.ObstacleMoveSpeed * Time.deltaTime);
}
/// <summary>
/// Check if obstacle has passed despawn position and destroy if so.
/// </summary>
private void CheckBounds()
{
if (transform.position.x < despawnXPosition)
{
Debug.Log($"[Obstacle] Reached despawn position, destroying at X: {transform.position.x}");
Destroy(gameObject);
}
}
#if UNITY_EDITOR
/// <summary>
/// Draw debug visualization of the obstacle's anchor point.
/// Red horizontal line through custom anchor point OR bounds edge (top/bottom).
/// </summary>
private void OnDrawGizmos()
{
EdgeAnchor anchor = GetComponent<EdgeAnchor>();
if (anchor == null) return;
// Determine what Y position to visualize
float visualY;
// If using custom anchor point, draw line through it
if (anchor.customAnchorPoint != null)
{
visualY = anchor.customAnchorPoint.position.y;
}
else
{
// Get bounds and determine which edge to visualize
Bounds bounds = GetVisualBounds();
// Check which vertical anchor is configured
EdgeAnchor.AnchorEdge edge = anchor.anchorEdge;
if (edge == EdgeAnchor.AnchorEdge.Top)
{
// Show top edge of bounds
visualY = bounds.max.y;
}
else if (edge == EdgeAnchor.AnchorEdge.Bottom)
{
// Show bottom edge of bounds
visualY = bounds.min.y;
}
else // Middle
{
// Show center of bounds
visualY = bounds.center.y;
}
}
// Draw thick red horizontal line through the anchor point
Color oldColor = Gizmos.color;
Gizmos.color = Color.red;
// Draw multiple lines to make it thicker
float lineLength = 2f; // Extend 2 units on each side
Vector3 leftPoint = new Vector3(transform.position.x - lineLength, visualY, transform.position.z);
Vector3 rightPoint = new Vector3(transform.position.x + lineLength, visualY, transform.position.z);
// Draw 5 lines stacked vertically to create thickness
for (int i = -2; i <= 2; i++)
{
float offset = i * 0.02f; // Small vertical offset for thickness
Vector3 offsetLeft = leftPoint + Vector3.up * offset;
Vector3 offsetRight = rightPoint + Vector3.up * offset;
Gizmos.DrawLine(offsetLeft, offsetRight);
}
Gizmos.color = oldColor;
}
/// <summary>
/// Get bounds for visualization purposes (works in editor without initialized settings).
/// </summary>
private Bounds GetVisualBounds()
{
// Get all renderers in this object and its children
Renderer[] renderers = GetComponentsInChildren<Renderer>();
if (renderers.Length > 0)
{
Bounds bounds = renderers[0].bounds;
for (int i = 1; i < renderers.Length; i++)
{
bounds.Encapsulate(renderers[i].bounds);
}
return bounds;
}
// Fallback to collider bounds
Collider2D col = GetComponent<Collider2D>();
if (col != null)
{
return col.bounds;
}
// Default small bounds
return new Bounds(transform.position, new Vector3(0.5f, 0.5f, 0.1f));
}
#endif
}
}

View File

@@ -0,0 +1,300 @@
using UnityEngine;
using Core;
using Core.Settings;
using AppleHillsCamera;
namespace Minigames.BirdPooper
{
/// <summary>
/// Individual obstacle behavior for Bird Pooper minigame.
/// Scrolls left at constant speed and self-destructs when reaching despawn position.
/// Uses trigger colliders for collision detection (no Rigidbody2D needed).
/// Uses EdgeAnchor for vertical positioning (Top/Middle/Bottom).
/// </summary>
[RequireComponent(typeof(Collider2D))]
[RequireComponent(typeof(EdgeAnchor))]
public class Obstacle : MonoBehaviour
{
[Header("Positioning")]
[Tooltip("Which vertical edge to anchor to (Top/Middle/Bottom)")]
[SerializeField] private EdgeAnchor.AnchorEdge verticalAnchor = EdgeAnchor.AnchorEdge.Middle;
private IBirdPooperSettings settings;
private float despawnXPosition;
private bool isInitialized;
private EdgeAnchor edgeAnchor;
/// <summary>
/// Initialize the obstacle with despawn position and EdgeAnchor references.
/// Called by ObstacleSpawner immediately after instantiation.
/// </summary>
/// <param name="despawnX">X position where obstacle should be destroyed</param>
/// <param name="referenceMarker">ScreenReferenceMarker for EdgeAnchor</param>
/// <param name="cameraAdapter">CameraScreenAdapter for EdgeAnchor</param>
public void Initialize(float despawnX, ScreenReferenceMarker referenceMarker, CameraScreenAdapter cameraAdapter)
{
despawnXPosition = despawnX;
isInitialized = true;
// Load settings
settings = GameManager.GetSettingsObject<IBirdPooperSettings>();
if (settings == null)
{
Debug.LogError("[Obstacle] BirdPooperSettings not found!");
}
// Tag all child GameObjects with colliders as "Obstacle" for trigger detection
TagChildCollidersRecursive(transform);
// Configure and update EdgeAnchor
edgeAnchor = GetComponent<EdgeAnchor>();
if (edgeAnchor != null)
{
// Assign references from spawner
edgeAnchor.referenceMarker = referenceMarker;
edgeAnchor.cameraAdapter = cameraAdapter;
// Only allow Top, Middle, or Bottom anchoring
if (verticalAnchor == EdgeAnchor.AnchorEdge.Left || verticalAnchor == EdgeAnchor.AnchorEdge.Right)
{
Debug.LogWarning("[Obstacle] Invalid anchor edge (Left/Right not supported). Defaulting to Middle.");
verticalAnchor = EdgeAnchor.AnchorEdge.Middle;
}
edgeAnchor.anchorEdge = verticalAnchor;
edgeAnchor.useReferenceMargin = false; // No custom offset
edgeAnchor.customMargin = 0f;
edgeAnchor.preserveOtherAxes = true; // Keep X position (for scrolling)
edgeAnchor.accountForObjectSize = true;
// Trigger position update
edgeAnchor.UpdatePosition();
Debug.Log($"[Obstacle] EdgeAnchor configured to {verticalAnchor} at position {transform.position}");
}
else
{
Debug.LogError("[Obstacle] EdgeAnchor component not found! Make sure the prefab has an EdgeAnchor component.");
}
Debug.Log($"[Obstacle] Initialized at position {transform.position} with despawn X: {despawnX}");
}
/// <summary>
/// Recursively tag all GameObjects with Collider2D as "Obstacle" for player collision detection.
/// </summary>
private void TagChildCollidersRecursive(Transform current)
{
// Tag this GameObject if it has a collider
Collider2D col = current.GetComponent<Collider2D>();
if (col != null && !current.CompareTag("Obstacle"))
{
current.tag = "Obstacle";
Debug.Log($"[Obstacle] Tagged '{current.name}' as Obstacle");
}
// Recurse to children
foreach (Transform child in current)
{
TagChildCollidersRecursive(child);
}
}
#if UNITY_EDITOR
/// <summary>
/// Called when values are changed in the Inspector (Editor only).
/// Updates EdgeAnchor configuration to match Obstacle settings.
/// Also finds and assigns ScreenReferenceMarker and CameraScreenAdapter for visual updates.
/// </summary>
private void OnValidate()
{
// Only run in editor, not during play mode
if (UnityEditor.EditorApplication.isPlayingOrWillChangePlaymode)
return;
EdgeAnchor anchor = GetComponent<EdgeAnchor>();
if (anchor != null)
{
// Auto-find and assign references if not set (for editor-time visual updates)
if (anchor.referenceMarker == null)
{
anchor.referenceMarker = FindAnyObjectByType<ScreenReferenceMarker>();
if (anchor.referenceMarker == null)
{
Debug.LogWarning("[Obstacle] No ScreenReferenceMarker found in scene. EdgeAnchor positioning won't work in editor.");
}
}
if (anchor.cameraAdapter == null)
{
anchor.cameraAdapter = FindAnyObjectByType<CameraScreenAdapter>();
// CameraScreenAdapter is optional - EdgeAnchor can auto-find camera
}
// Validate and set anchor edge
if (verticalAnchor == EdgeAnchor.AnchorEdge.Left || verticalAnchor == EdgeAnchor.AnchorEdge.Right)
{
Debug.LogWarning("[Obstacle] Invalid anchor edge (Left/Right not supported). Defaulting to Middle.");
verticalAnchor = EdgeAnchor.AnchorEdge.Middle;
}
// Configure EdgeAnchor to match Obstacle settings
anchor.anchorEdge = verticalAnchor;
anchor.useReferenceMargin = false;
anchor.customMargin = 0f;
anchor.preserveOtherAxes = true;
anchor.accountForObjectSize = true;
// Mark as dirty so Unity saves the changes
UnityEditor.EditorUtility.SetDirty(anchor);
}
// Tag all child GameObjects with colliders as "Obstacle" for collision detection
TagChildCollidersRecursiveEditor(transform);
}
/// <summary>
/// Editor version of recursive tagging for child colliders.
/// </summary>
private void TagChildCollidersRecursiveEditor(Transform current)
{
// Tag this GameObject if it has a collider
Collider2D col = current.GetComponent<Collider2D>();
if (col != null && !current.CompareTag("Obstacle"))
{
current.tag = "Obstacle";
UnityEditor.EditorUtility.SetDirty(current.gameObject);
}
// Recurse to children
foreach (Transform child in current)
{
TagChildCollidersRecursiveEditor(child);
}
}
#endif
private void Update()
{
if (!isInitialized || settings == null) return;
MoveLeft();
CheckBounds();
}
/// <summary>
/// Move obstacle left at constant speed (manual movement, no physics).
/// </summary>
private void MoveLeft()
{
transform.position += Vector3.left * (settings.ObstacleMoveSpeed * Time.deltaTime);
}
/// <summary>
/// Check if obstacle has passed despawn position and destroy if so.
/// </summary>
private void CheckBounds()
{
if (transform.position.x < despawnXPosition)
{
Debug.Log($"[Obstacle] Reached despawn position, destroying at X: {transform.position.x}");
Destroy(gameObject);
}
}
#if UNITY_EDITOR
/// <summary>
/// Draw debug visualization of the obstacle's anchor point.
/// Red horizontal line through custom anchor point OR bounds edge (top/bottom).
/// </summary>
private void OnDrawGizmos()
{
EdgeAnchor anchor = GetComponent<EdgeAnchor>();
if (anchor == null) return;
// Determine what Y position to visualize
float visualY;
// If using custom anchor point, draw line through it
if (anchor.customAnchorPoint != null)
{
visualY = anchor.customAnchorPoint.position.y;
}
else
{
// Get bounds and determine which edge to visualize
Bounds bounds = GetVisualBounds();
// Check which vertical anchor is configured
EdgeAnchor.AnchorEdge edge = anchor.anchorEdge;
if (edge == EdgeAnchor.AnchorEdge.Top)
{
// Show top edge of bounds
visualY = bounds.max.y;
}
else if (edge == EdgeAnchor.AnchorEdge.Bottom)
{
// Show bottom edge of bounds
visualY = bounds.min.y;
}
else // Middle
{
// Show center of bounds
visualY = bounds.center.y;
}
}
// Draw thick red horizontal line through the anchor point
Color oldColor = Gizmos.color;
Gizmos.color = Color.red;
// Draw multiple lines to make it thicker
float lineLength = 2f; // Extend 2 units on each side
Vector3 leftPoint = new Vector3(transform.position.x - lineLength, visualY, transform.position.z);
Vector3 rightPoint = new Vector3(transform.position.x + lineLength, visualY, transform.position.z);
// Draw 5 lines stacked vertically to create thickness
for (int i = -2; i <= 2; i++)
{
float offset = i * 0.02f; // Small vertical offset for thickness
Vector3 offsetLeft = leftPoint + Vector3.up * offset;
Vector3 offsetRight = rightPoint + Vector3.up * offset;
Gizmos.DrawLine(offsetLeft, offsetRight);
}
Gizmos.color = oldColor;
}
/// <summary>
/// Get bounds for visualization purposes (works in editor without initialized settings).
/// </summary>
private Bounds GetVisualBounds()
{
// Get all renderers in this object and its children
Renderer[] renderers = GetComponentsInChildren<Renderer>();
if (renderers.Length > 0)
{
Bounds bounds = renderers[0].bounds;
for (int i = 1; i < renderers.Length; i++)
{
bounds.Encapsulate(renderers[i].bounds);
}
return bounds;
}
// Fallback to collider bounds
Collider2D col = GetComponent<Collider2D>();
if (col != null)
{
return col.bounds;
}
// Default small bounds
return new Bounds(transform.position, new Vector3(0.5f, 0.5f, 0.1f));
}
#endif
}
}

View File

@@ -0,0 +1,7 @@
fileFormatVersion: 2
guid: bc9c7bac4482311439b4c2e7879f3d73
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,121 @@
using Core;
using Core.Lifecycle;
using Core.Settings;
using UnityEngine;
namespace Minigames.BirdPooper
{
/// <summary>
/// Poop projectile that falls straight down with manual gravity.
/// Destroys when off-screen or hitting targets (Phase 5).
/// </summary>
[RequireComponent(typeof(Rigidbody2D))]
[RequireComponent(typeof(Collider2D))]
public class PoopProjectile : ManagedBehaviour
{
private IBirdPooperSettings settings;
private float verticalVelocity; // Current downward velocity
private const float GravityAcceleration = 20f; // Gravity acceleration (units/s²)
internal override void OnManagedAwake()
{
base.OnManagedAwake();
// Tag as Projectile for target detection
if (!gameObject.CompareTag("Projectile"))
{
gameObject.tag = "Projectile";
}
// Load settings
settings = GameManager.GetSettingsObject<IBirdPooperSettings>();
if (settings == null)
{
Debug.LogError("[PoopProjectile] BirdPooperSettings not found!");
Destroy(gameObject);
return;
}
// Initialize velocity with settings speed as starting velocity
verticalVelocity = settings.PoopFallSpeed;
// Verify Rigidbody2D configuration
Rigidbody2D rb = GetComponent<Rigidbody2D>();
if (rb != null)
{
rb.bodyType = RigidbodyType2D.Kinematic; // Kinematic = manual control, no physics
rb.collisionDetectionMode = CollisionDetectionMode2D.Continuous;
}
// Find and set all colliders to trigger (we use OnTriggerEnter2D)
Collider2D[] colliders = GetComponentsInChildren<Collider2D>(true);
foreach (Collider2D col in colliders)
{
if (!col.isTrigger)
{
col.isTrigger = true;
Debug.Log($"[PoopProjectile] Set collider '{col.name}' to trigger");
}
}
}
private void Update()
{
if (settings != null)
{
ApplyGravity();
FallDown();
CheckBounds();
}
}
/// <summary>
/// Apply gravity acceleration to velocity.
/// </summary>
private void ApplyGravity()
{
// Increase downward velocity over time (gravity acceleration)
verticalVelocity += GravityAcceleration * Time.deltaTime;
}
/// <summary>
/// Manual downward movement using current velocity.
/// </summary>
private void FallDown()
{
// Move straight down at current velocity
transform.position += Vector3.down * verticalVelocity * Time.deltaTime;
}
/// <summary>
/// Check if projectile is off-screen and should be destroyed.
/// </summary>
private void CheckBounds()
{
if (transform.position.y < settings.PoopDestroyYPosition)
{
Destroy(gameObject);
}
}
/// <summary>
/// Trigger collision detection for targets (Phase 5).
/// Uses OnTriggerEnter2D with trigger collider.
/// </summary>
private void OnTriggerEnter2D(Collider2D other)
{
if (other.CompareTag("Target"))
{
// Notify target it was hit
Target target = other.GetComponent<Target>();
if (target != null)
{
target.OnHitByProjectile();
}
Destroy(gameObject);
}
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: f2c53b7e2a0042efa4c6679b992b6b6c
timeCreated: 1763711288

View File

@@ -0,0 +1,230 @@
using UnityEngine;
using Core;
using Core.Settings;
using AppleHillsCamera;
namespace Minigames.BirdPooper
{
/// <summary>
/// Abstract base class for all scrolling entities in Bird Pooper minigame.
/// Provides common functionality: manual left-scrolling, EdgeAnchor integration, despawn detection.
/// Subclasses: Obstacle, Target
/// </summary>
[RequireComponent(typeof(Collider2D))]
[RequireComponent(typeof(EdgeAnchor))]
public abstract class ScrollingEntity : MonoBehaviour
{
[Header("Positioning")]
[Tooltip("Which vertical edge to anchor to (Top/Middle/Bottom)")]
[SerializeField] protected EdgeAnchor.AnchorEdge verticalAnchor = EdgeAnchor.AnchorEdge.Middle;
protected IBirdPooperSettings settings;
protected float despawnXPosition;
protected bool isInitialized;
protected EdgeAnchor edgeAnchor;
/// <summary>
/// Initialize the entity with despawn position and EdgeAnchor references.
/// Called by spawner immediately after instantiation.
/// </summary>
public virtual void Initialize(float despawnX, ScreenReferenceMarker referenceMarker, CameraScreenAdapter cameraAdapter)
{
despawnXPosition = despawnX;
isInitialized = true;
// Load settings
settings = GameManager.GetSettingsObject<IBirdPooperSettings>();
if (settings == null)
{
Debug.LogError($"[{GetType().Name}] BirdPooperSettings not found!");
}
// Tag all child GameObjects with colliders
TagChildCollidersRecursive(transform);
// Find and set all colliders to trigger (we use OnTriggerEnter2D)
Collider2D[] colliders = GetComponentsInChildren<Collider2D>(true);
foreach (Collider2D col in colliders)
{
if (!col.isTrigger)
{
col.isTrigger = true;
Debug.Log($"[{GetType().Name}] Set collider '{col.name}' to trigger");
}
}
// Configure and update EdgeAnchor
edgeAnchor = GetComponent<EdgeAnchor>();
if (edgeAnchor != null)
{
// Assign references from spawner
edgeAnchor.referenceMarker = referenceMarker;
edgeAnchor.cameraAdapter = cameraAdapter;
// Only allow Top, Middle, or Bottom anchoring
if (verticalAnchor == EdgeAnchor.AnchorEdge.Left || verticalAnchor == EdgeAnchor.AnchorEdge.Right)
{
Debug.LogWarning($"[{GetType().Name}] Invalid anchor edge (Left/Right not supported). Defaulting to Middle.");
verticalAnchor = EdgeAnchor.AnchorEdge.Middle;
}
edgeAnchor.anchorEdge = verticalAnchor;
edgeAnchor.useReferenceMargin = false; // No custom offset
edgeAnchor.customMargin = 0f;
edgeAnchor.preserveOtherAxes = true; // Keep X position (for scrolling)
edgeAnchor.accountForObjectSize = true;
// Trigger position update
edgeAnchor.UpdatePosition();
Debug.Log($"[{GetType().Name}] EdgeAnchor configured to {verticalAnchor} at position {transform.position}");
}
else
{
Debug.LogError($"[{GetType().Name}] EdgeAnchor component not found! Make sure the prefab has an EdgeAnchor component.");
}
Debug.Log($"[{GetType().Name}] Initialized at position {transform.position} with despawn X: {despawnX}");
}
/// <summary>
/// Recursively tag all GameObjects with Collider2D for collision detection.
/// Subclasses override GetColliderTag() to specify their tag.
/// </summary>
protected virtual void TagChildCollidersRecursive(Transform current)
{
string tagToApply = GetColliderTag();
// Tag this GameObject if it has a collider
Collider2D col = current.GetComponent<Collider2D>();
if (col != null && !current.CompareTag(tagToApply))
{
current.tag = tagToApply;
Debug.Log($"[{GetType().Name}] Tagged '{current.name}' as {tagToApply}");
}
// Recurse to children
foreach (Transform child in current)
{
TagChildCollidersRecursive(child);
}
}
#if UNITY_EDITOR
/// <summary>
/// Called when values are changed in the Inspector (Editor only).
/// Updates EdgeAnchor configuration to match entity settings.
/// </summary>
protected virtual void OnValidate()
{
// Only run in editor, not during play mode
if (UnityEditor.EditorApplication.isPlayingOrWillChangePlaymode)
return;
EdgeAnchor anchor = GetComponent<EdgeAnchor>();
if (anchor != null)
{
// Auto-find and assign references if not set (for editor-time visual updates)
if (anchor.referenceMarker == null)
{
anchor.referenceMarker = FindAnyObjectByType<ScreenReferenceMarker>();
if (anchor.referenceMarker == null)
{
Debug.LogWarning($"[{GetType().Name}] No ScreenReferenceMarker found in scene. EdgeAnchor positioning won't work in editor.");
}
}
if (anchor.cameraAdapter == null)
{
anchor.cameraAdapter = FindAnyObjectByType<CameraScreenAdapter>();
// CameraScreenAdapter is optional - EdgeAnchor can auto-find camera
}
// Validate and set anchor edge
if (verticalAnchor == EdgeAnchor.AnchorEdge.Left || verticalAnchor == EdgeAnchor.AnchorEdge.Right)
{
Debug.LogWarning($"[{GetType().Name}] Invalid anchor edge (Left/Right not supported). Defaulting to Middle.");
verticalAnchor = EdgeAnchor.AnchorEdge.Middle;
}
// Configure EdgeAnchor to match entity settings
anchor.anchorEdge = verticalAnchor;
anchor.useReferenceMargin = false;
anchor.customMargin = 0f;
anchor.preserveOtherAxes = true;
anchor.accountForObjectSize = true;
// Mark as dirty so Unity saves the changes
UnityEditor.EditorUtility.SetDirty(anchor);
}
// Tag all child GameObjects with colliders
TagChildCollidersRecursiveEditor(transform);
}
/// <summary>
/// Editor version of recursive tagging for child colliders.
/// </summary>
protected virtual void TagChildCollidersRecursiveEditor(Transform current)
{
string tagToApply = GetColliderTag();
// Tag this GameObject if it has a collider
Collider2D col = current.GetComponent<Collider2D>();
if (col != null && !current.CompareTag(tagToApply))
{
current.tag = tagToApply;
UnityEditor.EditorUtility.SetDirty(current.gameObject);
}
// Recurse to children
foreach (Transform child in current)
{
TagChildCollidersRecursiveEditor(child);
}
}
#endif
protected virtual void Update()
{
if (!isInitialized || settings == null) return;
MoveLeft();
CheckBounds();
}
/// <summary>
/// Move entity left at constant speed (manual movement, no physics).
/// Override GetMoveSpeed() to customize speed per entity type.
/// </summary>
protected virtual void MoveLeft()
{
transform.position += Vector3.left * (GetMoveSpeed() * Time.deltaTime);
}
/// <summary>
/// Check if entity has passed despawn position and destroy if so.
/// </summary>
protected virtual void CheckBounds()
{
if (transform.position.x < despawnXPosition)
{
Debug.Log($"[{GetType().Name}] Reached despawn position, destroying at X: {transform.position.x}");
Destroy(gameObject);
}
}
/// <summary>
/// Get the move speed for this entity type.
/// Subclasses override to return appropriate speed from settings.
/// </summary>
protected abstract float GetMoveSpeed();
/// <summary>
/// Get the tag to apply to colliders for this entity type.
/// Subclasses override to return "Obstacle", "Target", etc.
/// </summary>
protected abstract string GetColliderTag();
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 69a3d32fc5cf4789a5e6e8dbc5f64996
timeCreated: 1763713709

View File

@@ -0,0 +1,117 @@
using UnityEngine;
using UnityEngine.Events;
using AppleHillsCamera;
namespace Minigames.BirdPooper
{
/// <summary>
/// Target entity for Bird Pooper minigame.
/// Inherits scrolling, anchoring, and despawn behavior from ScrollingEntity.
/// Can be hit by poop projectiles for scoring. Player still dies on collision.
/// </summary>
public class Target : ScrollingEntity
{
[Header("Visual Feedback")]
[SerializeField] private SpriteRenderer spriteRenderer;
[SerializeField] private Color hitColor = Color.green;
[Header("Events")]
public UnityEvent onTargetHit;
private bool isHit;
/// <summary>
/// Initialize target and set up event.
/// </summary>
public override void Initialize(float despawnX, ScreenReferenceMarker referenceMarker, CameraScreenAdapter cameraAdapter)
{
base.Initialize(despawnX, referenceMarker, cameraAdapter);
isHit = false;
// Initialize event
if (onTargetHit == null)
{
onTargetHit = new UnityEvent();
}
// Find and set all colliders to trigger (we use OnTriggerEnter2D)
Collider2D[] colliders = GetComponentsInChildren<Collider2D>(true);
foreach (Collider2D col in colliders)
{
if (!col.isTrigger)
{
col.isTrigger = true;
Debug.Log($"[Target] Set collider '{col.name}' to trigger");
}
}
}
/// <summary>
/// Override Update to stop movement when hit.
/// </summary>
protected override void Update()
{
if (isHit) return; // Don't move or check bounds if hit
base.Update();
}
/// <summary>
/// Returns target move speed from settings.
/// </summary>
protected override float GetMoveSpeed()
{
return settings != null ? settings.TargetMoveSpeed : 4f;
}
/// <summary>
/// Returns "Target" tag for collision detection.
/// </summary>
protected override string GetColliderTag()
{
return "Target";
}
/// <summary>
/// Trigger collision detection for both player and projectiles.
/// Single trigger collider handles both cases.
/// </summary>
private void OnTriggerEnter2D(Collider2D other)
{
// Check for projectile collision
if (other.CompareTag("Projectile") && !isHit)
{
OnHitByProjectile();
}
// Player collision is handled by BirdPlayerController's OnTriggerEnter2D
// (both have trigger colliders, so trigger occurs naturally)
}
/// <summary>
/// Called when target is hit by a poop projectile.
/// Shows visual feedback and notifies manager.
/// </summary>
public void OnHitByProjectile()
{
if (isHit) return;
isHit = true;
// Visual feedback
if (spriteRenderer != null)
{
spriteRenderer.color = hitColor;
}
// Notify manager
onTargetHit?.Invoke();
Debug.Log($"[Target] Hit by projectile at position {transform.position}");
// Destroy after brief delay for visual feedback
Destroy(gameObject, 0.2f);
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 5331a770bc634a738b82f9450441de12
timeCreated: 1763713776

View File

@@ -0,0 +1,198 @@
using UnityEngine;
using Core;
using Core.Settings;
using Core.Lifecycle;
using AppleHillsCamera;
namespace Minigames.BirdPooper
{
/// <summary>
/// Spawns targets at regular intervals for Bird Pooper minigame.
/// Uses Transform references for spawn and despawn positions.
/// All targets are spawned at Y = 0 (EdgeAnchor positions them vertically).
/// </summary>
public class TargetSpawner : ManagedBehaviour
{
[Header("Spawn Configuration")]
[Tooltip("Transform marking where targets spawn (off-screen right)")]
[SerializeField] private Transform spawnPoint;
[Tooltip("Transform marking where targets despawn (off-screen left)")]
[SerializeField] private Transform despawnPoint;
[Header("EdgeAnchor References")]
[Tooltip("ScreenReferenceMarker to pass to spawned targets")]
[SerializeField] private ScreenReferenceMarker referenceMarker;
[Tooltip("CameraScreenAdapter to pass to spawned targets")]
[SerializeField] private CameraScreenAdapter cameraAdapter;
[Header("Target Prefabs")]
[Tooltip("Array of target prefabs to spawn randomly")]
[SerializeField] private GameObject[] targetPrefabs;
private IBirdPooperSettings settings;
private float spawnTimer;
private bool isSpawning;
internal override void OnManagedAwake()
{
base.OnManagedAwake();
// Load settings
settings = GameManager.GetSettingsObject<IBirdPooperSettings>();
if (settings == null)
{
Debug.LogError("[TargetSpawner] BirdPooperSettings not found!");
return;
}
// Validate references
if (spawnPoint == null)
{
Debug.LogError("[TargetSpawner] Spawn Point not assigned! Please assign a Transform in the Inspector.");
}
if (despawnPoint == null)
{
Debug.LogError("[TargetSpawner] Despawn Point not assigned! Please assign a Transform in the Inspector.");
}
if (targetPrefabs == null || targetPrefabs.Length == 0)
{
Debug.LogError("[TargetSpawner] No target prefabs assigned! Please assign at least one prefab in the Inspector.");
}
if (referenceMarker == null)
{
Debug.LogError("[TargetSpawner] ScreenReferenceMarker not assigned! Targets need this for EdgeAnchor positioning.");
}
if (cameraAdapter == null)
{
Debug.LogWarning("[TargetSpawner] CameraScreenAdapter not assigned. EdgeAnchor will attempt to auto-find camera.");
}
Debug.Log("[TargetSpawner] Initialized successfully");
}
private void Update()
{
if (!isSpawning || settings == null)
return;
spawnTimer += Time.deltaTime;
if (spawnTimer >= settings.TargetSpawnInterval)
{
SpawnTarget();
spawnTimer = 0f;
}
}
/// <summary>
/// Spawns a random target prefab at the spawn point.
/// Target is spawned at Y = 0, EdgeAnchor will position it vertically.
/// </summary>
private void SpawnTarget()
{
if (targetPrefabs == null || targetPrefabs.Length == 0 || spawnPoint == null)
{
Debug.LogError("[TargetSpawner] Cannot spawn target - missing prefabs or spawn point!");
return;
}
// Randomly select target prefab
GameObject prefab = targetPrefabs[Random.Range(0, targetPrefabs.Length)];
// Spawn at spawn point X, but Y = 0 (EdgeAnchor will position vertically)
Vector3 spawnPosition = new Vector3(spawnPoint.position.x, 0f, 0f);
GameObject targetObj = Instantiate(prefab, spawnPosition, Quaternion.identity);
// Initialize target
Target target = targetObj.GetComponent<Target>();
if (target != null)
{
float despawnX = despawnPoint != null ? despawnPoint.position.x : -12f;
target.Initialize(despawnX, referenceMarker, cameraAdapter);
// Subscribe to target hit event to notify manager
target.onTargetHit.AddListener(OnTargetHit);
Debug.Log($"[TargetSpawner] Spawned target at {spawnPosition}");
}
else
{
Debug.LogError($"[TargetSpawner] Spawned prefab '{prefab.name}' does not have Target component!");
Destroy(targetObj);
}
}
/// <summary>
/// Called when a target is hit by a projectile.
/// Notifies the game manager for score tracking.
/// </summary>
private void OnTargetHit()
{
// Find and notify manager
BirdPooperGameManager manager = BirdPooperGameManager.Instance;
if (manager != null)
{
manager.OnTargetHit();
}
else
{
Debug.LogWarning("[TargetSpawner] BirdPooperGameManager not found!");
}
}
/// <summary>
/// Start spawning targets at regular intervals.
/// </summary>
public void StartSpawning()
{
isSpawning = true;
spawnTimer = 0f;
Debug.Log("[TargetSpawner] Started spawning targets");
}
/// <summary>
/// Stop spawning new targets (existing targets continue).
/// </summary>
public void StopSpawning()
{
isSpawning = false;
Debug.Log("[TargetSpawner] Stopped spawning targets");
}
/// <summary>
/// Check if spawner is currently spawning.
/// </summary>
public bool IsSpawning => isSpawning;
/// <summary>
/// Draw gizmos to visualize spawn and despawn points in the editor.
/// </summary>
private void OnDrawGizmos()
{
if (spawnPoint != null)
{
Gizmos.color = Color.cyan;
Gizmos.DrawLine(
new Vector3(spawnPoint.position.x, -10f, 0f),
new Vector3(spawnPoint.position.x, 10f, 0f)
);
}
if (despawnPoint != null)
{
Gizmos.color = Color.magenta;
Gizmos.DrawLine(
new Vector3(despawnPoint.position.x, -10f, 0f),
new Vector3(despawnPoint.position.x, 10f, 0f)
);
}
}
}
}

View File

@@ -0,0 +1,3 @@
fileFormatVersion: 2
guid: 16beae843b5f431f9256a56aab02b53d
timeCreated: 1763713803

View File

@@ -38,6 +38,7 @@ public class AudioManager : ManagedBehaviour, IPausable
public AppleAudioSource uiAudioSource;
public AppleAudioSource uiMusicSource;
public AppleAudioSource uiVOSource;
// Dictionary to track addressable handles by AudioManager
private Dictionary<AppleAudioSource, AsyncOperationHandle<AudioResource>> _addressableHandles
= new Dictionary<AppleAudioSource, AsyncOperationHandle<AudioResource>>();
@@ -344,4 +345,10 @@ public class AudioManager : ManagedBehaviour, IPausable
// Clean up any remaining addressable handles when disabled
ReleaseAllHandles();
}
public void PlayCardVO(AudioResource clipToPlay)
{
uiVOSource.audioSource.resource = clipToPlay;
uiVOSource.audioSource.Play();
}
}

View File

@@ -17,6 +17,8 @@ MonoBehaviour:
maxFallSpeed: 150
minY: -15
maxY: 15
maxRotationAngle: 30
rotationSpeed: 8
obstacleMoveSpeed: 5
obstacleSpawnInterval: 2
obstacleSpawnXPosition: 12
@@ -24,4 +26,4 @@ MonoBehaviour:
obstacleMinSpawnY: -3
obstacleMaxSpawnY: 3
poopFallSpeed: 10
poopDestroyYPosition: -10
poopDestroyYPosition: -20

View File

@@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: 4cf52b18d558f8f45902dbaf4a521424
AudioImporter:
externalObjects: {}
serializedVersion: 8
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

View File

@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 1a94182cf04198047b203b28bf99596a
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: c7ec56b9d9f48cc45a9a3e6490a2d76e
AudioImporter:
externalObjects: {}
serializedVersion: 8
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: 47a241c71e99e3d4ab10952374bcede5
AudioImporter:
externalObjects: {}
serializedVersion: 8
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: aa7bbc69411c7924088f337303fcfc0b
AudioImporter:
externalObjects: {}
serializedVersion: 8
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: c9757c9af3b962e418628b0e220acfe3
AudioImporter:
externalObjects: {}
serializedVersion: 8
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: 7e377ae910cba0e4e9486c5d5e783a83
AudioImporter:
externalObjects: {}
serializedVersion: 8
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: cf3550a89ee6994449d2afa99bad6168
AudioImporter:
externalObjects: {}
serializedVersion: 8
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

View File

@@ -0,0 +1,23 @@
fileFormatVersion: 2
guid: f7254ad4467fca74b85d8d8a56365d07
AudioImporter:
externalObjects: {}
serializedVersion: 8
defaultSettings:
serializedVersion: 2
loadType: 0
sampleRateSetting: 0
sampleRateOverride: 44100
compressionFormat: 1
quality: 1
conversionMode: 0
preloadAudioData: 0
platformSettingOverrides: {}
forceToMono: 0
normalize: 1
loadInBackground: 0
ambisonic: 0
3D: 1
userData:
assetBundleName:
assetBundleVariant:

Some files were not shown because too many files have changed in this diff Show More